GoodBoyKaru
GoodBoyKaru
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- GoodBoyKaru
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Comments
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3019026#Comment_3019026
Yeah, Spirit is going to have a field day after this crap goes live, its nice to have the good ol' "I hit you, use my power, locate you by your grunts and down you without you being able to do anything about it" matches.
Bite The Bullet value time ✨
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3019001#Comment_3019001
DS, OTR, MoM and SG or Adrenaline will be pretty strong.
It will, but at least it won't be old MOM still where you could combine that strength with DH and insta-heals so I don't think I'll hate it as much
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@Cameragosha said:
2022 is survivor sided year , so devs will not buff killer in this year.
Did you... Not see the changes we're getting next patch??
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Peanits confirmed this wouldn't be this patch. The meta shakeup took priority
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3019226#Comment_3019226
What synergy with Bubba ? Does it work on down survivors ?
It's being buffed to whenever the Obsession loses a health state, and not whenever they're hit with a Basic Attack, in the upcoming Mid-Chapter patch
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/3019217#Comment_3019217
At this point, I'd prefer the perk to be deleted. But I understand your excitement: I feel it as well. I can't wait for these people to hide in a corner to self-heal for the entirety of the match while they could simply get a med-kit and Botany Knowledge.
Oh nah Bite The Bullet + Botany is gonna be sick now tbh, but I already know we're gonna have Self Care Gamers™ out here to kill the team.
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Idk I'd trade 3 perks for only playing a 3v1 they're normally much easier anyway.
But I'd love this perk to get some more love, already love the synergy it has with Doctor, Legion, and Nurse and wish I could see it more. I feel like it'd have some sick synergy on Bubba now too, really excited to check things out.
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Oh I'm excited for these solo queue games ✨
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/3019026#Comment_3019026
To be fair, footsteps and tufts of grass moving when a person was sprinting are already a pretty big help. Even with default Iron Will, as long as a Survivor was going full sprint you could usually tell pretty easily where they were.
That needs footsteps to work, though, which only happened about half the time. The grass was very helpful I agree, but also let's face it most people played Spirit for her strength and not for the enjoyment of her gameplay style so when she was made substantially weaker and Iron Will hard countered her most just dropped her
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Bite the Bullet might start being used in my builds with Botany Knowledge tbh
Also, Spirit after reading these patch notes:
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@hailxsatanxeveryxday said:
https://forum.deadbydaylight.com/en/discussion/comment/3017570#Comment_3017570
I run Dead Hard once maybe every couple hundred games (I'm not generally playing to win as survivor, but I sweat hard as ######### when I'm playing killer), and you just wait until you see the red stain and press the button. Or else look behind you and wait for the animation, if you really want to be sure (which does take reflexes, and I can't do it consistently playing on Stadia, but it's not hard, no).
https://forum.deadbydaylight.com/en/discussion/comment/3017583#Comment_3017583
I second this question. I've been pissed off about the Dead Hard "nerf" all day, but if it has an animation, I'll shut up and be happy.
@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/3017689#Comment_3017689
It's answered. Apparently bhvr confirmed it on twitter.
It has animation.
Just to ease your minds
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3018938#Comment_3018938
I totally forgot about MoM! Yeah those stacks will be pretty easy to get now. People will come up with a new tank build.
Damn, i need to test this, once it goes live.
Tbh at least with reduced weapon cooldown and speed boost it'll be slightly less frustrating than what the old tank builds could do. Not excited but it'll be more bearable than old MOM was
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Ah well since Otz said it it must be true-
But genuinely, Dead Hard for Distance™ is gone. That was my major gripe with the perk, being completely unable to have any agency whatsoever with the survivor deciding to greed a loop and then drop the pallet, or chain a tile they shouldn't be able to without it. And now it's been completely removed. And I'm fine with it, at least in theory, I'll have to see how it plays out on live servers.
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@IamFran said:
https://forum.deadbydaylight.com/en/discussion/comment/3018013#Comment_3018013
I've said that because people are assuming that Yui will be the next LGTB character.
I mean I think she'd fit because of the general themes of her entire chapter (including Oni) of familial burdens, expectations, and defiance of tradition. Its a theme present across the entire Cursed Legacy story, and even Shattered Bloodline places a high amount of importance on following tradition or defiance. If you wanted to reach even Spirit being the killer over her father signifies going against the rules and expectations of everyone around her.
