What if the entity prevented somehow killer's facecamping?

Today got heavily facecamped by a childish Spirit... so why shouldn't I DC??

wouldn't be less complaints if the entity prevented facecamping and more balanced?

is this THAT hard to implement? b*tch please......

Comments

  • That just means everyone gets rescued risk free. No, as frustrating as it is to be camped it's not something that can be removed. Plus DCing is worse than staying on the hook tbh

  • If they change how end game hooks work then sure but as it is now, Camping or patrolling a hook when the gates are open is the only way to secure that kill due to adrenaline, bodyblocking and all the second chance perks.

  • Because disconnecting for such reasons is not why they implemented it?

    And camping is specifically stated to be allowed?

  • @ClogWench said:

    That just means everyone gets rescued risk free. No, as frustrating as it is to be camped it's not something that can be removed. Plus DCing is worse than staying on the hook tbh

    there are complex mechanisms to prevent facecamping

    how about the entity adds a timer to the killer the longer is facecamping, and stuns him/her after a certain range???

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/470353#Comment_470353

    there are complex mechanisms to prevent facecamping

    how about the entity adds a timer to the killer the longer is facecamping, and stuns him/her after a certain range???

    The killer is literally already punished for facecamping though. 3 other survivors can finish gens while the killer is occupied making smores. Not to mention punishing camping would immediately encourage hook swarming because the killer can't guard from it without being punished.

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/470353#Comment_470353

    there are complex mechanisms to prevent facecamping

    how about the entity adds a timer to the killer the longer is facecamping, and stuns him/her after a certain range???

    what if one survivor just stayed near the hook ready to rescue, and 2 others worked on gens? is the killer meant to leave the hook and allow the free escapes each time, or should the killer stay with the survivor he knows is at the hook

    But then, if he stays targeting a survivor, he is punished for staying near the hook and then theyre allowed a free rescue regardless?

    they used to have a system aimed at preventing facecamping, but survivors abused it by always taking the killer and making him stay near the hook

  • @ClogWench said:

    https://forum.deadbydaylight.com/en/discussion/comment/470366#Comment_470366

    The killer is literally already punished for facecamping though. 3 other survivors can finish gens while the killer is occupied making smores. Not to mention punishing camping would immediately encourage hook swarming because the killer can't guard from it without being punished.

    the killer who is facecamping you does not give a daRn about the others finishing gates, just want you to die and ASAP

    try to enjoy a Bubba-M2-facecamper bro

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/470371#Comment_470371

    the killer who is facecamping you does not give a daRn about the others finishing gates, just want you to die and ASAP

    try to enjoy a Bubba-M2-facecamper bro

    this is for definite not true. When i first played the game, I facecamped because i expected survivors to come to the hook, as soon as I learnt that they didnt do that always, i changed tacticts and only facecamp at times where its appropriate

  • Please @BACKSTABBER just stop with the baits.

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/470371#Comment_470371

    the killer who is facecamping you does not give a daRn about the others finishing gates, just want you to die and ASAP

    try to enjoy a Bubba-M2-facecamper bro

    No one's saying it's enjoyable, we're saying you can't punish the killer for being close to the hook because it's so easy to exploit. Suddenly survivors can loop you near a hook, suddenly survivors can hookswarm without any risk. Suddenly the killer can't be anywhere near the basement, effectively making it a free save area instead of the most dangerous place in the map.

  • Yeah we'll implement that when they also implement the entity blocking a gen every 25% so the survivors can't gen rush and to make them keep moving to a different one.

  • Today is your lucky day!

    The entity prevents Face camping by allowing survivors to unhook from every direction (swivel hooks).

    Welcome to 2019!

  • @Tsulan said:

    Today is your lucky day!

    The entity prevents Face camping by allowing survivors to unhook from every direction (swivel hooks).

    Welcome to 2019!

    A lot of people misunderstand/don't realize what facecamping used to be.


    For reference to anyone who doesn't know, you used to be able to stand in front of a survivor on the hook and completely deny the ability to unhook them because you could only unhook from directly in front.

