Avatar

EntitySpawn

EntitySpawn

About

Username
EntitySpawn
Joined
Visits
0
Last Active
—

Comments

  • No. Had a clown today, some bottles worked others didn't.

  • If this is the map I think it is (you can be 3 gen) and has the long building other side of the map to shack that centre part is one of the strongest things against a non ranged killer, you have vaults in so many directions it doesnt matter which way they force you. Also tiles are random, its bot always t&L

  • 200 on survivor and like 100 on killer, no where near the same as last year but console issues, dcs etc. Have kinda been hindering and off putting

  • I'm rank 1 solo all day every day for 4+years, it's very easy providing you know how to play as a red rank

  • Inner, isn't affected by killer perks, faster, gets rid of totems, cant be seen by nurses, less likely to be spotted, can work with DS etc.no contest really

  • Hopefully! I love wraith so it's nice seeing him get love to his kit

  • Do gens

    Dont hide

  • Alot of players struggle, but more survivors give up or dont actually try to counter her. But let's be real people always say brain dead killer or go off the most extreme killers to prove a point. No killer is a free win and there are alot of average players who arent gods with spirit, they just spin it to try get nerfs as usual.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/267347/i-honestly-dont-think-spirit-is-as-bad-as-people-make-out

    I definitely think there are killers that are more problematic that Spirit. Basically any killer that has eternal map mobility, like Nurse, Blight, Wraith and Billy need a cooldown on the abilities that let them transverse from one side of a map to the other over and over again. It makes those killers way better than every other killer.

    Spirit has a cooldown on her map transversal power but is problematic because of the no-counter play issue. I'd still rather face her than the other 4 above.

    She does have counter play though, even more if you remove the stringer addons, the fact green addons allow her to adjust mistakes in the same power usage is an issue. But when healthy you have a fair amount to do that can throw her off, plus perks exist for a reason. Imo spirit has more counter than trapper, if theres a trap I avoid it and get hit or get trapped lol but hes a weak killer respectfully because of the setup etc. Not sure i agree on limiting all powers for travelling as it's a huge part of their kit

  • @Itslat3ncy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372861#Comment_2372861

    In sorry but if you think that pvp is just getting lucky then you've never played pvp. PvP is where a player can show their skill off in beating another player. COD for example is aiming skill. It's not luck. If you cant aim you cant kill someone. DBD is a game where the killer has to outplay the survivor to get them it's not luck.

    Dbd isn't a fps, its actually more luck and guess than people think. Luck is all the rng factors and making a right guess can be considered lucky. But I do believe skill is involved, even for spirit. No such thing as a free win

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372758#Comment_2372758

    I played +10 matches for adept Plague.

    I played +10 matches for adept Trickster.

    I played +30 matches for learn Blight and i am still not best with him.

    I played +25 matches for learn Nurse and i am still so bad with her.

    Spirit? I adepted her my second match. When i play as her, easy 4K. Yeah sureeee. So much skills she needs. I just used tracker perks on her. She is so strong for easy gameplay.

    Also if you do not believe me, watch Otz and Scott. They also have videos for Spirit. They both also said she is broken. Her basekit and add-ons unfairly op and she needs changes.

    Also I'm suggesting changes, maybe you didnt read the OP properly and just seen spirit and kicked in the keyboard warrior setting

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372758#Comment_2372758

    I played +10 matches for adept Plague.

    I played +10 matches for adept Trickster.

    I played +30 matches for learn Blight and i am still not best with him.

    I played +25 matches for learn Nurse and i am still so bad with her.

    Spirit? I adepted her my second match. When i play as her, easy 4K. Yeah sureeee. So much skills she needs. I just used tracker perks on her. She is so strong for easy gameplay.

    Also if you do not believe me, watch Otz and Scott. They also have videos for Spirit. They both also said she is broken. Her basekit and add-ons unfairly op and she needs changes.

    Okay but adepts are random luck iv gotten most of mine in 1-3 tries, doesnt make me a god with all killers... and no I dont just copy streamers, and otz actually speaks about the issue with the high tier addons like I have. Once again you cant say zero skill, pretty sure you mained freddy? Isn't he zero skill too?

  • @Marigoria said:

    I kind of agree with you.

    I still don't like how there's no way to know she is using her power or not. IMO that should have been what was changed, instead of a whole perk just because of one killer.

