Deadman316
Deadman316
About
- Username
- Deadman316
- Joined
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Comments
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The exit gates weren't open when he downed the survivors, I was the last one left and I opened the gate after he closed the hatch. He did have an Iri add-on, but it was the paint brush, his other add-on was purple.
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@NomiNomad said:
Silent Hill Chapter was not $60, the Silent Hill edition of DbD was. If I remember correctly, Silent Hill was the regular price- Around $7.99 USD.
But, Resident Evil will have three characters, like The Stranger Things chapter. So it will probably be $11.99 USD like the Stranger Things chapter.
Thanks for clarification. I saw the Silent Hill pack for sale on the PS Store and it was listed as $60 regular price. I didn't know it included the game. Even still, DBD is no more than $30 for PS4 usually, so was Silent Hill $30?Maybe the chapters are cheaper on Steam?
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2236647#Comment_2236647
Only big about Lady D was her boobs.
And her butt
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@OmegaXII said:
I'm interested. However, I'm not buying it on release.
They already said that they'll make balance decisions again 3 months later. So this basically means it is unfinished product, not finalized. I don't want to spend the money like this.
Besides that, map looks really great, in terms of graphic. It really resembles the police station in RE2. However, gameplay-wise, it's not that great to be honest
I understand your thinking about the map layout, I watched more playthroughs and I still like the map overall, but those dead ends will be frustrating after a while.
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I agree with you all and BHVR is getting my money when this releases!
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A Spirit Thread?? *DQ myself*
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I'm on PS4 unfortunately, I reported the player in question, now I have to go back and do another one because I just got screwed over again
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@ChurchofPig said:
Are you 100% sure the survivor wasn't already injured from a previous chase or that you just missed the first hit? Either that or it's a bug/hacking because Demo can't instantly down a survivor if that's what you're talking about.
It was me that got hit and I was full health. Then I noticed the other survivors receiving one hit KOs
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Let me pick this pallet back up...
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I think Feng should be in the Super Toxic category
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@EvanRaven said:
sigh.. do i really have to go into depth about why keys are broken?
some scenarios- 3 survivors are left and they can just open hatch without finishing all 5 gens
-you are chasing a survivor , about to down them then they find the hatch and open it
-some addons let you see where the killer is
seems balanced right? if you want more proof why keys are unfair, go watch one of otz's videos about keys. i forgot which one it was but he literally had to camp where someone died because there was a pink key there and the survivors could just take it and all escape. (which they did)
Sigh...do I really need to go into depth about why your post is silly?
-Killers have Ebony Mori
-Survivor is about to run to hatch, but killer closes it
-some killer add-ons let you see the auras of survivors.
See what I did there? Stop acting like killers don't have their own advantages to them.
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@Anathema said:
If you're playing Spirit against me then congratulations - you can have the game.
I actually can't fathom what they were thinking with this killer. Can phase so regularly, pop out of thin air, has no hard counter and to top it all off - the skill threshold is incredibly low.
I'm not entertaining Spirit games any more. Any time I see a Spirit I'm refusing to play.
Amen Brother!
Is that a Spirit? *hits leave match button*
Even if it's longer than a 15 minute wait, I got other games I can pop in until I'm reinstated
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Hey this is every Bubba match!
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Can I put Spirit for all 3? No?
Then it's Spirit, Ghostface and Leatherface. I DC Spirit matches and Suicide hook Leatherface matches. Ghostface I have a lot of matches with and I'm just sick of seeing him.
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@CountVampyr said:
You act like de-pipping is an actual penalty most people care about. It’s actually a reward for the people that disconnect because it increases the odds that they will go against easier killers. They would love de-ranking twice as fast!
Not with this matchmaking system
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1889612#Comment_1889612
The problem has nothing to do with whether that person escapes or not.
It can typically be used to extend a chase even if it's only by an extra 15 seconds with three other people potentially working on generators that can be quite impactful.
This is even worst if the killer wasn't tunneling and just happened to catch the last 5 Seconds of decisive strike
So let me get this straight, you're saying a good reason to nerf DS is because it adds 15 seconds to a chase...15 seconds. Not a minute, or because the survivor got away, but because of an extra 15 second chase.
