Envees
Envees
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@JFox said:
Seriously guys, we need to stop this, because we all love the game so why are we always fighting ?
-Yes, SWF can be op but it's not the fault of the players, but the way the game was made
-Yes, Camping is annoying but it's the easiest way to do kills, if the game was totally balanced, camping wouldn't exist
-No, insulting someone at the end of a game or in his steam profile is not ok, particularly if it's just like "ez baby killer" or "without SWF you are #########", this is literally harassement.
I never had so much insults on my steam profile since I have DBD.
We should all do peace guys, and it's not because a famous player is doing one of those thing that you should do it too, the community is a real problem, not since the release of the game, but since streamers and youtubers started to play cancer, most people play like them because they do not think by themself, this need to stop.By the way I'm not a native english speaker so please don't mind mistakes, I have 1k hours on DBD and I play both survivors and killers equally
It is the survs fault. Is somebody holding a gun to their heads telling them they have to swf and use coms? No. Its a conscience decision. Their fault they are cheating.
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@Bbbrian2013 said:
@deadwolfwalking said:
they don't want scary killers. they want tbagging, high-fiving survivors laughing and looping and having a good ol' time.... thats where the money is.... balance is a myth anyway. too many factors involved.... but bet your ass, killer issues take a backseat to survivor issues....Lately that hasn't been the case. They've been putting a lot of effort into improving the game for killers.
A few months from now exhaustion, DS and Self Care will all be nerfed. That'll be huge for killers.
Hopefully they don't change their mind if they pull back on the nerfs that'll be a horrible move.
Dont count on it. Before that happens they plan on another killer/surv/new perks to screw the game up even more. They have gone back on their words more than once in my lifetime here.
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@Delfador said:
@Spaaaaaace_steam_ said:
@Delfador said:
No I still enjoy the game. If you want to balance the game, give killers more perk slots than survivors but don't take away our perk slots.Maybe to balance the game and add more depth to the game, everybody should have their one unique strong perk? Like if you want to use sprint burst, you need to use meg but you won't be able to run self care because it is going to be claudette's.
I don't want what I said to be implemented though. I think that the perk system is fine as it is. It could be cool if the killers had 2 more perks though since survivors have 16.
the thing i don't like is that the survivor is not bounded to anything while choosing the character when killer is bound with its killer power
What do you want though? Placing traps with nurse or blink with hillbilly LUL. Survivors are just skins at this point.
They are only skins at the point when you max all survs and have all perks on all characters. Till then they are not skins but individual characters with their own perks or are you going to disagree with this?
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@powerbats said:
@Jplanas98 said:
@Jplanas98 said:
@ChraizE said:
@Jplanas98 said:
They need to give killers the option to reject SWF players. Let's be honest, a lot of these high rank survivors are trash without their crutch perks and friends to body block. It's not fair that if you play killer, you have to deal with so much toxicity. Swf ruins the fun of the game.That's actually what pisses me off the most when I am high ranked killer literally the ONLY time I get a match is against a flipping 3-4 man swf EVERY time it's a freaking joke!! It's like they HAVE to swf or they'd be pure garbage as a solo player imo.
They'd definitely be garbage. Without the crutch perks, and their toxic friends, they wouldn't make it past rank 16. Not to mention SWF ruins lobbies. I've literally had to wait in a lobby for nearly 10 minutes as a rank 10 killer because I couldn't get 1 solo survivor to queue in. And the other 3 were swf.
You're blaming a lobby for a problem that may not even exist yet automatically assume it's so because it might be swf lobby.
Simple statistic for you. %70 of games start with 2 SWF. This gives me the right to think that in the vast majority of games there will be 2 SWF.
No guessing needed. I just assume its at least 2 swf and go looking for the 3 or 4th.
Dont even go and pretend that swf are a rare occasion of that they are figments of killlers' imagination. SWF use is in nearly every single game.
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I would like to see survs' survival rate/rank when they cant communicate compared to using ir. Will never happen. Survs are used to their crutches and this is why people are leaving this game as killers. Survs are cheating. End of.
