Jack11803
Jack11803
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- Jack11803
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Comments
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@MhhBurgers said:
im really not gonna argue with you if you don't see that. Yes, a few survivors stopped playing this game after the latest nerfs to exhaustion but a ton more ppl started playing the game, the numbers only went up not down. And I don't think people care about BPs THIS much as survivor since you can just focus on your favourite skin and still have all playstyles available to you instead of killers who have to level up each killer to get different playstyles out of this game.On PS4, there’s supposed to be about 3x more survivors for matchmaking to work. There’s currently more killers. That is insane.
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@HellDescent said:
People always wanna play killer after a new chapter comes out plus you get more bp when you play killer. Obvious.And that’s why WGLF should have some kind of bonus
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@MhhBurgers said:
Love how you just ignore the fact that survivors keep their addons AND items if they escape making them get up to 15k+ BP in a matchExcept that point is eliminated in that killers share points with survivors, and neither need to use either
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The reason people hate it so much is because this is a reactionary assymetrical game. You can’t do anything. If the killer really wants you dead, you dead. If a SWF wants to bully, it bully’s
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Buff WGLF, it needs it
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Killer DC’s on PS4 cause data loss for survivors. Punish the hell out of it!
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No, “because it doesn’t make sense to reward for nothing” -killer mains who make way more BP anyway and still ######### about something that doesn’t effect them
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@DarkWo1f997 said:
Jack11803 said:@MhhBurgers said:
@Jack11803 said:
@MhhBurgers said:
@Jack11803 said:
@MhhBurgers said:
@Jack11803 said:
@MhhBurgers said:
@Jack11803 said:
There’s currently a shortage of survivors as it is
Source?
Playing the damn game as a killer
Because that lobby bug never existed, because survivors queuing with e.g lowrank survivors totally not make r1 seem having more killers. No that's not an indicator.
Though I’ve been at rank 1, I’m currently rank 11. Besides, over 30,000 people are bitching about matchmaking for killer. That’s out of 56k on PlayStation. Source: the DbD community for PS4 I mod
R15+ killers get almost instalobbies tho, source: account of GF.
They could also remove ranked, it serves no purpose but to divide the playerbase. Buffing survivors is out of the question but by your logic we should consider that to increase their numbers.
No simply buff survivors point gain
As surv you already get more points/hour if you equip WGLF, remember that the killer has to sit through the whole match.
Killer has BBQ. And survivors points are greatly lower if they don’t escape. Tokens for WGLF are WAY harder to get than BBQ. Also, if you don’t get over 20k as killer, you’re doing something wrong. While survivors get 20k if they min maxed and tried their very hardest.
That’s the point. It’s harder because you have 3 other people helping you out. It shouldn’t be as easy as BBQ
And that’s why matchmaking is bad. I don’t care about what you think should or shouldn’t be. It’s results that matter. And clearly it being way weaker than BBQ is hurting survivors AND KILLERS
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@MhhBurgers said:
@Jack11803 said:
@MhhBurgers said:
@Jack11803 said:
@MhhBurgers said:
Because that lobby bug never existed, because survivors queuing with e.g lowrank survivors totally not make r1 seem having more killers. No that's not an indicator.
Though I’ve been at rank 1, I’m currently rank 11. Besides, over 30,000 people are bitching about matchmaking for killer. That’s out of 56k on PlayStation. Source: the DbD community for PS4 I mod
R15+ killers get almost instalobbies tho, source: account of GF.
They could also remove ranked, it serves no purpose but to divide the playerbase. Buffing survivors is out of the question but by your logic we should consider that to increase their numbers.
No simply buff survivors point gain
As surv you already get more points/hour if you equip WGLF, remember that the killer has to sit through the whole match.
Killer has BBQ. And survivors points are greatly lower if they don’t escape. Tokens for WGLF are WAY harder to get than BBQ. Also, if you don’t get over 20k as killer, you’re doing something wrong. While survivors get 20k if they min maxed and tried their very hardest.
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@ZombieGenesis said:
It has nothing to do with BBQ. Christ. It's because a new killer dropped and it's a x2 BP weekend and I think the game is free to play. Things will balance out once people get The Spirit to level 40 for her teachables and stop playing her.Yes, that’s why I find lobbies instantly as survivor, featuring every killer BUT spirit...
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It’ll fix matchmaking having too many killers....
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The fact killer DC’s on PS4 still cause data loss for survivors is disgusting and just reeks of incompetence
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Matchmaking is absolute ######### right now. It’s almost like they repeated the exact same mistake when they made WGLF ridiculous, and point gain was lopsided. Well here we are again, just it’s on the other side of the field
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@MhhBurgers said:
@Jack11803 said:
@MhhBurgers said:
Because that lobby bug never existed, because survivors queuing with e.g lowrank survivors totally not make r1 seem having more killers. No that's not an indicator.
Though I’ve been at rank 1, I’m currently rank 11. Besides, over 30,000 people are bitching about matchmaking for killer. That’s out of 56k on PlayStation. Source: the DbD community for PS4 I mod
R15+ killers get almost instalobbies tho, source: account of GF.
