Hoodied
Hoodied
About
- Username
- Hoodied
- Joined
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Comments
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After playing him alot (and being frustrated because haddnofun is still a thing) I feel like the speed boost the chain gets does more harm than good sometimes
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if you lose frequently, your mmr will continue to drop until you don't lose
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No, you must kill all 4 survivors with tombstone
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Blight looks like he is super fragile
Iirc charlotte is blind
Pyramid Head would 100% win
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@legacycolt said:
Probably got removed because a lot of people who never got laid made fun of „I came“.
so funny haha.
Or maybe most of us have a terrible sense of humor?
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I saw it and was interested, however who even interviewed him?
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What?
I'm gonna assume you mean why survivors leave gates at 99%? its because it prevents egc from activating
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@H1GHLVND3R said:
Im getting hit when using pallet EVERY SINGLE GAME. What are u talking about? System never worked
It works I have clearly hit several survivors through pallets and it gets rejected because "haha they threw it first"
but I have seen a legion hit me through a pallet and it didn't even play the swing sound or show them attacking
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how is the penalty supposed to know that you are not having fun?
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If nurse isn’t god tier then I am in a happy relationship rn with literally anyone
Nurse is the only killer in dbd in which she can counter every single one of the survivors defenses, she will always be god tier if she counters every single defense survivors have
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He decided that because he couldn’t reveal ghostface, murder was a better option
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@justad00d said:
https://forum.deadbydaylight.com/en/discussion/comment/2488714#Comment_2488714
What part of that statement do you not understand?
I'll give you a simple analogy.
A 17-year-old kid with no marketable skills sees an orthopedic surgeon roll up next to him at a stoplight in a Ferrari. Surgeon is dressed nice, has a super hot girl with him in the car, and is balling hard.
The kid could have many different reactions. My reaction was I wanted to be like that. I worked and paid my way through college, graduated with a 4.0, got into medical school, matched into an excellent residency, and became an expert in my field. I worked to develop multiple income streams to work towards my goal of pulling in $1m a year. I worked to master the game, and as a result, I've won at life.
Many other people in this situation would say this is outside their grasp. Going to college is too much work. Becoming a doctor takes too long. They don't have determination or fortitude to preserve. Instead, maybe they want to be lazy and take a job at Walmart. They would never imagine earning a million in their life, let alone in a single year.
People who want SBMM are like this second group. They don't think they are capable enough. No self confidence. They're not willing to put in the time to get there. They choose the easy path to their trailer park with the other low achievers.
Like wealth redistribution, the lazy want to redistribute these easier games away from me to themselves. But being stuck in a community where I only see high achieving ballers 100% of the time is no fun for me. One of the best parts of being on top is looking down and seeing all the people beneath you.
I think the edge got caught in my eye jesus
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@DatFastBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/2486790#Comment_2486790
Nah it would overheat
What is with people on forums straight up roasting the killers today?
First it was how the slowdown between pig and pinhead is different because pinhead got buffed, now its overheat. You guys woke up with violence today
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@Mr_K said:
Last I'd checked Pinhead got some buffs. How is that like Pig?
body is 2 characters too short
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@darren420187 said:
People who need over powered killers to win as a killer only think he's not.....How isn't he ? Let's see you can't outrun him he can just throw chains at you eventually injuring you.....you have to keep finding his box which he can teleport to. That's if he doesn't have bbq and chilli and ruin and you have to chase a totem specific to you for his perk. . On top of gens healing and enerything else. Your opinion doesn't count if you're playing losey bronze or silver grade I'm talking about level 1 red grades.
all of these have simple counters lmao
- do the box near a ledge, he will always spawn behind the survivors
- chain hunt and possessed chains are super easy to dodge
- environment and pinhead can break his own chains
- you are incapacitated when chained, vaults and pallets still work
- compared to all of the killers that slow down survivors in a loop, he is the only one that has to stand still
- you basically need the add-on from deep throat (thats actually the female cenobites name apparently) to make him any good
bloody clown is easier and more rewarding than him
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Bikini Nurse NOW
just kidding, I love her skins
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I would expect the game to be unwinnable against a very good team so probably take a break until something is changed
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SBMM isn’t even that bad, I haven’t had a single bad game yet
Ya’ll are throwing it out of proportion
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Good luck
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@7eewilsmi said:
https://forum.deadbydaylight.com/en/discussion/comment/2484790#Comment_2484790
Thank you! I don't know why I didn't try that earlier?!