LOL! Ok man
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The sad thing as far as DS is concerned, it's not even that good. A survivor has as much of a chance to get away as the killer does to down them again. I don't use the perk, but in games where survivors carry it, they don't stay upright very long after they use it, so what's there to nerf?
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Reading these comments from crybaby killers, it makes me so happy that we survivors trigger you all so much by what we do, lol. You guys come here and whine, while we simply move on to the next trial. Keep up the good work lol
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@Eye66 said:
There is no such thing as an overpowered killer, learn to play instead of begging for nerfs
Only a fool that uses OP killers says this.
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I gave up trying to be good at looping/mind gaming. I'll just stick to being stealthy and do gens/rescues.
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Slits along the sides of dresses should be nerfed!
Someone had to say it...
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I have a question. I got a suggestion here to look at pings during a trial. What am I to do when my ping is between 30 and 50 in the waiting lobby, and then during the trial, it's in triple digits due to killer ping? I can't DC at that point without penalty. How can that be fixed? Do the devs have to overhaul the servers? This happens quite a bit.
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/1885193#Comment_1885193
No, it isn't. He has the same lunge as every other killer. It only looks long, because he's smaller.
Which makes it long. Since he's smaller, they should shorten it. See how that works?
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Gideon Meat Plant looks awesome and it's a much needed change. The UI? I like the character and hook stat, but the placement of it and the Gen count in the top middle of the screen is silly. They should keep them both in the bottom left corner, there's more than enough space to show all of that information
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The only thing I don't like about Freddy is that his lunge is crazy long. If they somehow shorten that, he'd be fine.
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I see a lot of people say Charlotte has no power, but it's definitely made up with her speed, she's crazy fast! I've only played against them, but once Victor caught someone, she was on them super quick. In chases, she's pretty tough to get away from.
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@OldHunterLight said:
Don't complain if your queues are long, stop harassing killers is your life that bad that you need to harass people on the internet? I bet you would never say anything bad in person.
Treat killers like people instead of your play toy, they want to enjoy the game as well, just today I've had 4 death threats and that is on 5 matches that I've played.
Everyone has bad games but you making it worse for the killers will create a chain reaction.
Killer has a bad game turns into survivors harassing then killer turns around and harasses the next ones then survivors harass then killers.
I don't harass killers, but I do get abused by killers while hooked. Everything you posted can be said about the killers that do this. Killers stop abusing hooked survivors and maybe survivors won't harass killers that much. I'm going to go out on a limb and say fat chance of that happening on either side though.
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@Hoodied said:
Actually Spirit has been getting complained about for almost a year now lol
RIght? Where's OP been? Spirit is equivalent to very easy mode for killer mains, their go to for when they're struggling to win.
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@ArchFox said:
If I wait at the exit it's usually to see whether another survivor gets hooked so I can go rescue them, or to let the killer get in a free hit.
For your first sentence, I just hope that you don't come across a killer with Blood Warden.
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@EvilJoshy said:
The "community" doesn't have a problem with spirit. "Survivor mains"(The ones that suck against her) have a problem with Spirit.
Which would be everyone? Except Ohmwrecker. I've escaped from Spirit, but they've been hatch escapes in very short matches. Why participate in a match that won't be much fun and over in 5 minutes or less?
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Did someone say Spirit? DC!
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I like the Ebony Mori change as it was too OP before. Keys, however, are fine. I know most of you all won't agree because you're probably been beaten by them recently, but here's my reason why. In order for a key to be used, there has to be 1 more gen done per survivor. Now, we all know this, but what that means is survivors still have to play a normal trial until the Endgame to have the hatch appear and bring the key into play. As a killer, you have more than a fair chance at preventing that from happening.The key, IMO, only has about a 40% success rate and think about this, if 4 survivors are at the Endgame, 1 is at least getting out, what difference would it make if they open the door or use the hatch? Should exit gates be eliminated too? You'll surely say "no, that's part of the game and the goal". Well, so are hatch escapes. But hatch escapes with keys are not unfair. If there's a survivor or 2 left and they escape through the hatch with a key, you just got bested. Take the 2k or 3k and play another trial. Killers can't 4k all the time and survivors won't escape all the time. But keys are not the problem.
