IlliterateGenocide
IlliterateGenocide
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- Username
- IlliterateGenocide
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Comments
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Boons aren't a problem like at all even if the mechanic was never changed they would be fine.
Circle of healing is a problem tho. not boons in general
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@BadZilla said:
https://forum.deadbydaylight.com/en/discussion/comment/2812452#Comment_2812452
You both said you hit someone then kick gen and kicking is worthless I'm confused ba bit , do you chase after the first hit or after the kick
I'm saying if u need to kick or have pop or something, hit then kick. Not kick then hit.
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I usually try to get a hit before I kick the gen. Kicking then chasing just loses u pressure. That saying kicking is almost worthless unless you have pop.
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It's a very iconic part of ringu.
https://youtu.be/G3kiwpnO7RUSpoilers to the movie but skip to about the last 20 seconds to see the scene of the eye.2:24
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Why do all the survivor perks gotta be crap. Not even one good one.
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@JonahsTablet said:
Jeryl, Chames, or even Jisa.
I don't think it's possible to combine 2 linked sets so I don't think Jisa or Jybil exist
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Claudette, I play her more then most of the other survivor.
But now I main Zarina, Cybil, Yun-Jin, and Thicc Jonah
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Thanks you, Boon: Exponential and Boom: Shadow Step are do Average while I think shadow step is definitely useful it's not overpowered mabye it could be changed to effect only one floor tho.
While Boon: Exponential needs a whole build around it to get value if any.
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@I_am_Negan said:
If a killer is camping they more then likely don't care about BP.
Yeah people don't camp at 5 gens for points, they do it to make people have a miserable time
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There's not much you. Would do with it I'm my opinion, like I think they buffed HEX:Blood-Favor as much as they can.
Unless they made it so the effect lasted a certain amount of time after it's cleansed then maybe a buff like that ,then again that defeats the whole "high risk-high reward" of hexes
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I'd legit ask them why they blocked you just straight up, if they dodge the question then I would be a Lil worried, but then again only do what ur comfortable with. Ease into the question If you need to.
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@ays12151 said:
IMO Deathslinger should be 115.00%, because of his nerf
Better yet, reverse the nerfs so we can actually have fun with him , even with a higher movement speed he would still feel incredibly sluggish to play I'm gonna guess.
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If her bones don't crack and creak when she walks, I'm not buying her.
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/310424/bets-on-overpowered-boon-perk-tomorrow
They straight up came out with Exponential after COH, without even a second thought on how it would impact the game.
They didn't learn anything. This isn't even a bet.
To be fair Boon: Exponential needs a whole build around it for it to be of any use. I think it's very weak.
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@Pukenplag said:
Hysteria, Bitter Murmur, Blood Echo, Distressing, Eruption.
Not that they are bad per se, it's just that they are barely ever seen.
Hysteria is really scary tho. But I still think plaything is just so much better.
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@SomberNokk said:
So for the past week Ive been running Pig with Plaything. Ive found the games slow to a crawl for the survivors with now 2 objectives when getting off the hook before being able to do a gen. Has anyone else tried this?
Plaything on the majority of the killers scares the ######### out of me. Plaything bubba Is a heart attack
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@GoshJosh said:
Really? That one can be fun and has its place!
For me, probably Grim Embrace. Too situational for a reward you may not even reap the fullness of.
I don't mean forgettable as in weak, to me I legit don't even remember dark devotion exist and Everytime I see the icon I'm like ######### is this perk
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Jane (ew) even bein three tiers near the goddess Cybil Bennet offends me but I cant get over that
BUT NANCY IN S??? Nancy is the trickster of survivor (not a compliment)
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when it turns red... the worst is about to come
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@SoloQ said:
https://forum.deadbydaylight.com/en/discussion/comment/2799134#Comment_2799134
maybe up to 5, seems balance to me.
5 I could see being a good thing. but what id like to see is more of a timer after it bein snuffed
I want shadow step and exponential to still go across floors. but i think circle of healing should be limited to one floor
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I just wish broken key would be hung on ur waist like a charm when in use
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Im glad people are taking the time to point out smaller bugs. cause these small bugs annoying me for some reason. thank you
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@Heartbound said:
David and Laurie by Daylight, and the killer is always Hag.
Well, Laurie or David I don't think would be the most seen cause.
No Mither David.
and people are scared of object of obsession for some reason
i think you would see more Dwights, Megs and Mikelas tho
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@SuzuKR said:
Original, because I like seeing what BHVR comes up with. And Blight and Nurse are both original while managing to be the best-designed and balanced killers in the game.
Nurse is not balanced, blight is very balanced tho.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2795527#Comment_2795527
Not my match. A hook didn't spawn in either spot
I've never seen that, well that sucks that it's possible
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2793902#Comment_2793902
Im talking about the main hall. Survivors can just run into the main hall area and be unhookable due to the lack of hook spawns. Im all in favor of slightly increasing distance between hooks but making it so NO hooks spawn in a crucial main area?
The main hall? A hook allways spawn there either where Marvin died or up on top behind the statue right)
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Deadlock, even if the time it was blocked was something like 10 seconds
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Cause she is really boring to play, I dont know about you but when i play hag i usually get atleast a 2k but its the most boring experience ever
id rather play boring crow lady
that saying she is not as boring as trapper
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I haven't had much of a problem with it especially now that library hook thing is gonna happen
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no I don't want him nerfed, just his tentacle is so inconsistent with how it hits at least when i play survivor
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A chapter is just released every 3 months right, and a paragraph is any content released between those three months like mikela right?
