Junylar
Junylar
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- Junylar
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2806169#Comment_2806169
And DbD will be dead in the next day.
Why is that? I keep hearing this excuse without any elaboration all over. Those who "play with friends" will still be able to play with friends (for real this time, without the quotes) in KYF. The only thing they lose is the ability to bully other players. You mean the game will die because the majority of the playerbase only plays to bully other people?
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I mean, if you lost because all of your teammates are brand new to the game, was it really a skilled play in the first place?
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@GentlemanFridge said:
How?
Just remove SWF. Wanna "play with friends" - go to KYF. Problem solved.
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@exf310n said:
I'm going to need some reasons for it being hot garbage.
Are you referring to playing killer on this map, playing survivor, being console player? What exactly are you complaining about here?
I'm going to need some reasons for the Earth being round.
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If you died because you were bodyblocked by your teammate, was it really a skilled play in the first place?
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People are angry because of unjustified removal of the masks, people are angry because of 6000 shards not arriving on time (some people are still waiting for them), people are angry about the general state of the game and are tired of getting BHVR'd and Patrick'd constantly. The wave of facecamping Bubbas is the wrath of the people.
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@qwirtee said:
https://forum.deadbydaylight.com/en/discussion/comment/2800938#Comment_2800938
ah, something we can agree on. but to be honest alot of people havent gotten their shards yet and i think there should be something like "have you gotten your bubba shards yet?" if no, then a tutorial is shown for them to be able to show proof of no shards given.
How do you prove you weren't given the shards?
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It's actually a good idea to finally balance DH: to unite it with No Mither. And DS will be balanced by uniting with OoO.
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Buddy Scott already told what you can do in case of RPD, in one of his other videos.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2797881#Comment_2797881
Elo hell doesn't exists because getting higher elo is bad for you.
Only for killers and SWF, for soloQ survivors it's the opposite
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See you tomorrow!
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Oh, it's that bug that has been fixed 17 times so far!
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@GeneralV said:
SWF is an unsolvable problem. There is nothing that can be done to it directly that would not severely affect the playerbase or straight up kill the game.
It's the first time I see someone actually defending SWF. Are you being sarcastic or something? Maybe next time tell something positive about cheaters, about how removing cheats from the game will damage the playerbase because all the cheaters will be gone? It's the same kind of logic here.
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If you carried the whole team and then were abandoned by them, was it really a skilled play?
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Had troll SWF do that to me and other teammates several times, as well as working with the killer in other ways, leading the killer to me while their dead friend spectates me, etc. SWF is the lowest a survivor can go.
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@Mooks said:
[insert Scream Queens eye roll gif]
SmartFace needed to go. It’s not a punishment for Bubba players. This has nothing to do with banning people for racial slurs in end game chat etc. But the cosmetics were used as a tool for racism to harass streamers etc which is not directly reportable/able to be proven with in-game info.
i would have liked different masks or other cosmetics for Bubba too. But there is also still the license holder so they can’t just create something and put it in.
the only bad thing here is how the shards are not being distributed correctly.
A kitchen knife can be used as a weapon of murder. We must make all knives illegal. As well as hammers, shovels, and a ton of other tools. Genius!
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According to trusted sources, 10% of the game population use cheating software in one way or another, so it wouldn't be too far-fetched to assume he had a simple wallhack. Quite a few killers use it nowadays.
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After the removal of the masks, I never play Bubba any other way than facecamping the first hook and then collecting the salt in the end-game chat. Works like a charm, 3k-4k most of the times, although even when I get just 1k, the salt is real. This game doesn't deserve any better after all what happened.
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Knowing this game, it's as likely to be cheating as a simple bug. We can never be sure.
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Toxicity is what keeps this game alive and popular.
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They should just remove RPD.
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So for 1000 hours you haven't played soloQ survivor even once?