They could also remove ranked, it serves no purpose but to divide the playerbase. Buffing survivors is out of the question but by your logic we should consider that to increase their numbers.
No simply buff survivors point gain
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@DeadByFlashlight said:
@Jack11803 said:
Buff WGLF, problem solvedSolved until the spirit hype is over

Really? On PS4 there’s alway way to many killers. Probably because they have the ability to delete survivors save files by closing application mid match. Devs said it wasn’t a big deal and to suck it up. Seems legit
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@MhhBurgers said:
Because that lobby bug never existed, because survivors queuing with e.g lowrank survivors totally not make r1 seem having more killers. No that's not an indicator.
Though I’ve been at rank 1, I’m currently rank 11. Besides, over 30,000 people are bitching about matchmaking for killer. That’s out of 56k on PlayStation. Source: the DbD community for PS4 I mod
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Poor killer mains. Have that oh so powerful BBQ. Makes WGLF look like trash. Well guess what? Everyone’s playing killer now because of it; it bit you guys right in the ass
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That movie’s old as hell
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@UncannyLuck said:
Survivor or killer? You could always switch to the other and see how their queue times are.Takes forever as killer. As survivor it’s about 3 seconds
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@Swiftblade131 said:
53,742 Players, probably one of the highest numbers I have seen in a while...And I cannot for the love of god find a match unless I wait a full f**king hour!?
WHY DO WE GET PUNISHED FOR PLAYING AT HIGHER RANKS!
Not like I got trapped between ranks 1-10 or anything, and while the challenge is nice. I would like to get a lobby some time this fking year while DOUBLE BP IS FKING ACTIVE!
Not enough survivors playing. You can blame BBQ for being vastly surperior to WGLF and WAY easier to get tokens for that.
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@tehshadowman33 said:
Sorry. Wrong person. You don't have to be condescending, y'know…I’m always condescending, and I never won’t be
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Playing the damn game as a killer
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There’s currently a shortage of survivors as it is
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@tehshadowman33 said:
@Sarief said:
@Orion said:
@Wolf74 said:
@Smiss said:
It's cause you're looking at the numbers from a non-statistics point of view, which is understandable cuz not everyone knows statistics well. What you need to consider is that each survivor has a 4% chance to kobe each kobe attempt, not just all of the first phase. To find out the real chance of kobeing, we need to consider it is 3 attempts in total.The best way to find this out is by figuring out the chance that the survivor will **NOT ** kobe. Because you have a 4% chance to kobe, you have a 96% chance to fail to each kobe. So 1st attempt, 96% chance to fail. But with the 2nd attempt, we have to keep in mind that you only get a 2nd attempt if you fail to first one, so the odds of failing your first 2 kobe attempts is .96 * .96, then you still have to count the third attempt meaning your total equation is .96 * .96 * .96. doing this gets you about 88.5% for failing all 3 tries, meaning each survivor really has an 11.5% chance to unhook themselves if they try all 3 times. This is just the base chance, including things such as luck offerings, Slippery Meat, and Up The Ante increase their chance of kobeing.
Actually I do know pretty well how statistics work, that's why I doubt the numbers.
Even if you break it down mathematically it happens way to often, especially if you see them kobe on the first or 2nd attempt.The fact that you think it matters if it's the first or second attempt in any given trial tells me you don't know how statistics work.
Using a binomial distribution, the odds of 1 or more successes with a 0.04 (4%) probability of success are around 11.5%.
Assuming that Survivors play 50 trials per day and get 3 attempts on each, that's 150 attempts, which brings P(X>=x) up to 99.78% - a near-certainty that they'll be able to get off the hook.This.
it's not 4%. It's 11.5% without any bonuses. New players have hidden bonus as well.
Don't trust survivors. They always spout lies. Like "respect 4%" #########.@Jack11803
Source on that "hidden bonus" for new survs?When did I say that? Can you read?
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@DarkWo1f997 said:
Oh they’ll go back to survivor when they see how much ######### we have to deal with, don’t worry.Also, I regularly get to rank 1 killer, it’s not enough ######### to outweigh the gains. Not including my previous statement as well
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@DarkWo1f997 said:
Oh they’ll go back to survivor when they see how much ######### we have to deal with, don’t worry.Not on PS4 they won’t! Not when killers can close application and delete your data! Which the devs know about, and basically said suck it up we don’t give a #########
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@RuneStarr said:
We miss you Lowbei
Amen!
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Now do you think WGLF needs a buff?
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Buff WGLF, problem solved
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Insidious, activate to remove terror radius for 6 seconds.
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@powerbats said:
@DeadByFlashlight said:
@powerbats said:
@DeadByFlashlight said:
Yes but since I play spirit, I do know how it will end.
And pls, dont tell me that the survivors take the flashlight to counter hag that nobody plays
Prior to this patch hag was one of the top played killers, especially at ranks 1-5 so flashlights were a pretty common sight. After this patch there's still Hag although way more Wraiths now so still Flashlights get a lot of use.
I have not seen a single hag since the patch yet. And I paly a lot atm due to double BP.