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@Terro said:
https://forum.deadbydaylight.com/en/discussion/comment/1877136#Comment_1877136
I told you why that's not true. The hit boxes are built into the core design of the game. Changing them requires changing way too many other things.
I disagree. What you're talking about sounds more like collision detection than a hitbox. I think the collision detection is fine, running into objects or someone doesn't look bad at all. But the invisible space around the survivor that the killer can hit is way too big. That's totally different than a survivor falling through a floor or morphing into things.
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@Terro said:
https://forum.deadbydaylight.com/en/discussion/comment/1875320#Comment_1875320
From what I remember it's cuz of how they designed the game. The hit boxes also dictate collision with objects. They start changing the hitboxes and suddenly survivors are going through walls, falling through the floor, etc, etc. Animations have nothing to do with the hit boxes.
You're right, animations doesn't have much to do with hitboxes. In my opinion, it takes a lot more effort to rework how a character moves, so my point was that if they can put in the time to do that, they can certainly rework the hitboxes as I don't believe it takes as much time as character animations.
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I know a lot of people say it's bad ping/latency, but what can you do when your ping is green and stays green until you get into the trial itself and all of a sudden, your low ping is now in the triple digits?
The devs have to figure something out when it comes to hitboxes, so many times I've had hits recorded on me after I've turned a corner, vaulted, or ran away a good distance with Sprint Burst. Even when they were doing their test to clean up the hitbox range it was still awful. I don't get why they can make all of these changes and not address the hitboxes. If they can change the way the survivors move, they can definitely work to decrease the range of hits recorded.
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I need some encouragement too, a combination of bad decisions, sweaty killers and bad teammates means I've only won 3 times in my last 30 or so matches :(
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Killer face camping? Oh look, free gens!
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Spirit and it's not even close
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@Ryan489x said:
What is the point in hooking someone and standing right in front of them, and hitting them with your weapon over and over every 2 seconds?
I just just played against a legion who did this, I was lucky to escape but they camped all the way into second hook and I was lucky to even be rescued because they were still doing it.
I play killer as well and do not do this.
Because they're sociopaths and are mad they got rejected by a woman.
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Definitely looping, I'm terrible at it
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If you're toxic, then be Feng, everyone else is ok. I like Elodie a lot currently
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The main thing with VR would be movement, especially during chases. I played Resident Evil 7 and I had a hard time escaping from enemies, I imagine that it would be more difficult during chases
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I don't farm, I rather just play a straight game. I've seen it happen and I always think that the players know each other and would sacrifice me if I joined in. So I just go off and do gens then leave.
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Is it me, or does Charlotte move super fast? The Twins are more on the weaker side, but if Victor finds you, I hope you have speed burst available because Charlotte bears down on you pretty quickly.
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So I checked my matches tonight to see killer pings (thanks for the suggestion guys!), and I see their pings are over 100, whereas mine is no more than 75. Unfortunately, you can only see this in trial. It's misleading because my pings are always green in the lobby waiting for things to start. I wish we could see killer pings sooner.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1843083#Comment_1843083
Really?!
As killer I do it all the time if I’m not Clown. Eye on the bigger picture and all that stuff.
Yeah, I'm terrible at looping. Running away and escaping I can do, but being in an extended chase with a bloodlust killer? My success rate drops heavily, lol
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When I'm in a chase and the killer gives up and looks for another survivor, it hardly happens
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@The_Bootie_Gorgon said:
are you on wifi?
Cool name! And yes
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@HR_Helios said:
https://forum.deadbydaylight.com/en/discussion/216009/hitboxes-are-atrocious
It's not hitboxes it's latency. Your connection to the killers server is bad so you get bad registration. You can see your ping at the lobby. If you got anything above 100 I'd dodge.
My Pings are good, always green and usually no more than 25. Is there a way to see everyone else's ping?
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I hate Ghostface matches, I get him a ton and they've become boring on top of annoying. But I play them out. However, is that a Spirit? Bye bye, not afraid to admit it, she's an automatic DQ or suicide hook.