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2794543#Comment_2794543
Everyone may hate the current MMR implementation (or more accurately a vocal bunch do) but I've found the majority who do don't actually understand how it works or what it's for. Regardless, the devs have acknowledged the part that's broken and have said they're working on a fix, so what we have clearly isn't "here for good".
Same for DH. They've acknowledged it as a problem and have said they're working on it. Clearly, they're listening.
To the point in OP, that I don't think is going to happen. I wasn't playing when Freddy was his old incarnation, but from what I've seen on old videos and descriptions, I strongly suspect nostalgia goggles are playing a heavy role in why people want that back specifically, instead of improving what we have. He looked... boring as hell?
Where did they ever say they are working on a fix? All I heard was the legendary comparison of DbD with hockey and "if you run the killer for 5 gens and then get facecamped to death, was it really a skilled play?". Doesn't sound like they are "working on a fix" to me.
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Everyone hates the current MMR implementation. Still, it's here for good.
Everyone hates RPD. Still, it's here for good.
Everyone hates stretch res users. Still, they are here for good.
Everyone hates DH and NOED. Still, they are here for good.
Everyone hates SWF. Still, it's here for good.
You can write about it every day, even if every single player would write about it every day, the devs would just ignore it. It's their game and they don't give a single ######### about what the community thinks.
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It uses escapes to measure your "skill", it was never meant to be working.
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You are lucky it's only now you found it out. For me it was obvious since the day I learned what SWF stands for. No good person ever plays SWF, and this simple fact of life is as old as the game itself. SWFs are only here to bully, they don't really care who.
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If people under 18 could be banned just for that, this game would have 5k avg players online instead of 40k.
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NOED / Spine chill
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@dallasmedicbag said:
https://forum.deadbydaylight.com/en/discussion/comment/2792703#Comment_2792703
I don't want the iri addon to get nerfed considering that pigs can still do this afk strat without any addons but with the added effort of downing a survivor. even otzdarva faced against an afk pig like this. honestly i don't know how you would fix this without causing much harm to the pig's passive power.
maybe have the searched boxes be able to be re-searched if the pig is staying at your last box? i'm not sure how hard that would be to code, but removing collisions is definitely not the way to go about it.
Make it 8 boxes, 2 with keys. Still 25% chance, but no possible AFK blockings.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2793833#Comment_2793833
Which is almost guaranteed in any decent MMR.
Try picking Pig and doing it for at least 20 attempts, and see in how many of them the survivors do exactly what you described.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2793828#Comment_2793828
You won't kill one survivor before the second gen is done though, if you camp the box, survivors will 99 5 gens.
Only if you play against smart 4man.
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@fulltonon said:
4k in few hundreds, yes.
If you kill one survivor before the second gen is done, it's a guaranteed 4k already. So 1k with AFK strat -> 4k from all sources together. And getting at least 1k from beartraps is 1-(3/4)^4 = ~68%
So yeah, that's 68% of 4k for just standing still in the beginning we are talking about.
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But c'mooooon, it's just 5 minutes! /s
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2792889#Comment_2792889
Look up their usernames and send message over console/steam message
Have you ever tried adding someone on steam mid-game, having them accept your friend request and then sending them something? All while the game is still on and they are still alive?
All those examples are beyond absurdity, they have nothing to do with reality. It's like saying 4% is OP because it gives a free escape for survivors, even though all those examples of "the feature being abusable" would be far more rare than 4%.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2793006#Comment_2793006
So… they should change the engine for this feature?
and of course it sounds super simple the way you wrote it. But… knowing the game and the occurring bugs etc. do you actually think that would be enough/realistic?
I was sarcastic about the engine.
It would be trivial in any properly designed software, can't say anything aboud DbD though, where removing Bubba masks removes Deathgarden masks from Megs and simultaneously adds Twitch t-shirts to Janes, and then takes 15 attempts to find out who actually played the character.
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The golden age of facecamping Bubbas never ended.
The golden age of tunneling ez wins never ended.