There is no amount of BEE ESS you can tell me that will change my opinion on this matter. Survs using coms to give themselves an unfair advantage is not meant to be in the game or they would have implemented coms in-game. Did they? No. All you get is over there and come here gestures. Instead, coms nullify Knock out, you wont need either Kindred, Empathy or Bond, nor will you need detection perks such as Premonition or Spinchill.
You wont need some of the most powerful perks in this game hence the overuse of perks that allow survs to bully killers.
As killer this game is not even fun. Its more frustrating then anything else.
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@PinkEricka said:
I agree that it’s ridiculous. It’s sad that a lot of killers on here are expecting an easy win handed to them... and they call us survivors “entitled”. lol.On the plus side, I understand the killers are whining about balance issue fixes but they’re asking for way too many bogus things all because of trolling swf groups.
When %70 of games start with at least 2 SWF then you know that in 7 out of 10 games there are 2 swf who are possibly cheating and communicating in a game meant to have none.
Dont try to sound like SWF are a rare occasion. The other %30 are 3 or more swf with the odd solo like me thrown in so survs dont have to wait too long for a game.
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@Tsukirose31 said:
I kinda feel like that would be op for some of the killers. Hag and nurse can already kinda do this and few of the other killers are already pretty fast. If the maps were bigger then yes, I'd totally agree this would be a great idea. But honestly the maps aren't big enough that this is warranted.Then only implement this for the less mobile killers...pain in the ass to code i think but can be that. Trying to compensate for swf using coms is a pain. but killers need something for sure.
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A killer that can definitively handle loopers. I dont care what they look like. Also has to have a skillcap lower than than the nurse or billy to bring the power back to the killers.
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@ShesArebel88 said:
@Demonsouls1993 said:
@ShesArebel88 said:
@Tsulan said:
Perma bans are not the solution. But making them lose additional bloodpoints and iridescent shards, might work.Upvoting this! There are too many instances of legitimately unintentional disconnects from the server to justify handing out bans. People need to quit encouraging bans as the solution for any and all issues. The loss of blood points etc is already a consequence of disconnecting from a game and they have already implemented a penalty system that can lead to a ban if your profile has x amount of disconnects.
losing blood points wont do anything survivors and killers dont keep there blood points for dcing so what makes u think that well fix the problem the devs said they have a system in play that picks up a random dc and a rage quit so therefore banning the rage quitters is not that hard
I could agree to something that actually takes the piss out of someone intentionally disconnecting. Part of why I think people DC is because they KNOW it pisses other players off. If the frequently DC they apparently don't enjoy the game enough to really care about a possible ban. Implementing more of a bonus for the killer when survivors DC, and same for survivors when killers DC. Make it so the opposing side doesn't LOSE anything but rather GAIN something from it.
But if they already have a system in play that can determine intentional dc from accidental dcs and have yet to actually do anything to resolve the issue, only proves said system is apparently flawed or they just simply don't care enough to do anything about it right now.The death penalty, irl, does not stop people from committing horrendous crimes. What makes you think that a bonus for DC is going to solve it? Oh, no. He is going to get extra BP. I better not DC. Nonsense.
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Kate tbagged so in my eyes she deserved all she got. Respect the %4? pffft...not
You are doing fine. Extra points for hitting on the hook while camping. That sometimes really gets em going.
I am toxic so this is my kinda game. If only i took up nurse at the beginning. I did not know nurse was actually that fast on her feet when not using blink though. I rarely faced nurses in my games and most sucked.
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All this will do is to promote deranking on purpose and staying in the 16-20 range. The BM and crummy tacts start at rank 20 and is done by those who just had a rank reset and those that derank on purpose.
So, now all new people will face nothing but former high ranked players that get their kicks bullying new killers who will shortly thereafter leave the game, no doubt. Instead of once a month being bullied they could ge tthis every game now. What fun.
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I dont want to play nurse and stare at my feet the whole time but she is the only true one that can deal with being looped to hell and back. All other killers are more or less relying on survs to fudge up.
Without killers you do not have a game. I stopped playing surv cos it was too stressful for me till i tried killer. Ok i stopped getting the shakes but then my blood-pressure went up every time i played this game. This game, in its current state, is not even good for your health. It should come with a warning. This is not a joke either.
Killers are mostly whinging about the state of, or lack thereof, balance is this game. Chases take too long. Survs have too many second chance perks and this is on top of the skill level.