    I'd rather go against 10 spirits in a row than go against a huntress with their 100 meters hatchets any day

    Yeah I dont like the "I stood still and outplayed you" either. I dont mind huntress though its trappers that I fear lol. The only killer I feel powerless against tbh lol. But honest keep track on how many spirits use stridor, fake phasing or use addons above yellow

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372739#Comment_2372739

    I do not care about survivor gameplay. Most times i am playing killer. I am playing survivor for chilling and when my friends are online. Spirit is unhealthy. 0 skill. So much power for low skill. She is unhealthy for this game. She deserves nerf.

    Well since you dont play survivor maybe you haven't learned counters, tbf I have seen you hate on a few killers/abilities. But considering you didnt respond to my last comment it's clear you dont do discussions and more complain. You can say 0skill as much as you want but you still need some skill.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372714#Comment_2372714

    Something significantly more than some basic phase indication was already tested and found easy for a good Spirit to bulldoze through- her breathing bug.

    Spirit needs some real, tangible counterplay, or she needs to be hard as ######### to play like Blight.

    Blights not hard? He just slides off stuff which makes him bad lol

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372711#Comment_2372711

    You can't leave the loop, she hears and see's it. You can't do anything. At all. You just try and guess where she's going to appear. It doesn't even have anything to do with standing still, you're just #########.

    And the existence of other BS killers that can and will hit you anywhere is a different problem for a different thread.

    If that was the case people wouldn't beat her or escape against spirits so often, seems like an exaggeration. But if you expect all killers to be limited to following the same loop style that's pretty boring and bland. If you have issues with killers that can anti loop or stop loops then thatd be most killers you hate

  • @Northener1907 said:

    Spirit is unhealthy. Easy 4K, 0 skill. She needs nerf. Game healthy is more important than someone who likes her.

    She needs fair counterplays.

    Well it's a shame that isn't true, fake news always spread faster I guess. But does it take skill to play a survivor? Not really you hold a button on a gen, iv versed and beat many spirits and so have others. But I'd assume youd just reply "they bad spirit" not that the survivors are good... all killers beat bad players and nothing is 0skill or easy win providing people are trying

  • @Mandy said:

    I'd quite like to see my estimated queue time, we did have that for a very brief period at one point - and I liked it, but I'm a bit of a stat nerd so I get fascinated with things like that.

    I can remember you saying, any idea why it was removed? I assumed coding issues getting it to display and update correctly. But stats are nice, shame we didnt have self stats at game launch

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372681#Comment_2372681

    Well those are the safe changes that can be made to solve some noticeable issues like the standstill mind games and her add-ons allowing her to become a mobility killer. Anything afterwards would enter butchering her kit and need lots of testing

    People dont want safe though, they honestly want things to be too easy. For example speak about buffing zombies and see how many say they need nerfs and act like they're op lol

  • @spirit72 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372695#Comment_2372695

    True, and I think a lot of Survivors don't really do their homework all that well when it comes to perk builds that work well in different situations, instead of just running the default 'Path Of Least Resistance' builds and then getting upset when they maybe don't work out..

    My response to that is one word long: Monto. He is like the YouTube King of unique perk builds.

    Oh I can promise you they dont lol, I see rank ones playing as if they was new and didn't understand killers or loops lol. But yeah people dont want to use perks to counter though, it's a big argument people have for some reason

  • @DelsKibara said:

    Yay. So I know if I'll need to watch youtube videos in the background.

    So youd still queue? Is there a limit youd wait or dont you really care how long?

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372691#Comment_2372691

    I'm it sure you understand how to play Spirit. When you get to a loop, you immediately phase. Survivor knows nothing and is making a guess. You choose a side, moving so fast the survivor has barely any time to do anything. All this happens in about a second, meaning you don't have to wait long for your power to return at all. If you and survivor are on the same side, free hit. If not, repeat in 5 seconds.

    No other killer in the game does that.

    It's why I said remove the standstill mindgame then the survivor would know, spirit is 110% if you're gonna sit at a small loop when she hasn't got her power you will get hit eventually. Most range killers can hit over or through. Some can trap or stalk but they're all still gaining from that loop. Biggest issue is addons, she can adjust mistakes too easily. But 5 seconds gets you to another loop and more chances to mindgame her

  • Alright calm down lol, just dont need it wasnt much of a why so I wasnt sure if there was more of a reason behind it.

  • @Razorbeam said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372679#Comment_2372679

    I like to think my survivor builds are quite quirky and off meta but I still generally run iw because it's the only counter to headphones which is a universal killer advantage and a seriously huge one.