Its not really obvious, and with all of us being gamers we just assume if something is blacked out that equals locked
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@Triadequinaxor said:
https://forum.deadbydaylight.com/en/discussion/comment/2485135#Comment_2485135
apparently it does, since you get put against people with ur skill
Rank doesnt do anything anymore, its all sbmm
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My humor has fallen from grace
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Pinhead Op is the equivalent of telling me that I am never hungry
And trust me, I never not hungry
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Trickster is built like a twig, clown is built like a bowling ball
Bowling ball rolls into twig, twig breaks
Bowling ball wins
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People are Devotion 20+, thats a bad idea
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@Sypherpathic said:
You're BHVR. You release a new killer to live environments.
Imagine if that killer is very strong and you have to nerf the killer in the first few weeks.
what would you imagine the player reaction would be?
People would ######### and complain, many would demand a refund because they were sold on one thing and it changed, there would be hinted threads at legal action or lawsuits and other crap that won't go anywhere but is a pain in the ass to deal with from a PR perspective.
OR...
You release a killer slightly weak and ramp that killer up. No one can complain if a killer gets stronger. You're getting more than you paid for!
So, expect any release to be weak to avoid all of that crap I listed above. Thanks, DbD community...
This is actually bad to do
You wanna release something OP in the ptb so you can nerf it to strong accordingly
Making something terrible on purpose just makes it hard to buff them
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@7eewilsmi said:
How do we unlock new profile pictures since I've seen a lot are locked. Is there something I missed or is this something I'm suppose to earn by being active on this forum. I'd like to unlock the cheryl avatar since I like to play her the most, or maybe trickster.
Just press it and scroll down and press save avatar
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@dannyfrog87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2482832#Comment_2482832
oh ######### maybe like i say i never use this perk .... i had sprint burst so wait sprint burst negates dead hard? its not something i rely on i just had to check or ask lol
Sprint Burst applies exhaustion so yeah
Dead Hard requires you to run to use it
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@bjorksnas said:
is this the 3rd or 4th time the map has been disabled
4 times
twice on launch and after a hotfix, twice for the same bug
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@LastShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/2484757#Comment_2484757
Which worries me even more...
Anyone, who watched a movie... do you know how you can stop Myers?
Run
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Nobody is really surprised at this point, its been disabled every update so far lol
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@Bwsted said:
Yes. But, apparently, 0.1% of Steam players have the achievement. It's a funny world.
Steam players can't own a game thats not at 100%, its either 100% or the game isn't over
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Issue with tis is that either this is a bug, or someone is cheating in the lobby
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@Snowbawlzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2482182#Comment_2482182
Hexes aren't worth running unless they're crazy strong, that's the whole reason for the totem mechanic.
@GhostMaceNotCrusty said:
https://forum.deadbydaylight.com/en/discussion/comment/2482182#Comment_2482182
We do know what the mechanics are they added them to the tutorials this update. They work just like hex totems
@darknesamongusteevee said:
https://forum.deadbydaylight.com/en/discussion/comment/2482182#Comment_2482182
We know killers will be cleansing the blessings, we know the blessings will provide some advantageous effect or otherwise they'd be white noise. What else is necessary to know? An advantageous effect that can be placed in a position of the survivor's choosing, an advantageous effect the killer needs to cleanse to get rid of it, and the killer is only one person who already needs to defend generators.