Do you like running in circles? I dont. But this is the state of the game. Running in circles like idiots. This is not fun. Then we have crummy tacts to deal with like last second flashlight switchers and all the BM you get no matter what you do as killer.
All this BS is what turned me into a toxic killer. I mean really toxic - as far as game play is concerned. I would camp the person i got without giving them a second or third chance to be hooked cos i knew how long chases took and i had no desire to let that person do it to me again. Same with flashlights. If you even saved just one person you were my target and a threat to my points/fun factor. I would get you and watch you die and possibly break your keyboard. The fun i had went from playing this game to watching you die.
Call me whatever you want but i got real enjoyment out of watching you die. That is my fun.
We want a fair chance and not an advantage like surv that use coms currently have but survs cant be trusted so i camp them to death. I camped my way to nearly rank 10 at which point i said no more. This is BS running in circles all day and quit the game.
Now i am waiting for some real changes not the impending band-aids that a nerfed tinkerer and animation locked DS will provide. What i see happening is that flashlights will take an ever greater part in the game with multiples flashing you from all sides to get the DS user off.
Till then i will play other stuff. That is the way it is.
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@AshleyWB said:
Tighten the 'play area' up. So gens are more squashed together rather than being split evenly across the map. More frequent trifecta's of gens (final 3 close to eachother) it sometimes already happens through rng but positioning of gens is important to control the gens.I cant agree with this. A properly executed 3 gen strat can be extremely hard to counter for the survs if they were unfortunate to leave them that way. I want a game that is fair and not a roflstomp. I can handle the gens as they are now...or were a month ago when i stopped playing.
But putting 3 gens in close proximity to one another will automatically make killers go for this strat. When i play doc this can be very effective but having this every game is simply unfair. But then again they use coms but that is another subject.
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@ChraizE said:
Welcome to the wild west buddy, devs don't give a crap about your feelings. No really they literally don't, just leave post match don't have a conversation with them problem solved!!They care more about producing DLC's than preventing actual abuse. This is not even arguable. Its fact.
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@Jplanas98 said:
They need to give killers the option to reject SWF players. Let's be honest, a lot of these high rank survivors are trash without their crutch perks and friends to body block. It's not fair that if you play killer, you have to deal with so much toxicity. Swf ruins the fun of the game.Get them out of ranked since they cheat and use tools not inside the game. However, %70 of games start with at least 2 swf. The other %30 are 3 or 4 swf and the odd random solo thrown in like me. I solo.
Are you going to dodge 7 out of 10 games? You will never play. What we need are the tools to be able to deal with people who use VOIP to communicate our whereabouts, perks and location. How do devs do this? No idea but then again i am not stupid enough to make a game and assume that nobody will group up and nobody will use coms. In this day and age to assume the above is just plain stupidity and shortsightedness.
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@Master said:
"So I was playing some Freddy matches"Well that can only turn out bad....

Everybody with slight experience in the game knows that maps have so many flawed, sadly devs are too lazy to rework them so we have to deal with bandaid like window blocking and blood list
And soon to be a few new killers/surv/perks to slap on band-aids rather than fix the base game. I would be surprised if the new killers/surv/perks fix anything.
I will come back and try the DS nerf patch. Till then i am gone. I have the new Life is Strange and Dying Light to play. As well as a few others. But i am pretty sure that this patch wont fix a thing. Looping will still be a thing adn people will be abusing the locked DS stun animation with flashlights from all sides.
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Change the nine lives that survs have now to less than 3. As in it takes less than three hooks on a single person to kill them. Even if this means killers get slower. The amount of second chances they get is really frustrating.
Rework the maps/perks/killers to severely limit survs ability to loop while maintaining the same survivability/running/hiding ability. Wont happen since pallets are entrenched so deep it would take a total rework of the environment. With one person working on maps this is not going to happen.
Give substandard killers, non-meta killers, the ability to deal with loopers if the above cannot be met.
Give all killers a proper means to deal with people who use coms. The fact that devs are ignoring this facet of the game is really sad. What can they do about it? I dont know. How do you begin?
Make playing killer actually a fun experience. The fact that it is not for a large percentage of players should tell the devs something about the state of their game.
