LetsPlayTogether
LetsPlayTogether
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@Bigbootiejudy666 said:
I made post awhile back saying on how the devs don't care about the community and just care about the money they make, well I think the recent update just prove that to us. They're taking one of few things the killer has to slowdown the game which was Ruin. Ruin was a great slowdown perk because you did not need to do anything special to make it work, it was just there. There reasoning for nerfing ruin was and I quote "Its punishment of new players or those who can't hit Great Skill Checks. Newer players trying to help veterans with generator repairs tend to make the situation worse rather than better". This must be the biggest BS I heard in my life, It is not hard to hit great skillchecks in DBD. The devs must be on some kind of Angel Dust to come up with BS excuse. Oh I almost forgot this excuse they made as well, " The passive nature of the gameplay pressure it provides means that there is a huge amount of potential with very little effort or risk on behalf of The Killer". Are you serious? what about adrenaline? that requires no effort from the survivors and that's getting nerf. What about keys as well? they require no effort as well and still give the survivors powerful effects. I think if you're going to nerf ruin you need to nerf Adrenaline,Keys,Moris along side with it. The decisions the devs make are so dumb, I honestly think the survivors from the first dead rising game could make better decisions. The real tea is that I'm about done with The Devs stupidity and I'm ready to take my CDs and leave.
Ruin never was great slowdown. In reality it doesnt stand for longer than a minute or players would play around. Just for low ranks it was s great slowdown, cause those didnt hit skillchekcs well enough. So other way round, it was just annoying for new players to play against and more like after the SWF changes it was much more annyoing to play with someone who just made my gameplay experience worse as redrank. That you wont accept this show your biased being.
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@CrowFoxy said:
Out of any changes, even nurse this is the worst. Devs, I would take this to heart.
Why? Killer players on forums will always cry, cause they made themself being crybabys. No arguements would be accepted for any kind of change that doesnt benefit them. That they wont accept that Ruin is frustrating for anyone involving new players is a fact. Also that ruin wasnt anywhere near that useful like those one wanna tell us, cause in most games ruin will be cleansed after one minute or powered through.
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I dont want Quentin to look like a half assed teenager.
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@Outland said:
https://forum.deadbydaylight.com/en/discussion/comment/970310#Comment_970310
The problem here is , a 4 survivor survival happens more then a 4k at red ranks, and thats not supposed to happen either. Just get that into your head.
What a broken logic, again. The game is designed not to 4k, other way round its not the case, that its design-wise.
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If you ever relyed on ruin you obviously never tried to learn playing killer.
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No killer who can play this game properly needs ruin. Thats just imagination of a low skilled playerbase.
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Survivor cant be in a power role, cause they dont have any power. Hilarious how this outcry goes on.
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You are not supposed to 4k. Just get that into your head.
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Killer biased thread. WOW.
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So doing 5 gens to get Adrenaline activate is nothing? OKAY!
And DS istn a problem for new players, just if they decide to play the most cheap way to never get any skill as killer.
there isnt any problem on this side. dont imagine things, dude.
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Ruin was nowhere near a good perk to begin with. Hopefully some players will now understand this and just get better instead of relying on something inconsistent as ruin. Also its is right that its just frustrating for new players.
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Freddy is just boring to play against, esp with anares which just are the most unskilled way to get in hits after Spirits pseudo-phasing. Also with slowdowns its just getting annoying.
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Yeah imagine players using voicecomms in online multiplayer games. WOW. Stop crying.
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And another double standards thread. Pretty good job so far.
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What new buffs and nerfs?
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Yeah just nerf a already good perk into another dead perk. I cannot understand why people arent able to comprehend balancing.
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Stop saying I have to run Unbreakable. First its only onetime use, second its doesnt benefit me vs any killer who can play the game right, third I cannot see against which killer Iam playing in before. How about being logical? Ah right, wouldnt be good for complaining.
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Reworking game mechanics.
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Killers dont want to understand this.
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Exit gate spawns need a rework. Thats obvious. If you wanna deny that ... try to think about your own double standards.
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@Levitika said:
I'm relatively new to this game, but more and more frequently I'm becoming the target of Survive With Friends groups of players who make it their goal in life to make mine as miserable as possible for the crime of playing the Killer. Why are there no preventative measures to stop flashlight spam, generator rushing, teabagging, hookbombing, and bodyblocking? Why are players allowed to queue up with their friends for unfair communication advantages over the Killer, with absolutely no incentive to play alternatively? When are developers going to try and make the game actually enjoyable for Killers at all levels of play, instead of making it feel more like an uphill struggle the longer you stay?
