LordGlint
LordGlint
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- LordGlint
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@ScottJund said:
Its not impossible at all. It takes two hatchets to down a survivor. Assuming you just immediately hook, thats 6 hatchets per player to kill them. You don't have to hit "15 different survivors" you just have to hit 15 hatchets in one match.
Not easy, mind you, but nowhere near impossible.
Never said nailing 15 shots was impossible, just the idea of hacking in the other 11 survivors to hit with hatchets, lol. What they MEANT vs what they typed are 2 very different things.
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@Mookywolf said:
this can pretty much only be done if you farm and the survivors let you and know what you're doing
How many games have you gone into where there is 15 survivors and not just 4? This doesnt say hit survivors 15 times, it says hit 15 survivors.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1361894#Comment_1361894
That's like me, but for Wraith.
I love getting a team that think they're everything then you suddenly win the game.
When sabo got reworked, I remember having a team try to bully my Myers. They broke the hook, so I dropped my prey and hit T3 to start dropping people. Its like people forget thats an option.
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I always get a giggle when teams try to "bully" me. Typically results in a fast game with 4 slugs.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1361680#Comment_1361680
I envy people who don't get bullied playing legion.
Can't get bullied if they cant outplay ya, lol
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@Tactless_Ninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1360743#Comment_1360743
I seen exactly what they were puttin down. People have been avoiding "trash" perks for years absolutely refusing to use them.
My point was yeah if you're leveling a new character and want every meta perk immediately then that's what you do. But it is literally a moot point after you have everything else in the game. And one extra perk isn't too big a deal.
I have a collectors mind set, so I unlocked everything. But I feel it's a sad state of affairs when people always fall back on ol reliable. Part of the fun is using what you have.
I'm the same way in that I try to unlock every perk on every killer, but I can understand why some might not want to.
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@SpookyStabby said:
https://forum.deadbydaylight.com/en/discussion/162141/i-dont-want-this-perk
What? I want cruel limits! Lucky!... I'll trade you my shiny charizard for it. :3
First edition?
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@nightingale said:
Relax it's just a teachable. It will just appear to others' blooweb. If you dont like this perk just dont take it from the bloodweb
@Tactless_Ninja said:
If you plan on P3'ing a character you'll have every teachable regardless.
I feel like both of you are confused. OP isnt sad that the entity ate a teachable perk, rather they WANTED the entity to eat the other one too. Theres no other node that they can pick now EXCEPT that teachable perk that they DONT want to have.
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After the update, Sabo got a check mark but its still not appearing in BWs.
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Wait, so hooked survivors cant be used as a meat shield when I'm trying to hit the unhooker?
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@tactic said:
I think it’s fine. You can just create rings 4.1 metres around a hook like I’ve been doing so far :>
most of the time you don’t even need to make rings, just 2 lines just outside the restricted radius.
What good is that gonna do? Ppl will just crouch through your trench and itll take less time to do so than it took you to setup.
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1358120#Comment_1358120
Not really, some cosmetics can be bought with shards. And if they can be obtained with Auric Cells only, at least we have an option to buy separate pieces. Lisa comes as a linked cosmetic. So that's the issue too.
I never said every cosmetic, I said every character HAS a cosmetic thats more expensive. Literally every character with cosmetics has some that are auric cells only that are more expensive than the character.
THIS for example...
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1358120#Comment_1358120
Completely understandable.
But come on buddy, she's still "Cheryl Mason" in the lobby. I understand some things they cannot do, limits and all but a name change wouldn't have been difficult.
I'm just saying. And I was extra-emely excited for Lisa. =/
Add some tape over your screen and write Lisa then, jeez. They didnt bother adding specific names to which Legion character your playing as either. Considering that "The Legion" is the name of a gang and not an individual, its JUST as weird there. You wouldnt call an individual member of The Bloods by the gang name, so why do it for The Legion?
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1357927#Comment_1357927
Then make it worth it somehow! 💖
I'm just saying every single chapter has expensive cosmetics that cost more than the chapter. This is like if I got all furious and called the news station to give em the huge insight that JUNE water is abit too wet for my taste. Literally every character in the game that has cosmetics has a cosmetic set that costs more than the character. If ya dont want to buy the cosmetic...dont.
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@[Deleted User] said:
I just disagree. I don't think hitting people through boxes and cars is worth the lack of portals or slugging potential. Or the boredom.
One last thing that annoys me is that PH's attack doesn't travel through air (which especially sucks on dropdown windows), and can get blocked by things like the infirmary beds in the new map. It's lame and buggy and I don't like it.
Yeah, slight changes in elevation screw it and I agree...that should be looked at. On the PTB I had a survivor stand on the bumps in the ground where the chains in the main courtyard was and found my special didnt do anything with that bit of elevation change... As far as slugging potentional goes though, PH for the most part doesnt NEED to slug. By this I mean his cage mechanic is a solution to 2 of the reasons youd wanna slug to begin with, waiting out DS and immediately chasing another target.