    Well yeah, playing dbd without sounds is nasty lol. But if never got the argument "I dont want to run a perk to counter that killer" like if you struggle against a killer use a perk to counter them so you do better? Or take the risk of versing them sorta thing

  • @spirit72 said:

    https://forum.deadbydaylight.com/en/discussion/267347/i-honestly-dont-think-spirit-is-as-bad-as-people-make-out

    I tend to agree. Spirit is strong, but not unbeatable. With the way I see a lot of Survivors in a lot of matches run around the map willy-nilly, leaving wide swaths of scratches and blood behind them that are like runway lights for a Killer, it's no wonder they can't avoid her. I honestly don't see Spirit using Stridor that much, either. Maybe at red tanks they do?...I avoid the red ranks as much as possible, so I can't say for sure.

    Most spirits do at rank 1, but why wouldn't someone use a good perk for the killer and to counter iron will lol. But with that being removed a few changes to the green addons for duration/speed would be a good fix, people dont get they outplay spirits but she can correct it due to green+addons. But yeah shes not unbeatable, intact most I see lose but like you said people dont try they make it easy for her

  • @MadLordJack said:

    She can hear your breathing, vaulting, and your footsteps, see and hear foliage moving, and can "50/50" every single loop with short bursts of her power.

    Okay but so can most killers on alot of loops, shes 110% has to wait for a full power bar, cant see survivors etc. We can all list things for every killer for either side. But doesnt take away the fact most of DBD is guessing and reads even if we remove spirit

    @GoodBoyKaru said:

    The whole stridor nerf seems to assume that every single survivor uses iron will and would continue to do so once spirit gets chopped, while the reality is most people would like to be able to use different builds but the existence of spirit being as strong as she is kinda forces most survivors to use it, which then in turn causes most spirits to use stridor.

    Well I think the stridor nerf was stupid. Nerfing a perk for a killer is a stupid reason, but if you struggle with spirit and iron will counters her most why wouldn't you run it? If you dont want to run it then you take the risk of being weaker against killers that benefit from injured survivors and their noise

  • @Boss said:

    Nah, i don't need it.

    Dont need alot of things, doesnt mean we cant have it ;) we dont need a bloodhunt, but it sure is nice lol

  • @WishIcouldmain said:

    That’s pretty much it an indication she’s phasing and add on changes would solve many issues. And keep her strong. No, it wouldn’t make her an awful killer if anyone tells me that you’re overreacting.

    No killers a "god" half the time killers win nowadays is due to bad an inefficient teams. Run empathy, bond and kindred and watch how little people do in a match or how often pallets are wasted. The issue with the higher addons is it gives too much freedom so if you do bait her etc. She can correct her mistakes if she has good addons and that's the biggest issue not the fact you cant see her etc. An indication if shes phasing and changing her green+ addons would make her still in a good spot.

  • @Phasmamain said:

    The problem is the guessing isn’t fair because survivors have 1 way to track her (footsteps) and spirit has foliage, scratch marks, breathing, grunts of pain, vaulting noises and footsteps

    Not to mention she moves at 176% without add ons meaning the survivors have very little time to even attempt a counter before thy are dead.

    Even if they pull off a mindgame if the spirit is playing well her power will be back up in 5 seconds and it goes back to the guessing game.

    Nerfing her add ons wouldn’t fix the issue since they already have and it did barely anything

    Well most of dbd is guessing, that's legit half of the games "counters" or abilities. Like the very common t&l it's just a guess in the end, using PH power is a guess if they double back or not, huntress will they drop the pallets or keep running is a guess etc etc. And honestly youd be surprised how different itd be if you limit her to yellow addons and remove stridor. She benefits from injured players and the higher addons give her too much freedom. But like I said too many survivors arent actually trying (me and my bro had to 2v1 a spirit after 2 dcs, she was awful and we nearly won but the others done the typical run forwards no attempt at misleading then quit) next time you verse a spirit check if they're using stridor and addons above yellow

  • @Gnarly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372625#Comment_2372625

    I mean Spirit is a ez win and has not much skill.

    I prefer her to be playable. I love the character and the lore. She just can't be played because she ruins the experience.

    Well ranking is a joke, I played her the other day and got so many downs as a base 110% and everyone just held forwards. They didnt even try to counter me/spirits power. Trust me there are alot of people that can play well against spirits. Limit spirit to yellow addons with no stridor and shes pretty balanced (remove the stand still mindgame) its bot just spirit, its survivors and their attitude to it. Quite often people just copy streamers about the complaining without trying, me and my bro 2v1 a spirit the other day after 2 dcs, their excuse was "its spirit" she wasnt good they just didnt try after they could just run in a straight line

  • Btw, I hardly touch spirit when playing killer, and I dont min versing her. I'd take a spirit over a trapper any day lol

  • That's because most survivors dont even try, they just run forwards or camp a single spot. Spirit doesnt get hurt by that...

