LordGlint
LordGlint
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- LordGlint
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Those 3 were a SWF, so I'm guessing they didnt type it in chat for the 4th guy. I posted this on a facebook page and got alot of ppl claiming that MAYBE it was a coincidence.
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Had a game last night where with 1 gen left and 3 survivors remaining, I got to watch 2 ppl jump in hatch right infront of me... Bummer I thought, so I shut it and started looking for the last guy, only for the last one to reopen hatch with a key as well... Endscreen pops up and I see no one brought a key. They found 2 separate keys in chests. Fml...
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Ive been doin the last second switch to try to get em to use perks that I know would be useless against whoever I'm playing. They use up a perk slot for calm spirit thinking I'm playing Doc when I'm really playing Huntress.
or even work it the other way around... Take off Ironwill and healing things when they think I'm using Plague...when I'm really using Spirit.
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@Loner said:
https://forum.deadbydaylight.com/en/discussion/comment/1347611#Comment_1347611
Hopefully all of that will look better when they bring those server sided hits to us.
For sure. I mostly play killer, but Ive been doin some survivor games lately for tome challenges. Had a moment the other day where a hatchet hit after I ran behind a wall and I'm like "WHAT THE...OH...thats what theyve been talkin bout..."
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@Jack_TheJolteon said:
https://forum.deadbydaylight.com/en/discussion/comment/1347594#Comment_1347594
Ive has lobbies like these. They really arent that difficult
Was just my most recent screenshot is all, lol. Figured was a good example that red ranks isnt nearly as impossible and many ppl like to claim...like OP here.
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@Loner said:
https://forum.deadbydaylight.com/en/discussion/comment/1347594#Comment_1347594
That chat message intrigued me. I experienced that before myself,when I heard a hatchet hit something else,but I got hit aswell somehow.
Things like that are all survivor side. Typically the crazy hits that survivors complain about look completely normal to the killer doing it.
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Welp...more red rank survivors for me.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1347524#Comment_1347524
Of course.
Making it a big announcement like that was a bad move in my opinion.
Now that character will just feel like he/she is LGBTQ for the sake of being LGBTQ.They should have been subtle about it.That's it
@Dead_by_chrissy said:
https://forum.deadbydaylight.com/en/discussion/comment/1347537#Comment_1347537
Yeah I actually liked Hag's backstory for that and I love Yui but I noticed hers and Jane's rift archive kinda felt like a bit of a...political statement rather than an actual backstory for a character.
Pretty much they should focus on making an interesting character...that just happens to be gay. If ya want that to be an important aspect, thats fine...but it shouldnt be the center of the character's world.
Heres an example of a gay character done right. They gave us a likeable character who didnt feel the need to remind us about their sexual preferences every 5 seconds. As a matter of fact, it was only really brought to the foreground 2/3s of the way through the season when she had to let Steve down gently by telling him.
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@seki23 said:
did u restart the game or steam?
I bought the perk from the shrine on Tuesday, lol
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@Danu said:
https://forum.deadbydaylight.com/en/discussion/comment/1347521#Comment_1347521
Ayy congrats, must be so!
Was sayin before that if I won, im usin it to buy PH so...woot, lol.
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Behavior are hit and miss with stuff like this. For Yui they were really pushing for "female empowerment", but it just felt like they were going through a checklist. They mentioned she had a stalker for example...and then moved on to the next bullet point. Compare that to Hag and how in-depth it went with her fighting off HER aggressors...and its VERY different. Some of the character bios really give ya a good idea on who they are while others just feel like a resume. I can definitely understand though wanting more than just a token gay guy.
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@Danu said:
https://forum.deadbydaylight.com/en/discussion/comment/1347490#Comment_1347490
Yeah that's why i get the ID but I don't get why they added an email requirement as well if they weren't even going to use it. I take it youre a winner then?
Im assuming so, lol. I have 500 auric cells i didnt have before, but no...no email.
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@Peanits Any clue whats up with this?
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@Danu said:
https://forum.deadbydaylight.com/en/discussion/160561/quiz-prizes
That's...very strange? Like why did we have to give emails as well as player cloud ID then? Unless they're announcing it later for some reason
The player ID makes sense, cuz they have to know which account to put the cells into. I checked my email though and nothing. No message.
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@Todgeweiht said:
I did not receive anything :(
I didnt even notice for awhile til I just happened to see that my auric cell count was higher than normal
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1346940#Comment_1346940
Of course Perks like that should not exist in the first place. I also dont know why they never reworked Perks like Knockout or Blindness. Because those are pretty weak things, which cannot really be buffed because SWF would not care for it and it would only screw over Solos.
But I am also quite sure that BHVR does not really intend to close the Gap between Solo and SWF. Otherwise they would think about something like Indicators in the UI. They even said that they are not planning to make Kindred Basekit, since they recently buffed it, but this would be a huge step in closing the Gap.
