FilthyLegionMain
FilthyLegionMain
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- FilthyLegionMain
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That's a reason why I'm glad I brought my mmr down.
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Dear salty twitch streamer, I'm sorry that I looped you for quite a bit and kept you on me with clicking my flashlight which I took from the dead david. Still, that is no excuse to call me fat just because I ran good. In fact, it is an ironic statement.
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@beatddb said:
Personally, I would love if escaping as a survivor was more rare and only happened in situations of extreme teamwork coordination (I don't care about dying as long as I get a few fun chases), the maps were darker like before , there was more blood and better sound for tracking and less powerful perks. More emphasis on stealth instead of having everyone running around and less aura-reading perks.
What about you?
@GeneralV said:
Well...I have thought about that A LOT.
Actually, I've done more than that. I have a list of notes, presentations and archives detailing what I would consider a "perfect DBD". If I tried to make an actual, complete Forum post about it, it would most likely be a colossal wall of texts and pictures that not everyone would be willing to read.
However, if I had to summarize it in a few sentences, I would say my perfect DBD would be a combination of the best things DBD ever had to offer.
From animations:
https://us.v-cdn.net/6030815/uploads/OUKMPDVTUBPD/oldanimation.gif
To maps and ambience:
https://us.v-cdn.net/6030815/uploads/ME6YS7A254ZK/image.png
And powers:
https://us.v-cdn.net/6030815/uploads/ESB911AFIIO4/image.png
I would mix everything I ever loved about this game to create a Perfect DBD.
I am saddened by the fact I didn't have a good enough pc to get dbd back when it was like that. I would've shet myself.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2673664#Comment_2673664
The game went free to play and the masks were available then.
Mandy, please can we get this mask for the other original survivors? I'm still wondering why no one came up with the no brainer of having legion masks and outfits for the survivors.
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@GeneralV said:
"Transparency" is, unfortunately, a rare sight around here.
By far THE most ironic sentence uttered in the dbd forums. Well done.
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@Mooks said:
You can currently get the base game on epic for free, link your Steam and Epic accounts via BHVR account, buy the Epic DLCs and use it on your main Steam account
This is big brain time.
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Legion, Billy and Blight in that order.
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Just play trapper with the krampus ultra rare lmao
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What if instead of it giving 25 percent, you gain extra repair speed by %5 each time you hit a great skillcheck for as long as you're on the generator and not letting go. It would provide good timing and predictions on whether the killer would come to the gen or not and would promote good reaction time.
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@Mamoru3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2673757#Comment_2673757
Thank you for reading my article, I know some players have played this game for more than 6k hours. I probably missed some things that probably only players with that amount of hours see but I definitely gave my genuine opinion.
I paid more attention to this game expecially because I've always been in horror films and especially some of the ones contained in this game. 😀
I'd look past all the annoying aspects of this game once they take a page from mobile and have bots in custom. Though I'm afraid their foundation is too awful for that at this point.
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You play on pc, Nate? I'd love to play with someone this optimistic.
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I'm just waiting for them to hopefully port dbd mobile to windows 10 as the option for potato pcs. I don't need it but I want it for the bot custom.
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I somewhat know how you feel and at this point, I just need a hug and that'll make me feel better.
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@BabuDweet said:
https://forum.deadbydaylight.com/en/discussion/comment/2669201#Comment_2669201
I'll agree about blessing the totem completely but not the exit gate part
What about when they take a protection hit? Seems kinda rude they put themselves into getting downed only to complain that I tunneled them.
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@sizzlingmario4 said:
That wouldn't work as a blanket solution since you can actually get a protection hit while being downed. Which could happen if an injured survivor unhooks you without BT and the killer hits you off hook.
That said, if you bodyblock me with BT for 12 seconds and I have to wait that long to down you, you don't get to complain about being tunneled.
Wait doesn't a protection hit only count if you are both nearby and both in chase? If they just got unhooked then they could just... walk.
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@sizzlingmario4 said:
That wouldn't work as a blanket solution since you can actually get a protection hit while being downed. Which could happen if an injured survivor unhooks you without BT and the killer hits you off hook.
