EvilJoshy
EvilJoshy
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- Username
- EvilJoshy
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Comments
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Theres no other game like dbd and they know this. So they dont have to step up their game because theres no real alternative.
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"Were looking at gf. We feel he's over performing therefore his cd will have a cd"
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@Demogorgeouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2550706#Comment_2550706
then the blendette would get matched with better people with current mmr, forcing them to stop hiding and do gens
Now i know you dont have a clue what your talking about. The blendette never got better as they faced better killers. They hid all game and looked for hatch
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@Demogorgeouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2550684#Comment_2550684
Ah yes, the system where people with 7K hours get matched with people who just installed the game two days ago.
At least the blendette who hid all game didnt rank up.
Even with the new system people with 7k hours still get matched with new players
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I wouldn't call sbmm fair in the slightest. The old pip system was better than this.
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"So long as you play by their rules. You'll never win"
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2549437#Comment_2549437
Its in the best state ever but that doesnt mean its in a good state.
Thats like saying the tallest midget at a circus. Your still short.
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@WeenieDog said:
You dont think a possiblity of having 8 perks is a bit overkill?
16 perks have been allowed :p
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As a killer main. Does this mean we should tunnel the blendettes from now on?
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@Labrac said:
So it's as everyone thought. A survivor who loops a killer for 5 gens and gets facecamped with NOED at the end actually loses MMR, while the Claudette hiding in a corner actually gains MMR.
"Skill based" though.
Pretty good job so far?
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I feel stealth really depends on the map. Certain indoor maps it can be powerful. Big open maps it's not very useful. I feel stealth is fine as it is. If new players struggle with it my opinion is learn to play the game.
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In this game. No matter how major or how insignificant. There will always be someone who complains about it :p
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/2548408#Comment_2548408
Not exactly, but yes, they ask if SwF have an impact on certain killers. Nurse, Doctor, Pinhead.
4head
Swf has an impact on ALL killers. They should know this.
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@Jago said:
"If survivors are playing SWF, are they stronger ¿?!!¡"
I havent taken the survey. Is that an actual question? If the devs have to ask that it worries me. It should worry everyone.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2547973#Comment_2547973
So we just going to ignore the fact that killers also complain about perks
Oh killers complain a lot. Almost as much as survivors. However ive noticed killer complaints take exponently longer amounts of time to get addressed. If at all. Im still waiting for a fix to nurses blink bug since her rework -.-
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2547973#Comment_2547973
Let me see, who was asking for nerfs to "Lucky Break" when it was at 90 seconds. Notice how it was nerfed to 45 seconds and never used. The buffed to 60 seconds and never used.
Who is begging for nerfs to boon totems. (If Circle of Healing comes out like it current is, will see play about the same amount as Self Care and be about as useful as Self Care).
Was circle of healing adjusted since survivors were healing faster than the killer could hit them?
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2547885#Comment_2547885
What do you use for your other two trapper perks?😊
Even if they clean ruin and undying it buys me some extra time to place traps near a 3 gen area.
My trapper build is usually
1 gen slow down. Everything else is a mix of what i feel like. Whispers for tracking. Bbq for bp. Stbfl to help with chases. Franklins for keys. Lightborn for flashlights. Devour hope to scare survivors. Sloppy and nc. Bloodwarden for end game. Enduring with spirit fury for pallets.
I have no set build other than at least 1 slow down. I could go ruin+undying. Yes it would buy me time but i just dont like being down 2 perks for the rest of the match.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2547973#Comment_2547973
You mean the same way killers also want to nerf boon totems right now?
Given bhvrs track record, can you blame killers for complaining about potential game breaking perks?
Were you around for Ash's release? Every killer main said MoM would break the game and they released it anyway. Thankfully they patched that in a month.
DS on the other hand took 4 years of complaints to get it fixed. Undying+ruin was patched in 3 months.
The thing that worries me about boon totems is they can be relit an unlimited amount of times yet hex perks are gone forever when cleansed? Killer is already stressed for time. Killer does not need more objectives.
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@[Deleted User] said:
i want a hacker killer with a drone, who is good at finding and tracking survivors.
It'd basically be like crypto from apex legends and sombra and overwatch. But they are a murderer.
