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Lx_malice

Lx_malice

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Lx_malice
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  • I've always felt like most of the people that I've met on this game were older than me. I can kinda get an idea from their voices and how they talk in dms post match such, and if they ever did share their age, I would learn that they were indeed older than me. Most seem to believe that because of how the community acts that the average is low, but personally I think the (sad) reality is that more often than not it's a full grown man-child sending you salt and complaints behind a screen and coming here to the forums to mald after a bad match. There's just a noticable difference between a child/teen and an adult doing those things. The average age has to at least be higher than that of games like cod, overwatch, fortnite, etc. The slasher theme of the game itself will naturally appeal to 90s kids and older more than 2000s+.

    As for my age I will be turning 20 this year :D

  • Probably the best map they've made in the while, but keep in mind the bar hasn't been very high in the first place.

  • Spiked boots. Lopro chains are way too situational in comparison even when taking the fact that you can curve into account. I find im more likely to get chainsaw snipes using turn addons than a free hit from lopro chains. Boots will also help you navigate around the map easier which means better map pressure. Other 2 I'd just dismiss as garbage. We have "become huntress speed for a primer bulb" and the other is just made by someone who hates the killer.

  • I mean I've been playing her a bit. There's a new layer of mindgame that comes with the directional phase sound. It's kinda fun to fake the survivors out, but it's something you didn't have to do before. That's probably how others see it. She's not terrible, she's just not s tier anymore without cherry blossom and mdr.

  • @ShinobuSK said:

    https://forum.deadbydaylight.com/en/discussion/comment/2713415#Comment_2713415

    Which other band would you suggest using instead ? (I like LP too)

    Hmm. Hard to say without potentially ripping on someone music taste although I suppose you could go with My Chemical romance. Love these guys too, but the thing only thing that bothered me about LP being mentioned was the whole Chester incident. May he rest in peace. MCR gets referenced for edginess all the time though.

  • @ShinobuSK said:

    Which Linkin Park song is your favorite?

    I get that your intention is to call op out for being edgy, but can you do it without shitting on a genuinely great band like LP?

  • @dspaceman20 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2711327#Comment_2711327

    I love Elena Siegman voice too. Personally I love buried always running and abracadabra

    ######### love Abracadavre! Easily my favorite zombies ee song. Can't forget pareidolia or coming home either of course!

  • Ah yeah that'll happen. Still though from the looks of your points I'd say you did pretty ok. I won't sit here and pretend Haddonfield is fine though. It's not and Billy himself could use some better add-ons and I'd personally like for his animations to be reverted to the old ones. Removal of the overheat mechanic would be nice too but yeah that's not happening.

  • Dunno, but I can tell you Meg is the easiest to find while healthy with her mouth breathin self.

  • You do this and I'd give you gate every time. I'd feel like an ######### if i killed you.

  • @[Deleted User] said:

    I play 50% Nurse/50% every other killer, so yeah, it's a problem if I'm on Nurse. Nobody is having fun if it's an indoor map and there's Shadow Step. I'm probably hard proxying hooks since I can't reliably track in that scenario.

    Playing Nurse on RPD against shadow step makes me want to commit toaster bath.

  • I played a few Billy matches where i'd pretend to be scared of survivors in snowmen. I'd drop chase the second someone would hop into one and shake my head no while backing away. Gotta love the shenanigans.

  • These are the posts I love to see at 4 in the morning.

  • Mid blink charge? I can only recall one such instance. I remember I was playing burger king nurse on one of the farm maps. Had 2 survivors after me with flashlights and they managed to catch me off guard and get me before i could react. Most don't attempt it though and opt to use the flashlight to prevent you from charging the blink in the first place. Both are impractical though and almost always a bad idea. Maybe if you want to get her off a teammate but that's about it.

  • I use to be a Ps4 nurse main...now I'm a Ps5 nurse main. Also I too vault sometimes to avoid wasting a blink.

  • Nurse. I chose her because she is the hardest killer in the game to learn (even more so on console) and I was up for the challenge. Idk how many hours I have on her exclusively, but I know it's gotta be upwards of 750 hours being that I have about 1500 hours and she easily accounts for me playing her at least half my games. As for percentile idk. Probably like top 10% if we're just looking at the handful of console nurses that exist. Otherwise at least top 50% for the fact that I know that I kill more than 43% of survivors or whatever the stats say is her average.

  • It's meh. Least it's not as awful as the last few maps we've gotten.

    I've only played on it once though so my opinion may be subject to change.

  • I absolutely love Danganronpa, but sadly I don't think it'd fit in Dbd personally. I know there's arguments to be made for demo and trickster, but Danganronpa is on a whole nother level.

