LetsPlayTogether
LetsPlayTogether
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@PickCollins said:
https://forum.deadbydaylight.com/en/discussion/comment/845961#Comment_845961
A killer should not only be fun if you have the right addons.
Also a basekit killer shouldnt be able to easy 4k. Thats how basekit Nurse was like. Now not. Thats totally fine. They just have to fix certain issues mostly related to dedicated server, thats all.
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@Hoodied said:
And yet it can activate when not tunneling
And yet it cant acitvate when tunneled.
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Even though those 5s do not fullfil the purpose of anti-tunneling in the slightest. The Killer just restarts the chase. The only Win-situation is for when exit gates are opened and you get to escape, buts thats not the situation DS is supposed to solve. Any nerf to DS Stuntime while not solving the main issue would be a total waste of worktime.
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@theArashi said:
https://forum.deadbydaylight.com/en/discussion/comment/844890#Comment_844890
You get 60 seconds protection to getting grabbed or picked up.
If survivor will jump in the locker YOU CAN'T DO ANYTHING. No pressure, just straight up loss from killer side.
Also, I never said it doesn't expire nor did I said that you can't get slugged. Stop using straw man argument to fit your narrative.
There is no protection. You can still grab them out of the locker or pickung them up, getting stunned for incredible 5s (which is literally nothing) and go on with chasing them. If you stand 60s before a locker to wait for DS to run out, youre just bad at the game and need far more understanding of how to play killer. So as other users said before, stop telling Lies.
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@yoi said:
Something lots of games have and this one not Is the possibility of playing solo or in coms With Even different servers probably not possible here but at least a mark above survivors head indicating who are in coms could he helpfull to know if i'm going against solo or swf. If i want to have a chill Game and playing a weak killer to have fun or do meme builds probably i don't want to play a 4 man microphones squad With no sense coordination so could be Nice to add that.
At the start of the game: Just no. Because killer tends to infinitely dodge those groups, cause killers are scaredy cats regarding SWF. After the Game would be okay, cause this would open up their eyes that there werent any Squads or they even lost to four better Solos, so they have to face reality and not their own illusion of running every game into perfectly doing SWF-Squads.
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@ermsy said:
Should deactivate when another survivor is hooked.
Just no cause this could and would easily be abused. No further discussion needed, cause its already done ten-thousand times before.
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@Penny said:
I heard omeone saying that he is getting nerfed, how truth that was?
and pls, dont nerf Ghostface, he is pretty good where he is right now.
He is "pretty good where he is right now"? Are you serious? The whole stalking mechanic on him isnt working properly. Before there would be any changes they need to get his mechanics working consistently for both sides.
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So you lose momentum cause you got a 5s stun? Then you are just really bad. DS usually does nothing like this, cause some seconds later youre probably still on the hook cause killer can just restart chase.
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@DarKStaR350z said:
https://forum.deadbydaylight.com/en/discussion/comment/839468#Comment_839468
You’ll rank up even if you die, you are not guaranteed to escape; the game is called DEAD by Daylight - you are meant to escape sometimes but often die to a scary killer.
A killer doesn’t rank up if they don’t kill.
A survivor can rank up even if they die and don’t escape.
Where is the point in dying to rng that could be fixed easily? Also I probably not pip safely if i dont get the escape, also i lose many bloodpoints (opening gates + escape) as survivor. Is just rng stupid to laugh at survivors the way it is now.
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Being hyped over a 30s vid, which could have replaced by only the Cover, is hilarious.
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First, the game is made for PC, nurse was already worstto play on console, what just cant be changed. Second, assuming with such little changes that Spirit wont be RedRank viable shows to me that you are just salty, cause thats nothing that could happen at all with these changes. So instead of being salty and ranting without any second thought, you should pratice to be more versed with killers, cause you obviously can also have good matches with those "lowranked" killers.
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No. Cause that doesnt require any skill to bump into survivors which try to evade.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/839468#Comment_839468
You're either going to escape or not. Either way, the game's going to be over in ~30 seconds. Leaving at that point is incredibly petty and any penalty you get for doing so is well deserved.
Buts that would be exactly the point of rage quitting, when the game says "haha you cant escape, because rng decided to put the gates 2m away" though you played well and now are going to lose emblem- and blood points.
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I really love those "instant kill the game" ideas. There I can rant abut those peolpe as much as I like. Wait. Just stop those stupid ideas. This is a multiplayer game.
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People also DC against lowrank Trapper or anything else. Thats not a certain killer issue. Thus I highly hope that Billy will get his downside nerf to his chainsaw run (like longer run = longer charge time).
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@Peanits If EGC isnt a thing, then when will the exitgate spawns revisited? I already had games with Exits being literally next to each other. Hows that not supposed to make people rage quit? never mind if its right or not in any case)
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@avilmask said:
https://forum.deadbydaylight.com/en/discussion/comment/838848#Comment_838848
In chase. If you start phasing person gonna know that, because he will be told that you do (by coms at least).
Thats doesnt differ from the actual way, cause nobody knows where she is phasing. Obviously its better for her, cause she can mindgame them assuming she is an a chase, while she is going for someone else on a gen.
