Hag.is.Dtier
Hag.is.Dtier
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- Hag.is.Dtier
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Comments
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@DeadGavin said:
https://forum.deadbydaylight.com/en/discussion/comment/1045292#Comment_1045292
This is a multiplayer vs game. The power role is to whichever side is better. If you have good survivors and a bad killer then the survivors should win. If you are in a scenario where you are always getting destroyed on killer then maybe you don't deserve to win much due to YOUR lack of skill. In 2016 killer was WAY less enjoyable so maybe don't say they are making killer harder. Don't blame the devs for you not being good at the game. Their idea of balance is 2 escape/2 death average, so if you are having 2+ escape a lot then it is just because you are not too great at the game.
It's also an asymmetric game with one killer and four survivors. Most killers (characters) are garbage in this game. We still have killers that are completely useless (Bubba, Clown, Legion). Gen speed and most maps are still an issue. Bug fixes aren't often enough (meanwhile Last Year gets fixes every week).
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This is why I can't take survivors seriously. Most of them a ######### garbage and would rather have the game be dumbed down for their lack of skill and brain cells. Out off all the problems in this game and you think Bubba is one of them... LMAO!
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@Cotten said:
Honestly I have no problem with a lot of the killers. Sure the Doctor could use some rework ( to many passive stuff ). That said Chainsaw players who only use the Chainsaw are the worst. Billy is ok-ish on this front cause he moves in a somewhat linear way. Leather Face how ever is so broken with his chain saw and speed that I question why he has a M1 button. I would just like to see either a longer charge up or he move slower. As it is, I see no downside to him using it. He still moves fine, moves faster, drops you in one hit. I Don't know, could just be me. What do you think.
Imagine thinking a killer who's power is a massive hinderance, can't be use for what it's intended for and is only good against brainlet survivors.
Thanks for the laugh! 👍
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@AshleyWB said:
It's normal after every small patch on Console.
Never noticed it myself before. Oh well never mind, Thanks :)
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Glitch maybe?
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@Ghoste said:
Clown is worse unless using the insta-down add-on imo. Bubba is better because he has a built-in insta-down.
A very unreliable insta-down...
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I'll have to put on more weight then.
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@PfoxandtheHound said:
https://forum.deadbydaylight.com/en/discussion/comment/1041983#Comment_1041983
True, I will admit I have a bias in that the only killers I can't do well with are the clown and demogorgan. Doesn't matter the add ons, perks, or maps. If ain't a casual match I might as well try to escape out of the hatch too to get away from having to play them.
At least with Bubba I can punish altruistic body blocking.
As I do play Bubba myself I'll say that only bad survivors will be punished by Bubba's defensive game.
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@PfoxandtheHound said:
With Bubba if you run nemesis, play with your food, BBQ and Brutal strength you can catch a lot of people with those speed stacks.
They only sometimes see it coming.
That's the problem, he needs PWYF to use his power in chase and he relies on addons too.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1039109#Comment_1039109
That's not exactly the hardest thing to do. Legion Pips well enough.
That's my point. Even bad players can rank up with Legion.
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Pfft, Lery's is easy to deal with as killer. Old Lery's was actually worse for killers than this one.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1039023#Comment_1039023
well, lets be honest, you probably only play against bad survivors, unlike myself, who struggles to get rank 1 after facing all the 4-man swf, 4 toolbox teams.
He ranks up using Legion to get to rank 1.
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They should be challenging to deal with if the killer player is good at the particular character. For example: if you have a Hag chasing survivors with 10 traps in their pocket, they should struggle and lose against good survivirs because they are not using the unique playstyle at all.
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The art team is amazing.
Map team.... Matt Walker LOL.
Balance team, Clueless and don't understand their own game.
As for recent changes. I like the new Doc and Lerys but that ruin change is garbage because of terrible map design, totems and gen times.
I'll see what they do in the future, still waiting for that Bubba buff/rework BHVR and hopefully some skins to go with it.
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BUBBA MY FAVOURITE KILLAH!!!
I'm joking...
Plague and Demo are underrated.
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@Shirtless_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/1035123#Comment_1035123
Not all of the time and should they reach the pallet or window if you're that close you could swing regardless and there's a good chance it'll connect. If that doesn't work for you, there's Hag and Trapper to shut down these locations, or Huntress to throw a hatchet when they vault or throw a pallet, or Nurse to teleport past the pallet, or Hillbilly and Leatherface to avoid Dead Hard entirely. If they're throwing down the pallet early, you can prepare with Hillbilly, Leatherface, or Demo to make quick work of the pallet. If you're on none of these killers, you can easily bring a perk setup with Enduring and Spirit Fury if it's that big of an issue.
I'm well aware of the certain killer counters. I've mained Hag before but I prefer to play underrated or low tier killers these days. I main Bubba because I'm a Texas chainsaw fan but he's just so garbage. His revving movement is way to slow and easy to abuse, he get's DS'd everytime he hits an object and he relies on addons and PWYF to use his power in chase. He get's rid of pallets quickly but Bubba is only good at camping.
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@Shirtless_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/1035081#Comment_1035081
I know, I literally just said that in a previous comment. That doesn't make it always the case. In many situations, you'll end up on the survivor and able to bait it out. Try it out in the game maybe if you're having a hard time with it. Dead Hard is fine for me.
Most of time survivors use it before you can bait it, In my experience.