Yui would be a great fit, and not because of her motorcycle
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@[Deleted User] said:
they never said it was infinite they just said that you could presitge past 3. Im glad there's a limit because that makes me want to actually play the game to max out characters.
@ACleverName4Me said:
If you get to p100 that's an accomplishment and a true show of dedication. If someone does get to that level I imagine it will reset the webs to level 1 but no longer count up.
I sense a challenge to get P100 David King
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3017978#Comment_3017978
But these comparisons are okay as long as they don’t discriminate against a single person. 😅
Mooks omg check the Chaos Channel for the horse video it's literally half this thread it's great
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@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/330077/are-they-pulling-a-david-again
This is why I said before I feel like if David had been introduced as gay, or even had his story fleshed out much earlier rather than over 5 years after his release this would've been received much better. Not to say it wasn't received well by some, but I've seen a lot of different reactions to this including people who identify as lgbt and not everyone thinks this was the best approach. If they go the same route with another existing character as they did with David I wonder if it'll have the same reaction. I also don't think it would be a bad idea to make a new character and offered the same as other original survivors where you can purchase with shards or auric cells. Wouldn't people buy the character if they appeal to them or just simply like the character anyway?
As far as feeling genuine, I understand where you're coming from. Keeping things like this in the dark for long periods of time doesn't sit well with everyone. I guess to others though it doesn't matter either way.
Ah yeah I was wondering when you'd show up to give your take on this.
You still never answered my question in that other thread as to why the pride charms make you uncomfortable btw can we get the scoop on that?
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There's always someone that comes into these threads to ruin it for everyone else and compare sexuality to pedophilia and not only does it feel like they're kinda telling on themselves but the jokes do just write themselves
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i agree what a good meta
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3017478#Comment_3017478
I agree, I guess some people dont mind if the character is new or old. but to me It feels strange to see a old character changed
i hope we get a mix tbh. an old, free character to avoid the claims of tokenism and profiting off of the LGBT community, etc, who also really fits, and then later we can get new characters who are LGBT+ as well as more old ones.
and then one day everyone will be LGBT+ and we will have truly won- i mean what
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3017430#Comment_3017430
Maybe im thinking 2 much on it, it could be done well. I'm just really worried it wont.
i feel like we want the same thing just in different ways- good representation of LGBT+ identities. and i really hope we get some solid trans, bi, and aro/ace representation one day
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I hope they do because David is great rep and I'd love some more, and Yui is a really good fit. Not because of her lore exactly but the general themes with the character, and the Chapter "Cursed Legacy" as a whole.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3016611#Comment_3016611
Okay , that removes my most staple perk off all my killer builds.
Sorry @GoodBoyKaru , but the way it seems, i have to change bbq for lightborn as my profile pic and fully devote myself to my Lord and saviour with the upcoming changes.
broken heart emoji
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it took me a while to realise it but yeah spirit just jumped back up in strength. not to better-than-blight level but she's now getting close again.
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@ButterFlee13 said:
Let see how its turn out when mini BT become base line so survivor are not required to bring BT anymore. Thus, dont forget one free slot for ....... wait for it... Prove Thy Self.. Welcome to fast gen era :D
Welcome to fast gen era
Gen speeds were increased to 90s, camping became more effective because of longer gen speeds, kicking a gen now has instant 2.5% regression on it- I can promise you it isn't the end of the world. The fast gen era will not happen, and it will not return- the fast gen era has long gone, in fact. This would be when Brand New Parts would instantly repair generators, they couldn't be kicked, and they took 60s to complete.
But no. Basekit BT and now people may bring Prove Thyself. Must be the end of everyone's career playing DBD.
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That needs people to use the perk, which is unlikely even after it's buffs.
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I thought we'd known that since Pinhead released but hey better late than never
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Oh I use it all the time. I didn't know if anyone else knew of it so I called it the Freddy Tech and since I know nobody else who plays Freddy ever I just assumed I was the only one who knew of it. Figured it out by myself, anyway
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It was confirmed that the reward would only be for those at Prestige 3 IIRC.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3012975#Comment_3012975
Yeah, a good while back I did a little personal challenge where I had to 2 hook everyone before killing anyone, and somehow I came to love a more roaming style (you'll notice that all my favorite killers are either massively mobile, can teleport or, well, are Artist).
Trickster...sometimes you'll get a bad map or a tough start and you'll have to tunnel someone out, but I never do that from word one.
https://forum.deadbydaylight.com/en/discussion/comment/3012995#Comment_3012995
I love Spirit.
