JanTheMan
JanTheMan
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- JanTheMan
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You become obsessed with one survivor. Everytime you hook your obsession, the remaining survivors with be inflicted with a random negative status effect for 40/50/60 seconds. Examples being: blindness, exhaustion, exposed, hemorrhage, mangled, and hindered. (The status effect will be the same among the survivors) Thoughts?3 comments 82 views last activity
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16 comments 112 views last activity
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Constantly bewittle by all the unfair tactics the survivors throw at them, something has to change.2 comments 82 views last activity
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I'm sorry but when the escape rate is below 40% there is a problem.21 comments 332 views last activity
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When all my teammates won't let go of the crouch button it puts me in a tough spot. I pretty much have to get chased all game and pray they do the gens. Or join them and play the bush game. Gets to a point where I just run Bond and sandbag.22 comments 222 views last activity
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Been seeing this topic float around. And as we know the current emblem system has flaws where it seems way to easy to pip. What would be a better way to evaluate a player's individual performance each game?3 comments 32 views last activity
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Both of these perks are really good and I'm curious about what people think which is better. Personally is would take Iron will over self care. 32 seconds is way to long for me (that's progress that could be towards gens instead) and the killer can easily find you with nurse's in that time. Also repositioning to avoid this just makes the time longer. Plus the added fact that a lot of killers rely24 comments 1,301 views last activity
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Stop with the legion buff ideas. They're all the same, 115% movement speed, make perk synergy, rework deep wound, my goodness the point has been made!6 comments 121 views last activity
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94 comments 1,083 views last activity
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When the exit gates are powered the killer has the ability to mori survivors, so the killer doesn't have to hook camp to secure a kill. It also makes the killer more threatening during this part of the game.5 comments 41 views last activity
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7 comments 1,211 views last activity
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This would fix the current first-person view where the camera is down to her knees. It would also allow her to better ambush survivors. This would be similar to how it works in Overwatch when Reinhardt pulls up his shield. And of course the camera would still go back to normal when actually performing the ambush.6 comments 141 views last activity
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83 comments 1,321 views last activity
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S: Self-Care A+: Sprint Burst, Dead Hard, Urban Evasion, Decisive Strike, Borrowed Time, Bond A: Lithe, Balanced Landing, Adrenaline, Iron Will, We'll Make It A-: Deliverance, Empathy, Windows Of Opportunity, We're Gonna Live Forever B+: Unbreakable, Plunderer's Instinct, Kindred B: Botany Knowledge, Leader, Lightweight B-: Dark Sense, Stake Out, Alert, Ace in The Hole, Dance With Me, Qui11 comments 1,471 views last activity