GannTM
GannTM
About
- Username
- GannTM
- Joined
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Comments
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These survivor mains saying “just bait it out” really make me laugh. I’m sorry to say but Dead Hard is a skill-less crutch that gives you a free health state. I know it hurts to hear but it’s just facts.
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She looks good. Yui just looks good all the time.
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@SilentPill said:
Idk I think it would be kinda cheesy. Tinkerer is pretty annoying as it is.
That would be like turning every killer into Ghostface. Except Ghostface is balanced by being M1.
Having undetectable perks are fine. Tinkerer does need a cooldown though, because it's too opressive.
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What about No Mither, Self Care, For The People, and Mettle of Man?
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2353805#Comment_2353805
Please comment again when you hear it
Dude I just played Demo and I do hear it. It's literally glued on to my mind now.
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Honestly I have no idea the hitbox either. It seems to be super inconsistent.
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Who says Badham is balanced?
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It was disabled because of all the crashes everyone kept having to deal with. It caused unintentional DCs to get the penalty which was a problem. Although, I can’t wait until it’s back because DCs are annoying.
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I can’t wait until the penalty comes back. To answer your question though, I’m on PC and have gotten some crashes but not nearly as frequent as others.
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@GuyFawx said:
This is what im doing right now people get pissed at you for how unfair it is
Very true. No DC penalty as well makes it harder to play Spirit.
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@Laluzi said:
I'm morbidly curious how many disconnects this nets. I feel like Spirit + on top of you in ten seconds would be a recipe for people hitting the nope button.
But yeah, long distance aura reading is great on her, because you can get up to people before they're within range of the warning sound, they don't know what to expect yet, and she fast as fucc boi.
I have gotten many DCs from my time playing Spirit which is annoying but when survivors actually play the game, it’s very fun.
Rin go fast!!!
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Very bias opinion maybe but I hate Hag with a passion. Her ability to camp is very unhealthy and doesn’t do the one fun thing that survivors do which is chase.
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I would love that. I have Claire (technically Jill) at P3 but she doesn’t get a bloody skin :(
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2353805#Comment_2353805
Please comment again when you hear it
I will. Currently eating dinner right now but I’ll get on later.
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I’ve never noticed this. I have to go play Demo once I log in to DBD.
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That would be nice but I don’t think that’s the issue with Plague. I think Plague’s number 1 flaw in her kit is the RNG nature of her fountains spawning in places that are impossible to get to without wasting so much time.
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You’ll need to level up David King a certain amount and once you buy the No Mither teachable (the perk will be orange) then the perk will show up on every other survivors’ bloodweb. Hopefully my answer helped.
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@MigrantTheGreat said:
Camping and tunneling is playstyle the player chooses. You really can't nerf a killer based on a players play style
The OP isn’t necessarily talking about that, they’re mainly talking about the killer themselves on their ability to camp. Yes people will camp with any killer but they’ll be able to do it more effectively with certain killers like Huntress, Trickster, and Bubba than they will with most other killers.
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Don’t say you hate Spirit, because she is a cutie >:c
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Yikes
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@Wavy said:
https://forum.deadbydaylight.com/en/discussion/comment/2353043#Comment_2353043
If you cant play around the Shack and mindgame survivors, you are a bad killer. Simple.
I do mind game and I catch survivors there that aren’t good and don’t have Dead Hard a lot. If you think shack is killer sided then it’s hard to take you seriously.
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@Wavy said:
Shacks are already weak and killer sided.
A standard M1 killer can’t do anything and have to hope the survivor makes a mistake. Even an average survivor can run it well if they have skill-less Dead Hard to use for distance at the window or pallet.
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Leon x Claire. It’s time to continue the Redfield bloodline.
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Hate to break it to you but if you’re doing a gen, you aren’t being tunneled.
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I knew someone was going to complain about Devour Hope at some point.
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@Bigchungus223 said:
They made Wraith OP.
They really didn’t.
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It’s got a chance to give some good items with good add ons so it can be very good but it’s way too situational to call the perk better than just average.
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For survivor: NOED and Tinkerer.
For killer: Dead Hard and Iron Will.
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I think he’s fine. He’s been one of my mains for around two months now and and the time I spent playing him helped playing against him. Not saying I enjoy playing against him but as you said there’s not really a good way to change him without making him too powerful or too weak.
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2351032#Comment_2351032
Then after Sprint Burst need to be removed.
Nah I’m fine with Sprint Burst. Iron Will and Dead Hard are the two strong survivor perks I despise.