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No points for failure. Ever. You failed to escape and landed on the hook. You get nothing but death for that from me. You do not deserve anything but a busted keyboard - another reason i got tired of playing surv and switched to killer.
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@switch said:
please someone delete this post and if possible fortnite thank you.Why? If they get animation locked like what happens to us killers when we do pallets i am ok with this.
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@Tsulan said:
@Visionmaker said:
Tsulan said:@Visionmaker said:
Tsulan said:
@Star99er said:
Face camping is unhealthy for the game, if anything it needs something to counter it.
It got removed. There is no face camping anymore.
I mean... Leather face camping with half rev'd chainsaw is just about the same thing.Or Doctor blasting M2.
That´s not face camping.
It´s as much of the same thing as Billy is to Leatherface.
Both have chainsaws, one has a huge map presence, the other one doesn´t.
Nah. Hillbilly can't prevent saves. Even if he downs one person, another can save.
Doctor and LF literally prevent saves. Call it what you want, it achieves the same thing as facecamping.
It´s not face camping.
Face camping was standing in front of the hooked survivor. Preventing the "press m1 to unhook" promt from appearing. This has been removed with the introduction of swivel hooks.
It was removed long after the release of the Doctor and shortly after Leatherface was introduced.What you mean is called HARD camping.
I call it patrolling. I have no desire to chase you another potential two times so i make sure you die the first time you are on the hook. Rarely did i end up with less than two kills. Camping pays. It does. One is ALWAYS close by meaning only two are on gens. Most of the games i camped i got 2-3 kills.
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@Tsulan said:
@Doom_Punk said:
@Tsulan said:
@ChraizE said:
Nurse is too OP so I am happy for crutch perks like DS otherwise it would be survivors RQing. Can you imagine a god nurse with chilli and make your choice? give me a break! Nerf the nurse first then remove DS!!How about hiding? Or maybe... if survivors spend as much time evading the nurse, as a nurse player spends to master her, there wouldn´t be a problem.
So it might just be a classical case of Git Gud!Spending some time to get better at this game? Pfft, what's that?
Yeah, i know...
Survivors got used to being spoonfed by the devs, that it´s to much to ask for to actually learn how things work. I´ve encountered only a handful of survivors which can actually juke a killer. They have all my respect, and i am not even mad at them, when they manage to juke me for several gens and escape.I love the ones that you hit and less than a second later they are gone. Poof. Gone. Nowhere to be seen. How the ######### did you do that? Where the ######### did you go? I just ######### hit you so how can you disappear into thin air? It has happened three times to me. Three times in over 1500 hours. That is magic. More of this please and less benny hill circles.
EDIT...no they are not crouched undre my FOV nor behind me.....i checked.
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Want camping gone?
Here is the solution.
First hook you die. No added time. No more nine lives. If you get slapped on the hook you die. Instantly.
Willing to accept that? I doubt it.
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@Spaaaaaace_steam_ said:
My point is that some maps are not designed for certain killers (Michael....the Farm , hillbilly and leather face ... kindergarten and hospital, nurse and trapper...the SAW complex, huntress...clown map, etc ,etc ,etc) and also some perks are not great at certain maps , so why don^t let the HOST(killer) choose the map gud for his killer and not suffer from the randomness?
PS. I main billy and huntress and i can state that playing as billy in hospital is torture and there are some maps where I can strait see every gen that leads to ez huntress wins.Short answer? No.
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At this point it would be a game where i did not play the benny hill circle jerk game even if it meant that 3 get out. That is the state of killer for me atm. I play neither of the 3 killers that are able to handle loopers. This would mean that i actually had some fun unlike all games now where all you do is deal with sruv bullshit and run in circles.
But the ultimate win for me atm is not playing the game. No more high blood pressure. No more frustration. I play other stuff now that is actually fun unlike this game that brings nothing but bad feelings and hardly ever any fun as killer due to surv bias who pay the bills.
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@Someissues said:
If you play Billy you can counter it by chainsawing the pellet, same with LF but other killers can't besides the Nurse and sluggingwithout knowing what the survivors bring they can troll every killers with agreeing to use 4 flashlights / toolboxes and you won't know what's coming
Franklin would become a mandatory perk
So would lightborne. This post is dead on arrival. Obvious surv bias with absolutely no thought about the consequences of his drivel.