That said, if you bodyblock me with BT for 12 seconds and I have to wait that long to down you, you don't get to complain about being tunneled.
Exactly what happened to me. Disconnected from that because that wasn't much of skill. More of crappy game mechanics.
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I'm just annoyed that protection hits don't disable decisive. It's pretty bs.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2667530#Comment_2667530
This is nowhere near Sluzzy level...
You think it's good to lose on purpose just so you can play against weaker survivors? That's kinda version of smurfing.
I don't really enjoy long chases as a killer, but yeah that is my "win" condition as a survivor. I don't care that I am gonna die, I want to have good chase.
But that's not really true for a killer. Like what do you want to happen? It's definetly not long chase. You enjoy to have short chases against survivor that run into a wall? Only way for this to be true is that you pull off some good mind-game, but that's it.
Hold on. I didn't say it was at a Sluzzy level. Just that it reminded me of it. I just hate this matchmaking. The fact it took years for them to come up with kills and escapes + time is infuriating.
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Actually... I'm beginning to think Kal is just super competitive. In that case, I'm just gonna sit back and watch from here on.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2666989#Comment_2666989
No it isn't, you lose and that is a tangible result. Who cares whether there is a penalty, a reward or not? We play the game to enjoy it, having a chance to win even when we lose and that means the game promotes a merciless stance.
If you play the game for the dopamine you get from a virtual reward given to you at the end, to progress in the blood web... then I guess you would never understand. Most people play the game to enjoy the match, being crushed isn't fun. Not standing a chance of victory isn't fun. The people that complain, don't want to play what you call sweaty but it doesn't mean they want to as you state just lose all the time either.
Mind If I butt in? Dbd is mainly known for its looping and chases, right? So why not enjoy that aspect? Me, I don't care if I win or lose. Whether I play survivor or killer, If the chases are fun then that's my win. Just like that's their view of a win. Play how you want and please don't complain about them "smurfing". You're already reminding me of Sluzzy...
If I know the game is lost then I focus on the other fun parts of the game like looping and chases. Heck, even throw in a teabag/nod or two just to ramp up the fun in said chases.
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@Blueberry said:
Firstly, the timer on it should pause when you are unable to utilize it. IE on the ground or on the hook.
Maybe also give it an extra minute of time.
Or just have it on indefinitely. Would that make it in line with other perks?
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Perhaps increased vault speed by 12 percent and remove the movement speed increase? Top that on with Resilience and Spine Chill, that'll get you a spicy endgame vault speed build. That or maybe make the gate opening speed super fast but you have to do small yellow glyph skillchecks.
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Me with how good I am as blight perkless, definitely killer me would win.
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Chase build:
Windows of opportunity
Resilience
Spine chill
Dead hard
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@IronKnight55 said:
Most of them probably do it to ruin the camped survivor(s) game. They don't care about BP, pips, etc.
I do it because it's like fishing! :>
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@CashelP14 said:
For the first time in a long time it feels like the meta is slightly changing on both sides.
Usually the perks released were ok but not great at high ranks.
Now killers have Deadlocked and Resonance while survivors have CoH and Overcome (can't remember it's name).
No, no. It was Overcome. You had it right.
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I'm annoyed how they're using the crows like freddy and not as recon. Perhaps they could promote long range counterplay. Like at close range, they get only swarmed and nothing else. Though if it's from far away, they both get swarmed and take damage.
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/2611247#Comment_2611247
Only if you try for it and miss if you don't hit anything at all then you can save it for next time.
Mind showing proof?
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@Exxodus21 said:
If you were running the killer for 5 minutes you didn't need DS, and wouldn't have been able to do anything else anyway.
Wouldn't missing the skillcheck deactivate ds though?
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I am monke brain. I just want stab. No care of hooks.
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Legion but have it just increase his frenzy speed when in use.
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@dugman said:
Unfortunately I think they've said before they aren't planning to bring bots to PC. Which is a shame, it would be nice to have bots both to replace disconnected players and also to be able to practice or explore maps with bots as opponents. (Technically the PC version does have the tutorial mode where you can play with or against bots with Trapper as the killer on a single map, but obviously that's pretty limited.)
