LetsPlayTogether
LetsPlayTogether
About
- Username
- LetsPlayTogether
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Ni7rogen said:
It's fine as it is!
It is not. Devs are just to lazy to prevent multiplying by default.
-
The question is way you always lose momentum at vaults. I honestly get hit 90% of the vaults cause the game says my Hit Box is stuck at the vault location. Or using DH, If it works, causes me to lose any advantage at vaults. Vaults are broken. Same with pallets. Hits through stuns all day long. Or i cannot vault cause i slide away. The game is so broken on several levels.
-
@tak47888 said:
https://forum.deadbydaylight.com/en/discussion/comment/952317#Comment_952317
Well, ithat is probably cause it IS in fact true :D.
If you really want it it may come true, but not yet.
-
@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/949442#Comment_949442
Not really, your objective is to kill all the survivors if you have to slog the last one to find the other then you fidnt fail. you would not believe how many times I've went against a team and killed 3people before any gens popped and the last guy got thr hatch.
Youre not entitled to get a 4k.
-
Red rank survivors arent anymore red rank survivors. At least half of them should be green ranks. Thus matchmaking is still broken, cause noone is there to fix it. Still I think matchmaking should be limited to 3 ranks range max.
-
You dont need to be good at your own game, you dont even need to play it. Thats some stupid logic of yours. Also Doc changes arent even releaqsed yet and you already complain about something totally unknown, another stupid logic of yours. And the challenges werent meant to be done in one game, just look at how much time you have for completing them, well and thats another stupid logic of yours. See? Just unreasonable rants.
-
Really poor bait.
-
Because of a 3k?
-
@Talmeer said:
Because "no counterplay", how the people in this forums like to say to a variety of other topics.
Use Franklins.
-
And another unlogical rant about SWF.
-
@Warlock_2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/947590#Comment_947590
Nope. Developers have already said they don't consider this a violation of any kind.
Many on this forum have tried to balance the tightrope of this being a team game and also being a solo game. Too altruistic, or not altruistic enough when the killer wants you to come back to save the hooked survivor while gates are open. This falls into the same realm. You play how you want.
I've had an entire team suicide on first hook for no apparent reason. I did not camp, was not toxic. Afterwards I asked why and they said they were all working on kobe tasks. They were trying to maximize their time so if they did not get off the hook, they died and went to next game.
As much as it sucked for me, there was a solid argument in their plan. Heck, the game encourages efficient play, and they were playing efficiently for their goals.
Quote pls.
-
@betelgeuseyes said:
I'm relentless. for example, I hooked someone right next to a gen which was almost done, so I camped there. someone saved them when i was right there and I got the person again and got the kill.
Now this person is messaging me trying to tell me that I'm a bad player but in my eyes I'm a good killer.
so what am i supposed to do now? let them escape? I'm a little annoyed about this to say the least...
Depends on how the whole situation looked like. Could be okay or just being an ######### move.
-
Surely not. We dont have to give some ez win to killers.
-
@Skrill0x Those killer players who dont play Nurse anymore are those who only like easy to handle characters with overwhelming power. If they´ll get hard to handle (like Nurse) they´ll stop playing her. but that doesnt concludes into being he nerfs unnecessary. Also Nurse was the utmost best killer in redranks before, so dont tell lies.
-
It probably is bannable due to not participating in normal gameplay.
-
NOED is the worst perk design in game. Can entirely turn the game without having any input from killer side, and doesnt need any skill (m1 slug them all).
-
@TheCoolDBDGamer said:
Why the heck would you over nerf nurse like that devs? You've lost 95% of the Red Rank Nurse Players since you reworked and nerfed her.
Of course she was OP at low ranks, but at red ranks against toxic coordinated swf groups, it's a must to have old nurse/Spirit.
You mean those sulky 95% who behave like little children whom got stolen their lollipop? Those werent worth to play nurse at all. there was no over nerf, shes just got harder to handle, but still most powerful. Learn her and feel free to stomp anyone.
-
Just report them for not participating in normal gameplay. Should also result in bans with increasing reports.
-
Dedicated Servers are already a heavy nerf, nothing to add here.
-
Just make it harder to rank up and get matchmaking better teammates.
-
@VicThor said:
https://forum.deadbydaylight.com/en/discussion/comment/945618#Comment_945618
There is a difference between stealth and physically not seeing survivors. One requires skill the other one just a dark cloth.
Open your eyes. Theyre not invisible.
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/945642#Comment_945642
idk if you knew this but stuff you have to earn isn't free.
idk if you knew this but i dont have to pay for the free stuff
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/945624#Comment_945624
Something being trash is subjective, they have to encourage people to buy stuff, it's how companies exist, idk if you knew that.
Were talking about free stuff. Thats whats supposed to encourage players to play on. idk if you knew that.