2 wraiths so far I believe.Dont fool yourself, you know why survivors bring those flashlights
Since patch came out i've had 15 or so hags, 20-30 Wraiths, 15-20 billy's less than 15 Nurses, 20 or so Trappers, 3 Bubba's, 15 or so Rins, 1 Doctor, 6 or so Clowns etc.
The only one fooling themself here is you, perhaps if you got to the rank 1-5 range you'd see that flashlights both before and after the patch are still being brought to face the usual killers.
No one is magically after 2 + years just now bringing flashlights into their matches just because there's a new killer out that has a bug.
For killer main backup I'll ask some people who've been here for 2+ years or so who'll tell you the same thing.
No increase in flashlight usage FFS
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@Orion said:
@Jack11803 said:
@Orion said:
@Jack11803 said:
When you have no obsession perk but still got rancor.FEELSBADMAN
Bad RNG. Someone has to be the obsession.
When it’s 3 games in a row.
FEELSREALLYBADMAN
Play Killer. You can't be the obsession then.

Honestly, I’ve used this reasoning to play killer on PS4; in that, I can’t lose progress from a killer closing app like a ######### if I’m killer
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@Orion said:
@Jack11803 said:
When you have no obsession perk but still got rancor.FEELSBADMAN
Bad RNG. Someone has to be the obsession.
When it’s 3 games in a row.
FEELSREALLYBADMAN
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When you have no obsession perk but still got rancor.
FEELSBADMAN
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@Dudddd said:
Perk is more useless than overcharge on freddy.I won with that
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@thekiller490490 said:
I can easily tell when it is a pebble being thrown as the notification bubble shows up way too high.My new strat is to throw it into the basement ceiling under the lockers. It works really well
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@Iceman said:
Either Jake or Ace because based off their cosmetics they seem like they know how to live life lol.MMMM, never ending debt. My favorite.
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@Sarief said:
@Orion said:
@Wolf74 said:
@Smiss said:
It's cause you're looking at the numbers from a non-statistics point of view, which is understandable cuz not everyone knows statistics well. What you need to consider is that each survivor has a 4% chance to kobe each kobe attempt, not just all of the first phase. To find out the real chance of kobeing, we need to consider it is 3 attempts in total.The best way to find this out is by figuring out the chance that the survivor will **NOT ** kobe. Because you have a 4% chance to kobe, you have a 96% chance to fail to each kobe. So 1st attempt, 96% chance to fail. But with the 2nd attempt, we have to keep in mind that you only get a 2nd attempt if you fail to first one, so the odds of failing your first 2 kobe attempts is .96 * .96, then you still have to count the third attempt meaning your total equation is .96 * .96 * .96. doing this gets you about 88.5% for failing all 3 tries, meaning each survivor really has an 11.5% chance to unhook themselves if they try all 3 times. This is just the base chance, including things such as luck offerings, Slippery Meat, and Up The Ante increase their chance of kobeing.
Actually I do know pretty well how statistics work, that's why I doubt the numbers.
Even if you break it down mathematically it happens way to often, especially if you see them kobe on the first or 2nd attempt.The fact that you think it matters if it's the first or second attempt in any given trial tells me you don't know how statistics work.
Using a binomial distribution, the odds of 1 or more successes with a 0.04 (4%) probability of success are around 11.5%.
Assuming that Survivors play 50 trials per day and get 3 attempts on each, that's 150 attempts, which brings P(X>=x) up to 99.78% - a near-certainty that they'll be able to get off the hook.This.
it's not 4%. It's 11.5% without any bonuses. New players have hidden bonus as well.
Don't trust survivors. They always spout lies. Like "respect 4%" #########.RESPECT THE 11.5%!
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Are they op? Yes. But the killer faction as a whole is weak as hell. They shouldn’t get nerfed until the other killers are stronger. Killers should be a tiny bit weaker than billy balance wise. And objectives need to be slowed somehow
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@TiredFluffball said:
TIL caring about newer players is stupid.Must of felt so good coming with this “amazing idea”. Except that rank 1’s invade lower rank matches all the time. It’d actually make it worse, they wouldn’t be able to defend themselves. THIS NEVER CROSSED YOUR MIND!?
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@Dwight_Confusion said:
I liked it to where if the killer closed the hatch... they survivor was F'd... unless they had a key or could do a gen to reopen it.THey are terrified to upset the millennials on the hatch closing thing.
Or because unlike you they know if they DO upset those people, it’ll just be 1) close hatch 2) last guy immersed forever.
Yeah no
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YOU DO KNOW DOING IT FASTER DOES NOT MAKE YOU WIGGLE FASTER RIGHT!?
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@MegaWaffle said:
Its an intended feature. They are going for realism./s
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They can’t even make basement people NOT disrupt grass above them
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Y’think lefties have any idea how right handed people do it?
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How would I harass then!? HOW!?
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That idea’s stupid
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It’s basically the killers hatch. Only reason people don’t like it is because it’s really personal
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@ToxicTapp said:
So I guess if you use it you die next hook? I got off on third try, which I think is when its supposed to happen, and then I died next hook... Sad face, guess its not as good as I thought.no, it’s just bugged to high hell right now