JanTheMan
JanTheMan
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Comments
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Honestly is bloodlust even needed anymore?
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Or player levelfcc2014 said:Since rank doesn't matter or offer any reward, matchmaking should be based around hours played to keep new players from getting trolled or smashed. The ques could be easy to sort 0 to 200 hours, 201 to 500 hours 500+ all together. SWF ques would take the person with the most hours of the group and place them with a matching killer.
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Subjective questions are aganist the rules.
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TrueCondorloco_26 said:As much as it sucks, they can not boost killer event points that much because we would end in a situation similar to the Hallowed blight one, everyone playing killer lobby sim.
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A lot of percentage related perks need to get buffed for killers at least.
How is it ok that enduring gives 75% stun resistance, but brutal strength gives a measly 20% faster break.
I'm sure there are plenty other examples. *fire up* -
I've noticed that too.escape_plan said:ok thanks.
if I am not mistaken, I remember another survivor healing me, but the healing bar was not yellow?
I will check again.
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Okay, sis, work.not_Queen said:We are listening, there are a lot of details involved when it comes to game development and we can't talk / communicate until we have a clear plan.
Here are the steps we are taking / took to react to the Community feedback on the event.
- Fix the launch issue - No event progression (2h)
- Sent a hotfix for crashes and the false vessel progression for survivors (Next day PC / Friday on PS4 / Monday on XBOX) Console updates take a bit more time because they need to be approved.
- While 1-2 were going on we were also busy getting feedback from the Community on the Event itself.
We came up with 4 main points: Not enough progression from the killer side / Not enough offerings in the Bloodweb / Longer matchmaking on survivor side / Not enough Bloodpoint generation from the offerings. - Once the 1-2 issues were fixed, we analyzed data on matchmaking to try and isolate the problem causing the extended survivor queues and rule out a bug.
- Then, we needed to chose to push a hotfix and decide what we could include in the hotfix that can match the Community feedback. We chose to change the Killer event progression as well as the Offering spawn rate. (for more details: https://forum.deadbydaylight.com/en/discussion/45458/moonrise-event-balance-hotfix#latest)
- Today, we are pushing the first balance change to the killer event progression and we hope it will improve the killer's event experience and improve the survivor matchmaking. This update is to the backend so players won't have to download anything.
- We are planning the hotfix this week to adjust the spawning rate of event offerings as well as correct the text to match our balance backend changes.
Hope this helps

The rest are bugs and other issues that have been reported to QA.
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I'm sick of playing on a Google presentation every other game...
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Devs need to see this!
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You miss 100% of the shots you don't take
Dead hard: -
Yeah, dead hard isn't reliable at all don't know why it's so popular...
Plus the killer can counter it by just waited a couple seconds before hitting... -
Right, just get the Feng outfit and move on.Tzeentchling9 said:People are still whining about not being able to grind all 9 of the best and most complex full outfits we've ever seen? Really? -
Are DC rates high?: Yes
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I like how you said "not perk" because that is such a Behaviour thing to do *cough* *cough* hex: haunted ground.
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They should really remove all the spawns next to gens, for the love of God...Speshul_Kitten said:Yeah looks improved to me
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I don't think my potato teammates can handle 2 objectives... just saying.
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Speaking on the topic of fire, lets not forget our lovely burn victim friend.
When are we getting that Freddy rework, huh? -
Nah, just make a punishment for DC'ing. Kind of tried of getting 3v1s every game.
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looping is not hard to counter, however the metioned 3-hit-moonwalking legion, is...Acromio said:Looping is cancer too, (and let's not forget it's an exploit), but survivors do it all the time.
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Just make a casual and ranked mode like most games have.
And have SWF banned from ranked. -
BL because loops
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What's that? The killer has NOED, oh nevermind...
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No just apply the "map pressure."
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I'm sorry but people have friends...
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DS complaint?
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Wow really?
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Yeah in that case it's clear they just want to leave the game...feechima said:I get that there are various bugs in the game, but when you try and jump off the hook at your first hook, fail and instantly let yourself d*ie that's clearly not a game bug.
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Sometimes the game bugs out and it kills you on the hook anyways even though you're spamming the struggle button.
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Or -1 tokens for a unsafe unhook, I'm sick of getting farmed.KingB said:I would be fine with safe unhooks awarding 2 tokens while regular unhooks award 0. -
We don't like him because he doesn't require all of skill and there are no counters to his power, ESPECIALLY will Frank's mixtape.LegitAdventurer said:
Thats valid. But I even see more or less notable players complaining about him here on the forums. I've never seen Legion as that much of a threat but I also don't think hes useless.Master said:Who cares about low ranks?
What matters is when solid players verse each other -
Sure was fun having 2 hour long ques...
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Frank's mixtape needs to get deleted
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One with gravity...
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Wait, how old is she?
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I'm pretty sure most people can agree that DS and NOED are complete cancer...
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ThisBlueberry said:Legion for both. Either he has Franks tape and you get downed with no counter play or he doesn't and just follows your blood. Both requiring no skill on either side and both having no counter play.
Other than Legion I hate playing against Billy's. He isn't punished enough for chainsaw miss plays and the chainsaws reach/maneuverability feels VERY forgiving. When you go down it just feels..cheap.
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The pig isn't getting value out of tunneling the person with the RBT on them...
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Just play survivor if you don't like it ( ͡° ͜ʖ ͡°)
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SC, DS, and NOED
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Duh fuqc XDDwight_Confusion said:I remember someone started a thread last year in the steam forums about how it triggered their PTSD or something.
And there was a movement against it..
I'm glad they are back.
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Literally just press any key/button to skip it...
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Another thing on the list that the devs promised.
Behind DS, Freddy, endgame, etc. -
Prove thyself, because of the points.
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But then why would people buy the trashy killers?
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Keen eye on this one.
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If you got BBQ on Billy then you should be getting at least 2 kills...
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Okay but hex ruin can last 14 second too so I don't see the problem...
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Just wait the 3 min or so for the game to finish. (this number does not protein to every game)
And if you die early, I don't think knowing the killers load out would have changed this.
Plus, a lot of perks are shown to you already or have very obvious signs that killer has that perk. (same goes for notable killer add-ons)
If you can't recognize the signs that a killer has a particular perk, that's on you...(unless of course this was the intent of the perk) -
Run BT or do the gens
I'm sorry, but facecamping isn't a widespread occurrence outside of rank 20...