IlliterateGenocide
IlliterateGenocide
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- Username
- IlliterateGenocide
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Comments
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@blue4zion said:
It's better imo, so was the downed. It makes sense, and felt good.
No it felt awfulllll
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This patch downloaded super fast for me compared to the last couple updates. Usually takes an hour with my ######### pc
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/2771387#Comment_2771387
Yeah... except the chances of BHVR actually doing that and not making the map even worse are pretty much zero.
Yeah, there gonna somehow nerf the twins again while reworking Haddon I just know it
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@espooked said:
yeah and why is feng mins a set again 😭 Bro and they gave Yui an ugly 80s wig but thank god that wasn't a set too
cause yall keep buying her cosmetics. if they can get you to buy a whole set at once they will, stop buying sets
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@SnakeSound222 said:
Oh #########, how much worse are they going to make it? Breakable walls in the houses? Several pallets in the houses? Both?! These reworks almost always turn out #########.
just remove the 2 infinites. bam becomes a decent map
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She's alright.
Boring to play against, moderately fun to play as.. like most killers recently
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@MojoTheFabulous said:
Lisa sounds a little too high pitched. At times I get Alvin & The Chipmunks vibes.
Exactly, it's mildly annoying.
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Not that bad honestly, if you get burned that often as wraith you need to change up how you play cause it's super easy to counter.
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Next where gonna get skill checks for vaulting.
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While i do agree his camping could use some tweaks everything else about him is fine.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2764241#Comment_2764241
he's not strong at all. I beat most Freddy's, it's always an easy W.
i never said he was strong, but he stronger stronger then his old version. unfortunately the recent nerfs hat they did to him kind of made him kind of crap RN. still stronger than og
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2764241#Comment_2764241
And way less interesting.
trust me, this isn't much of a stepdown
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2764218#Comment_2764218
Then you never understood him.
glad they changed him, at least now he is stronger
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2764180#Comment_2764180
Spread your lies elsewhere.
Your words of deceit will not be heard here, not when it comes to my killer.
If you had bad experiences, that was on you and your failure to see what made him special.
nah his description is quite spot on
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@ThatOneDemoPlayer said:
Do people still not know how to play against Pinhead?
I think it's cause he destroys solo queue. But kinda lame against swf
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2762287#Comment_2762287
Just to put this in perspective by the way the nerf only reduces a heal from another player by 2 seconds and a self heal by 4 seconds
I'm not really upset about the speed of the healing itself it's the fact that boon:CoH can spread across multiple floors.
They saying I don't mind that shadow step or expo can . I don't want the other 2 boons nerfed
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Eh I think the nerf was decent (atleast the healing aspect) i dont know how they would lower it anymore without making it just Boon: Botany Knowledge
I dont want them nerfing boons in general cause of COH
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@Altarf said:
If I had to do some small non-rework changes, it'd be:
1. If Victor is within 6 metres of a hook when a survivor is hooked on it, he self-destructs.
(Make it so that the Twins player hears Victor's weird shriek range sound effect if close to that hook and carrying a survivor, to indicate he will be crushed if you hook there.)
2. You can switch back to Charlotte instantly during a successful Pounce cooldown, and she wakes up instantly with no fatigue. Successful Pounce cooldown is still 5 seconds.
I would say an add-on pass, but this most recent one (along with Spirit's add-on pass) has utterly crushed my hopes for them to get any decent ones. I used to want Pyramid Head to get an add-on pass, but now I'm pretty sure all that would be is a nerf to each of his range add-ons and, like, a 2 second buff to Iridescent Seal of Metatron's aura reveal.
"Even know they where his only useful addons, they were used to much. so we decided to nerf his range addons"
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@Murgleïs said:
The problem with twins is that you are not playing the killer, but waiting during switching animation cooldown and victor stun. It's not fun.
yeah there not "weak" but there not "monstrous" like they said in Q&A they are sluggish and a pain to play, especially since they have gotten nerfs every update in recent history
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Well, I think you do remember.
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I think the "It rewards bad gameplay" argument is very suiting for noed
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I think they legit want people to not play twins without directly saying it.
They want them forgotten.
you wont have to balance a killer if no one plays them
EVERY SINGLE UPDATE in forever has had a direct or indirect nerfs to twins.
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CoH (so i can play twins again...)
Franklins Demise (its just frustrating even if not that strong)
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@Mandy said:
Sometimes copying the code will put a space at the beginning (from experience with my own Prime Gaming codes)....this is the only other thing I can think of I'm afraid, other than the code already being used by someone with access to the account.
Nobody else has access to my account , and it doesn't say "code has allready been redeemed" or whatever. I've typed it manually as well. The code just doesn't work and I hope they fix it cause it's the only reason I use prime gaming.
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@GenJockeyNance said:
I'm sorry to hear that. I'll copy / paste my answer to a similar post, maybe it'll help:
I had trouble claiming the January code as well but I discovered my code wasn't working because it times out. I don't know when this time out happens but I copied the code and went to go do something real quick, came back to enter my code and for about an hour I was trying to get the code to work. I got super frustrated with it until I did the last thing I could think of: refresh for a new code and immediately type it in. It worked.
If you're copying the code from mobile, I know it doesn't give you the whole code, you'll have to scroll to see the rest of it. I don't know if you can see the whole code on computer as I don't own a computer anymore at the moment.
I'm assuming you've entered the code with the dashes? It won't take the code unless it's with the dashes. Other than these things... I don't know why it wouldn't work. It's so strange to me people can't get their code to work when the Artist's skins didn't give problem. :/
I used dashes
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@KolbyKolbyKolby said:
When I tried it, it kept giving me my artist code. I had to back out, go back into the prime gaming section and then "claim" the Blight skin and use the new one it gave me. Can you try going directly here and seeing if it lets you "claim" it and generate a separate code from what it first gives you?
