DwightsLifeMatters
DwightsLifeMatters
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- DwightsLifeMatters
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/403396#Comment_403396
I thought the chase was the fun part of the game.
I don't get it. Why are people DCing against a killer who is tunneling you? I personally love when a killer does it on me, seriously. 100% constant action, mindgames, juke attempts, adrenalin kicking in if the killer is skilled etc.
Most fun part of playing survivor. Maybe it's just my "experienced" mindset that doesn't understand why survivors complain about tunneling killers.
I personally think it's more boring if the a killer tunnels.. Your mates. Cuz that's the situation when you hold M1 the whole match.
Makes sense right? What do you prefer more @Orion, a killer who tunnels you or a killer who tunnels your mates or a killer who goes for everyone and tunnels noone?
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Have you tried SWF? Playing solo is maybe not for you cuz it has a lot of situations without action. With swf you can talk about private stuff or coordinate like a swat team which can be fun. Give it a try if you want to. Otherwise have a good time till autumn, but don't expect huge changed till then. It's going to be the same experience most likely
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@Bithard said:
You misunderstand, if you can annoy a killer to the point where they nod and hit you on hook you have won.
I only accept the saltiest of killer main tears whilst being camped.
Lmao that guy here knows the business
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@Detective_Jonathan said:
The only thing that pisses me off about this game is the community, i could care less about what they do. But this community....Good Lord in Heaven this community pisses me off.
Like, i understand the devs are trying their hardest, anyone with a brain could understand that, but everyone with their stupid "Nerf This" "Buff This" and all the crying, and whining, and complaining, and all the people doing these things and nothing being done about it just drives me insane. Seriously, everyone complaining about how long it is taking for this and that to come don't know how to program a game, hell, i don't know how to program a game and i know for damn sure it would take a long time to do certain things.
It's funny, all of you talking ######### about this game, still wasting your money on it, still waking up playing it, still losing sleep playing this game, not having a social life because you're playing it (As if you ever had one to begin with) just need to stop. Go outside and feel the sun on your skin and wind hit you in the face, take a break, go see your friends, for crying out loud do something instead of crying.
Rant Over...I'm going to go drink some coffee.
Why you here then? Just F off if you don't like the community. You will be more happy in your life and a lot of us here aswell
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One word: empty.
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Just adapt, play Freddy 4head!!1!!11
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@Delfador said:
I think main concern is billy and huntress.
I wouldn't mind it working with m2s though.
Also dark devotion should not have a timer, as it is that perk is really useless.
But would it make Billy and Huntress insanely strong? I doubt it tho. I would like to test that in a PTB tbh.
And for example Bubba is weak anyway, that perk working in his m2 would be really great to slug as bubba
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Don't like that idea.
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I will make a post soon complaining about people who complain about the MoM posts. Guess what's going to happen next if we continue.
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My favourite myers build is:
Spirit fury
Enduring
BBQ&C
Infectious Fright
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@AshleyWB said:
Having a mechanic which helps to maintain a level playing field in game is a good concept for balance mechanic.
No its not. A good working ranking system should do it. Are you a professional troll who successfully baited me or a 4head without enough experience of actual good working pvp games?
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/402872#Comment_402872
Except balance isn't a stupid concept. For someone who has a lot to complain about when it comes to balance you contradict yourself by not wanting it.
What? What are talking about, it doesn't make sense lol
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/402822#Comment_402822
I got an ebony mori in 15 out of the last 20 of my Spirit's bloodwebs, who is not prestiged. But they're "Ultra rare" and cost 7k bp, so that's fine.
I don't buy that. I get one ebony every 10ish Bloodwebs at best. With some killer Bloodwebs even less.
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@AshleyWB said:
Compensation as in balancing the game inside of the actual match that's being played. I call it balance-ception.
I call it a stupid idea for pvp games to attempt noob players beeing hand holded to destroy skilled players.
Its like that stupid blue shell or rocket from Mario kart. You suck and someone is better than you? Haaa, use that item to boost yourself towards and destroy that skilled player on his 1st place. You don't deserve it, but hey who cares right?
Yeah, stupid concept.
