Ghoste
Ghoste
About
- Username
- Ghoste
- Joined
- Visits
- 1,921
- Last Active
Comments
-
You're right, but I don't think they'll change him. Look at Deathslinger: he's a 110% Killer with no mobility or map pressure. At least Pyramid Head is 115%.
-
Scooby Doo in DBD would be a dream come true for me.
Problem is the show is made for kids, so idk if Warner Bros. would want them in an 18+ serial killer game haha.
-
I think if it had a decent downside that came with the perk, it could work. The downside would have to be big enough so not every Killer could use it, though.
-
I'd just use BW by itself. You could combo with noed or remember me, but then you're playing without perks until the gens are done. Is that really worth it? I don't think so.
-
@FogLurker said:
Iced, drip, and drown; what is this terminology?
In terms of iced, probably Legion has the most connection to ice since their map is Ormond which has snow.
For dripping, probably clown because his bottles have liquid that can drip out or maybe when he eats the food dribbles and drips out of his mouth.
For drowned, maybe Plague because she can drown you in vomit.
I love how literally you took this post. Absolutely hilarious.
-
I would like to see another original DLC instead of licensed.
-
Has everyone in here seriously not heard the term "iced out"? It's an old school hip-hop term, I figured most people knew it ¯\_(ツ)_/¯
-
I like Samination's canon where Huntress is dating Tapp lol
-
I just hate that her kit is built for proxy camping essentially. Teammate gets hooked in basement? They're dead. Crouching is too slow to be effective.
-
@DwightOP said:
Still haven't got a single reward for daily log in and I played every day of the event.
Did you check your inventory? There is no notification or anything for the daily login stuff.
-
I disagree only because some meta perk combos cannot be dealt with. DS + Unbreakable makes it so the Survivor has immunity for 60 seconds after being unhooked no matter what. Borrowed Time isn't easy to counter if you're not playing a stealth killer. You can wait out the 15 seconds but they can make it to a safe vault or pallet by then.
These perks are meta because they can be difficult to deal with even for experienced killers.
-
A small cooldown might be justified. For example, it's pretty BS that a Survivor can run into the basement and give multiple Survivors immunity for 15 seconds each.
-
@coppersly said:
Maybe for that aesthetic?
And for that edge.
-
They should just do the BBQ event every summer tbh.
-
@SketchyPenguin said:
Couldn't they just reuse the code from the 103% offering and change the numbers to match 104%?
What's hilarious is they managed to make it 140% instead of 104%.
-
@GeordieKiller said:
i tend to find we'll make it more of a swf perk if anything as the main issue using it solo is some survivors run off in a different direction before you can heal them
Not only that but Survivors like to rush unhooks in solo queue, so even getting it to proc can be an issue sometimes.
-
Nah. Borrowed Time is meta. We'll Make It is more of a preference pick.
-
I'm starting to think Legion is underrated. You'll always find Legion at the bottom of tier lists (including mine), but they tend to 4K quite often in my solo games since teammates love to heal Vs. Legion even though it's mostly pointless.
-
@Mooks said:
Apparently you don’t get informed about getting the cosmetics and they are just there?
check your Deathslinger cosmetics, it’s also uncommon rarity or something and not event rarity.
Can confirm. There is no notification for the daily login stuff, it's just quietly added to your inventory.
-
Fellow solo player here. Just wanna say I feel your pain. Solo Survivor is by far the hardest mode in the game. Unfortunately, you'll have to SWF if you want a more consistent and less frustrating experience.
As for Killer, it's definitely more stressful, but it gives you more control over the game and has a ton of tools to make the match pretty easy. Have you tried spamming Moris for awhile? Usually makes for easy games and helps me unwind after sweating in previous matches.
Finally, breaks are a necessity with DBD. Even BHVR themselves know playing too often can be super stressful (The infamous "Maybe take a break and try playing Civilization for awhile"). There are tons of other games out there and DBD will still be here when you've de-stressed!
-
I'm so sick of red ranks, but I'm pretty much stuck there because it's ridiculously easy to safety pip and rank reset barely does anything.
The game is so much more fun when you don't have to be a sweaty meta slave to not get stomped.
-
@yukairi said:
Hello everyone I play on ps4 and I have a problem, after the new chapter (silent hill) we went Everytime on the new map but now I never go on there and it's impossible to choose this map like other map with a Offering like picture of something for go to the map of legion, so how we can go on the new map now ? It's now 2 3 day I never see the new map
The new map does have a map offering.
-
The totem is almost always destroyed before the gens are done anyway, so this wouldn't change anything.
Or are you suggesting it should work even after the totem is gone?
-
@Buttercake said:
I stopped telling stories since no one was interested. But Deathslinger just got his and that completes the set of Killer halos.