  • Too *clutches heart and collapses* WHOLESOME!!









    But thank you though :)

  • @Mr_K said:

    "I feel like playing some DBD"

    Does anyone really say that though?

  • My thoughts exactly, but also compared to his other skins.

  • Good :)

  • Can't take shadowborn off my Nurse. I'm hooked man. Send help.

    Edit: sometimes I like to run Agitation on Nurse as well because it helps with the gameplay flow and speeds up the hooks process. No I don't run starstruck either.

  • Typically if I see a survivor, then I'm going to hit the survivor. If everyone goes down then everyone goes down. Game is more than likely not over anyways.

  • This man down bad.

  • @Seraphor said:

    https://forum.deadbydaylight.com/en/discussion/comment/2617026#Comment_2617026

    Same. I thought I had about 50 between all characters, but only got 100k.

    If that's only worth 100k, how many did the people who got 1.1mil have?

    Yep same here. I swear I had more than 20 Hawkins offerings, but I only got 100k. It's whatever though. Hawkins being deleted is enough reward for me.

  • For a second I was confused too, but then I realized what they meant....but it's funny cause it initially reminded me of this:

    IMG_20211105_084615.png


  • #### ### ### ###### ## #### ####### ######### ##### #### ######.

  • Yeah I've been getting blink bug noticably more lately. It's weird.

  • Touch grass I presume?

  • You know what people mean when they say he's "dead" right? Nobody wants to play him anymore. I'm sure he feels awful to play like Billy after he got nerfed. It doesn't matter if they're not as bad as people make them out to be. If they feel awful to play then nobody is going to play them. Simple as that. Not to mention he already wasn't that great of a killer to begin with.

  • I don't see it happening, but this post did remind me of this absolute gem of a video.

    https://youtu.be/x0jNtbpAXEQ


  • Damn. That mod is more terrifying than Dbd itself.

    Anyways you should at least censor the person's name. It's against forum rules to show anyone's name in any kind of negative light.

  • @Dumpstick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2586370#Comment_2586370

    That's not the key being useful. That's the add-on being useful. Also the only good key-addon is the Wedding Ring. Blood Crystal uses the key up too fast, nice in a pinch but too limited, I rather just use Kindred. And the Survivor Aura thing just use Bond instead.

    The key has no bearing. Whether I make it to endgame or not, the key is useless. Might as well not bring a key, same result, I don't get tunneled, and I can bring an actualy useful item like a Medkit or Flashlight.

    As for killer closing the hatch... I haven't seen a killer close the hatch since the nerf. It's not even a factor anymore.

    I mean... I could also get behind hatch spawning at 0 gens regardless of survivor count. Actually that's probably what Bhvr should have done and then they wouldn't have had to change the achievements. Either way I still wouldn't call them useless. Finding a broken key in a chest? Yeah sure that's just a paperweight. But finding one of the other keys will open up the opportunity for a third escape in the endgame scenario. I don't know what kind of killers you play against, but me personally I find the hatch and close it before the survivor 80% of the time. Then about 95% of the time I kill or have the opportunity to kill (sometimes I let last person go) while exit gates are powered, but keep in mind I run whispers almost every game. Realistically a key would be your best bet against me (or offer your item😄) since there's no way you'd be able to escape through gates. I'm guessing most of your killers just slug for 4k? In which case I'd say just hide until 3rd bleeds out? That's a whole different discussion though.

  • @Dumpstick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2585986#Comment_2585986

    Other way around.

    Moris are actually still useful. At least a Mori counters the meta perk DS.

    Keys? When's the last time you even saw a key used since the nerf. Between the Franklins buff (which is now totally unnecessary after the key nerf) and all the other changes they have been making to screw over keys and hatch over the years, they've finally hit the point where pink keys are as useless as green keys.

    I even tried playing with a pink key for 10 games straight (I have around 200 of them) and I couldn't use it to escape with the hatch even a single time. I mean, I could have stuck around in a match we steamrolled and had the exit gates open just to use the key. But you actually have to wait for the killer to find the hatch and close it before you can even use the key, because the killer actually has to close the hatch first before you can use the key.

    That's even more useless than using a Cypress Mori.

    The hatch only spawns when there's one survivor left, and it's open by then. The only time it's useful is if the killer finds the hatch first. Killer used to find the hatch first because it spawned while other survivors are still around. So they find it while chasing and know where it is and close it immediately. Today, with the nerf, killer has no idea where the hatch is all game and it is much easier for the survivor to find it first, especially with Left Behind. The hatch is already open so you don't even need a key.

    They should just delete all keys from the game and refund us all the BP we spent on them.

