LetsPlayTogether
LetsPlayTogether
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Why arguing about something thats just plain wrong?
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Thats entirely not right.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/920251#Comment_920251
I mean you physically cannot turn more than 30 degrees until the very last millisecond of the lunge so unless people are rounding corners and then just standing still, no amount of opinion or anything will change the fact you cannot hit them anymore. Its being changed back to 90 degrees soon enough so it doesn't matter anyway.
Its is already 90 degrees.
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Saying that the flick around corners isnt possible should be told my Onis today, cause they still did this. Scott is probably overexarating as always.
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@Rivyn said:
Just remember, they buried Nurse, and those were considered 'small tweaks.' They needed to bury Oni as well, seeing as I don't see him. At all.
Nurse and Oni are dead. But just in your dreams.
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How about no?
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@CrowFoxy said:
His dash, and his power attack are so easy to dodge now what's the point of having them? Almost every Oni I face I kinda just turn right or left depending on what they're doing and they can't punish that. It's actually kinda funny now.
Great, if it works for you. But honestly, I cannot dodge something with a hitbox as big as a baseball court.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/919751#Comment_919751
This soon after a rank reset. What do you expect to occupy the upper ranks?
Its not that difficult to rank up to upper ranks even on the day of rank reset. I did nearly two ranks on my own yesterday, cause I mostly went against lower ranked killers.
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Problem is that russians already highjack other servers to not play with their own kind. But I know what you mean. I usually have half the games with or against (toxic) russians and mostly none of those playerbase within my own country, thus this should be more than enough in middle/western europe. I dont know how servers are gonna be put in line,but it shouldnt be this how it actually turns out.
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Really poor bait.
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You probably do not go against strong optimal teams consistently, cause that would mean you play always against the same people cause such teams doesnt exist that much.
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@MrDardon said:
I don't think it works like that. Had someone mending recently but he was in Madness 3. I guess Mending is now the priority
No mending is not the priority.
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The problem is that the killer can see right off the start, that youre using it, and probably will tunnel you down for easy pressure. Also you dont get any reward from it, more likely gettin punished cause you obvioulsy lose chases faster or dont get even involved in them, lowering your emblem points.
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Feeling better with ebony mori ... then for all the players sake, play something else, cause youre just not suited for this game. As survivor I play nearly every game against something out off ebony, ultra-rare OP Addon, tunneler or camper. THATS stressful. I only feel relived if the killer decides to be not such a tryhard and just wants to have some nice game.
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The gap between solo and SWF isnt that much like peple try to make it. Every time I play solo there are mostly better teammates to play with, cause I dont get matched with some highrank and his lowlevel buddy.
Also the RNG is what makes this game versatile.
Nothing of those "issues" (one isnt even an issue at all) are main issues.
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Basically this shouldnt be even a thing, and I dont know why this never was fixed. That you get priority to the non-threating status ist just stupid.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/917390#Comment_917390
Because that's what the devs told us.
Quote?
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@DwightOP said:
I'm tier 31 rn, working on the level 2 tome (this freaking dark sense 3 gens challenge is insane) and I doubt it's even possible to hit tier 70 even when I finish tome 4 (and let's be realistic here, the leaked tome 4 already showed it's gonna be a bullshit-show).
So, how can someone finish it with just 1 hour per day? I play like 2 hours per day and it's looking very bad
Why should players with 1h per day finish the Rift in Time?
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I would recommend you to not play a game if you obviously get so much frustartion by being biased as that.
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So people playing the game get punished for your immature frustration. Do you think youre suited for playing multiplayer games? Obviously not.
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@MegHasCuteFeet said:
120 seconds of preventing the killer to do his objective on each survivor.
People that use DS can brainlessly abuse the DS they get after the unhook to force free hits from the killer.
Jumping into a locker prevents the killer from slugging you and he is forced to just stand there and wait or take the stun and lose a lot of momentum. ("Just wait 30 seconds, it's not that much." - Peanits)
Combining DS with Unbreakable has no counterplay at all, since the killer gets punished for slugging you.
Having DS up with open gates has no counterplay aswell.
There arent 120s of preventing anything. There is just a timer for a 5 s stun if you wanna pick them up. (you know that pickung up survivors isnt a guarantee for a hook, right?)
What free hits? If you hit them it counts normal. The survivor goes down. Nothing special at all.
Slugging is just a cheap way to outdo certain mechanics, that shouldnt be outdone at any time. Just take the tiny stun and go on a chase again, normally you would may have to do 10 seconds chase again. Wow, how bad for you. Standing infront a locker for 60s is just showing lack of skill. And DS + unbrekable is a onetime use for cheap gameplay of killers. Also you could go on chasing other survivors while this one is doing nothing to you at all until he can get up and down him again.