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More surv nonsense. Now you want points for getting caught and being slapped on the hook? You want points because the killer did his job?
As McEnroe would say:"You cant be serious!"
How about this? You get caught and slapped on the hook you die instantly. No more of this ######### where you get more lives than a cat.
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@Master said:
@Envees said:
Just found out Marth88 no longer plays by means of Tydes' latest exhaustion video who says he has also jumped ship.Who else "jumped ship"?
I just found Identity V and have jumped ship as well. I am afraid all these changes are too late now. At least for me. 2 years now people have been running in circles with the killer being a joke.
I am hardly playing DBD anymore. I am checking back every major patch but its always the same, I dont believe that the game will ever become competitive/balanced.
The fact that they plan to release DLCs on a quarterly basis now makes it even harder to balance the whole thing.I am of the same opinion. The more crap they introduce in terms of killers/surv/perks the more problems they have in trying to balance the game. They have a business and i can understand the need to sell stuff but at the same time i cannot forgive them for selling DLC after DLC and not fixing the BASE game. Inexcusable.
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When he was chasing that Claudette around the tree i was thinking ######### are you chasing? After two loops i got a glimpse of her.
This video is why i preferred to camp people to death. I have zero interest in what was on offer in this game. I refuse to play like that. I catch your ass after being looped and then watch you die. No, you dont get more lives than a friggen cat.This is my fun. Rank meant nothing to me at the end. I no longer play. No longer play due to swf bullshit and the obvious surv bias.
Seen a lot of trues' videos on the "clean" YT and never seen him get that pissed. But this clip just goes to show what killers have to deal with. People that can loop to perfection like that Claudette who was running around a tree when i though he was running in circles for nothing, only to spot her really late.
DbD is a surv favored mess. I experienced it starting at rank 17 and it only got worse the closer i got to rank 10 - one or two pips away i was - at which point i said:"######### this #########!". Now i just come here with less and less frequency.
I suspect the number of players in this game go up and down because the game goes on sale and then people figure out its bullshit. Only to have another sale that replaces those that leave. This game is pathetically small compared to lots of other games that have sold 5 million copies. Where are those 5 million people who got this? At most you have 30k playing? When i stopped it was in the 26k range and it took just about one year to go from the 6-8k when i started to the 26k when i left.
Devs stealthily put back blinding from the side back in the game it seems. How the heck were they able to flash him? He was in front of tires and in optimal position.
I have other games to play. I do not need to feel the feelings i had when i played killer. I played to have fun. Not to go through the ######### that most killers do on a daily basis. ######### that. I want to make it to 80 and not die of a heart attack. I am nearly 50 now.
I did not see too many mistakes. A few bad swings is all i saw but that ######### happens. Mistake was not camping those shits to death when he had the chance or not even accepting the lobby in the first place.
Survs have more lives than cats.
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@MineAntoiya said:
I mean, Insidious Leatherface was just asking for salt xDUsing Insidious on LF seems like a wasted perk to me. I just sat there with the chainsaw revving till their either DC or died. Whichever came first. I became a "toxic" killer who refused to play by their "rules" at the end. Solely to make my day and theirs a horrible one. They have only themselves to blame with all their BM. I actually enjoyed staring at them on the hook. Was not boring at all. I would sit there and nod my head and shake it back and forth as in you are going to die and i am going to watch it happen. Did not bother with the salt at the end. It was far more satisfying either cutting them off mid-sentence or not even given a chance to say anything at all. Doing that reinforces and multiplies their anger.
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I played solo que but had a private profile so i was subjected to the same dodge as i dished out as killer. Np. I have no issues with this
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I played Asherons Call for 17 years till it was shut down last year.
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Too many private profiles = most likely swf
Single players in que not on others' friends list but lots of comments from those people on their profiles. Meaning they know each other but are hiding it by not being friends. Seen it lots. SWF while not being friends on steam to hide it.
Obvious swf with clan names.
2 or more with similar outfits or same outfits that join the que wearing those outfits. Whether they all join at once or with a delay.
2 toolboxes one flashlight and a medkit. Most likely 4 man swf no matter if they are friends or not.Remember that %70 of games join with at least 2 swf so you can count on at least two being swf in every game. Just have to find the 3rd and possible fourth.