Slightly off topic but im kinda interested in the sombra rework for ow2 :p
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I want a killer that can shapeshift into survivors like "The Thing" but that wouldnt work in dbd. Headsets would completely counter it.
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If survivors would stop begging for nerfs every single time something shakes up the meta. Maybe you wouldn't see pop and ruin all the time?
An hour ago i saw a thread complaining hoarder is op on cenobite. I said would you rather go back to ruin+undying+tinkerer?
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At least 1. Usually pop because it has no totem attached to it. I feel it rewards me for playing well. Ruin can get cleansed. Adding undying just means they need to cleanse it twice. I dont like having half my loadout determined for me. I use corrupt on certain killers like my trapper but once its gone i need to be hooking people fast.
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@GannTM said:
People complained. Wraith was perfectly fine before and it made no sense what they did to Wraith. All he needed was an add on pass which was what they did but they didn’t fix what was problematic about his add ons especially all seeing blood.
Oh god its hillbilly all over again. Is wraith going to get a needless cd added to his power?
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Oh s#@^
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For the love of the entity. Everyone's been complaining about killers using nothing but ruin+undying+tinkerer. Now that we have something different than the same 3 perks you want to nerf it? Was anyone even using hoarder before pinhead? Pinhead literally increased the amount of people buying the twins because this perk works on his box. I didnt unlock twins until recently because they suck. I used shards though. They arent worth actual currency.
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All's fair in love and war.
All is not fair in this game lol
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I don't think the mmr even works with or without noed.
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Turn on the game
Collect your login reward
Play something else
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This is just my opinion but i believe bhvr wanted death garden to take off and then cut all support to dbd because its a nightmare to balance. However that game flopped and they are stuck with their only money maker. As far as dbd 2 i dont think that will happen because of the license hell. They would have to reacquire all of them and have us buy them again.
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Anytime i take off whispers I regret doing it. Even when it's not active it's helping by telling me "no one is in this area. Look somewhere else".
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@Aneurysm said:
One of the Devs said recently they aim for a 60% death rate, not 50%.
Aim for one thing but hit something else? This reminds me of a quote.
"Shoot for the stars but if you happen to miss shoot for the moon instead"
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@GoodBoyKaru said:
Oh, people can play how they like. My stance is that if they play scummy, though, they have absolutely zero rights to complain when the other team (or same team) plays scummy back. If you facecamp don't complain when gens fly and 3 people tbag you at the gates. If you clicky clicky all game don't complain when you're facecamped- that sort of thing. If you bodyblock a survivor repeatedly then don't expect that survivor to save you, and a lot of killers will leave them alone to tunnel you because it's a dick move.
Play how you like, but if you're being a dickhead then don't complain if the other side are too.
Also if your doing something that is not specifically stated to be cheating but it obviously is considered cheating, then i will tell you not to do that.
/coughstretchedrezcough
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One match i was in a 3 man swf on rcpd against a huntress. A friend got hooked in the basement. I was nearby so i hid. The huntress hooked him and left immediately. No camping. I swear by the time i found the stairs to get into the basement he lost one hook stage and got halfway through stage 2.
I even beat re2 remake 4 times and i have trouble finding gens on this map.
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Because bullying new players was their main attraction. Now they cant do that and they have to git gud.
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I've had the game for 4 years. I've only run into maybe 2 people who were clearly hacking. A lot of suspicious stuff but no evidence to file a report. Being a frequent watcher of these forums it does feel like the amount of cheater/hacker threads skyrocketed when the resident evil chapter released. That's just my opinion.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2542772#Comment_2542772
Yes. I am not saying we can't buff them. Some killers are weak and hard to play but Nurse should not be the standard. Honestly, the fact that survivors are all the same and killers are different gives us a great balance opportunity to have some killers be weak and easy for noobs and others to be strong and hard for the high level that way the game can be enjoyed at all levels of play. No 2 killers will ever have the same skill and it would be unfair if the ones that are harder are no stronger then the ones that are easy.