    I think it's just the stigma that you have to use the key to open the hatch. That's not necessarily the case. The keys still have good use through add-ons. The pink key has 3 times the casting time as the green key as well. It's still very useful for reading the survivor and killers exact location right off the top of my head and up to a pretty hefty 32 meters. I would just think of the hatch unlocking ability as a bonus. With keys being nerfed you shouldn't be tunneled out of the game on sight anymore. This means you have more of a chance to make it to endgame if you have one and your team dies. Once the killer closes the hatch, they typically won't be patrolling it anymore. Even if they do the unlock cast time is miniscule and won't matter. It's as easy as keeping an eye on the killer and watching where they're at when they close the hatch, or just bring a hatch offering. It'll still act as a nice little fail-safe, but still require a little more effort to use in that regard. I personally really like the change. I suppose it couldn't hurt to have a secondary base effect though. Maybe something like instantly unlocking chests? Overall I think it's good though.

    Moris though? I honestly don't see any killers using them anymore. I myself try to avoid buying them at all costs. Waste of bp and I'd rather just use bp offerings. They're also going to be nerfed again as well...somehow. That niche counterplay it has to ds will be going byebye most likely.

  • @Nayru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2585986#Comment_2585986

    nah ebony/ivorys are still dangerous as hell in the hands of an aware killer, i keep getting tunneled off death hook because they know by the time they catch me bt will be gone and then they can bypass ds by punting me out of the game directly

    it's sad that they're effectively relegated to 'be pyramid head: the offering' but both sides stonewall the argument whenever i try to posit ways they could've been changed to be less oppressive but still keep their gameplay functionality so i'm kind of sick of bothering

    at any rate, the 2.5 sec or whatever requirement to key out just means you can't do it in killer's face, it's still pretty much a free escape for last survivor unless killer is already on them or majorly outplays them (isn't 2.5 sec basically enough to do it inbetween non-stbfl attack cooldown? yet to be in this situation thus far but..)

    Originally I had the idea to make it so that the killer couldn't mori anyone until each survivor had been hooked once. In retrospect that still may not have been enough of a restriction. As they are now, however, I'd rather just run bp offerings...even brown ones. I try to avoid buying them because they cost so much bp.

    I am kinda glad they didn't make keys completely useless though. They still have their strong wall hack add-ons and can be used as third escape option during egc. They just aren't a "skip almost half the game" item that moris used to be.

    I guess you can tunnel someone off second hook to bypass ds with a mori, but in reality it's still just a waste. Moris are expensive as hell and killing yields less bp than just hooking. They should really just be reworked into the killers' basekit somehow and Bhvr should just get rid of the offerings tbh. Or replace them.

  • Balanced. Not useless. Unlike moris which are just for aesthetic purposes.

  • A small price to pay for getting rid of Hawkins. I'd pay a billion if we could get rid of rpd next.

  • I always enjoyed watching him school idiots on here. Very knowledgeable dude. I hope wherever he goes, it's a place that deserves him more.

  • @Nobsyde said:

    https://forum.deadbydaylight.com/en/discussion/comment/2577499#Comment_2577499

    What happened to me was that the trap seemed to be active once a generator was completed (red icon, beeping sound on the survivor face), but the timer would simply never reach zero.

    Also... the survivor even escaped with the trap on their head still ticking :|.

    This being said, I also know somebody that didn't encounter this problem. Maybe it's because I'm on PS5, maybe it's happening only half of the time, still... I was a powerless Piggy :,(

    I see. Well for me everyone took their traps off so I guess they didn't know either and I still got my value. Gotta say though the add-on is meh. I like how it has the diversity an iri add-on should have, but it's still pretty lack luster imo. Better to just use your traps as you go and have room for another add-on.

  • @Nobsyde said:

    Yeah, saying that it doesn't "impact negatively" other players is a bit blind, considering that it does impact negatively YOU, the add-on user.

    Not that big of a deal, still, there's really no reason to not disable the add-on, other than to troll unaware killers using it (like me today :|)

    What's wrong with it? I used it earlier and didn't notice anything wrong.

  • ######### if I know, dude.

  • Try cocomarley.

    There's also this other dude I followed just yesterday on twitch. His name's Rescertify.

    Syndicate Billy squad also comes to mind.

    All good Billys

  • @BabyCameron10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2572538#Comment_2572538

    So they always existed? I never noticed. I don’t really play Legion.

    Yup. Before legion was nerfed you could down someone in 3 frenzy hits total. You didn't even have to wait for your power to fully recharge either. Now it's 5 hits total and you gotta wait.

  • The add-ons always did the same thing they just got nerfed and now it takes like 4 frenzy stabs to down someone in deep wounds. It's nothing more than a meme now.

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