Active killer perks.
Active perks are set to numbers 1-4 on the keyboard and can have their number pressed to activate their effects
Beast of Prey - The red Stain disappears for 15/20/25 seconds when active button is hit (100 second cooldown)
Surveillance - Unlocks potential in one’s Aura reading Ability. Pressing the active button linked to the perk will cause all generato being worked on to suffer from a moderately/considerably/tremendously difficult skill check which does not gain any progress bonus when hit. Failing this skill check will highlight the generator for 5 seconds (120 second cool down)
Overwhelming Presences - Has the same passive effect but can have it’s active button hit to have all survivors hear the chase music for 3/4/5 seconds (110 second cool down)
Comments
Insidious, activate to remove terror radius for 6 seconds.
Someone made a good point in regards to this perk. Have it have no time limit however to avoid the situation where you could potentially see every generator as white and get a sudo-BBQ effect make it have a range of X amount past your terror radius so that you won't instantly know where everyone is. If survivors were unfortunate enough to let 3 gens get to close by endgame then that's there own problem.