However, I dont consider SWF as a problem. Because most SWFs are not good at the game.
Feel like theres really no way of balancing between SWFs and solos without just adding voice coms to the game. No matter what you add to try to give the same information...it's never gonna be on par with someone flat out telling you "Shack pallet is thrown, the killer has exhaustion addons, ect".
As far as knockout goes... While I would love to try making loadouts with it, I dont wanna go through the friendslist of every survivor I face to make sure I'm against 4 solos and therefore my perk will actually work.
As far as the strength of SWFs goes...I KINDA agree. While its true you could have a group of people who only got to their current rank because of SWFs, you could also have 4 people who normally Solo Q and today they just have more info than normal because they grouped up. Thats the case for me alot when I play survivor. I mostly rely on bond to give me an idea of how I can work around my teammates, but when I decide to join a SWFs... now I get bonus info ontop of what I'm use to.
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@Aven_Fallen said:
Oh, another SWF-Thread by this person. I missed those. /s
And well, SWF was always in BHVRs mind. THis was told on this forum often enough. This "It was never intended" is simply BS.
I just wish it didnt completely counter things like Knockout by itself. Feel like if the entire point of the perk being to deny information to your teammates gets nullified IF the person is on comms and can say "I went down by shack"... The perk should go back to the drawing board.
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I just hope they make actual characters and not just blank husks of a character who's entire story is "I'm gay". Stuff like that should be an ASPECT of a character, not the central point. Alot of companies slip on this in going in with the goal of "ok, we're gonna make a gay character" and then fail at making any kind of interesting character because they stopped at the gay part.
If you want a good example of how to do it well...
Robin was an excellent character with many likable aspects. Her scenes with Steve was AMAZING and she became a beloved character, all before breaking the news to Steve, who was starting to develop feelings, that she was gay. THIS is how you develop a gay character. Many companies are either trying to FORCE it, or retro-act it by making past characters gay even though it was never so much as HINTED at previously (I'm lookin at YOU J.K.Rowlings).
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The sound of Pig's drill weapon. Most weapons only differ in LOOKS, but they went above and beyond with that alternate weapon and gave it a nice sound effect as well.
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@Jbmack920 said:
https://forum.deadbydaylight.com/en/discussion/comment/1346011#Comment_1346011
Not stalking all the time? I was literally stalking the whole time they were pallet camping. What video were you watching fairest lordGlint?... I dont play often so lord....have mercy. (Bad dad joke, ill see myself out)
Just so were on the same page, are you ACTUALLY asking me? I dont mean to answer a rhetorical question, but if youd actually like some insight...I'll give it to ya.
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@Dead_by_Gadfly said:
There are so many things about this video that hurt my soul. But seeing all the ranks it makes sense.
I was thinking the same thing. All the pallet camping against a T1 Myers and all the time NOT stalking as a T1 Myers. Around the time he finally hit T2, I just skipped to the end to see the ranks.
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@TheRockstarKnight said:
I'm confused about your specifications for this stuff; are we assuming pre-Entity or just that they're not unstoppable because Entity magic? Because if we're assuming pre-Fog state most of the original Killers were just more or less regular people.
That aside:
Everyone seems to be forgetting that pre-Entity Wraith overpowered an armed man AND RIPPED HIS [BAD WORD] SPINE AND SKULL OUT WITH HIS BARE HANDS!!! He's at least as lethal with his bare hands as Michael.
Clown may be overweight and old, but he's also huge! Assuming our fighter is also using their bare hands it wouldn't be that easy to stop him.
And Huntress; we're shown her bashing a soldier's face in with her bare hands in her lore - she's strong and fast and would probably have an above average chance against anyone in a one on one fight.
As for Leatherface he's fairly strong and huge; not only could he pretty easily kill someone with his bare hands how exactly would you stop him? The guy takes a chainsaw to the leg (and bullets in other later films) and still keeps coming.
Maybe if you're sending in some martial arts master like Ip Man or Leung Bik against these people, they'll lose, but I'm pretty sure they would crush just about anyone else.
Nah... I'm pretty sure even Ip would be in trouble. The guy is good buy I'm pretty sure that wouldnt stop Bubba from just grabbing him and doing this.
https://www.youtube.com/watch?v=zoBo_W_QDk8If the guy can shrug off a chainsaw, I highly doubt theres anything Ip can do to him as he's being carried away like a sack of potatos.
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The PTB is only available for a little awhile. Its not up right now for anybody.
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Feel like Oni is very Feast or Famine. If you can get rolling by getting your power quickly and doing significant dmg to multiple targets, you'll find that there will be plenty of blood laying around for the 2nd use of your power. If you're only able to get like 1 down per power use though...you'll be starved for blood.