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@[Deleted User] said:
Also PH kinda does need a clear shot against good players because sounds are completely broken still :D
When I said clear shot, I ment he can hit you even if a box is in the way. I know Groaning storehouse for example has boxes and such infront of a window in the main building. You wouldnt be able to pressure that window with shred, but you WOULD be able to with PH.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1357920#Comment_1357920
Yeah, and PH doesn't need to have a clear shot, but 9/10 if the survivor has a brain, it'll be dodged anyway. And I'd argue Demo has clear shots on window/pallet vaults just as often, if not more often, than PH.
And Deathslinger makes up for it by being a straight up stealth killer with M&A.
I just don't think PH is good nor fun in his current state. And I found old Freddy fun.
I mained old Freddy, lol. Was the first killer I hit rank 1 with. I just know its still really early and he DOES have things that lets him excel at what he does. Its not like Billy vs Bubba where you have to REALLY strain to find ANYTHING he does better.
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Its pretty normal for high end cosmetics to be more expensive than characters...
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1357688#Comment_1357688
Yeah I'd rather just play Demo who does the same thing but has more map control and more interactive gameplay mechanics. Or even Deathslinger. At least with Deathslinger the aiming is so quick that you can flick shot someone if you're good enough. PH doesn't have that luxury. His ranged attack is just a deterrent most of the time despite being the most fun part about his kit, and that sucks.
Theres strengths and weaknesses for sure. While Demo might have more map pressure due to portals, he also has to have a clear shot to use his shred. As for Deathslinger, theres the obvious difference of being slower.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1357572#Comment_1357572
Secret room? It was discovered? Oof i missed something. Do you have any link to a video or something?
Yeah, this came out last year, lol.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1356383#Comment_1356383
why not just play huntress or demo then
While there might be abit of overlap, that doesnt mean he's not good on his own. While I may be comparing the interaction with Huntress for example, dont forget how slow Huntress moves while holding up that hatchet. PH can apply that same lvl of zoning while maintaining alot of his speed and he doesnt need a cleared path like Demo does to do it. You can still zone a survivor away from a window even if theres a box between you and the window.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1357549#Comment_1357549
I imagine not.
Devs are pretty good at keeping in her their minds to avoid breaking stuff but can't seem to fix her...
She managed to blink into the secret room in the underground lab, so...its worth checking.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1357264#Comment_1357264
Exactly. I don't understand it for Legion either tbh. The reason Mr Puddles was soo good was because we could put this silly elephant head on other clown cosmetics. Santa elephant ffs lol
The Rabbit head kinda kills it for me. One nice thing about playing Legion was because theyre a shorter killer, they cant be seen over some of the shorter loops. The rabbit head though makes em as tall as Plague, lol.
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@PrincessPoop said:
https://forum.deadbydaylight.com/en/discussion/comment/1357446#Comment_1357446
https://us.v-cdn.net/6030815/uploads/NNCD77IBPWB9/7a47b27e-a486-4f4f-b9cc-01aa1df7666a.png
https://us.v-cdn.net/6030815/uploads/C1CA1N2IFA1M/9b86ca4e-a95c-4e28-8012-6c2c7e18f6b9.png
As you can see it will be a locked set. Head torso and legs all connected
Nea needs a gas mask because of how toxic she is, lol.
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@Mookywolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1357217#Comment_1357217
its been happening to me and i find it pretty funny, especially when i go to hit them and they get up to get tormented anyway
Saw a post from someone saying its better to take hits and end your chase super quickly rather than get tormented and save the killer afew seconds on not having to carry you to a hook...Ppl are weird, lol.
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@tixerp said:
It makes complete sense for Legendary skins, but there's just no excuse for normal skins otherwise. Unless the reason is if it's Konami's order. In that case, guess there's not much BHVR could do.
I dont see why konami would have a problem with using individual pieces of these cosmetics for her...
But be completely ok with these cosmetics being sold and used individually
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@indieeden7 said:
That would make his power uncounterable, place the trail while a survivor is looping you and they'll get tormented, allowing you to counter a vast number of survivor perks.
Are you saying survivors are crouching over the trail mid chase?
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1357064#Comment_1357064
Konami probably doesn't want their characters altered, like at all. It seems like such an ignorant thing to worry about. But that's my best guess.
Seems odd that theyd be ok with me changing Cheryl's hair color with various sets, but not be ok with me using said haircolors with all the tops available.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1356904#Comment_1356904
I see, my guess is its unintended.
Alot of the new outfits are linked and cant be bought in pieces.
These 4 outfits, which all have the double diamond symbol are all linked for example
Currently the only thing thats NOT linked on Cheryl is these tops, meaning you cant use these on a head or pants piece from the outfits in the first picture, only with the base cosmetics. PH also has 1 cosmetic, which is also a linked set.