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@Visionmaker said:
It's a ######### way to play the game, but if it works, what can you do? It's not fun doing a generator and watching a teammate die on their first hook. No one gets any meaningful interaction. Survivors lose Evander and Benevolent points because the killer sits there, and the killer halves their BP output to shaft one survivor.But that doesn't matter. The devs have clearly said that they support the state of camping. And as such, I'll continue preventing survivors from saving their teammates using Docs M2 until I get bored. As a survivor, I'll continue leaving random/solo survivors to rot on the hook. Cause that's intended.
In a lot of games this is the result after having chased the survs in a circle jerk till they exhaust their supply of pallets or got unlucky. Yeah, ill set up a tent at that point and not let the good looper to do it again.
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Then set up more tents. It will come. Tell them you have plates ready to serve but they need salt.
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I think they said not in this next major patch but the mid patch thereafter. So at least three months or so. Correct me if i am wrong.
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@det0xxp said:
Lol go away. Your one of the most obnoxious people on this board. No one can have an opinion without you opening your fat mouth.Isn't that the point of the forums? I do the same damn thing. I post on a lot of topics. The more people do the more gets out in the open. Irrespective of whether you agree with said opinion o not we are still going to say them.
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I avoided the game after rank reset for at least a few days till the tryhards got out of my range. There is playing and then there is being roflstomped game after game since the game makes no distinction between a former rank 1 surv and one who just started.
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@HertZ_Bad said:
flamestandish said:People of the forums, stop complaining about pallets.
Pallets are not a problem anymore, if you are experiencing issues regarding loops and pallet stuns then YOU are not doing all you can to prevent this.
Pallets where changed many patches ago and have been significantly reduced throughout all maps. (They used to be at every single corner, so consider yourself lucky!).
The game is procedurally generated and so are pallet locations, some maps will have more pallets in 1 area some will have next to none. You win some, you lose some. Some matches will be easier to kill all 4 within minutes, some may take 24minutes.
Try equipping Brutal Strength, Fire Up or Enduring. These are excellent perks to combat pallets if they are a problem for you. You don’t have to ‘just play nurse’ to sort your issue.
Instead of complaining about it, do something about it! Equip perks as above.
What a joke. Brutal strength doesn't do much lulz. Your logic is bc certain aspects of the game are broken equip perk "A" to fix the problem. "Quit whinning lulz". You shouldn't have to run a perk to stop or mitigate something. That's like saying tired of DS? Run enduring lol. Does not solve the problem the perk is broken. In your post your basically telling killers "you just have to deal with the rng and whatever you get you get. If it's bad you'll likely to lose. But hey you might get a good RNG and could kill u Them in minutes."
"But people {killers} of the forums stop complaining. The pallet problem does not exist anymore .you can. Stop complaining right?"
I tried not using BS for pallets and was ok with it. Since then i stopped using it on DOC. The small change in speed of breaking pallets was not worth it to me so i equip others. At least on doc i did not need it. I do have it on the trapper though. Not on LF but do have it on Myers. BS helps on some and on others its not necessary to me.
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Automatic built in sloppy butcher and they lose health when hit.
About the losing health bit. I cant honestly remember if they do lose health or not when hit. Sad. Too busy looking at them and not the status icons on the bottom of the screen to see and i cant rem if they do. Not been playing
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@Freudentrauma said:
@Outland said:
I do not buy that que times would get longer for anyone but the SWF. Basically the Killer would all go where there is no SWF. Once SWF realized that no Killers actually want to play their version of the game, They will either stop playing or solo que like the game was designed.Before SWF was implemented in the game people tried to get into the same lobby by searching at the same time and leaving lobbies, when it didn't happened. If killers were allowed to opt-out swf, people will return to this behaviour trying to play with their friends. And that would turn matchmaking into a nightmare. More broken lobbies and expand waiting times.
But rather than fixing the imbalance that swf using coms has on the game we get DLC after DLC and now even cosmetics. Face it. The devs have NO INTENTION OF BALANCING THE GAME. They say they do but their actions speak louder than words.
