EvilJoshy
EvilJoshy
About
- Username
- EvilJoshy
- Joined
- Visits
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Comments
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Its not your fault for having to work with a broken system. Killers are not born they are made.
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Both suck but I think Billy's nerf is worse because no one asked for it. People were complaining about deathslinger but I hardly heard anyone scream "Billy OP, Plz Nerf!"
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Play killer against any survivors with brains in their heads. There's your answer.
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Cheaters suck and BHVR needs to do more about them but the DC penalty is here for a reason. When it was shut off a week ago that's why it was made in the first place. People quit if anything doesn't go their way.
- the killer isnt someone I like facing
- the killer is tunneling
- the killer is camping
- the killer found me first
- the killer hit me
- the killer didn't respect the kobe
- the survivors flashlight blinded me
- the survivors pallet stunned me
- the survivors got 3 gens before I got 1 down
- the survivors teabagged me
- My all time favorite excuse. "I'm not having fun, so I'm gonna quit and ruin the match for 4 other people"
The amount of people who DC in this game is ridiculous and what's worse are the people who defend it. The cheaters need to be dealt with but removing the DC penalty will do more harm than good.
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Fun to face? How often do you face them after these nerfs?
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@luv2splge1488 said:
As killer you arent. You are just survivors playthings at this point :)
Im shocked bhvr hasnt replaced us with bots at this point. Mobile dbd has them i think.
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There was an event this halloween? I hadn't noticed. Been playing other games :p
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Unless the totem is in some sort of ^ shape, traps wont stop survivors from cleansing it.
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@xEmoGirlxAlexisx said:
https://forum.deadbydaylight.com/en/discussion/comment/2597268#Comment_2597268
No plz dont do it to me i miss Evolve so much 😭😭
Gorgon was also my favourite Monster i miss it so hard :( i also was the Rank #1 Gprogon Global on the PS4 Leaderboards :)
Good old memorys it make me so sad Evolve died so fast
If they released it at stage 2 from the start and took out the microtransactions, I think it would have took off. But no, they had to put EA's greed to shame. In the words of AngryJoe "Is this blue? Your charging me 2 dollars for a $#@%ing blue gun!"
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If people would stop falling for it, bubbas would stop doing it.
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it will be a joint project with turtle rock studios :p
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@KajdanKi said:
Bo idea why are people getting mentally injured?
This game is for casual gaming, killers getting upset because of teabags, crying about gen rush etc.
Whats wrong with you guys?
Survivors get upset when i hit them.
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Im still waiting for bhvr to fix nurses bugs. Been going on for 2 years now.
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Corrupt, ruin, pgtw. Some form of gen slowdown is needed unless your playing nurse or fighting brain dead survivors.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2596853#Comment_2596853
Well there is an easy way for clickiers
Add charges to flashlights like charges but not like now more like bubba does.Lets say max charges are 7 each click consumes one charge.
Each charge is 5 secs if you keep pressing it.You can hold it to consumes charges but once you stop pressing ur mouse the charge is consumed.
Give the flashlight the billy/nurse treatment and give it a cd >.>
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Cant speak for anyone else but as for me i like using pinhead but im playing other games. Im just not happy with dbd and havent been for awhile. Im tired of putting up with it so im playing something else.
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@Inspire said:
https://forum.deadbydaylight.com/en/discussion/comment/2594814#Comment_2594814
When did they ever gut ruin?
Ruin used to be a different perk. When the hag first came out ruin made it so when you got a skill check while repairing a gen, regular skill checks would "regress" the gen and perfect skill checks would not provide repairs at all. It would only prevent the gen from making a noise and regressing. Back then you either had to learn to hit great skill checks, find the totem or push through it. Old ruin actually slowed down gens from progressing if you couldnt hit great skill checks. But that was deemed too strong against newbs so bhvr reworked ruin. Current ruin is only good if you can push survivors off the gens. While it rewards you for playing well the issue is some killers are clearly better at that than others.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2593322#Comment_2593322
BHVR also said they are working on a fix for face camping and hate the strategy
Im curious how they will "fix" face camping considering they tried before, failed and told us killer needs to be able to defend the hook.