I'm also terrible on Spirit. I've got terrible hearing in one ear, so you'll literally see me cocking my killer's head from side to side while playing to hear people.
I run MDR/Blossom without any shame on her, otherwise survivors are treated to the image of me attacking the first audio source I find.
https://forum.deadbydaylight.com/en/discussion/comment/3012978#Comment_3012978
PH, along with Oni and Billy is the only killer left that I haven't really put time into learning. I'll get around to it, but the fact that I have to go out of my way to get BBQ stacks is a turn off.
Trust me, you shouldn't have to. Caging is rarely the correct play tbh. I still have a year old guide if you want it, still trying to find the time to update and finish the 2022 version
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So like the pre-built load out settings where you can set up some builds and if you forget to select one for whatever you're doing you can quickly change to one?
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Pyramid Head. No attachment to Silent Hill whatsoever, "oh look a demo ripoff who can tunnel easily" is what I told myself after playing him on the PTB, he came to live and I loved him for literally no reason. His """nerfs""" happened and suddenly it was 0.5s faster to use your power, meaning you were less punished for making fun shots, and the rest is history
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@DarkEnigma333 said:
https://forum.deadbydaylight.com/en/discussion/comment/3012949#Comment_3012949
https://forum.deadbydaylight.com/en/discussion/comment/3012950#Comment_3012950
im gonna hold off for a long while then thatnks for clearing that up guys
Oh I should also mention one more thing:
Any outfit that is currently within the in-game Store will never leave the store. It may go on sale, but we have never lost a Store cosmetic before. The only exception to this would be if a licence was removed- so, say if we lost the Resident Evil licence, you would no longer be able to purchase any cosmetics for Nemesis, including the Blight one; or if we lost the CryptTV licence, you would not be able to purchase any CryptTV skins in the future. However, there are no Event cosmetics which are licenced that aren't already on licenced killers (looking at you, Pyramid Head, Nemesis) so this shouldn't be a problem for Store-released Event cosmetics.
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Hysteria only works when injuring a healthy survivor, and only works on other injured survivors. Dark Devotion works when using a basic attack for any health state, and works on all other survivors. Dark Devotion also gives you Undetectable, making you immune to aura reading perks, and because the Terror Radius is transferred it can be used on Doctor, for example, to bait someone into going nearby to heal up before you can static blast around the slug.
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@DarkEnigma333 said:
https://forum.deadbydaylight.com/en/discussion/comment/3012940#Comment_3012940
But did they bring them back at this time to sell and theyll be gone before long is what i mean. I dont remember seeing most of these skins a week ago
No.
All of the Hallowed Blight cosmetics, and related collections (Eternal Blight, Withering Blight) have always been available for purchase within the in-game Store from day one of the event, with the exception of The Nurse's Blighted outfit which was released in the very first Tome and became available for purchase one year later.
The cosmetics from within an Event Tome we do not have any precedent on. The only cosmetics from an Event Tome we have so far are for Mikaela Reid and The Doctor, and this was last Halloween. Time will tell if these are released to the store, and if they are we can assume the Anniversary cosmetics for Haddie Kaur and The Dredge will be too. If they aren't released, then we can assume they will never be released again.
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You're in iridescent. You need 1 gold 4 silver or equivalent to pip. This has been the case ever since they updated Embelms about, 2-3 years ago? This hasn't changed.
Though with MMR arguably it should, depipping shouldn't be a thing full stop.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3011392#Comment_3011392
Add comms and balance around a team with certain coordination.
That's not doing something about SWF though, it's doing something about solo. Big difference in wording
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@SlavaRusiji said:
https://forum.deadbydaylight.com/en/discussion/comment/3011851#Comment_3011851
Nope mori should give you ability to kill everyone. Sorry bro but you are way to much surivor main to understand simple logic so i will kindly ask you to ignore my posts in future cause im blocking you :)
And yet that's the official stance of the devs, and last I checked they're the ones paid to work on the game, not you.
Also, you can't block people on the forums. Tragic innit
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Set It Off - Elsewhere
Set It Off - Midnight (Deluxe)
Icon For Hire - Amorphous (Deluxe)
Various - Legally Blonde The Musical (Original Cast Recording)
MARINA - Electra Heart (Platinum Blonde Edition)
As It Is - I WENT TO HELL AND BACK
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@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3011394#Comment_3011394
That's the issue though, if you own the Stranger Things DLC, their perks are still listed as being apart of the DLC on the perks themselves
https://us.v-cdn.net/6030815/uploads/1TDC58M2F0N1/dead-by-daylight-20220620185120.png
It makes it really hard to tell if Demo's perks are his or not, since they are still his perks, but at the exact same time, they are universal. It's confusing really.