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1356927#Comment_1356927
Part of the licensing agreement perhaps?
I dunno bout that considering there IS unlinked cosmetics (see the 2nd picture).
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1357095#Comment_1357095
A tactic I hadnt even thought about. 😂 Dayum.
Thats why its generally a good idea to hook someone the first down. If you would normally plan on slugging someone to go after another target, go ahead and cage em but If you have the time... Hook em. They keep the torment status after being unhooked and lose it after being uncaged.
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1357049#Comment_1357049
Camping and tunneling as PH is counterintuitive since his cages spawn on the other side of the map
Well...yes and no. As a PH, I dont HAVE to cage you right away. I can hook someone who has torment on, and then tunnel them down after the unhook and cage them to avoid a DS. I still wouldnt say its OP or anything, just acknowledging that it IS a thing.
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/1356942#Comment_1356942
cant even mori spam anymore lol im so confused
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Thats not exactly a new thing. I can very easily recognize Trapper by his breathing alone.
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I know mori spamming can be considered griefing, but I dont know what your games are like to be able to comment on them really.
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@Marigoria said:
Had this earlier, went against a nurse and her perks were invisible. I'm 100% sure she was at least using infectious. Everyone was dead too.
I know for sure I was using perks, lol
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Started putting on an ebony mori on my Doc so MAYBE I'll chase away possible cheaters before swappin to whoever i wanna play. Not sure if they can see that part from the lobby screen but...cant hurt.
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Ppl are just mad that Bubba is stealing Claudette's blending ability.
He's practically invisible in this picture. Believe it or not there IS a Bubba on the right side of this picture.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1356630#Comment_1356630
Recovery from his ranged attack increased to 3.25 seconds (up from 2.75). Feels slower in general
Where did you get these numbers if it wasnt announced?
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@Mogletmox said:
did u have docter locked in before switching to huntress by chance ?
Maybe...lol
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@[Deleted User] said:
I love that they shadownerfed his power and made him feel significantly worse compared to PTB according many accounts but didn't change the one glaring, blazing, blatantly-obvious-to-anyone-who-plays-the-game issue. Like, what feedback are they going off of? What exactly is the point of PTB? Obviously, we don't dictate changes as players, but I'm consistently mystified.
what did they nerf?
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@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/1356375#Comment_1356375
Actually, they could have been inspired by the silent night deadly night franchise which saw a guy dressed as Santa killing people. I personally love the santa outfit.
Theres been so many cheesy B rated horror movies that they could create ANYTHING and claim it was inspired by one.
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Feel like most of his power is gonna come from him being able to challenge window vaults and such. He'll end up putting survivors in a similar predicament as a Huntress with a hatchet up in that survivors become an easy target when they're locked in the vaulting animation, allowing you to get closer as they try to guess when the attack is coming to juke.
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As many others have pointed out, having crazy cosmetics isnt a new thing. This is no more immersion breaking that Clown's Santa skin.
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@Peanits said:
The points you received from the login reward are bonus bloodpoints, counted separately from your regular bloodpoints. You can still only have 1,000,000 bloodpoints, but bonus bloodpoints are unlimited.
So if you have 1,000,000 BP and you get 50,000 bonus BP, you'll then have 1,050,000.
What's the bonus BPs for and can we expect this to be an ongoing thing?
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1356306#Comment_1356306
Wait, people are getting blood points for logging in?
This is what I got when I logged in. Other people are saying they didnt get anything while some are saying they got 100k (and showed screenshots as proof)
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@5thPerkSlot said:
https://forum.deadbydaylight.com/en/discussion/161453/bloodpoint-cap-no-more-at-1-millilon
I think this is only temporary for a max of 1,050,000 due to the 50k reward
The reward itself doesnt sound like a temp thing since some people are getting different amounts. This sounds like a new login reward system.
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I saw it was doin that after giving me my freebe 50k for logging in, but didnt think it would do it from normal BPs too.
@venom12784 heres a screenshot of that
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@OperationMintyHippo said:
https://forum.deadbydaylight.com/en/discussion/comment/1355840#Comment_1355840
Yeah people really be that way too. And of course if all you do it gens you're gonna end the match with like 7k points lol.
I got chased too, so my points were alright. Managed to WIN my chases and only used a single pallet the entire time, so had both Iri lightbringer and evader. Since I didnt camp every pallet on the map though trying for pallet stuns or farm unhooks... his points were higher than mine which was all the proof he needed that he carried me... Told him the only place he carried me to was a dumpster, lol.
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I got 50k. Maybe this will be some new login reward system where you might get something nice upon logging in each day.
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It would appear that they're doing SOMETHING. This kinda reminds me of the lanterns survivors had the option of collecting and killers had the option of breaking during a previous event. Theres also skins being released of course, so could be tied to an event as prizes.