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@TheRockstarKnight said:
I still don't understand the point of it.
What information do you get from it that you wouldn't get by just using your ears, eyes, and brain?
if you would...try giving these a watch. The beginning of the first video shows a pretty good example of an Im all ears strike while the 2nd video has several.
https://www.youtube.com/watch?v=ih1Ha_TNDCE https://www.youtube.com/watch?v=SbIKdm4TZFs9:45 and 11:20 are my personal favorites from this 2nd video.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1344869#Comment_1344869
Back in those days you would also think that games could look more realistic than that. Funny times, if I think about that.
Yup...I remember begging my parents for a sega saturn and saying the line "The people look REAL". Just for reference... Here's Virtual fighter 2, one of the games I had on it.
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Feel like the irony here would be that if he had access to the other faces and NOT Claudette's, someone would complain about inclusiveness.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1341440#Comment_1341440
Damn those are some damn sexy polygons
Back in the day, ppl were going nuts over the rumor of a nudity cheatcode for those polygons.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1344638#Comment_1344638
I thought we weren't getting a leaderboard.
Who knows what its gonna look like at this point.
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I'm gonna laugh when OP looks at the leaderboard and realizes hes one of the "fake red ranks".
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@Dolls said:
https://forum.deadbydaylight.com/en/discussion/comment/1344452#Comment_1344452
Maybe I'm being too mean cancelling the survivours original effect. Glint's going CRAZY thinking they might be missing out on BP..lol
So I guess Tannis could cause a temp negative effect on survivour of matching colored offering...
Also...i guess I haven't thought this out too well...i was thinking the killer would just lose the offering if no match...but if were changing it from not cancelling survivour offerings...maybe a small BP bonus like 10% to killers regardless of rareity if no match...
I dont know...it all sounda good in my head. ๐
I'm not going crazy, its just a matter of theres really no survivor offering they could play that I would care about to block to begin with.
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I swap around enough for it to stay fresh for awhile. By this I mean I swap between several killers, lol. Last few days Ive gone back and started working on some of the survivor challenges that I've skipped and having a blast with that. Typically I play killer like 95% of the time...so getting in survivor games is thrilling for me, lol. If it DOES get to be too much though, can try swapping to a different game for abit. I took a 3 month break from DBD and played some Warframe on my switch. My rankings on both sides had dropped to like 17 before I came back, lol
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@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/1344543#Comment_1344543
I gotten too emotional, and had a human knee-jerk reaction to being harassed by a SWF group
Maybe take afew minutes to calm down after a rough match. Grab a drink and watch some youtube or something. We all have stressful matches from time to time, but if ya just keep bringing that into the next match with ya...you're gonna get burned out.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1344542#Comment_1344542
Yes. Even if it makes me look stupid, I exactly thought this.
Your good. For some reason when you take a screenshot by pressing F12 with steam, it shows your mouse pointer as a circle.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1344505#Comment_1344505
You are lying! Nobody can beat SWFs, being in an SWFs gives you godmode! Havent you read all the Threads of all those Pro Killers who go against 4 man SWFs all of the time? I heard one of them had 3 Marths in it.
btw., are you playing on PC with a Controller as Huntress? Are you a madman?
No, im usin keyboard and mouse. Did you think the little circle thing was from a controller?
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@Victor_hensley said:
i guess SWF and therfore the game has no problems then. Guess i'm the irrational one.
Yeah...pretty much
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Ppl act like you cant do well against SWFs groups. The 6 second swap thing is real though if your on PC. Definitely recommend ya do that. Here was a 3 man SWF I went against earlier who all got tricked into thinking I was gonna use Doc. Managed to have a great game as you can see even though 3 of em were on comms.
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Well...enjoy your long DC punishment wait times.
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@Dolls said:
https://forum.deadbydaylight.com/en/discussion/comment/1344445#Comment_1344445
Of green offering from survivours how often is it streamers? I personally hardly see them and that's my entire team of 4 chances. Why are you so worried aboit streamers?? I wish you wouldnt get so hung up on the slim chance you played green tannis when a streamer was brought. Also Id imagine the survivour would be more upset than you for losing the streamer that THEY brought. Its just the luck of the draw. Its the only negative towards killer...and I actually think the chance of a burn towards the one who played tannis...makes the offering all the more fun..
Maybe im just a weirdo??
Its not even streamers. Alot of the offerings are kinda useless. Cut coin for example removes afew chests from the map but...generally I dont care if survivors wanna use up their time grabbing chests. Same goes for the offerings that spawn additional hooks. Generally, I have no problem with hooks anyways. Theres really no offerings of survivors I could block with these things that would make me wanna use one instead of just...getting more BPs.