4 more killers to come, 4 more survs to come. Do you honestly think this is going to solve anything? I think it will just provide more headaches as they attempt to balance things but fail miserably.
2 years of running in circles. Maps have fundamentally not changed. Killers are still running in benny hill circles whether there are 30 pallets like there used to be or the now more acceptable 15. We are still running in circles.
How have they tried to nullify 2 or more swf using coms? What have they done? I cant think of one single thing they have done to nullify swf using coms. Not one iota.
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@ThePloopz said:
Envees said:@ThePloopz said:
JammyJewels said:
Lowbei said: JammyJewels said: SenzuDuck said: As if match making isn't horrendous enough - lets split the player base, that'll work. The current matchmaking (I imagine you're speaking of how unfair it can be (Rank 1 survivor with Rank 18 Killer or team mates)) is horrible, I'll give you that. But I play as someone would if they were #fullyimmersed. I don't play for the rank and just try to have fun yet I'll be thrust into situations I can't deal with because I'm not that good at the game yet. senzu is only speaking out of concern that the ladder wont have swf, resulting in him ragequitting cuz he cant solo and making the following post... Senzuduck: “######### ladder sucks i quit” I don't see why SWF isn't removed. It's a huge hindrance to constantly remake the group and it causes a major disadvantage to the killer. Not to mention ruining the experiences of the solo players.
Because they cannot afford to remove it. Also it’s done a lot of good for this game and continues to do so
The only good swf does is more sales of dlc and cosmetics for already hooked survs. SWF does more harm than good. Look at the state of the forums. Nothing but bitching about swf and swf crews defending it so they can keep cheating.
List of good things swf had done/ is doing:
Extends the longevity of the game for players
Brought/Brings in new players
Raised game sales
Raised dlc sales
Gives a better experience for those in the swf
Will cause more cosmetics to be sold
On PC groups who have good experiences with swf may be more likely to buy Death GardenPeople hate swf and complain about it but it brings in money. Swf will get bhvr more money than a balanced game where swf doesn’t exist and at the end of the day money is more important than a balanced game. People need to just get over it tbh it’s been in the game since 2016 and it’s not leaving. Also these forums do not represent how much of the playerbase want swf gone and it also doesn’t represent how much want it to stay
I am not opposed to swf. I am opposed to swf using coms.
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@Hillbilly420 said:
@Envees said:
@Hillbilly420 said:
@Envees said:
Remove coms by blacklisting them and watch how many people start to suck as surv and watch how many mediocre killers become better. Watch how the cheating swf crews quit. This is why they will never remove swf and they will never penalize the group that has the potential to buy the most DLC/cosmetics. Not removing swf/coms is purely a financial decision.There's no way to remove coms because SWF squads use Discord or Skype or whatever to talk to each other.
I am aware of this. They would resort to using their phones in a desperate attempt to maintain their advantage. Sad.
I also know that swf is going nowhere, barring some miracle. Dev's need to address this imbalance. New people come and go but the difference is that new people sometimes stay gone when they realize how much cheating is really going on and how the devs are doing next to nothing about it. Those are lost sales. Very few people buy games with all DLC attached. In this game the money is now from DLC and cosmetics. Base-game can be had for 7 pounds at times.
Remove swf from ranked. In a game where people cheat with voip there is no room in ranked for them. Cheaters need to have their own non-ranked games.
What i would love to see is the removal of swf as well as coms for one month. Then compare kill ratios to the previous two years.
They won't do that either because (1) Survivor mains will ree about it in a way we haven't seen before and (2) it would lead to longer ques and wait times for matches.
The only to fix it is to balance the game for SWF. The Killer should get something when an SWF squad joins to even the odds.
I would not be interested in BP as has been stated by many others before i came to that conclusion. How do you even begin to address the advantage that coms provide? Look at how many perks coms nullify?
For the devs to assume that nobody would use coms with their friends was a major flaw in the development cycle and shows how inept they really are. The fact that we are still talking about this two years later also shows where their priority are. DLC/cosmetics over addressing problems with this game.
At this point no amount of talking about this is going to make killers' complaints any better or they would have done it already. They cant fix their game and each additional DLC/killer/surv with new perks will only further cement the problems deeper into the game. Its a lost cause.
