GrootDude
GrootDude
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- Username
- GrootDude
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Comments
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@Perelie said:
Deadhard and Borrowed Time. With all these combined you get survivors who can loop indefinitely and none of your hits matter.
It's not fun, it's frustrating and feels completely unfair.
Don’t tunnel and fake DH out, it is that simple. Btw if a player uses DH then they dash forward and you likely don’t hit them.
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@[Deleted User] said:
Maybe:
Make all Hex perks inactive at the start of the trial.
When you have a Hex perk, inactive totems are shown to you.
You can interact with an inactive totem to light it, and activate a Hex perk.
If you have multiple inactive Hex perks, a UI window allows you to select one while looking at the inactive totem.
This would be a bad idea since nurse can blink through the gates. If they made you unable to place them inside the gates it might work.
i can already imagine all the people using ruin, dh, TOTH and HG. They would proceed to put all totems in the corner of the map putting the defensive totems on the outside.
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@NMCKE I’ve done some basic stuff with code.
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@tt_ivi_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/471360#Comment_471360
My brother told me about that game and I might give It a try once Im done with DbD. Right now Im just enjoying Battlefront 2, I've been playing that game since beta days but I had a 6 months break or something like that and Im back at that game playing full time competitive. That game also has some imbalances but at least you can choose which character you want to play as if you are competitive...
Good luck in your other game.
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@tt_ivi_99 oh, mine just tells me part of the message. Yeah, a lot of people make dumb excuses, they never accept they can’t always win and likely made mistakes.
If you’re leaving dbd, might I suggest apex legends? It is a competitive game and I haven’t gotten flamed in it yet.(it is free to play)
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Hope this helps. :)
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I would if console had post game chat.
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@Jesp said:
The idiotic survivor vs killer caveman tribalism has honestly gotten to the point where it's just tiring.
That is all. I'm sure it's just preaching to the choir (besides the fanatics involved in that stuff) but hey, had to say it 😔
@Poweas said:
Why the ######### is this community so divided? Nobody ever tries to understand the other side, and I hate it.
This
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@tt_ivi_99 said:
Not at all, my games usually go like this:
https://us.v-cdn.net/6030815/uploads/241/ARNP8SC4I913.jpg
And yes, the msgs are almost always there too :)
More of them might’ve gotten out if they’d tried evading LOS and breaking chase.
btw what does the message say in English? (Just curious)
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/471305#Comment_471305
Right?
Looping never ceases to bore me.
I might not get the satisfaction of hitting them, but someone actually losing me?
Impressive as #########.
I love it when I lose the killer, when a survivor loses me I’m like “wait, where did you go?”
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@Arroz that is why I use spine chill. That Claudette needs spine chill to avoid false alarms. I also don’t like the ones that just UE around the map.
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That is a shame.
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@Mister_xD said:
ive always played pretty stealthy when playing survivor tbh...
usually ends up with me eigther escaping or dying on my 1st hook... xD
I love how effective it is if done
righ.
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The dc bug where the noise keeps going.
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But you’d still have the teachable perks? This’d be abused.
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@GrootDude said:
If you value your totem then run TOTH. The devs can’t fix totem spots.
My reason for saying this is because some players run small game and others memorize totem spawns quickly.
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If you value your totem then run TOTH. The devs can’t fix totem spots.
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@DarkWo1f997 said:
https://forum.deadbydaylight.com/en/discussion/comment/471155#Comment_471155
Maybe for you. But sluggish and feeling like you’re trying to move underwater is not comfortable for a vast majority.
I do use Shadowborn, maybe that’d help you.
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Feels a lot better playing legion now tbh.
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I’m not a spirit main but since you can still hear I think this’d be too strong.
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@DarkGGhost said:
@Jesp, @TreemanXD do you remeber the meme at the time "Play the game and dipip normaly" this mean that at the time both killers and survivors play the game as the will normaly the do so even the stats say are 5 % off the % that the survivors get out of the game alive are much bigger than the % that they die.
The stats you create in your head mean nothing. We need official red rank stats maybe in the course of a month so we can (actually) know what needs looked at.
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@RoKrueger said:
Sorry, if it does not plays in favor of the survivors it won't be changed. Try sugesting that the killer should be stunned untill 2 generators are done or something like that ;-)
The egc was a killer buff. The hatch is fine how it is now.
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I like this idea, it would waaaaay lessen the grind.
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They just need to fix it’s weird hitbox. Tired of the killer being in front of the locker and nothing happening.