Go to the character info page (F1 on PC, I believe PS4 it's right on the D-Pad and it'd be the same with Xbox, I cannot make out the picture you've provided) and not the actual perk itself. The last I heard, no perks were listed there. I would check myself but it's 1am and I don't feel like booting my pc back up for something I can check tomorrow morning.
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AFAIK it's because the romanji of リング is "Ringu" meaning that's how it's spelt in the original Japanese way using Roman characters. Wikipedia notes the original Film and novel as being called "Ring (リング, Ringu)" which ig supports this.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3010904#Comment_3010904
YES - THIS IS THE WAY <3
(heaby photosensitivity warning with the linked gif, which is why I didn't embed it)
Look up in the sky, it's a nerf, it's a buff-
https://tenor.com/view/blackpink-kpop-jisoo-jennie-ros%c3%a9-gif-17636011
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I believe they're treated as universal perks (because if you check the character info page of Steve/Nancy/Demo they don't have teachable perks there. I could be wrong but I'm pretty sure it'll be treated the same as Sloppy Butcher.
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Name one thing they could feasibly do without jeapordising the long term game plan. The games survivors 6 years with SWF in the game.
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towel drying a seal
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/3010682#Comment_3010682
Well I hope that is the concensus as on most other posts referencing the perk list I saw otherwise.
I agree the whole Blindness status effect needs improvements, it's pretty bad. What's wrong with the current aura system?
The current aura system is very perk-reliant (you know, Kindred, Bond, Empathy, Inner Focus,
Situational AwarenessBetter Together) and provides information that co-ordinated SWF teams can get for free. People shouldn't have to run perks to get this information, and there's no way of realistically limiting this while keeping the game alive, so the Aura System and all perks and Status Effects surrounding it just need one major overhaul, making some effects basekit, removing others, and reworking even more of them. In my honest opinion, anyway, this would massively help fix the solo-SWF gap (as well as, you know, getting a matchmaking system that isn't intrinsically flawed) and enable killer superbuffs simultaniously with all of this new information in mind. -
@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/3010664#Comment_3010664
Didn't imply the list was a nerf list. It's obviously not.
I was referencing an overwhelming amount of people thinking it needs nerfing, which is typically what directs their balance changes.
I really haven't seen... Anyone, actually, say Knock Out needs a nerf. Quite a few say it needs buffs, others (like me) think it should be reworked along with the entire Blindness and Aura reading system, but I really haven't seen anyone ask for a nerf.
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Still holding out hope that for 7th Anniversary we get him as a killer and survivor. Like, the same person, just having followed different paths within the multiverse so one ends up a survivor, one ends up a killer, all the while a third watches from the shadows, conflicted, as a fourth slowly loses his mind, and a fifth lives out his life in ignorant bliss, unaware that one day he, too, will be taken to replace one of them when their hope is inevitably drained.
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@Blueberry said:
Not sure why Knockout is even on the list either now that I think about it. I know there's this completely irrational hate of slugging out there for whatever reason but honestly when's the last time you even saw someone run Knockout? It's extremely rare to see and more of a meme build perk than legitimately ran for the intention of winning.
If anything I hope it's on the list because it's getting buffed. No idea why they would nerf a perk that already isn't that great and rarely ever ran.
You know that on the list =/= nerfed, right? Like, Calm Spirit is on the list and if that somehow gets nerfed I'm going to be asking several questions.
It's entirely possible it's being buffed, or reworked to help bridge the gap between SWF and Solo, as Knockout (and Blindness in general as a status effect) really should be reworked to be more effective vs coordinated teams and not game over for solos because baby Meg doesn't understand how the perk functions and DC's before accusing the killer of hacking in post-game chat.
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@Jarky said:
I've noticed as well that Meg's Prestige is Silver(?) with more Entity tendrils around it yet is a lower level.
I wonder if that means every (x) prestige levels puts you back to a new colour icon up until Iridescent, i.e. Bronze Prestige 1-10, Silver Prestige 1-10, Gold 1-10, Iri 1-Infinity(?). Would fit the theme.
I feel like the silver colour means you've hit P3 pre-update, and the Entity tendrils signifies something else (like how close you are to level 50)