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@Hillbilly420 said:
@Envees said:
Remove coms by blacklisting them and watch how many people start to suck as surv and watch how many mediocre killers become better. Watch how the cheating swf crews quit. This is why they will never remove swf and they will never penalize the group that has the potential to buy the most DLC/cosmetics. Not removing swf/coms is purely a financial decision.There's no way to remove coms because SWF squads use Discord or Skype or whatever to talk to each other.
I am aware of this. They would resort to using their phones in a desperate attempt to maintain their advantage. Sad.
I also know that swf is going nowhere, barring some miracle. Dev's need to address this imbalance. New people come and go but the difference is that new people sometimes stay gone when they realize how much cheating is really going on and how the devs are doing next to nothing about it. Those are lost sales. Very few people buy games with all DLC attached. In this game the money is now from DLC and cosmetics. Base-game can be had for 7 pounds at times.
Remove swf from ranked. In a game where people cheat with voip there is no room in ranked for them. Cheaters need to have their own non-ranked games.
What i would love to see is the removal of swf as well as coms for one month. Then compare kill ratios to the previous two years.
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Open your case. Blow the dust out or use a vacuum to suck it out without touching anything inside. Make sure the vents are free of dust and nothing is impeding air flow. Blow the dust out of your graphics card. If necessary take the card out and detach the fan assembly and re-apply thermal paste.
I have blow up graphics cards and your picture is what this looks like. Seriously overheating your card will produce images likes yours if not downright shut the system down as it tries to save itself.
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I have been in games where nobody found the hex totem and one single killer perk managed to throw the game in their favor. I have tried to power though with technician sometimes but it was slow and i got chased off of the gen so many times i gave up and started looking for the totem.
Ruin in some cases, i think, is the equiv of survs BNP but just the opposite. I am of the opinion that ruin should stay up for a fair amount of time but not impossible to find or be hidden so well that nobody finds it. But i do agree that sometimes the totem is found way too quick. As surv i have found a fair few within seconds. I have the find 200 hex totems achieve so have seen some really, really well hidden ones and some really obvious ones.
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Remove coms by blacklisting them and watch how many people start to suck as surv and watch how many mediocre killers become better. Watch how the cheating swf crews quit. This is why they will never remove swf and they will never penalize the group that has the potential to buy the most DLC/cosmetics. Not removing swf/coms is purely a financial decision.
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@ThePloopz said:
JammyJewels said:
Lowbei said:
JammyJewels said:
SenzuDuck said:As if match making isn't horrendous enough - lets split the player base, that'll work.
The current matchmaking (I imagine you're speaking of how unfair it can be (Rank 1 survivor with Rank 18 Killer or team mates)) is horrible, I'll give you that. But I play as someone would if they were #fullyimmersed. I don't play for the rank and just try to have fun yet I'll be thrust into situations I can't deal with because I'm not that good at the game yet.
senzu is only speaking out of concern that the ladder wont have swf, resulting in him ragequitting cuz he cant solo and making the following post... Senzuduck: “######### ladder sucks i quit”
I don't see why SWF isn't removed. It's a huge hindrance to constantly remake the group and it causes a major disadvantage to the killer. Not to mention ruining the experiences of the solo players.
Because they cannot afford to remove it. Also it’s done a lot of good for this game and continues to do so
The only good swf does is more sales of dlc and cosmetics for already hooked survs. SWF does more harm than good. Look at the state of the forums. Nothing but bitching about swf and swf crews defending it so they can keep cheating.
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@Canextro said:
I was recently trying to use RivaTuner and MSI Afterburner in an attempt to lower my frame rate (helps with movement), and I was wondering if it could potentially get me banned? If so, is there any known alternatives for modifying FPS to my wants? I've looked everywhere, and from what I can tell, Third-Party options seem to be it.I mine crypto and have used both riva and afterburner on my system since i started dbd. Think its safe or i would have gotten banned by now for daring to attempt to increase FPS. This game ran like a dog on my old system using a gtx 950 2 gig.
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Declining health while in the killers TR. This should make the seal squad teams think about rushing the killer like they do now. Their job is to get out after doing gens and not bum rush the killer antagonizing them.
Sadly this will not be put in since killers can block them under certain situations like the basement or when they get stuck in no- escape corridors.