And having DS up with open gates, just deal with your loss. You areant entitled to get your kill guarenteed. and you shouldnt get your kill if you rely on cheap gameplay.
DS isnt useful as anti-tunnel in 90% of the situations. And those 10% where it is usefull youre crying about. Thats sad.
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So what did you get from posting such nonsense here?
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Brining in moris cause of skins. Hilarious. This community is so sick.
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@Perelie said:
It's completely out of hand, they're not warranted and no one's asking for them, so what's going on? People have been begging for killer buffs for years and you guys just ignore everyone.us.
Yeah no one asked for this. How about opening your eyes?
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"voicecom cheaters" ... thats all I read to know thats this is just another poor thread. welcome to the digital world.
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So after the hotfix this may happened now once a hundred games. So thats probably not the same bug as hte one being around before. So stop your unreasonable complains.
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You already got a new braindead killer, what more do you want? As long as they dont start doing balance on all sides, they should first finish all killer nerfs before doing anything else. Cause then killers cant complain anymore about "being gutted" without reasoning.
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Trapper just needs half of his addons being basekit.
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/111901/hitboxes
It's a product of dedicated servers. Something survivors whined for more than anyone, by the way.
Hitboxes arent an issue of dedicated servers, they were poor since beginning.
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As long as you dont get into any chase with those survivors its just toxic camping. Nothing else.
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Killers are scared of SWF for no logical reason, cause they just assume that every lobby consists of a SWF-Squad on expert level. Or theyre sulky about changes, cause their OP-thing isnt anymore and they need (more) skill.
Survivor side in redranks is far away from being ez or stressless.
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Killers are still scared of SWF even though the majority of them doesnt tryhard like those redrank killers with their ebonys and OP Addons. They wouldnt even understand that they would get done in by solo players ######### just better skilled. Also killers are highly sulky to any kind of change which doesnt benefit them. Survivor are just adapt to changes, while killer quit. Looks like mental problems on killer sides.
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@MysticAdvisor said:
I noticed they lowered the overall lighting levels so they have one thing right.
But what do you think they will or could do next to help make the game scary?
And yet killers complain that its too dark.
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The whole system doesnt work well. After all with the new rankreset we will get even more potatoe survivors in ranks, where they dont belong. also its isnt like you said, thats its stressful for redrank killers, its stressful for survivors too cause of those toxic killers which shouldnt even rank up a bit by just tunneling, camping or only using OP stuff.
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Maybe its just about that this doesnt happen that often at all, so its not that easy to fix? Never had a killer with those issue at all, while mostlylike every second basement hook was a glitch.
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Every killer is top tier as long the player behind it is capable of it. Thats how killer side works. Learn, git gud, be viable.
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Just stop this plain generalizing of SWFs.
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@ArksnaVixone said:
I just want a buff for console :(
Play PC.
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EGC isnt meant to be a threat, its meant to end the game in an appropiate time, so survivors cant take the game hostage.
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/904149#Comment_904149
Lets not dodge my question there, is it fun for lower tier killers?
Iam not dodging. You will never have fun, just complain about everything, even if it favors you.
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When you hit the first survivor youre already guaranteed to get you power from then on. Getting in a first hit isnt that complicated at all if youre at the same skill level as the survivors.
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/903859#Comment_903859
Hmmm disagree gens can be done in less than 40 seconds how is that fun for lower tier killers?
Which means survivors dont do their objective effectively. Wheres the problem?
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So all you have as counterplay is the same "obvious gameplay" as against 99% of other killers?
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Nurse is still S-Tier. There no way if youre good, they you will lose on every map besides Hawkins. Also, how about giving constructive feedback instead of just being whiny?
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Gens speeds are totally fine. Its an issue of the killers, not the survivors.
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@MisterCremaster said:
https://forum.deadbydaylight.com/en/discussion/comment/901593#Comment_901593
It's not a5 second stun though, if it just dropped you and your stayed in the dying state that would be fine. But it's a5 second stun and an entirely new chase. It's the chase that's the problem, not the stun
Which just lasts another 10-15seconds in 99% of the cases. Yeah what a problem. OMG
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@Victor_hensley said:
You can't complain about OP killers if gen rush is a thing.
Gen rush isnt a thing. Its just a myth made up by killers who cant play properly.
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How did you come to the conclusion that DS is at fault? Its the fault of killer playing cheap and being scared of a tiny 5s stun. Thats the real problem.
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/900657#Comment_900657
With the recent buff bt got it became much more than a simple anti-camping perk, while as for ds, already told you, you have 60 seconds were you are super safe, it's not an anti tunneling perk.
Take the stun. DS-User arent super safe, they become cause of people like you who point out wrong tellings.
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/900818#Comment_900818
True3Ta1ent wins games plenty and complains about gen speed.
True complains about everything in game lately. He became whiny.