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/945487#Comment_945487
It's free, what do you expect?
No one is playing this game to "Just grind out an outfit" because then you'd just stop playing after you've earned it and that's a little weird, you'd be playing the game anyway - it really doesn't need reworked, what needs to happen is people need to realise it takes time and money to make these things so they need time or money back for them, simple.
So just because something is free, you gonna make it trash?
-
Yeah just take out every stealth aspect the game has left.
-
There is no diffeenve in 4 solos with experience and a Squad with experience. Both are able to play around the killer, IF the killer allows them to do so. Still killers with experience in dealing with other skilled players are able to play well.
But back to your idea: this just promotes lobby dosdging until everyone gets together. Still this is a team game. Live with that.
-
Nothing new to me. I rant like 60% of the playtime about my treammates, escpecially after the latest rankreset change. Most survs arent worth the rank they are at the moment and it will just get much worse. It really needs a change in emblem systems.
-
Yeah the whole Shards-Systems needs an update. Its a system that rewards playtime with skins or characters. But the playtime you need to unlock aynthing doesnt correlate with the reward. Its the same with the free battlepass. The reward is trash.
-
So you really complain that it was unfair, though you killed them all? This just shows that sabotage isnt good anyway.
-
@LemeTheMeme said:
https://forum.deadbydaylight.com/en/discussion/comment/944831#Comment_944831
Well, I’m talking about the ones that do. SWF that don’t communicate like such aren’t the issue here. I’m talking about the ones that share all this information.
Thats what this thread is about, not the “sometimes” they don’t always share information. And yes, really organized SWF with comms and all with game sense bully killers.
Youre talking about a minority, but yet again you generalize SWF with comms into bullying killers, which is just plain wrong.
-
@thecollo said:
@LetsPlayTogether So youre saying in a situation where the survivors have put themselves in a 3 gen position, the killer should let them complete a gen? purely to not "hold the game hostage"
The game in that scenario is not being held hostage, the problem you have is that the surviviors are at a disadvantage and do not like this predicimen, Obviously they do not want to die but they do have to play the card they have dealt themselves. Meaning those gens can be done at a greater cost, in my situation the survivors were unwilling to be downed as was proven when id hit one they would instantly run to a jungle gym to buy time for their team mate thus baiting me into a chase and letting them complete a gen and the game. The number 1 protirity of a killer is to stop the gens being completed, this is proven by an emblem for"generator protection" as a killer we are rewarded for protecting gens.
What @TragicSolitude suggested is correct, the only way for a killer to hold the game hostage would be if i blocked a survivior in a dead end and went AFK when their only alternative is to DC at which point I agree that is detrimental to gameplay and the enjoyment for anyone playing. but if you as a survivor put yourself in a position where the killer has an advantage, Thats your problem and if you get out and survive kudos, if you die, well thats the name of the game for the killer. thats not holding a game hostage
What you also need to take into account is that i have 3 gens left, so its squeeky bum time for the killer. The hooks arent that close to the gens as one has already been used, I am not obliged to hook a survivor nor am i obliged to chase them relentlessly round loops while they complete my gens., If i know there are two people working on a gen when I down somebody and I know that in the time it take me to pick them up walk over to the hook and back they will complete that gen, I would leave that person on the floor to protect the generator. That is where they considered me griefing
Just as an FYI 60-70% of my games are as survivor so I know only too well the 3 Gen struggle, but at the end of the game the killer doesnt complete the Gens. The survivors do.
As long as the killer doesnt do anything to his objective, which would include that hes gonna chase, down and hook survivors, thats just taking the game hostage, yes. Thats a fact.
-
@LemeTheMeme said:
https://forum.deadbydaylight.com/en/discussion/comment/944614#Comment_944614
Rank 1 survive with friends bully killers. It’s not fun for killers. I’ve been playing basically only solo survivor for the past 2 months and it’s a lot more frustrating just not knowing basic things like previously stated that anyone in SWF know.
What? Rank 1s dont bully killers. There is a minority in every rank that plays toxic. And hell no, its not more frustrating, cause not every SWF shares infinite information.
-
Solo isnt that frustrating. And SWF doesnt mean theyre sharing all informations they could.
-
Mori spam is a reportable offense, of cause you can get banned for it.
-
@Aztreonam78 said:
As long as Survivor players may invite their friends to get huge game advantage and some chill games, Killers also must have their own way to get chill ones, at least sometimes.
So, yeah, mori’s should remain as they are.
And another fundamental stupid logic made up by killer bias.
-
@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/943948#Comment_943948
you have some screenshots of a team of rank 15 survivors against a rank 5 killer?