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@RoKrueger said:
Like every survivor should know: If you don't get caught you won't get camped! Get it into your thick head
You can’t just not get caught every game. Btw OP I know you are in the downvote competition but I’ll tell you, survivors would abuse this.
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@fluffybunny said:
https://forum.deadbydaylight.com/en/discussion/comment/470368#Comment_470368
@KaoMinerva Legion never really was "viable" or easy to win with. With the old one, you had to down some with your power in most cases. He's in a better state imo, though could use some improvements.
Legion is definitely better imo, the only change I want is for deep wound to prevent certain actions being available like for instance you can’t do gens or cleanse totems while in the deep wound effect.
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@No_Mither_No_Problem it definitely should reduce your injured noise by 100%.
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His M2 isn’t useless. Making the survivors mend is more useful than people think If you can end chases quickly.
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We don’t need more exclusives and you should stop @ing the devs when you’ve already gotten a response.
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@twistedmonkey said:
I would agree with that since the gens aren't being powered and are blocked instead.
I have the same opinion.
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WGLF and BBQC should give a stack if a survivor dcs.
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@Cardgrey spine chill and premonition could definitely help in your situation and on Lery’s it isn’t hard to open a gate but you’re right, it is normally a loss.
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I don’t care too much about EGC but it’s was very killer sided.
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@Cardgrey I’m not complaining, I’m asking opinions and I’ve used adrenaline when the hatch got closed, I did die.
I just wanna see people’s opinions.
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@No_Mither_No_Problem I’d recommend using iron will with no mither ‘cause I can still hear you.
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Spine chill and Ruin.
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@ClogWench said:
I can't figure out why anyone wants the unmasked skins. Frankly I'm more excited for that neon skin coming soon
Same
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Welcome back to the light. :D
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@SnakeSound222 I’ve read most of the ideas and they’d just destroy it. Funny you mention crutches and act like only survivors have them.
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Even my purple rank teammates often don’t work through ruin and they waste pallets. I play both sides at rank seven and imo killer is easier ‘cause I don’t rely on teammates.
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@DarkGGhost said:
https://forum.deadbydaylight.com/en/discussion/comment/470711#Comment_470711
What the "data" we have show that from rank20 to 11 the survival rate is less than 50 % from 10 to 2 we have 50-60% and at rank 1 we have 80%
@DarkGGhost they were that high because at that time survivors would de pip normally if they died, Aldine remember that data was from April 1st-7th.
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Most MoM threads aren’t constructive and most ideas to nerf it would destroy it.
If you don’t like MoM then give ideas on how to nerf it.
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@lunaticlifter said:
@Mochan @MegsAreEvil @SlinKingBean @Tru3Lemon i'll answer you all here, i get 3-4 k because survivors makes mistakes, not because i'm better than them, also most of the time with some m2 killers... if the survivors play consistent, good swf and all run ds, mom, bt , dh, it's nothing i can do, nothing, maybe even play like an ######### won't work. The perk needs to be nerfed not only reworked, just like they did with legion.. Playing survivor is getting to easy, if you play bad you can still win, as killer even if i play perfectly i could still lose... and no surveillance and discordance, can only prolonging the game and the frustration, as i need to patrol gens and cannot get addicted to chases( in the crucial prt of the game btw). The game needs to be balanced to the point where all the killers are consistent, not only m2 killers.. Mom kills m1 killers, with others meta perks. it also has no counterplay.
@lunaticlifter said:
@Mochan @MegsAreEvil @SlinKingBean @Tru3Lemon i'll answer you all here, i get 3-4 k because survivors makes mistakes, not because i'm better than them, also most of the time with some m2 killers... if the survivors play consistent, good swf and all run ds, mom, bt , dh, it's nothing i can do, nothing, maybe even play like an ######### won't work. The perk needs to be nerfed not only reworked, just like they did with legion.. Playing survivor is getting to easy, if you play bad you can still win, as killer even if i play perfectly i could still lose... and no surveillance and discordance, can only prolonging the game and the frustration, as i need to patrol gens and cannot get addicted to chases( in the crucial prt of the game btw). The game needs to be balanced to the point where all the killers are consistent, not only m2 killers.. Mom kills m1 killers, with others meta perks. it also has no counterplay.
You’re capitalizing on their mistakes. That is a part of these games.
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Do you also get the slow laggy typing on the forum and only on the forum?
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I agree, I’d rather use something else.
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No U x3000
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@PigNRun said:
https://forum.deadbydaylight.com/en/discussion/comment/469914#Comment_469914
His joke counters your STBFL even more. :P
My stbfl counters his joke even even more. :P
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No u.
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I agree. I accidentally tap it a lot and it is very sensitive.