  • Honestly you should get the option to pick which platforms, or just ban all game changing features from filters etc. Personally I'd avoid pc, why would I take a chance to play with cheaters? If you have edited the filters, stretched screen etc. it's an advantage. How big or little its still an advantage, that not taking into account hackers...

  • @Crypto137 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2364358#Comment_2364358

    There is nothing wrong with the map. It actually affect any of the killers. Just get good instead of complaining about the map. Also, this map ain't that big. I think the Doctor's map is much bigger than this.

    Learn the map and you'll be fine lmao

    Lol, I guess when you're bad at the game you dont see the issues with maps ;) I'm sure you'll understand one day. I'm not gonna waste time explaining to bait

  • @Gruul said:

    The game is too generous to the side where it's nearly impossible to score the max 32,000? Lol.

    Just say what you mean and ######### about survivors not playing the way you want and how when you play survivor it's all about you like a normal person instead of this bizarre faux concern over how survivor bp works.

    No, I'm on about not rewarding bad players. I'll just waste every pallet in the map each time I get hit near one, that's roughly 6 less pallets for you, have fun.

  • @scenekiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2370720#Comment_2370720

    The examples they listed were all how survivors get points, and survivors have a harder time getting points in general, so I was moreso addressing that, not trying to make surv vs killer thing.

    There are ways to encourage better gameplay without punishment (bbq encouraging not hook camping with auras, BT encouraging more altruism, etc)

    However I do agree with your idea of alternative ways to get bps.

    Once again this isn't about stopping people getting bps for playing well, just stops people playing bad and being rewarded. So what 2k BP for not wasting a pallet? You see it's an issue when people are happy to play bad as it gives them more points.. it's why solo is rough

  • @scenekiller said:

    Survivors already have a hard time getting bps compared to killers, and it’s not like this affects killer gameplay anyway, so this is just a bad take overall

    Maybe if people played better people could get more bp. If someone wastes all you resources how is someone else gonna put up a chase. And no this doesnt affect killers, this isn't about that. It's about how bad survivors get rewarded more than good players. Wasting pallets was the prime example where the survivor gets 1k BP, for wasting a pallet, wasting their sprint burst and making it harder on other survivors. It's the worst possible thing they can do yet still get BP and small points in chaser due to the stun.

  • I'd rather 3million BP straight up as a sorry, if the games this much of a mess half of us cant play we deserve it. Not sure I want to grind more after this misery

  • Versing killers is a different matter, you lag regardless lol. Honestly console players should get a huge apology and reward. I'm talking like 3mill BP not a silly 300k which is 2-3games of 5 cakes

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2370625#Comment_2370625

    An average queue time wouldn't really mean much to me. Because there are so many players in different ranks playing in different times in different regions, so many factors where it'd be inaccurate to base an expected queue time for me personally from.

    I like queue timers cause they're nice.

    Yeah but that's down to coding, maybe with mmr itd be easier to code.

    And that's fair enough I was just curious, would see alot of picture of long waits lol

  • @[Deleted User] said:

    Nay

    I would just like to see my own queue time.

    Can I ask why? Cant you just check a clock as you ready up? Or do you mean something else

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2370388#Comment_2370388

    And those wait times in Overwatch were always a 3 to 5 minutes more than their "estimate." That is half the reason I am here. I got tired of waiting 10 minutes to find a game.

    It's why I made a post lol, waiting 10mins odd for a killer lobby atm

  • @OniWantsYourMacaroni said:

    I'm pretty sure we already had that feature at some point but it was pretty much useless considering how inaccurate it was

    Wouldn't surprise me if it was coded weird or didnt update regularly. So youd often be told 1min but wait 3mins due to it not being updated

  • Well according to my BP ÷ my play time I get about 150k per hour. I guess you can use that as a reference?

  • @Pilot said:

    Nay

    I don't want to see the average wait time is 10 min....

    See I'm the opposite, if I know it's long I'll pass or play the other role. Imo no game is worth playing if you spend longer waiting than playing

  • Agreed, poor wraiths. Finally get a buff to be destroyed by a little flash nade lol

  • Mine dont work, I just become exhausted even after starting the animation

  • Fine addon tbh, it's an iri they're meant to be good, maybe remove 1 bottle or something

  • I mean the fact you can heal without being hit stops the killer forcing you out, you can just stand on the tip in most gates and be safe. That's the only issue I see and it's rare it has a huge impact but it can happen

  • Because people dont like losing, it's easier to blame and hate than accept personal flaws and room for improvements

1 … 52 53 54 55 56 … 71