Marvett
Marvett
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- Marvett
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Comments
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if there were mature people in these forums there would be no problems about it (more killer main than survivor main)
everyone would discuss a topic peacefully regardless of the faction they belong to.
unfortunately there is not always a good atmosphere in these forums and this often leads non-toxic people to become so in some threads.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/359494#Comment_359494
But that's the point. If all 4 survivors dont heal against Legion then they have a 24% penalty applied to generator speed.
I'm dumb sorry 😅
this perk was so useless that I forgot it influences every action and not just the heal.
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Thanatophobia: Tier values are incremented at a rate of 4/5/6% up to a maximum of 16/20/24%
Extremely strong on legion though.
not that strong tho.
I mean I don't waste time healing me against a Legion anyway.
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I don't think it's intended. if so,it would make no sense to me.
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@Master said:
I guess the main reason was that OoO was able to be used out of the locker, giving away the killers location, but not being revealed due to the locker aura change.
Im fine with the change and I dont see big implications (besides from OoO), you shuoldnt waste much time in lockers anyway
I agree.
I don' t think OoO has been nerfed. OoO was thought to be a high risk perk and that's how it must be.
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@Delfador+1 Jane's cosmetics are so cool 😍
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Ace and Feng's secondary outfits are bonus cosmetics.
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The new steam dlc's (Darkness Among Us, Shattered Bloodline and Curtain Call) all have bonus cosmetics, why do the old ones (Spark of Madness and Of Flesh and Mud) don't get any?
They do. Ace and Feng's secondary outfits are exclusive.
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maybe it's just me but in the PTB I lost 10-15 fps.
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Kate is looking like a drugged out prostitute.
I can't stop laughing🤣 this is literally what I thought when I saw her the first time.
@Delfador said:
Am I the only one who is excited for the Jane's new outfit? The ones with skirt?
It is going to look gorgeous.
+1 😍
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am I the only one to think that the plague is a balanced killer and with potential? at most she needs some adjustment but not heavy buffs.
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@Marvett said:
https://forum.deadbydaylight.com/en/discussion/comment/351670#Comment_351670
I think the hitbox is ok. Nerfing the range would make this perk trash. Moreover It can be easly countered by enduring(one of the most used killer perks).
https://forum.deadbydaylight.com/en/discussion/50399/head-on-is-the-most-fun-perk-in-a-long-time
Yea easly the funniest perk in the game😂
oh and...
remember that it is an exhaustion perk afterall so using this also means that you can't run (or at least it's not convenient)perks like SB,BL,DH,Lithe.
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@Eveline said:
Hitbox is ridiculous tho.
I think the hitbox is ok. Nerfing the range would make this perk trash. Moreover It can be easly countered by enduring(one of the most used killer perks).
I'm not a toxic survivor but man this is turning me into one. Anyone else having fun trolling killers with it?Yea easly the funniest perk in the game😂
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I feel like "it got fixed" more than "it got buffed".
Lithe was defiitely broken,it needed an adjustment.
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@Delfador said:
That's why I always refuse to play with the best perks or the best 'strategies' etc.
They are the first things to go and players who got used to play with them feel naked when the crutches are taken away.
Exhaustion changes didn't hit me, main building changes didn't hit me, borrowed time buff didn't hit me etc. I am pretty sure that the new anti tunneling DS is not gonna hit my killers just like the nerfed DS will not hinder my survivors.
I hope the new changes ensure a better experience for all players.
Totally agree.
I wonder which perks people are gonna complain for after the new patch. I mean DS is gone now...what's next?
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/349131#Comment_349131
I'm on console. :(
watching the streams about the new ptb will surely help you get a solid idea about the new killer.I suggest you wait.
you may regret it if you spend shards now.
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unpopular opinion:
the killer I hate most to face( besides the legion ...) is the trapper. He makes me paranoid😓soo one is enough.
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and you call this a "BUFF"...still a trash perk.
What it should REALLY do is make the killer UNISTALL.
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No PTB today
60% sure 🙃
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-One of my Fav Legion Mains I encountered so far , Like Literally He puts Pins on Every Post hieComments in.
That's true, not_Queen is special.
I respect her for the way she knew how to open up to the community, her constant presence, her sympathy and her self-irony (it's not a common thing), and so many other things.
she's a role model.
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I like the idea behind this map but I think the red forest is a bit out of placE. The fact that I can go down to the crypt of the structure is awesome tho.
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@The_Crusader said:
"Soon" in Europe = Within the next few hours
"Soon" in Canada = At some point between now and the end of time.
I love learning more about other cultures 😃😂
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No PTB today
90% sure 😞
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the only problem with tunneling is that it doesn't have a counter, with the next patch it will get one.
this is the reason why people are trying to get rid of it. Nobody likes uncounterable mechanics.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/346721#Comment_346721
The numbers are not definitive.
Oh ok, thank you😉
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/346635#Comment_346635
Nice more stunning.
stun the killer with this perk is not going to be easy anyway
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/346626#Comment_346626
Survivor perks:
Solidarity - Healing a survivor heals you as well. 50% is the percentage they have now.
Poised - After a generator is completed, you leave no scratch marks for 10 seconds.
Head On - After being in a locker for 3 seconds, you stun the killer for 3 seconds if you rush out of the locker while they're nearby. Triggers Exhaustion and cannot be used while Exhausted.
I wonder if the numbers are definitive or only of level 1 of the perks
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That moment when, after waiting 10 minutes in the lobby, joins (from the ass-end of nowhere) the typical Claudette with 400 pings... forcing you to recreate a new lobby.
I know that feeling...it hurts...really hurts. 😶
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definitely too strong imho.
In other hand this could be a good SWF nerf as a basic mechanic for those who play in SWF (if your friends die you are affected).
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@Tzeentchling9 said:
Nothing infuriates me more than watching the other Survivors fall like 9-pins and no one else is doing gens. Then, when the killer finally finds me and I lead them on 5+ minute chase, no gens get done then either. Like, ######### are you even doing, you boosted apes?
this is so true 😂
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DBD is already very skewed towards benefiting the killer and making the killer stronger than survivors. I am all game for a challenge.
Trust me this game isn't killer sided,Just keep playing and get better at the game.
@Eveline said:
Git Gud. I win games at rank 1 with no perks.
do you?
teach me Senpai 🙃 (just kidding)
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/343450#Comment_343450
Well, for bad solo survivors it probably is.
That's for sure.
That's their problem tho.
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if the escape rate for solo survivors truly was of 10/15%,I would already have left this game then.
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It's too early to propose changes to the new DS considering that it isn't live yet.
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No stream today sadly but we can still expect a teaser.
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@The_Crusader said:
Killer reveal during livestream monday
PTB tuesday
Live counselling session for those butthurt by the DS changes on Thursday
I would love it to be released today but this is probably the best guess.
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Remember ...
be afraid of the killer ...
and even more afraid of your team.
Causes of death in Dead by daylight:
1st- Your team 70%
2nd- Your poor skills 20%
3rd- The Killer 10% -
HEX: NO ONE ESCAPE DEATH
A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping.
Once the Exit Gates are powered, if there is a Dull Totem remaining on the Map, this Hex is applied to it.
While this Hex is active,
•Survivors suffer from the Exposed Status Effect
•your movement speed is decreased by 115/110/100%.
When this Hex is destroyed
•Survivors no longer suffer from the Exposed Status Effect.
•Survivors movement speed is increased by 2/3/4%
•you get stunned for 60 seconds.This seems fair to me.
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But..."it's a strategy™"