I don't feel that certain killers should exist to be bullied. In an ideal game all killers should be viable at high mmr but that is FAR from the case. Right now we have like 3 killers out of 22. Maybe even less once the spirit nerf goes live. Why should we waste our time lvling up/learning weak killers if we can't use them past a certain rank? It's a broken system.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2542381#Comment_2542381
I thought SWF was cheating according to killers on this forum? So you have to cheat to beat it? I mean, wow that sounds pretty OP...
https://forum.deadbydaylight.com/en/discussion/comment/2542445#Comment_2542445
Why should it? play Nurse or Blight if you wanna be strong. You can't choose a subpar killer and then complain about survivors. I swear, killers think the best killers should be over powered and the worst should be balanced lol... Not how that works.
So thats your answer for killers who struggle? Play the current meta.
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The sound of survivors soiling themselves when they teabag at the exit gate and realize theres blood warden.
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@KingFrost said:
"I just want to have fun!" is often code for "I just want to win!" This is true of both sides. Occasionally you get people who actually mean "Yeah, I want to have fun. This isn't fun."
There's nothing wrong with wanting to have fun. But if fun is what you care about, you shouldn't complain when you lose. After all, you just want to have fun, right? Can you not have fun without winning? That's a pretty sad mindset. Some of the most fun games I've played in DBD were games I lost. On both sides.
I want to have fun. Id like to win but that is secondary to me. If i lose but it was a good game then i dont care i lost. If i lost because i was playing poorly, bad rng or i got out played, fine. However if no matter what i do if i get 0ks, hardly any hooks and the gens were done in 4 mins, then it becomes a problem. Its not a matter of win/lose. I want to be able to stand a chance. In matches like the above, this is what makes me play something else.
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@danielmaster87 said:
Ohp. Can't be 3k'ing and 4k'ing. Must be "OP". Must be nerfed.
Any more than 2k is over performing and the killer gets a cd.
Yet anything below 2k usually doesnt get buffed for a few years
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I normally dont bring them but i was doing a challenge that required one. I swear for those 6 matches the killers were gunning for me. I only used it at pallets. I cant time it for a save. I think because some players use flashlights to click bait the killers attention, the item has a lot of hate attached to it.
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Play nurse, blink on top of a survivor and try to m1. You will know why i hate dh
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@Triplehoo said:
https://forum.deadbydaylight.com/en/discussion/285153/how-would-you-describe-the-dbd-community
Well... Better than Overwatch community.
It's funny. When I play OW and I get people complaining. As a joke i say "Almost as bad as the dbd community" and there's always at least 1-2 people who agree with me lol
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@Gladonos said:
80-20 Survivor main as well. Killer is much more painful and stressful then survivor but not weaker(In before the ocean of REEEEEING because god forbid I say the game is balanced.)
Am I gonna quit survivor? No and I am not gonna quit playing killer either. Why would I? If you hate the game just stop playing it.
https://forum.deadbydaylight.com/en/discussion/comment/2537025#Comment_2537025
Yea, because killers never cry... 😑
That had absolutely nothing to do with my post. In fact my post apply to both parties. If you play both sides you have a better understanding which helps your game play. Regardless of which you choose to play.
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@konchok said:
I started as a survivor main. I was legitimately bad at the role and started to play killer to try to get better as survivor. Turns out I'm a much better killer than survivor and became a killer main. Still suck as survivor.
More survivors need to be like you. Instead of screaming for nerfs you played the other side to improve. I salute you.
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@glitchboi said:
I'd agree with the devs if snuffing them out permanently destroys them.
I think we should make it so you can only bless a totem once or twice. Even if it's 1 time you still have 4 survivors. When doing anything I feel the balance team does not consider all 4 survivors bringing the same perk and working together.
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@Jago said:
If its OP on the paper, then it's OP.
While I agree people have a tendency to overreact on this game. The fact is there have been times when we said "That's going to break the game" and we were absolutely right. Old MoM is a prime example. This is why I believe in learning from your mistakes so you don't repeat them. Instead BHVR would rather pretend nothing wrong ever happened.
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I am. I actually use the perk frequently to help with my routing. I always found it odd that it goes on CD the moment I use a vault/pallet. It felt like base version of WoW was on CD when I needed it.
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8 mins.
In a day or two when someone makes this exact post we'll see if we can break the record!
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I wonder how long it will take a survivor main to pop in here and say "Just apply pressure"