    It also made Trapper broken because he could trap directly in front of you

  • Im sorry for you but as you can see here is full of frustrated killer main. Useless to talk with them. They just want easy kills, just watch how the endgame now is, killer side because they always crying..

  • @xChrisx said:

    Im sorry for you but as you can see here is full of frustrated killer main. Useless to talk with them. They just want easy kills, just watch how the endgame now is, killer side because they always crying..

    Im sorry for you but as you can see here is full of frustrated survivor mains. Useless to talk with them. They just want easy escapes, just watch how the endgame now is, survivor sided because they always crying..

    There I fixed it for you.

  • @xChrisx said:

    Im sorry for you but as you can see here is full of frustrated killer main. Useless to talk with them. They just want easy kills, just watch how the endgame now is, killer side because they always crying..

    Endgame is pretty balanced right now honestly. And slugging for the 4k has significantly dropped off too. But survivors never notice the positives.

  • @xChrisx said:

    Im sorry for you but as you can see here is full of frustrated killer main. Useless to talk with them. They just want easy kills, just watch how the endgame now is, killer side because they always crying..

    Yeah, that's always a great idea to get your point across: Call the other side frustrated tear-shedders.

    Now i'm sure you'll see some Survivor buffs.

  • Like every survivor should know: If you don't get caught you won't get camped! Get it into your thick head

  • reward a killer for not camping instead of punishing them.

    its that easy.

    but then survivors complained about BBQ (literally the one perk giving killers a good reason to stop camping) and got it nerfed.

    just... make up your mind...

  • Warning No formatter is installed for the format not-found
  • @RoKrueger said:

    Like every survivor should know: If you don't get caught you won't get camped! Get it into your thick head

    You can’t just not get caught every game. Btw OP I know you are in the downvote competition but I’ll tell you, survivors would abuse this.

  • I may make a self-explanatory video of my Bubba hardcore M2 facecamping

    then we will have quite different opinions here~~

  • @BACKSTABBER said:

    I may make a self-explanatory video of my Bubba hardcore M2 facecamping

    then we will have quite different opinions here~~

    Yes, punish all Killers for 1 Killer being able to camp very very well.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/471127#Comment_471127

    Yes, punish all Killers for 1 Killer being able to camp very very well.

    my 1st ever video uploaded, just for you (not good quality)

    https://youtu.be/hevX4MWJYC4

    as you see, I did quite insane facecamping but kinda satisfying last t-bagger kill in exit gates

    do you still think facecamping is fine?!?!?

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/471160#Comment_471160

    my 1st ever video uploaded, just for you (not good quality)

    https://youtu.be/hevX4MWJYC4

    as you see, I did quite insane facecamping but kinda satisfying last t-bagger kill in exit gates

    do you still think facecamping is fine?!?!?

    Two kills is normal with camping. You got a 3k ‘cause Bill decided to tbag instead of leaving.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/471685#Comment_471685

    Two kills is normal with camping. You got a 3k ‘cause Bill decided to tbag instead of leaving.

    I often get 4 facecamping, only DS saved the 4th

    And yeah dying by T-bagging lol

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/471694#Comment_471694

    I often get 4 facecamping, only DS saved the 4th

    And yeah dying by T-bagging lol

    You’re rank 17 and camping works really well in those ranks.

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/471160#Comment_471160

    my 1st ever video uploaded, just for you (not good quality)

    https://youtu.be/hevX4MWJYC4

    as you see, I did quite insane facecamping but kinda satisfying last t-bagger kill in exit gates

    do you still think facecamping is fine?!?!?

    I don't think you actually read my comment.

  • Just make BT count aswell the 1 that saves the person and ppl wont camp simple fix and ez

  • @Tru3Lemon it worked like that.

    Then it was 1 time use tho

  • Today got heavily facecamped by a childish Spirit... so why shouldn't I DC?? wouldn't be less complaints if the entity prevented facecamping and more balanced?

    its funny you expect your team to come rescue you, but have no problem screwing them by DCing against a face camper