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@Shirtless_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/1035039#Comment_1035039
I do play the game, quite often, and it's an exhaustion perk, of course it's frequently used. It's easy enough to bait out once you get up to the survivor if you know they have it. Dead Hard isn't even that good as dedicated servers will frequently prefer the killer's swing over the perk. Dead Hard is used often because nobody wants to walk all over the map with Sprint Burst, Balanced Landing is too situational, Head On requires a specific build which can easily get you killed, and Lithe is just okay. You don't need an exhaustion perk, but every survivor is more than likely to bring one.
Good survivors will use it for distance not for baiting hits. Unless you play specific killer it's uncounterable when used to get free vaults/pallets.
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@Shirtless_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/1034995#Comment_1034995
You're complaining they did a single loop at the shack and wasted god pallet at 5 gens? DH is fine the way it is, the killer wasn't robbed of anything. Seems like the pressure was going strong at the literal start of the game.
This isn't the only example. Play the game and see for yourself. Everyone and their mother runs dead hard.
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Yes DH is fine...... doesn't rob the killer of pressure when they outplay the survivor...
https://youtu.be/8Tq2OYZhJa8 -
Chest protector Bubba. No one takes Bubba's precious loot.
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@Eye66 said:
Smaller terror radius and faster saw charge would fix most of his problems. I'd like to see something that interacts with totems or hooks since that's his thing in the original
You mean like a passive or secondary Ability? That could be interesting, I like that idea.
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@Todgeweiht said:
My idea is to make him 120% base speed and 132% when using his chainsaw, he can use it indefinetely similar to billy but with a lot more mobility, he would move with his chainsaw similar to how he does in the movies
We already have a Billy clone (Oni) I'd rather Leatherface stay a defence killer like he is in the original. Bubba never left the house until he went after Franklin and Sally.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1032451#Comment_1032451
to be fair i dont play her anymore not because I find her unfun/depressing, I just have literally played too much of her. Oni is my bae now.
Fair enough
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@ClickyClicky said:
He just needs Insidious as basekit.
Yes, Bubba chest protector will be the new meta!
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@Waffleyumboy said:
It is usable in chase...bubba mains are disappointed by your ignorance.
I main Bubba and no it ######### isn't unless the survivor is a dumbass.
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@AvisDeene said:
Where did you all go?! I haven’t seen any of you for a good long while and I play everyday! I miss hearing your soft lullaby (except for when it’s closer to end game and she makes it sound so creepy) and I miss hearing your hatchet wined up grunt. I really miss you tossing my body over your shoulder and using me as a back pack!
Please come back. I miss you all. Just leave the iridescent heads at home, I want our interactions to last more than a minute <3
Huntress is depressing to play these day's. Even Scott barely plays her now.
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BUBBA GANG RISE UP!!!
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For perks get:
Leatherface for BBQ&Chili
Clown for Pop goes the weasal
Plague for corrupt intervention abd infectious fright
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@Cabbage said:
No I wouldn't say so, it's especially good for the new doctor, it might be a bit worse for huntress, but it always was.
Indoor maps will always be bad for Huntress unless her movement speed was 115%.
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No, It's much better than Mount depression and Haddonfun.
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Meme list?
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@Spanczbob said:
https://us.v-cdn.net/6030815/uploads/209/U6JRQY3FEAK9.png
ok guys im a god. David + Kate.
Let's forget Jared Leto Joker ever happened...
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A big nope!
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Not enough time to play 'nice'. No mercy!
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My fps is smooth for the most part (regular PS4). Doc has always had performance issues.
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BUBBA OP PLZ NERF!!!
As you said, do the gens and punish the killer for camping.
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Because most survivors don't seem to realise that he has the same counterplay as Clown (Pallet camping). Camping pallets and being awake (which is easier than before the rework) completely negates his chase abilities.
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@OmegaXII said:
Looks like monstrous shrine is fine in devs' eye lol
Basement Bubba too op plz nerf!
;)
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@ppo8820 said:
I think the flashlight burning traps and crouching should be taken out. Hag traps are too easy to disassemble. Maybe just remove crouching but keep the flashlight.
And take out her counterplay, hell no, she's already a top tier killer.
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Or bait
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Clown Op?
Ascended gamer!
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1022079#Comment_1022079
I play Huntress regularly and have never had an issue on these maps. In fact, Ormond is one of my favorite killer maps.
"LOOOOOOL" all you want, it doesn't counter my point at all.
Ormond is one of your favourite killer maps? That's like a colour blind person saying that they love Yamaoka Estate.
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Coldwind farm, blendette estate, Mount Ormund, Haddonfun and the Game need reworks the most.
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@Rareware0192 said:
List em below!
I’ll start: I actually really enjoy Coldwind Farm, especially the Thompson House map. I find it so fun both as killer and survivor.
You mad man...
I myself would rather play on farm than blendette estate.
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No, survivors need more mandatory objectives to win, not boring longer gens.
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Love: Macmillan maps, Auto Haven maps
Hate: Mount Ormound, Yamaoka maps
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@Rivyn said:
Seriously, four games today so far, and nearly every survivor has Calm Spirit equipped, ready for a Doc. While it annoys me that few people can actually get a feel for Doc with his counter perk everywhere, it does give me a slightly easier time with Trapper and Plague. So, keep at it! Going against three perks instead of four is nice.
First time I saw calm spirit today I was playing Oni. Didn't turn out very well for those survivors.
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@goat10em said:
Trapper is still better than my girl hag 😭
I uses ruin on Hag?I don't know a single Hag main (including myself) who uses ruin.
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@Mandy said:
I've not had chance to try the patch yet, but I loved the feel of Oni on the PTB it was so much smoother!
The flick is perfection.