Source?
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Went out trick or treating with my friend's little brother. Someone recognized my legion costume and wanted to add me on steam. Yey. :>
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If you have enough shards then I suggest blight. High mobility and really fun to play. If you like stealth and one hit downs then ghostface or myers is nice. No licensed killers I know of that go fast so...
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@tippy2k2 said:
If I hear the Boon Totem go off, I have to assume they have Circle of Healing and unfortunately what that means is juggling survivors is no longer an option. If I let the injured person go, they're gonna heal up and be right back on the horse without needing to find a teammate or medkit or anything else that would normally be required to heal.
People who previously tunneled/camped are going to keep it up I imagine but now even "Nice" killers are forced to do it if they even a chance to win
I'm one of the last self care users, huh?
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With enough practice, his chainsaw can be good at loops if you know the predictions and how to curve around corners quickly without crashing into stuff (except the survivor, of course.)
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@Mr_K said:
https://twitter.com/DeadByBHVR/status/1450568419083005962?s=20
What more do you want? You want them to 💩 on the Hellraiser license owner and give up the Hellraiser license?
More of say they do not support the use of NFT's. Though I have no clue if that would even be true. One can hope.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2591212#Comment_2591212
There is also killer version with ghostface picture, but it's actually long time ago I have seen him...
I have no idea who is third to be honest.
I don't really take Sluzzy seriously, there is no way to change mind of someone this delusiounal. Comments under Sluzzy posts are either more aimed for everyone else to have discussion, or just bunch of people that makes fun of him.
Yeah. Won't get into detail but that dude is no more. Snapped out of existence.
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@Verconissp said:
Ex Slinger Main Here, wanted to check up on yall and wanted to see how's yall are experiencing the patch..
So far, mine was "Gen rush, Gen rush, Gen rush, Gen rush, Dc Gen rush, Dc Gen rush, Dc Dc Dc ggez Gen rush, dc"
...alot of sweat matches today and patch is just like my lovelife, It's terrible..
You can always put your aiming skills to something better. Come here. Left 4 Dead 2 is waiting for you.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2591826#Comment_2591826
Even after she gets nerfed to be more fair lol. People still aren’t satisfied apparently.
It's like legion ptsd but with spirit. That's why people still hate her.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2555908#Comment_2555908
https://us.v-cdn.net/6030815/uploads/ENBOIYC1Z897/image.png
Very old and quick change.
Right now when you stalk multiple survivors, you draw evil from the closest survivor. Before it used to draw evil from all survivors.
So it wasn't a thing still? Damn.
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@GeneralV said:
Honestly, it should have never been removed. Just like his multi-stalk.
Multi-stalk? Elaborate.
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@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2551789#Comment_2551789
You probably saw the video but with some good stacking you could heal a survivor before the killer had the time to finish the wipe animation after a hit
-Laughs in Save The Best For Last-
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This is why I'm waiting for bots to be in custom like mobile did.
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Shouldn't we speak about how sometimes the gens make no completion sound once done? It throws me off on both sides.
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@whereismykebab said:
https://forum.deadbydaylight.com/en/discussion/comment/2547136#Comment_2547136
That would actually be neat if the killer is tunnely, then the healthy unhooker could pretend being injured and take a hit
And when you have iron will while injured, you can fake being in the dying state to crawl undetected. Though you can get picked up obviously.
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Here's a neat idea for a perk: You can fake being injured by holding down a certain button. There would of course be a cool down after letting go but it could be useful to pretend that you were weakened. Perhaps it could also be used while injured to fake being in the dying state.
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This and story mode would be nice to have. My internet likes to cut off randomly. Playing with bots would be SWEET!
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@Duvie said:
it sounds like it'll be an area of affect thing. since they called it a safe haven.
I'm excited for
Boon:Everyone escapes death
Yup. When exposed, gain the endurance status effect.
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@Moxie said:
I don't know what changes they could make to Legion at this point besides a complete overhaul.
Even fixing his add ons leaves the problem of his boring base kit.
Maybe less fatigue duration or increased vault speed?