So you never saw the so-called "fair matchmaking" cases where redranks played together with their lowranks against redrank killers? Do you think this is fair for those lowranks? I myself cannot play together with my friends cause of that matchmaking. Or what about those redrank killers gettin green rank survivors? Dont make it look like a one-sided thing, matchmaking isnt fair at all.
-
That would mean DbD is a (hard)coregame. Thats wouldnt make any sense.
-
Talking about skill and saying that kindred needs skill. Hilarious.
-
The EGC is fine as it is, if the exit spawns get fixed. The EGC isn meant to help killer kill survivors, its just to prevent hostage situations.
-
Its not a one-sided phenomenon.
-
No. There shouldnt be a indicator for anyone.
-
@AngelicLaw said:
Allow me to add some context i am not a killer main i play both sides of the board and even so i know people have talked about this issue a lot but i want to talk about this. Generally when i play killer 8 out of 10 times i will get a swf i play in the rank 10 to rank 2'ish area in case you wanted to know but im sick and tired of playing killer gens get done way to f*cking fast even with ruin and corrupt intervention as well as me playing very well with good map pressure i will rarely have a game where 1 or 2 gens are not done in the first 3-4 mins and thats while getting hooks gen rushing is such a problem for so many people that when i dont run ruin, Corrupt intervention , Pop goes the weasel ext i will almost never get a game were i have survivors even considerably pressured if i have this gen almost done i kick and there right back on it if i try to pressure that gen another gen gets almost done its come to the point where im more afraid of survivors running 4 man toolboxes then flashlights please if your reading this share your opinion cause at this rate im probably never going to pick up killer again
First, you probably not get 8 out of 10 Games SWF. Second, SWF doesnt means thyre that good. Third, I already destroyed 4man Squads with Trapper, whos rated as trash-tier on forums, on your level. so theyre not that had to deal with like you generalize. Fourth, if they get 1 or 2 gens done in 4 minutes, thats quite slow if they would fasten gens as you said. So to come to a conclusion, youre just not that good as you think you are. And I tell you guys again: gen speeds are fine.
-
@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/943453#Comment_943453
Suiciding is a way of ending the game. It's only being held hostage if the player has no other way to end the game other than to disconnect. If the killer is refusing to let them finish the gens and also refusing to hook them, so they can't die or escape, then the survivors are being held hostage. If the killer hooks the survivors when given the opportunity, then the killer is playing the game. Patrolling gens and slowing gen progression is a very, very large part of playing killer.
No. Suiciding is forced by a killer. Its on par with a DC, cause there is no choice to end the game by doing objectives. You dont slow gens down when theres 3Gen-situation, youre just blocking the entire gameplay.
-
Patrolling gens isnt the objective of the killer. You do nothing to end the game in your favor, and survs do not have a chance to end the game by themselves other than suiciding. Thats obviously taking the game hostage.
-
"Quickly" to nerf killers. Sure. Thats why they just understood how stupid OP Nurse and Spirit was (even though Spirit still is), or how annoying it was to play against "No gen Freddy" after such a "short" time. LOL
-
@iamscumqueen101 said:
https://forum.deadbydaylight.com/en/discussion/comment/938579#Comment_938579
It's bm running to every safe pallet and mocking me if you don't understand this then you are a part of the problem. If you sit there running to 3 safe pallets tbagging at each one trying to annoy me with your disrespect I'm just gonna take you out of the game permanently not about to give you chase points I'll just stare at you on the hook. If you don't want facecamping to exist don't be arrogant trying to annoy people.
You either don't play killer or you have zero self respect that yup happily let others roll over you.
So you just dont want to understand the different impact on gameplay. If you get triggered by someone teabagging its your fault. Ignore it. But being camped cant be ignored.
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/938635#Comment_938635
It has to have some counter.
Go away from the hook is a counter. Or grab/hit the unhooker. Its has counterplay, but needs to work consistently on every killer.
-
@DBDfan12 said:
the 4 seconds it takes you to do that you could have finished the gen more than often . you're. not clever you're toxic. if someone missed a skill check just KEEP GENNING . if not YOU'RE THE PROBLEM
So you dont know that sitting on the gen while blown up there is no progress and instead you still can get a skillcheck to fail again? Poor boi, dont talk about things you dont even understand.
-
@supersonic853 said:
Im just waiting for survivors to complain "oh stealth killers avoid it devs please make it proximity based!" And then they do.
Thats something thats has to be done before yesterday, cause killers still think if theyve no TR they have to camp and there is nothing to do against. Complaining about this not being an issue would show your poor understanding of balance.
-
@iamscumqueen101 said:
Drops pallets tbags at each one, gets caught then I proceed to facecamp and tbag him as GF he then dm's me saying he will send clip to devs...
Thats not an eye for an eye. Whats does tbagging do to your momentarily gameplay? Exactly: nothing. What does face camping to the survivor? Exactly: he cant play in the trial anymore.