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Nerf it to the ground. That perk deserves it, same with Dead Hard.
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It’s good for add ons to have really powerful effects to have downsides. The old Yakuyoke Amulet buffed Spirit’s movement speed, duration, and recovery with no downsides, which was a huge problem. There shouldn’t be add ons that are that broken without giving some kind of drawback.
Although, I’m not saying add ons should have their downsides hinder you too much. Blight’s Adrenaline Vial does that. It’s downside of not being able to turn isn’t enough to warrant the 2 extra charges he gets.
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I’d recommend getting Bubba if you don’t have BBQ unlocked. Otherwise, Spirit is the most fun out of all those.
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@Exerath1992 said:
https://forum.deadbydaylight.com/en/discussion/comment/2347559#Comment_2347559
https://forum.deadbydaylight.com/en/discussion/comment/2347557#Comment_2347557
https://forum.deadbydaylight.com/en/discussion/comment/2347544#Comment_2347544
Yup, all of you guys are entitled as hail. Everybody demands instant fixes but you guys have no idea how difficult and slow going it is to find the cause of bugs, much less fix them. Yes, I get it, some of you fools spent huuuundreds of dollars on this game. That's on you, they can end support of this game at any time and you couldn't do anything about it. Its 5 years old. I've spent a total of $30 on this game and have all the killers. Game was free, all non licensed killers obtained with shards, and licensed killers obtained during half off sales. Just to show you how much its on you for spending all that money.
Are you good bro? Sounds like you had a rough day.
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This is not the place to report a cheater. Did you report them in game?
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I am actually in love with the first one a lot.
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God a killer with Ruin Undying Pop Tinkerer TT and Bamboozle would suck to go against.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2349035#Comment_2349035
That's your opinion and obviously you're biashed towards it so you can't see other side of medal and that's fine agree to disagree
I actually play both sides at red ranks pretty equally. I understand that Dead Hard is a problem because whenever I use it correctly I know I robbed the killer of a successful mind game and it gets frustrating when it happens to me as killer.
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I’ve only played one match on that map and it had two early DCs (so great). Because of that I don’t know what it’s like to play a real match on it yet but it does seem badly designed in terms of gameplay but as you said, the aesthetics lions amazing.
Also hi fellow Yui 😃
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2349014#Comment_2349014
If you are playing with Dead Hard with the intention of using it the way it's designed, then that isn't a mistake, is it.
Yeah it’s intended to be used to dodge a hit but people use it to gain distance which is what makes the perk strong.
@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2349014#Comment_2349014
Needs to be timed perfectly, needs to be used correctly or you're ######### up badly and most important it requires a lot of mindgame where you need to predict if/when killer will swing or not
Unlike all other exhaustion perks that works on themselves basically aka vault/run/jump from height
It does not need to be timed perfectly at all as long as you use it for distance. As long as you got the basics of looping down, all you need to learn is pressing a button and aiming for safety. Once you do that one simple thing, you have a second chance crutch that punishes killers for doing the right read.
That’s why I don’t run that perk at all, because I feel like cheap using it. I would even go as far as to say Spirit requires more skill than Dead Hard for distance because at least Spirit requires good hearing and game sense.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2348907#Comment_2348907
Sorry but dead hard is most skillful exhaustion perk also pop requires nothing but basic killer gameplay you do anyway and in exchange u get rewarded by deleting half survivors progress just for doing basic objective
Explain how a perk that undos your mistake by pressing a button requires skill?
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2348547#Comment_2348547
There's also no counterplay to pop, imagine we working on gen and killer comes and deletes half of our progress the same way is with dead hard not everything needs counterplay period
How about not getting hooked, Repressed Alliance, and Blast Mine? At least there’s something to do against PGTW and requires the killer to put the effort in to using the perk. Dead Hard requires no skill or effort and is a free second chance crutch.
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Not every good perk is meant to see great value every game. That’s the fun of risk reward.
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@Roadrunner said:
I dont see where it is killer sided. nearly every pallet is safe, two layers. Gen playcements that favor the survivors. Overall a stupid map
Are you getting Hawkins mixed up with The Game?
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No it’s not. There’s no counterplay from the killer side if they use it for distance. I absolutely hate the feeling when I mind game a survivor and they press one button to completely undo their bad play. It’s a very terribly designed perk because of that.
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I’m sorry but how do we know that the reason you got banned was the from the Twins match? Is there any other match you could think of that you did something?
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Yui. Always Yui. Yui is best girl.
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Imagine Thanos as super natural as he is get slowed down by pallets.