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2595001#Comment_2595001
I feel you. Everything is broken.
- healing is too fast, especially with the new boon totems
- too many pallets/windows
- survivors spreading to do gens = OP you cannot do much against it
- some maps are too big, others have too many jungle gyms
- items are too strong
DbD design is globally terrible in the today standards. I don't even understand how the game is still alive after all those failings while Evolve, an asymmetrical game that did everything better, died in 2 years only...
If turtle rock had launched the game at stage 2, i feel evolve would have been a success. But noooooo. They just had to charge us $2 for a blue gun.
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Considering how unhappy killers have been lately. Your lucky to have found a match at all.
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Boon because theres reward with no risk. Hex perks "can" have higher rewards but the risk is too great. Once its cleansed its gone. Boon totems cam simply be relit. Imo the only strong hex perk is devour hope. The rest either require too much effort or give too little a benefit. Sometimes both. /looks at huntress lullaby
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@sniffedpustulas said:
https://forum.deadbydaylight.com/en/discussion/comment/2594814#Comment_2594814
I think the new ruin is way stronger. If you effectively keep the survivor of the gens, they barely have a chance to do one at all. With the old ruin bad survivors took longer, but good survivors didn't care. With the new ruin even the new ones have to deal with it.
I agree new ruin rewards killers for pushing people off gens. The issue i have with new ruin is it further proves that killers with mobility perform better than others. Its like you got a tiny dent on your car thats hardly noticeable and then you paint a big red circle around it. Making it easy to spot. The dent was there before but now no one can miss it.
Old ruin at least helped slow m1 killers and it actually provided a way to separate good survivors from poor ones. When they gutted old ruin i noticed a big spike in red survivors who cant loop. In the days of old ruin those people wouldnt have left yellow rank. Now that they dont have to hit great skill checks suddenly theyre red rank. Also i really hate it when i invest the time to git gud then the devs make it easier so everyone can do it. I believe syndrome in the movie Incredibles had a point. "When everyone's super, no one will be".
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@Wraff said:
https://forum.deadbydaylight.com/en/discussion/comment/2594814#Comment_2594814
Was 1.9.2 the 'quality of life' update to Flashlight and pallet saves that they had to immediatly revert a week later? Because that was a big oof.
Yes it was. I will never let bhvr forget that decision in the hope that they dont repeat it. I believe in learning from history, not pretending it didnt happen.
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1.9.2 was when i lost all faith in bhvr. Then they double downed when they released old MoM. Then triple downed when they gutted ruin without adjusting tool boxes. They did good with finally balancing DS but that took them 4 years!
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I almost always run bbq or wglf. I tend to save any bp bonus offerings for events. I have 1k hours into the game. I have 2 survivors p3ed, like 5 killers p3ed but only the perks i want on them. I have all killer teachables but im missing 3 survivors. I dont feel they are worth unlocking. Really the bloodweb needs to be removed. Or remover perk tiers. Theres way too much crap perks you have to unlock just so it wont show up again.
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I just hope it doesnt take as long as DS.
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Cause I need something to do when it's slow at work.
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I was expecting some smart ass comment like "i deal with killer stress by playing something else"
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/2591844#Comment_2591844
I really hope that's not the case ngl
There are other games i would buy again if i didnt have to start over from scratch.
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No, bhvr expects you to buy everything again.
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If i see a key or a flashlight, franklins is an auto include. When you knock that thing out of their hand they often go back for it. Theyre like Gollum after he lost the ring. "Lost!!!! My precious is lost!"
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Is this a trick question? Being bullied is like killer orientation or an entrance exam.
How i deal with it is i try to improve. One game as nurse i downed someone. 2 people in the lobby had flashlights. So i pretend to pick up the survivor then i turn around and smack the person going for the save. I brought franklins. I chase them away and go back to the downed survivor. I do the same thing and hit another person wanting a flashlight save. I noticed the first hero came back for their flashlight and i down them. 2 people downed, 1 injured. The 4th and only healthy survivor revives the first one i downed only for me to down them again. 2 people down, 2 injured, 0 gens complete and both flashlights are on the ground. 2 people dc. At the end game chat the other 2 asked why did they quit? I told them "because they thought they could bully me. They were mistaken".