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2786427#Comment_2786427
If they want my auric cells, this the way.
I found this new leaked bubba skin in the files, scary
And in all seriousness I don't really feel the need for more Japanese characters we have 3 and we are getting 1 potentially 2 in a while.
i hope they focus on some other less well know cultures.
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He is actually a decent killer , has more strengths than weaknesses in my opinion.
his camping tho is unfair and i hope they change it somehow without nerfing general bubba gameplay
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As much as i would love this, they would have to create a character in the same vein as dbd ghostface.
make a scientist character who could send out tomatoes that crawl around and make those nasty little noises
https://www.youtube.com/watch?v=HJcbp9-9XbgBut i would see them more so doing a set of skins based on tomatoes than anything
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Alert or Object
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@neb said:
https://forum.deadbydaylight.com/en/discussion/comment/2786326#Comment_2786326
What in the world are these levels of copium, I'd say a large LARGE majority of SWFs use coms, unless it's a twitch streamer playing SWFing with their chat.
swf is just queing with someone else, i still think the majority dont use comms
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@Nitpohls said:
https://forum.deadbydaylight.com/en/discussion/comment/2786303#Comment_2786303
Just curious, why would that be?
Cause people shouldnt be punished for playing with friends/family, and the only thing people hate about swf is comms rights? but how do you know if a swf is using comms , the majority of swf dont use coms.
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I hope there would never be an option for that
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Or.... they could add a library hook, boil over is only really useful on Rpd or eyrie.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2783492#Comment_2783492
No, it's one and the same.
Think of it this way.
BHVR removed Bubba masks for much the same reason.
https://forum.deadbydaylight.com/en/discussion/comment/2783399#Comment_2783399
They make playing Wraith absolutely miserable.
Although I agree with them removing bubbas mask...
this is what I was worried about, that if the community uses things annoyingly enough they can things removed.
instead of fixing the problem with the players themselves
like Items,Cosmetics,Charms
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@konchok said:
Twins need a rework.
I'm going to suggest a change that is absolutely a nerf, but a healthy one. Don't just write it off because it's a nerf. The idea is to apply the nerf to make them a more healthy killer and then buff the living ######### out of everything else in their kit.
My suggested change would be to make it so that pounces cannot down survivors, only put them into the head crab animation.
Why, you ask? Simply to remove all of the worst parts of the current kit. Guarding the hook with victor to tunnel a survivor, 4 man slugging a group, etc.
Well that basically ruins Victor does it not? Yes, but not irredeemably so. Even without downing potential, Twins gets a huge amount of pressure and information all over the map by being in 2 places at once. But that's obviously not enough, so let's discuss some buffs.
-Remove auto death from jumping on geometry, however, death still occurs if swapping while on any such entity.
-Remove penalty from placing Victor near hooks, because it's no longer necessary
-Remove penalty from switching away from Charlotte to Victor to near 0 (Time may need to be increased slightly to avoid any kind of exploit in mechanics that can be gained by switching repeatedly)
-Because a successful pounce will never result in Victor being anywhere but on someone's face. No changes needed.
-Increase the amount of time that it takes to remove Victor
-Provide charlotte some abilities that are separate from victor, but related.
These are a bit off the wall and not really meant to be taken seriously but give an idea as to what I mean.
Any survivor that's within Victors screech radius while he is attached to a survivor receives the oblivious status effect
Charlotte has an increased lunge when within 8 meters of Victor (same as coup de grace and it would stack )
When swapping to Charlotte from Victor, Charlotte is undetectable for 3 seconds. Has a 1 minute cool down.
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This is by no means a definitive list of the changes that would be needed. I imagine that these buffs alone may not be enough, but it would definitely be more fun to play and if more buffs are needed at least it would be good beginning point for the Twins.
Def not a healthy nerf, a killer should be able to down down with there power in some way, don't want another legion thank you
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I think its fine the way it is. this change could make camping more viable and I don't like that.
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@ZaynXT said:
Discouraging using victor in chase by maybe increasing the cooldown for victor to respawn, combined with your suggestions would actually make twins bearable. Can't really say if its fun or not until you play against it but it would be way better than what we have currently.
Why would you discourage using what his power is meant for, doing that would make it so Twins are EVEN MORE encouraged to camp and slug
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only op on RPD, but thats not the perk that the stupid hook spawns
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@DoritoHead said:
Not a bug. They removed Steve, Demogorgon, and Nancy from the game unless you already own them. You can't by cosmetics for them, and their perks are now general perks.
They also removed Hawkins.
judging from the post he allready had steve/nancy/demo/john
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@Predated said:
This is not a glitch, this is intended. If you cannot do something as a killer, look around you if someone is preventing you from doing something first.
yeah its exactly like hooks, not an exploit
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@landromat said:
Exploit blight and my exes ass sized hatchet hitboxes are two most frustrating things in this game. I do not like when you don't know what to expect because of high amount of bullshit in their powers
Im gonna agree on the hitbox consistency its very unfun. also the flicks
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yeah the bloodweb ones are very annoying especially with sensory issues i dont need a low echo in my ear everytime i grab an item fom a web
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thats one of the things i hate about pigs crouching mechanic.
she can follow you around while crouching and force a headpop.
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The only thing I would call op or bull , are flicks.
or alchemist ring of course.
but he is fine otherwise