The golden age of second chance perks never ended.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2792987#Comment_2792987
It may seem small but it’s actually pretty much on the level of the basis of how lobby’s and groups are made etc.
it’s definitely going deeper than just a small feature. And it’s probably way easier to change or add gameplay features than something more fundamental like this.
Add a flag "solo"/"SWF" to the player class.
Set this flag during lobby joins.
At the end-game table:
killerPerksPanel.visible = player.solo;They will definitely have to move to another engine to achieve that.
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If the pig gets 4k without even moving her body, wasn't it really a skilled play? The goalkeeper in hockey doesn't move much too, does he?
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2792900#Comment_2792900
Are you suggesting that BHVR completely recode the game's code to hide perks just so solo queue people can be differentiated from SWFs, for the sole purpose of having the solo see the Killer perks because they are too impatient to wait for the match to end? Serious question here, is THAT what you are suggesting?
Adding a small non gameplay related feature is "completely recode the game's code", I see you are familiar with the topic.
BTW, I don't even suggest anything, I only replied to the guy who decided to reply to the thread without even reading the OP, nothing else.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2792900#Comment_2792900
Can the game distinguish between actual solo and dodging with cross off same region until I find my friends?
Like my guy you should know me by now, I am absolutely begging for solo buffs, but this wouldn't buff them in any meaningful way and only opens the door for potential abuse of the system. Which is why it was removed in the first place.
Lol, try finding your friend by just dodging, tell me later how may hours it took. Finding any game as solo with crossplay off takes more than an hour.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2792889#Comment_2792889
I said that's exactly why that's the case. Giving any advantage to solo that swf don't already have is abusable. I'm entirely for solo buffs but this would do nothing to make them stronger.
https://forum.deadbydaylight.com/en/discussion/comment/2792890#Comment_2792890
Because they don't know for sure the perks are in play and so must play reactively, or risk wasting time in their proactive playstyle. If you know for sure the killer has Devour, you'll be searching for totems ASAP. If you think but don't know, you won't be searching constantly or risk wasting time. Same with NOED.
Once again, how do you imagine him telling that to his teammates while he is playing SOLOQ? Do you know what soloQ is? How is it abusable by solos?
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@GoodBoyKaru said:
"Hey lads he has noed and blood warden 99 the gates and be very careful, 99 the gen and cleanse totems if you have the time"
How do you imagine him telling that to his soloQ teammates? You just replied to the thread without actually reading what the OP said, the title was enough for you, didn't you?
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@Carrow said:
Funnily enough, I enjoy DBD far more when the DC penalty is off. People will still DC on you no matter what and ruin your fun, but during that time you can just go from game to game until you have an enjoyable match going on that everybody wants to play. DC penalty doesn't stop people from running into the killer and unaliving themselves on hook anyway, it's incredibly stupid to think that you can force people to play a match they don't want to.
The devs are crystal clear on DbD being not about fun. It's about hockey, it's about sport. Competitive MMR and DC are here for a reason.
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What else did you expect from a hockey variation? It's not shots that bring you the victory, after all.
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@Brokenbones said:
Probably should've just given shards to anyone who owned Bubba before the midchapter came out
I imagine that would've been much much easier than the current way they seem to be doing it
Probably just shouldn't have touched the masks on demand of a twitter celebrity, and instead should've asked for the opinion of the players. But alas, it's BHVR, there is no such thing as "opinion of the players".
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It doesn't. On forums you get punished for saying anything that "promotes toxic gameplay", for mentioning t-shirts and similar precedents, etc., while you are not bound by such restrictions in the game. Forum only represents that small part of the community that can survive the forum rules application in a long term, and the rules here are much stricter than in the game itself.
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After they fix MMR, maps, huntress' and blight's hitboxes, window hits and SWF.
That is, never.
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And to make it genuine, you would have to wait for a week before you would get any after earning them.
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Once had a Feng take an envelop in front of me. Downed her and slugged to death. Let everyone else escape.