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When bhvr nerfs a killer, they tend to play something else.
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@Pulsar said:
Yes.
RPD is an extremely bad Killer map.
It's also miserable for Survivors, despite it's strength, kind of like Lery's.
One match i was in a 3 man swf. A huntress hooked a friend in the basement and immediately left. It was his 2nd hook and i was nearby. I even played the re2 remake and it took me a long time to find the stairs. By the time i got there he almost died on the hook.
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I think the way mmr works for killer is it puts you at the average until you play enough to provide data. The issue rises when you play a new killer the game thinks your at least decent with said killer.
Personally i think its pointless no matter how much data you provide. If a god tier swf is in que long enough the mm favors speed over fairness.
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@Crowman said:
It always has been.
There's actually a few perks that are good. They are just over shadowed by the meta.
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I use it even when I am in a swf. It helps me with my routing and it tells me which areas have no pallets. Sure on headsets we tell each other stuff like "shack pallet has been used" but 90% of the time we forget.
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The disabled dc penalty shows theres a large chunk of the player basis that is selfish and only cares about their own fun.
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@Wiggles_Diggles said:
Two things
1) Killer is is probably the best spot its ever been. Every killer can compete against a good SWF. Although they shouldn't have needed desthslinger.
2) People like you are actively hurting this community by saying things like "apologize to the killer community" very few people only play killer or only play survivor most people play a good chuck if both roles. So stop trying to paint this Us VS them type desscussions.
No killer can compete with a good swf unless your nurse. Try playing a good swf using trapper, legion, pig then come back and try to convince me all killers are viable
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The sad truth is the devs have known for years the game is broken. Even if they have data to prove it, so long as people but cosmetics and new chapters, they wont fix it.
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@Sabby said:
https://forum.deadbydaylight.com/en/discussion/comment/2577095#Comment_2577095
That is eventually the fate of this game. But until then.
With the band aid fixes and the constant new chapters. It's pretty obvious this game is surviving on fresh meat. They will run out of licenses or hooks to draw in the fish. It will take awhile but it will happen. The only reason they still support this game is because death garden flopped. I personally think they were hoping to move all resources to that game and just forget about dbd.
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@pyramidheadmain6233 said:
https://forum.deadbydaylight.com/en/discussion/comment/2576992#Comment_2576992
But you can't get a kill because they're pros, so what do you do?
Play something else.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2576968#Comment_2576968
Ehm, what is your plan when they nerf Nurse?
That would be what is going to happen if more people get good at her...
They nerf nurse, they move onto the next killer, they nerf that killer, they move onto the next, they nerf that killer. Eventually all killers will suck and they will stop playing. Then bhvr will have to balance things or make another game.
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For ever killer that is nerfed to oblivion, learn to play nurse. The survivors who complained for the slinger nerf will beg the devs to revert it if all they face are blinks.
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The best thing you can do is play something else. They wont fix anything if they dont have too. I hope vhs takes off so dbd has some competition but i doubt it. I think we need something to knock bhvr off their pedestal and have them actually balance their game. Like a wow vs ff14 "no king rules forever" scenario. Without the harassments.
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With this sbmm i guarantee if you played killer your experience wouldnt be better. Instead of being tunneled to death 3 gens will pop by the time you get 1 hook.
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/2575554#Comment_2575554
Hopefully.
The crashes are bad enough as they always seem to happen when I'm having a great game...and then *big fart* here comes the blue screen and there goes my bloodpoints. Hateful.
Normally i support the dc penalty. Unless real life stuff happens or someone is clearly cheating i feel you shouldn't quit. But when the game itself isnt working i dont mind them disabling it until its fixed
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@Dr_Loomis said:
I got a 2 min ban yesterday after the game crashed. It crashed again today...but no ban.
I think its because of the crashing issues from the latest update that the dc penalty is disabled.
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/2575338#Comment_2575338
Thanks for contributing nothing to the conversation
I contributed humor :)
