I’d like to see some opinions on this....

How would everyone feel if noed and adrenaline didn’t activate when the killer closes the hatch?

Comments

  • U act as if adrenaline matters.. it doesn't close it and let it proc if your a skilled killer it won't matter as they should be running from you

  • @Cardgrey I’m not complaining, I’m asking opinions and I’ve used adrenaline when the hatch got closed, I did die.

    I just wanna see people’s opinions.

  • I don't think NOED should proc when the Hatch closes, personally. As for Adrenaline, I could take it or leave it.

  • Let's be honest thou. If I'm killer and u are the last person both perks don't matter unless I or u suck at the general gameplay side of it. I lose u in chase u could get out. U suck at hiding and stealth u lose. But honestly as wraith as long as I can keep los on u I win....

  • Both are fine tbh, they're irrelevant if the hatch is closed.

  • @Cardgrey spine chill and premonition could definitely help in your situation and on Lery’s it isn’t hard to open a gate but you’re right, it is normally a loss.

  • I would agree with that since the gens aren't being powered and are blocked instead.

  • @twistedmonkey said:

    I would agree with that since the gens aren't being powered and are blocked instead.

    I have the same opinion.

  • @Poweas said:

    Both are fine tbh, they're irrelevant if the hatch is closed.

    Agree with ya

    And not so much as u knowing were I'm at isn't as important as I knowing we're u are as all I need is to find you.

    Your win or lose totally depends on my ability to track u down and hit u with my cane of goodness