"I'm sick of my totems getting broken, I'm going to play trapper."
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That was the ruin btw
Funny thou: Sometimes I feel like these spawns are better than any "hidden" spawn. I could spend a few minutes playing the game with a totem like this but my Bloodfavour got cleansed asap when it spawned very well hidden on the Saloon.
Sometimes hiding in plain sight works.
It happened with my devour once. I saw it out in the open between two gens, very easily seen. It was autohaven wreckers and automatically thought goodbye hex.
Because I never had ruin they may have thought it was haunted grounds or something. Once I got 3 stacks, I got a 3 gen around it and since I could easily spot it, it was a rare 4K for me.
Behaviour: Transferring the same Hex multiple times can get out of hand: Hexes are meant to be strong perks that can be destroyed, and having to destroy the same Hex four times can be a bit much" (they literally said such words, word for word)
also Behaviour:
boon totems, can't be destroyed by killers, can be reignited endlessy by survivors,can also take over hex totmes, can be reignited in a different place, 100% healing speed(you can heal yourslef alone without any help from other survivors, and god...if you bring selfcare/medikit..), aura is completely hidden(bbq is useless), no scratchmarks)...clearly a weaker totem comparated to ruin :)
what a bunch of 🤡
Unless the totem is in some sort of ^ shape, traps wont stop survivors from cleansing it.
Totems seem to spawn in intentionally obvious places these days. More often than not mine spawn right next to gens or just out in the open.
I had a match a few days ago where ruin, undying, devour hope and retribution all got cleansed within 5 minutes, 2 of them at pretty much the same time lol.