I appreciate the wholesome-ness of this post :)
-
You underestimate the amount of "clicky, clicky meta perk Survivors" there are in this game. Bright cosmetics are super popular despite being a disadvantage.
-
Doesn't surprise me. Many of the Prestige cosmetics are much less bloody than you'd expect.
-
I mean, you get to use them before anyone else. Everyone else has to wait for however many years it takes for them to be free. They are exclusive during that time. That's the point.
-
Have you tried not quitting? The game isn't over just because 1 or 2 gens pop early.
-
@Desh said:
Idk, imagine you did a bunch of chores around the house to get $10 from your parents. Now imagine the next day your sibling got $10 and didn't have to do any chores. Kinda like that
Except the difference is everyone else didn't get the $10 the next day. It wasn't until years later.
Think of it like you earned the privilege to use the cosmetics for years before anyone else. Now you've had your fun and it's everyone else's turn.
-
I think most people have decided Adrenaline is the better version of Hope, hence why Adrenaline is common and Hope is almost never used.
-
@KingFrost said:
I prefer the "Kick 50 generators/break pallets" to the "Hit 15 hatchets in ONE MATCH" tbh.
50 gens, you can get over the course of normal play. It's unlikely you won't make some progress in each match.
I'm with this guy. I prefer missions that can be done through normal play, instead of having to use a specific character or perk that I may or may not like to use.
-
When teammates run the Killer to the gen I'm working on. Happens all the time in solo queue.
-
All of the things you mentioned existed before the new chapter. It has nothing to do with "kids." The community is just toxic.
-
Try searching the forums. People have been asking for an Operation Health for years. Not gonna happen.
-
Fun fact: most of the well-known Huntress players use crosshairs. If they can use it, so can you.
-
This is why I use Broken Keys. The Killer will waste his time tunneling me and my team will escape :)
-
@CashelP14 said:
I think they need to fix the whole hatch mechanic tbh. Make the last survivor earn their escape.
Once the 2nd last survivor is sacrificed leave the hatch closed and show the hatch and opposing players auras. The hatch will remain closed for 1 minute then after that it will reopen.
This would make it so the killer can find that survivor and have the "last stand" chase. If the survivor is good enough they can outlast the killer and learn their escape.
I personally only slug for the points of getting a 4k. If I could get max points without getting the 4k then I probably wouldn't care. Also it would be nice on the endgame tall screen to show a hatch escape.
In your scenario, the Killer could just stand on the hatch until it opens and close it since they can see its aura.
Also do you mean after the 3rd survivor is sacrificed? Because letting the hatch open when there are still 2 survivors is dumb.
-
@Kebek said:
Or survivors could just reach the cage first and then leave before killer has to cross entire map. This feels like asking for even more free unhooks then the cages already are and as you said, the spawns are predictable so it would in the end only be annoying bad QoL change which does nothing else then annoys killers.
Dude if you cage someone in the center of the map, the cage can spawn super close. The Killer can be there in less than 15 seconds sometimes.
-
They already nerfed his slowdown add-ons. Swing Chains gives 2% slowdown per person asleep, which you can counter by waking up.
-
Just my experience, but Kates almost always have the flashy cosmetics and play cocky. I think many OG Nea players have moved to Kate lol. I'm just stereotyping here though.
-
Indoor maps give a bit too much of an advantage to stealth killers imo. Unless you're using Spine Chill, they're almost guaranteed a win.
Also gens have terrible spawns and are quite difficult to find even for experienced players.
-
I will happily face Spine Chill instead of BT, DS, DH, SB, Unbreakable, etc., etc.
Also, Spine Chill gives a 6% speed boost. Freaking 6. Barely makes a difference unless you use Resilience too, and then you're using half your perk slots and you have to stay injured for the effect. It's quite fair compared to other meta perk builds.
-
I see no one has mentioned how much he curses during a game. I enjoy his informative content quite a bit, but it's common for him to cuss out his opponents. He's cool but not exactly a sweetheart lol.
-
Because it's almost impossible to de-rank as Survivor. I usually safety pip even when my team is 4K'd.
-
Map looks amazing, gameplay is terrible.
Killer looks great, but is mid-tier at best except at tunneling.
None of the perks will affect the meta.
I think if this DLC didn't have the Silent Hill name, people would see it's kinda mediocre.
-
I rarely see it nowadays. Usually I see BBQ + slowdown perks on most Killers.
-
The last time I didn't wiggle, the Killer carried me around the map to find hatch, just to close it in my face and hook me. Yeah, not doing that again.
-
@MonsterInMyMind said:
It's a visual bug the survivor has perks but for some reason they dont show.
That would explain it. Thanks.
-
Too situational. You might go an entire match without using it even once.
