EvilJoshy
EvilJoshy
About
- Username
- EvilJoshy
- Joined
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Comments
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I dont like boons but i feel 1.9.2 and old MoM was worse.
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Trapper. If someone steps in a trap it feels like they were out smarted.
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Turn off end game chat
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Blood Warden
Same as now but it causes gates to regress so survivors cant leave them at 99%.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2643064#Comment_2643064
Well some do DC on a regular basis.
Those people are why the dc penalty exists.
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If you dont dc on a regular basis youll get like a 1 min ban when steam resets. Is that really worth that much?
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It's not your fault they all rushed the hook. They made a mistake and you took the advantage. Scout has a great video on team induced tunneling. It's a good watch. If you hook someone and you know that all 3 are nearby why would you leave? You know they are there. It's the survivors fault for being over altruistic.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2642221#Comment_2642221
I get what you mean but I do have to say that the bloodweb is a very unique and cool feature to the game which I appreciate alot and is also a big part of WHY I even play this game.
BHVR could at least remove perk tiers. The sheer amount of crap perks you have to unlock to better your odds of getting good perks is ridiculous.
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I would like the blood web to be flat out removed and just let me purchase the perks I want with bloodpoints.
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Killer has been a joke for a few years.
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DS was changed before boons were introduced in the game. I can see how the devs "magically" forgot to make that action turn off DS. I agree with all but the last suggestion.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2624116#Comment_2624116
Considering you cant get people to value their lives enough to do Pinheads box, asking people to work together is simply asking too much.
Then if the devs balance the game so 1 survivor can beat the killer then the game will actually break.
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I get home from work around 4pm. If i play dbd i usually stop around 8pm. Thats when the try hards come out.
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Bubba because most of the ones i run into face camp their first hook.
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What if the killer doesnt bring a hex perk? Just make it so survivors can only bless a totem once.
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Spoiled sport
Every time the survivors either
- Teabag multiple times
- Constantly click flashlights
- Wait at the exit gates
- Stand on top of the hatch
- Rage quit
- Any other toxic behavior i forgot to mention
This perk activates. The entity immediately claims you. When it does you owe a bloodpoint debt to all the remaining players whose time you wasted. All bp earned will be donated to them until your debt is paid.
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I don't have a problem with representation so long as it fits what it's going into. If it causes confilt with already established canon or requires something to be retconed, then I feel it was just forced into place to say "There, you got one. Pay me money"
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2637364#Comment_2637364
That's a great argument in a vaccum but you've seen me on the forums for 13k posts and this meme format has been used everywhere um
Just because you have 13k posts does not mean I should know who you are. Also someone should not have to read your statements on previous threads to understand your response. You wrote a bad message.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2637276#Comment_2637276
Glitch and I know each other and it was so obviously a joke that I'm shocked you think I'm against buffing certain weaker killers because of it
1 single picture does not get your message across. The picture in fact makes it seem like you are against the idea of buffing weaker killers because "when everyone is super, no one will be". It might make sense in your head but that doesn't mean it makes sense to everyone else.
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@Underdawg said:
https://forum.deadbydaylight.com/en/discussion/comment/2637238#Comment_2637238
I see an ebony mori every 10-15 matches or so. I've seen a survivor bring a key 3 times in 250+ matches.
That being said, I think the hatch change was a good. The green key, however, should be changed to something completely different that is only focused on aura reading.
As far as old moris go. I admit they needed to be changed but the way they went about it feels wrong. Old moris you were pretty much assured the first person hooked would get tunneled and eliminated. Now moris just feel like a fatality in mortal kombat. Cool at first but a big waste of time.
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While I love this statement it does not apply to this game. Right now we have sooooooooo many killers that are flat out weak that we need to start making more supers.
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@Sluzzy said:
Keys are useless now. I don't know why they are even in the game now.
Kinda like moris
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@Dumpstick said:
https://forum.deadbydaylight.com/en/discussion/294659/whats-the-most-useless-perk
Sole Survivor is useful. Just that you need to get your team killed to do it. Monstrous Shrine is junk, it's a win-more perk and actually it isn't. Prolonging the poor schmuck's agony in the basement is to your advantage in some cases as survivors waste more time trying to spring him out.
https://forum.deadbydaylight.com/en/discussion/comment/2636911#Comment_2636911
Well the opposite does exist, it's called M&A.
Ture but if furtive chase were the opposite and you could stack it with M&A, we'd have a stealth killer on anyone >:)
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Furtive Chase. What is the point of a smaller terror radius "during" a chase? They already know your after them.
If it was the opposite it would be pretty fun to use.
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I mostly play trapper, ghost face, pin head, pyramid head and demo. Then when I get 1 too many swfs i switch to my nurse but it isn't fun playing as her. It's very frustrating when I mess up a blink. Even if I get a 4k it isnt much fun but there's only so many times survivors can be douche bags before I start to fight back.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2632687#Comment_2632687
Why should the console community be punished for bhvrs poor console optimization?