I allready tried this, the artist and blight codes are diffrent
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@Tr1nity said:
Forced Pennance
- Hitting a survivor makes them Broken for 40/80/120 seconds
- Hitting a survivor taking a protection hit downs them.
What i dont like about the second part is that alot of times taking a "protection hit" is not up to you. you just have to be healthy an an injured survivor nearby and it counts as a protection hit sometimes
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2751623#Comment_2751623
Removing her synergy with Exposed perks is major.
yeah but im sure most people agree exposed perks on nurse are busted
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While i think hes the stronger of the 2. ghostface and micheal. i still dont think hes really that strong.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2751570#Comment_2751570
That is a major nerf for no reason to an objectively and statistically balanced killer.
i dont think it would be that major at all. only affect exposed mostly.
especially since alot of perks are becoming useable on special attacks now and hopefully more in the future
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for Nurse Just it make it so all post blink attacks count as special. there that it.
Wraith is annoying but no nerfs needed
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okay when he had his lose-lose bs when he first came out. yes he was sorta (not really) op.
now hes just a medicore killer with the most wortheless addons in the game. twins and ghostface are close
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Honestly if iron will made it so pain noises where anything lower than 100. why would you run it? like mabye if it was like 90 mabye. but if it only made them 75% or 50% there would be no reason to run it.
tho id rather have every survivor run this than another meta perk we will not name.
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I LOVE THE SWAMP, for the art style. its so yucky and murky... I love it, gameplay is alright. unless you play artist or blight or billy or bubba or huntress or trickster or deathslinger or twins or pyramid head, you get it
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the problem that I have with anime or in cases of games like danganronpa
there style is what really defines them, and danganronpa especially will not transfer to dbd that well
and i dont mean like oh , "everything's so cute". its there 2d 3d clash type style that defines danganronpa
unless you count ultra despair girls
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While not every bubba camps (props for you to resist the urge).
I have noticed that the majority do.
and I cant really be mad at them for slugging since that's a huge part of there power.
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I had a killer give me props for my Object , Alert, Second wind , Well make it. Build, that's all I got.
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@ThatOneDemoPlayer said:
Nurse can't get nerfed. That's her problem. Any nerf to her Power would kill her
Making her post blink a "special attack" wouldn't kill her but it would ruin some fun
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@pizzaduffyhp90 said:
Since Security Breach released could this give a bigger chance that William Afton will arrive in the realm soon and if he did do you think he'd come in with a legendary skin that turns him into Burntrap?
If anything it lowers the chances , that game is super underwhelming but visually gorgeous. Funny how the map bot is the only "scary" jumpscare.
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@legrosporc69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2737027#Comment_2737027
The perk is such a mediocre perk that killer need to play around it just like they need to play around head on.
It only punishes you if you play bad. Tbh. A perk that requires another perk most of the time . Is mediocre
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2737027#Comment_2737027
Always remember the times when this was said to be THE next OP and meta and bully surv perk.
People are already saying that about the boil over change. People on either side complain about perk buffs, but then cry when the meta is never changed.
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It's such a mediocre perk so hopefully this buff will give it some use.
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Honestly I hope the skill check for wiggling is optional , becoming a skill check simulator.
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@emetSdidnothingwrong said:
How is gearhead being nerfed? It's probably the single worst perk in the entire game (and that's saying A LOT.) I dislike that the aura is the same as the gen aura I feel like that will keep it mediocre at best but maybe they could add the gen aura becoming yellow and survivor aura showing at the same time? Just my two cents.
Pinky finger was a little bs though in it's current form, but I have mixed feelings since clown is already weak on his own, maybe give him an extra bottle to compensate for nerfing his better add ons? Or maybe the devs surprise us all with a much needed map rework and Clown becomes top tier since loops require strategy instead of just "throw pallet, pallet gets kicked (no mindgames possible) repeat.
Sole survivor and corrective actions would like to speak with you.
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2729658#Comment_2729658
They have other playstyles than just slugging and camping, or they used to more actively before the horrible changes. Also complaining about them like that means you must also hate oni, plague, or myers because their powers are slug heavy too, and in terms of camping there are also better killers for that.
Hag*
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@MrCalac123 said:
Yes, along with Franklin's, Surge, Knockout, etc
Surge and knockout sure, franklin's I think not
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@shinobu149 said:
https://forum.deadbydaylight.com/en/discussion/comment/2723996#Comment_2723996
Im not a baby killer but I do tend to overcommit a chase especially if they were being toxic. I dont care I will find a way to down them lol
Oh I totally agree ,some games I just need a survivor dead even if I'm nailing my own foot Inti the ground
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@BenihimeWrath said:
https://forum.deadbydaylight.com/en/discussion/comment/2723996#Comment_2723996
My favorite version of 2 is doing the tbag moonwalk at short loops as ghostface. Where you use the tbag to show your redstain looking one way to the survivor, and then flip 180 degrees and moon walk into them while crouching for the hit. From the survivor perspective it looks like you are having a michael jackson themed seizure.
Gonna have to try this
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@notlonely said:
https://forum.deadbydaylight.com/en/discussion/comment/2724209#Comment_2724209
That's quite a dumb thing to say tbh. Some people just don't buy cosmetics/ prestige their killers
i think its more true for "baby" survivors then killers.
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@BubbaDredge said:
https://forum.deadbydaylight.com/en/discussion/comment/2723996#Comment_2723996
Another problem with the tutorial, it has survivors unhook and then heal under the hook. That's the dumbest thing ever, I always check.
Huh, this is what most people do. Heal under hook.