Reporting has done nothing. I run into the same toxic people, sometimes even multiple times in the same day. It's genuinely discouraging, and making me regret playing the game.
How is surviving as survivor toxic? The only things may be flashlight spam, which doesnt really do harm cause blinds can be avoided pretty easy, and teabagging, which doesnt do any harm to your gameplay just yourself if youre mentally that "unstable" to get triggered so easily. Gen rushing, literally doesnt exist cause thats survivors objective, bodyblocking is for rescueing the survivor?
But you know imagine people playing together online games with comms. Hilarious. OMG
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Gen times are fine. Stop complaining without any destinctive logic.
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Noone wants a killer back whos just slugging.
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Ahh I forgot to mention the charms of the paid pass! Its reallxy sad to have so many recolored charms instead of new ones. Like there are 4? Leaf charms and thingy charms (those with the candles). Thats shouldnt be repeated the next time. Just make charms from perks, chars and this tuff. There is enough to take.
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/963645#Comment_963645
3 people working on a gen with resilience can really finish a gen crazy fast.
Which also means they dont do the gens effectively.
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@xenofon13 said:
This probably will solve various bugs and balancing. You need players with thousand of hours and experience. No offense, but your testers are not that good.
Fogwhisperers arent better per se. And some of them shouldnt even be considered Fogwhisperer despite being overall toxic.
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You obviously really suck with her. How about GitGud?
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Its still worse than BBQ, cause its just rng.
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As long as there is no indicator when shes phasing shes still entirely bs to play against.
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Punishments wont bring any decrease at all if it wouldnt be a ban or something severe like this. It needs to be entirely impossible to camp during the Gen-Phase.
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They know their bros.
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@pAncrop900 said:
I literally find only swf groups tonight. It's just me or the toxicness is higher than usual?
SWF arent toxic. Stop spouting nonsense.
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@DBDfan12 said:
why do we need DC bans? people will just go AFK instead . if someone wants to DC just let them
Both is bannable, so whats your problem?
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Okay, so its too hard for you to learn gameplay mechanics? Then you shouldnt play any game which needs some kind of skill to be played. Killer is the powerrole so you need to have some skill to be a good killer. If you could just do hit´n´run it would be nonsense to play survivor or different characters.
Spirit is most easy to use killer cause you just have to listen to survivor sounds. No skill involved anyway. And Nurse is most hardest killer to learn, and so far the most dangerous one. Huntress hitboxes are always worse. they probalby hit survivors even though you should have missed entirely. Still she needs skill to be played due to her drawbacks, which are needed. Wraith is just bugged right now.
GitGud.
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Its not a solo issue. Its still an issue for 2 and 3 man SWF, cause you cant know what the others are doing or not.
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@Marcus said:
Knowing the devs, they should nerf Iri Head into the ground pretty soon, even if it's actually kinda weak on its own and only powerful with Infantry Belt.
Yeah so weak to be able to down someone on the other side of the map. Sheesh.
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As long as moris are cutting the entire game in an unskilled way, this is the only way to play around if you know whats probably coming.
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Gen times are fine #1.000.000
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I just hope that everybody reported you for being afk all those games, and you will get banned for that.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/958585#Comment_958585
Lol that's why her kill rate was the lowest always..be cause there were never counters to her correct?
The kill rate was, is and will be low cause you need skill to play her.
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Well I had a game where no gen popped up before alle were dead. NERF KILLERS
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Console players should get their own forum, cause its just not worth talking about thoeir complaints while the game is designed for PC.
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If any skill is needed all there is crying about being stressful. GitGud.
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Then the Huntress was just pretty bad.
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Thank that damn rank reset change, which brought potatoes all the way up to Rank 1. and yeah you obviously cannot distinguish if a survivor is legit Red rank or just Brown rank.
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@THEghostface said:
Giving Ghost Face and Pig the undetectable status in crouch/stealth mode is the best thing I've wanted from the game. Rip Spine Chill dependant players; time to actually use your eyes.
You mean time to stop your brain as killer cause now you can camp unlimited?
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Looks like a job for gitgud.
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How about no?
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Hes just right. The game is killer sided. There is no way to deny that.
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Its not more frustrating then playing survivor in high ranks (thus now with this cool matchmaking i even know that Green rank killers are playing cheap, so no point in de-ranking).