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@CrowFoxy said:
She will probably be fine unlike Nurse.
Nurse is still fine, unlike youre just trying to chainblink to death like before.
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@avilmask said:
New prayer beads Is also a clear bluff breaker against SWFs. I mean, any group bigger than 1 with coms. Otherwise I don't have any strong opinions on new changes. Except that amulet nerf gonna bake that add-on a piling up garbage due to too stiff penalty.
How could it be a bluff breaker? Before you heard nothing and nobody knew she was coming. Now all hear a sound, but still nobody knows where she is going. Still the same outcome for survivors, just if theyre cautious enough they wont get grabbed for free (which was why it was changed, cause it was a free grab for killers), even though you could have gentapped before to minimize a free grab. Also to be absolutely safe now, you have to let loose of the gen, which is time stall for the killer, if all survs on the map stop doing anything to hide.
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Nerfs dont need to stop, they still need to be executed, cause they the urgent issues which must be changed as soon as possible to stop further frustration and their Domino-Effects. Also they already told us, that they just cant do nerfing and buffing at the same time due to their scedule which work- and timeframe already exceeds the possibilities of the workforce to work on other issues which arent urgent. Thats just to accept, cause it cant be changed. Thats the dilemma of using narrowed roadmaps.
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Hire more staff for Events ... or so.
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Legacys wont come back. Stop complaining.
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I agree to that you still are playing a guessing to what shes doing, though its now easier on some of the most important parts. To me too, those changes arent going to be enough to make her acceptable to play against. But thats just like nurse, both remain above A-Tier, what I personally cant understand, why that should be okay in any way of game balance. Maybe they have something up their sleeves for the other issues she produces due to her raw power, when they have to accept that these changes werent enough.
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They said its about code-cosmetics to go against resellers, Legacy wasnt even an event, neither a free code.
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I hoped they would have done some more tweaks to her, buts I guess its okay. Though we have to test it out first, but I dont think it will affect her that much.
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Cause they are literally game breaking. Serious issues have priority like always.
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@arslaN said:
I would be depressed if I paid hundreds of dollars for some pink pants only to see them available for everyone.
Not the fault of BHVR. Those people deliberatly decided to buy them though they know this could happen at every time, since you may have looked at the Terms of Condition.
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If you really think that Prayer Beads will be useless after the Patch, I would recommend you to stop playing Spirit. Youre obviously not skilled enough to understand what it will do.
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How would you feel if your own chase mechanics arent reliable? Thats why. It shouldnt be the case, that killers can overdo survivor mechanics into a free/ez win.
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Do that and the game will instantly lose the majority of its playerbase. Great idea.
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First you have to get rid of urgent issues, like Spirits power being outdoing mostly all chase mechanics at once (which should have been done together with Nurse much earlier). After that you can focus on non-urgent issues like buffing the lower tier killers. They actually arent able to do both at the same time due to other ongoing new content, certain named contents being announced to come in future updates or simply by having not enough staff to deal with all the issues at once (which i personally hope is the reaoson, cause there could have been much more little tweaks in the last updates without that much of coding needed to do).
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@Aztreonam78 said:
In “First Cut” Dad kills his daughter with his own different katana, most likely it was in house, he didn’t touch 2 swords from the altar.
Most likely in the Entity’s realm someone stole the sword from the altar, maybe somehow the Alchemist or someone else.
Rins Dad killed her with the Katana she is currently using to hunt survivors. So there where two Katanas from the beginning (the one her Dad had and the one still on the altar), while also missing the Tanto (being the middle part of the wall hanger), if DbD would have went for the traditional japanese Sword-Culture, which seems to be not the case. So all this is just unstated theory.
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Console games arent important to core issues, cause this game is adjusted for PC. You cannot compare those two, and moreover you cannot add them to a summed up conclusion. Consoles are just fanservice.
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That not a matter caused by anyone in the game, its matter caused by servers or anything related to your connection. So stop making it look like some other peoples are at fault, cause this is not the case by any chance.
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Comparing looping with tunneling/camping makes me really sad, and just shows what kind of wrong understandings you have.Looping isnt restricting any gameplay, while the other two issues restrict any kind of gameplay. The problem here is that the Devs doesnt consider tunneling/camping as an issue thats needs to be solved, thus its one of the worst issues the game has since beginning. Thats just frustrating. Looping 3times isnt anything to compare with.
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Its not just about fun, its more about fair playability. Spirit is not a fair opponent in the utmost games, cause she lacks any kind of do-able counterplay, and no, guessing isnt a counterplay. There is literally no point in playing against someone of the same rank (esp. redranks) who can use Spirit, cause shes completely outplaying any chase interactions. That needs to be fixed, like Nurse was fixed because of this and she still does well in the right hands, like its supposed to be.
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Nurse isnt dead. Those who used to play her regularly and belonged to their rank still play her without any serious restrictions, cause they could easily adapt to those slight changes. Those, who didnt belong to their rank and/or just played her because she was performing far to good, are just sulky and now play Spirit until she gets changed too, then probalby drop dead cause there wont be any SS-Tier killer anymore. The low appearences at the moment are mostly due to those sulky players. The Nurses you still see are still powerful enough to do their regular scores.