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@Dolls said:
https://forum.deadbydaylight.com/en/discussion/comment/1344421#Comment_1344421
Just dont use green if it scares you...๐
theyd basicly be pointless though. They'd just pile up next to the cut coins and such because it would be better to use even a brown BP offering over any of these.
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@Dolls said:
https://forum.deadbydaylight.com/en/discussion/comment/1344407#Comment_1344407
The Entity favours neither killer nor survivoir....tannis is there to punk all...๐๐ฆ๐
so just more offerings I wouldnt pick over BP offerings to clog up my bloodweb.
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@Dolls said:
https://forum.deadbydaylight.com/en/discussion/comment/1344279#Comment_1344279
Bloody Party Streamer block..is the most evil of Tannis effect..teehee...
Imagine thinking all these points were coming your way..only to find..
"You've been Tannised, bro!"
That would be HORRIBLE because id lose out on the points too
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I can see it now...I use a green one of these and the survivors use...4 bloody party streamers. DOH!!!
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1344073#Comment_1344073
See, I don't understand this. I get if you're using Insidious, there's room for error in the early game, but when you're revving your chainsaw for everybody to hear, and they still prioritize a save over gens, well, they're just asking for it.
My assumption is that they want to belittle the killer (more than usual, of course). They make the willful choice to give a camping killer the 4k, but it MUST be the killers fault that they made that choice.
It happens at all ranks. I keep this screenshot as proof of that. Back in January I did abit of a test to see just how effective facecamping would be. I would stand where people could very easily see me and rev my saw at the hook. This particular game...they did 1 gen. I was constantly seeing this person's teammates (who had the benefit of kindred mind you...) standing around waiting for an opening that was never coming. I would even give them a little nod as if to say "I see you and I acknowledge your there"
They were real cool bout it though in the endgame chat
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1344059#Comment_1344059
@LordGlint would disagree with you.
IVE BEEN CALLED, lol
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@Shocktober said:
https://forum.deadbydaylight.com/en/discussion/comment/1343166#Comment_1343166
It was also posted that mori spam wasn't bannable on these forums (because technically the bleedout timer is still going). But I know of people who received temporary in-game bans for doing it.
For the reasons? Why ~wouldn't~ you do this to some teabagging flashlight macro spamming survivor?
Mori spamming was an issue because it would pause the bleedout timer during the mori period. The only time where the bleedout bar would go down was when there was no progress bar for the mori. This would cause a survivor's normal 4 minute bleedout to get extended SIGNIFICANTLY. All of a sudden bleeding out for 4 minutes gets extended to 10 minutes or more, depending on how effective the person is at keeping a progress bar on the screen.
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@csandman1977 said:
First game ever was as old Freddy. Rank 20 and couldn't figure out how to hit anybody.
Classic, lol. On the bright side, I bet you freaked out the survivors plenty.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1343401#Comment_1343401
Sometimes that's the right call on Legion. My favorite build is Cold Dirt+Joeys Mixtape to reduce the Frenzy fatigue by 25% because it works on every map and against every playstyle. Getting a borderline free hit and following them to trap them at a loop and continue the chase good value.
Injure multiple people if they're grouped, but if its a big map or they're playing split its much better to commit than try to chase someone you see with Killer instinct at the edge of the range. That's a call you have to make. When you could chase other people, but you realize that committing to the down is more important then getting greedy and potentially losing all your pressure.
Thats the thing though...obviously your not gonna chase after a hit that you cant make. You should focus on inflicting the damage you CAN make. If I can stab 3 other people while chasing a 4th... I'm gonna do that instead of JUST focusing on chasing 1 person as he runs from pallet to pallet and then complain I got gen rushed. "I chose to chase a single guy the entire map and completely ignored his 3 teammates as they finished the gens...plz remove the pallets so I can take down that single guy I'm tunnel visioning so intently on easier".
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1341008#Comment_1341008
If it was troll advice, Legion would win the game using Frenzy only because they can pressure multiple Survivors even if they're not getting downs.
Its not. Committing to chases and focusing on downs wins games, not injuring everyone. You'll never get rolling with perks and momentum otherwise.
Of course you need to get downs, but spreading pressure and injuring ppl helps slow the game and keep ppl off gens. To use your example of Legion...it would be incredibly stupid to only use your power to injure 1 person and then swap it off to chase as an M1 killer rather than use your power to injure everyone you can before picking someone off. This is the most basic of things for newbie killers to learn is to avoid getting tunnel vision and losing sight of the rest of whats going on.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1342463#Comment_1342463
Nemesis and Rancor is extremely deadly, I once gotten a 4K Rancor because I had a lot of momentum with slugging. ๐ค
Ive only really done it as a meme. Was hilarious mori-ing a guy infront of the open exitgates while his teammates t-bagged him in the background...then they tried getin cocky and flashlight blinded me, lol.