The point remains. Instead of any platform being punished, bhvr should fix their game.
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Id fix her bugs and thats it.
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@selflessnea said:
Honestly. Wait out the bt and down them if possible. They made their bed by blocking you so therfore they must sleep on the hook. They can't complain about tunneling in this situation since they are basically begging you to hit them.
Also OP, if you suspect they have ds. You can leave them on the ground. Either someone else has to get them or they waste unbreakable. Or just pick them up and get rid of their ds. That way if you have to tunnel them again you know they have no more 2nd chances.
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@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/comment/2632692#Comment_2632692
maybe, who knows
sounds funky
If bhvr adds a spiky blue turtle shell, im not coming back lol
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Are you suggesting we give survivors a banana peel to drop when being chased?
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Why should the pc community be punished for bhvrs poor console optimization?
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The killer skill has dropped because they either left or switched to survivor. This is what happens when you focus on new content over balance. Bhvr is more concerned about attraction over retention. They know at high mmr their game is really unbalanced. But so long as they keep bringing in fresh meat with license characters, they dont care.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2630083#Comment_2630083
The issue is the amount of power Boon totems give Survivors for almost zero risk.
That and no matter how many times you smash it. They can bring it back as much as they want.
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@Bran said:
pretty sure they can still dead hard over traps.
As a trapper main i can confirm dh has been able to go over traps for quite sometime.
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@Kasamsky said:
But why is Meg asian now?
Someone probably tweeted "you have too many white people in your line up. Your racist!" -.-
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Gameplay wise. I feel he is a mix of 2 killers we already have.
As for his appearance i feel he is too neon bright and flashy for dbds dark atmosphere. They were clearly trying to pull in a specific audience with his creation. From a business stand point it makes sense. Then they made a set of rift challenges for him. I just get the impression they are trying to get me to like this killer despite the fact im not the intended audience. If the asian part of the player basis likes him theyre entitled to their opinions. I do not like him bhvr. Stop trying to change my opinion.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2627578#Comment_2627578
Not who they picked, who the player is. As in it'll show you that you're facing someone called XxKittenSlayer69xX but not which character they're playing.
Oh okay. But like others have said if its a popular streamer or if you could view their achievements, you could get an idea of who they'll pick.
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What other 4v1 games could you see who the 1 picked? Only other 4v1 i played was evolve and you couldnt see who the monster picked. For the same reason as dbd. If you knew who the killer was at the lobby screen you would bring perks to counter that killer.
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Id like them to focus on game health but its not gonna happen. The game is so messed up if they stop pumping out new content i think the player base will tank before they can fix the game.
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We wont know till we get to use her for like a week.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2625190#Comment_2625190
His passive should be nerfed and he shouldn't be able to break his own chains. Without his passive he is the worst Killer in the game
im confused. You said without his passive he's the worst killer in the game but his passive needs to be nerfed? Did i read that wrong?
I do agree he shouldnt break his own chains.
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@MrCalac123 said:
Because his passive is the worst thing ever for SoloQ.
As usual SoloQ gets shafted good and deep while SWF eat steak and lobster.
@GoodBoyKaru said:
Because solos. That's literally why, it's because of solos.
So because randoms are having a hard time the cenobite must never be viable against a swf? (Which he isnt anyway)
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2624767#Comment_2624767
More like give me 4 free kills because I dont want to learn how to play the game
More like give me a free escape because 3 other people arent enough to carry me.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2624116#Comment_2624116
Buff solo Q then
More like nerf swf
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2624094#Comment_2624094
So much powerful that the 4 have no chance against the one?
At least powerful enough that survivors will lose if they dont work together. People have this opinion that if the killer downs you, he's op. He's not. If you lead him on a good chase that your team did gens you came out on top. But people only see from their perspective. They see they got caught and claim "killer op, not fun, plz nerf"
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The only time i see survivor giving hooks is if the killer is farming and they want wglf stacks.
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.......if you never dc or lose internet, how do you get dc penalties?
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2624057#Comment_2624057
Please explain what you mean by "power role" because to me it seems like people who say this just want to completely shift the balance of power to the killer side making it impossible to do anything as survivors with little effort and disregard balance at all.
Its 4v1. The only way to make that fair is the 1 has to be stronger than the 4 because they are out numbered. If you were playing mortal kombat and it was 4 fighters vs just you, would that be fair? No it wouldn't but if you had say 4x as much health as them it might be considered fair.
If you were playing cod and it was you against 4 people. Would you want to keep playing after that?
In this game it is asymmetrical. The killer is alone. They need to be powerful for the game to function.
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@Artick said:
https://forum.deadbydaylight.com/en/discussion/comment/2623850#Comment_2623850
Ironically, yes. It is past time killer mains actually adapted to something instead of screaming until they get it their way.
Thats the pot calling the kettle black lol
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If we deleted every single killer someone finds unfun there wouldnt be any killers left.