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Spirit - No contest.

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The long list of Bugs after every new patch.

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-Female
-Latina/African
-Explorer/Archaeologist -
As a player who has never used DS ,I just hope I will not face a Mori per game after the new patch.
We all know that it's not that difficult to find one of them in the bloodweb. >_< -
@Blueberry said:
@Marvett said:
@Blueberry said:
Imo the timer for how long it's active to be used after unhooking is too long. If you're seriously getting tunneled that hard, a much lower timer will be effective. At 60 seconds I could literally make it across the map, down and hook someone else, then come back to find them again and they are still in that 60 second window to get the DS on me. That scenario isn't a tunnel and I get punished. I like the change, just lower the timer some so that it really is JUST an anti-tunnel perk, not an immunity for 1 minute perk.If you're so good to do that in 60 sec , then DS should not be a problem for you.
You way undervalue what DS does.
I know how annoying the DS can be.
I only say that if a killer is able to win a chase so quickly then he is also able to deal with the DS.
Just my opinion btw. -
hopefully after this this change bad killers and survivors will learn to play and will stop to complain about literally everything.
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@Blueberry said:
Imo the timer for how long it's active to be used after unhooking is too long. If you're seriously getting tunneled that hard, a much lower timer will be effective. At 60 seconds I could literally make it across the map, down and hook someone else, then come back to find them again and they are still in that 60 second window to get the DS on me. That scenario isn't a tunnel and I get punished. I like the change, just lower the timer some so that it really is JUST an anti-tunnel perk, not an immunity for 1 minute perk.If you're so good to do that in 60 sec , then DS should not be a problem for you.
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People have been asking for legacy to come back for years now.
for God sake... they're just skins after all.
If you like to dress up your character, go play Barbie then. >_< -
why do you guys(Killers) hate self-care?
i mean
how many times do you find a surv thanks to self-care?
how many times do you gain extra time thanks to self-care?if SC get nerfed then Survivors will adapt using iron will and will repair generators even faster.
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What's the point of using an instaheal if i can get downed in one hit anyway.
is this a bait or..?!