sigh
a boon totem can’t be as strong as a hex or else power scaling will occur, boons should be 1/4th the strength of a hex
due to it being a 1v4 game, 4 boons will be as strong as 1 hex, if 1 boon is as strong as 1 hex, that can cause 4 of the same boons to be used, causing a balance issue, this is a 4v1 game, not a 1v1 game
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We don’t even know what the boon totem perk(s) will be yet, how can we assume a mechanic is op when we can only read what boons are, not what the boons we are getting
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I mean, if you never touched that killer before then how is the game supposed to judge that you are good as that killer or bad as that killer
@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/2481656#Comment_2481656
Unless you have a legitimate source to prove otherwise, you’re wrong. They’ve been gathering data for this. Nobody is starting from scratch unless they’re brand new or haven’t played for months.
I do have a source, literally almost every multiplayer game ever. If it didn't have placement matches then you could smurf an account and immediately stomp everyone and ruin the game for people, and bhvr mentioned a while back that each killer has a different mmr rating with this, if you are really bad with nurse but really good as Oni, while you played them alot before mmr started, you should be facing bad survivors with nurse and good survivors as Oni, however if you never touched that character ever then you won't have a rating unless the sbmm affects other ratings as well and averages it out, using the previous example with Nurse and Oni, you would be facing the middle ground of survivors, if you are good with every killer, you should have almost the same exact lobbies as other killers with this new one, however if it doesn't average out the mmr you would be facing a random set of people during the placement matches, one second you could face someone who just bought the game, the next second you could be facing someone with the skill of a competitive dbd player, and trust me that isn't fun to have inconsistent matches. For survivor, if you just started it will most likely have your mmr set in a way to be around 0 in order to face other survivors that are new, this is just an example so idk the base sbmm bhvr uses for the game
@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2481656#Comment_2481656
If you play a new killer. But survivors and killers you have played a lot don't need placement matches... They have the datas.
Correct
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And people do need to remember that sbmm requires placement matches
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Thats also because you have never played demogorgon
How is sbmm supposed to know where to put you if you never played that character ever?
You are currently going through placement matches, so you are gonna be queued with random people till the sbmm gets a rank for you
Also grades mean absolutely nothing towards skill
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@GrimoireWeiss said:
https://forum.deadbydaylight.com/en/discussion/comment/2481038#Comment_2481038
What bothers me is that DBD has a very random FOV of 87 degrees. How was this number decided?
I ask myself that alot, why could it not be 90?
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Because Dwight is directly related to Velma
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Tbh every game usually has an fov limit up to 120 if it involves first person in some sort of way
Look I just wanna feel fast
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2480998#Comment_2480998
Yeah it seems like a strange change to me. It never seemed like a bug to me. Why would it matter what side of the pallet you're on as killer. If you're too close to the pallet and it drops it makes sense to me that you would get stunned.
its funny because I know it probably did something to flip flop+Power struggle
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2481009#Comment_2481009
That's actually funny.
It happens way more than it should and I catch it every time
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Because I promise you, pighouse gloves are infact better than the common add-on that causes less overheat to happen
Jokes aside (Pighouse gloves is a joke) I have no idea if they even test the add-ons before hand as most of the reworked add-ons are all horrid and useless
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Its the second most questionable change I have ever seen as it nerfed solely pallet saves, number 1 belongs to the stun change of the year of the dog event
I have been on forums for almost 2 years and still never have seen anyone complain about being stunned from the same side of the pallet as a survivor
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@Artemisha said:
https://forum.deadbydaylight.com/en/discussion/comment/2480485#Comment_2480485
She may have tons of skins pieces but the point is they don´t look good. She has very bad hairstyles, many ugly caps and not too beautiful clothes.
Compared to Nea, Feng Min, Kate or Claudette, she has nothing worth to buy.
Yeah but she shouldn’t even have more than 100 pieces before other characters have even 50, because thats just absurd
she doesn’t need to get a skin in some sort of way every other patch
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Yup, little more than just one
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She doesn’t need anymore skins she has over 100 skin pieces in the game overall if we consider all dlcs and store cosmetics, along with rift cosmetics