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@xChrisx said:
https://forum.deadbydaylight.com/en/discussion/comment/402780#Comment_402780
For you killer side seems to be fair and balanced, well, tell me how to counter the classic tryhard build, huntress hatchets onehot ruin noed bbq nurses etc with an beautiful mori.
What we have? Oh an anti tunnel perk.
This community... Facepalm
Honestly? Swf. If you want that remove put efforts to convince everyone (devs and community) to add a second objective for survivors. Then, when genrush is no big deal those addons can be tweaked/reworked etc.
You want solo to be still viable with second objective? Put efforts to convince devs that closing the gap between solo and swf is the only way to do so.
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Your idea sounds like a compensation if you fail as killer. Don't like that concept tbh
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@IMAFEEISH said:
https://forum.deadbydaylight.com/en/discussion/comment/402671#Comment_402671
Mettle of man is nothing like a new DS AT ALL all mettle of man is is a new harder to set up DH and thats it.
Harder to setup DH lmao
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@Kagrenac said:
https://forum.deadbydaylight.com/en/discussion/comment/402683#Comment_402683
Okay I'll indulge
First version of decisive had no condition that had to be met and no real challenge while also providing insane benefit to the survivor for essentially nothing.
MoM requires you get hit at least 3 times; at least it's a condition, which-- depending on the killer can be denied.
In addition, decisive had no downside other than the perk was disabled once activated once. MoM has the downside of letting the killer know exactly where you are if you decide to heal all the way. Even if you pull the strat of just 99% the heal then healing to avoid dying you will never get away from the killer until you're hooked again.
Oh I get it, you compare MoM with DS at its release right? Yeah ofc, DS at release was way stronger.
But majority is comparing it with DS pre 2.6.0, that DS we recently had for a long time
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By your definition myers has parts of dps aswell
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Well, you could have explained your point with reasons behind it. But it's easier to say "no its not" and leave it by that, while saying others use ######### arguments.
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@Kagrenac said:
Lol I get it
Cuz of adrenaline meta or is your joke deeper than I can think? Good one tho
Edit: ups missquoted you. Tried to quote op
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@Mr_Digi said:
Cant people learn to play with stuff before you complain, the devs try to do what you all want. But you should learn the counters and stuff first... I find it simple to avoid. And also, Okay the survs got a good perk, but so do we, we have NOED, rancor, Haunted ground, bbq. Lets just stop complaining about every good perk we have... the result will just be that every good perk is removed from the game, and then it wont be any fun what so ever... Learn to play with the changes first. Please
We already played against DS for 2 years. We don't need more time to know that MoM is old DS 2.0
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/402642#Comment_402642
@DwightsLifeMatters Prayer beads is a bit like NOED for me, I can never ever touch it, it's disgustingly imbalanced . i have 6 right now and I could be using it, but hell no. It's far too overpowered for me to even look at.
NOED isn't that OP, I know but I still won't use it.
The only thing I would change is to make it an ultra rare as a hotfix to reduce its appearance in Bloodwebs till the devs figures out how to change it to something else. It's not gonna solve the issue, but reduces it and that's part of hotfixing stuff as a developer.
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@Poweas said:
Spirits only addon that needs a nerf is her Prayer beads.
Infinite EW3 is loopable,
https://forum.deadbydaylight.com/en/discussion/comment/402337#Comment_402337
@tt_ivi_99, you are the best. You said exactly what I was about to.
I watched a recent upload from ZutatLel playing prayer beats and basically said how disgusting this addon is. He's a killer main right? Was funny to watch, had a big laugh after a survivor DCed lol.
However, before fixing those addons we have bigger problems to solve anyway.
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@Master said:
https://forum.deadbydaylight.com/en/discussion/comment/402573#Comment_402573
Because publishing those issues ont he forum does anything?
Haha, so young and naive..... ~.~
Decrease of playerbase + less people spending money + many complains on certain topics = devs know exactly they have to react and know exactly what has to change. If they actually react in the first place is on a different paper.
That's all we can do as consumers. If I could, I would break into BHVRs main building and code/fix it by myself. But as you may thought, I can't and never be able to.
Feel free to explain better ways tho
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@TheRealDweard said:
https://forum.deadbydaylight.com/en/discussion/comment/402573#Comment_402573
Not when its literally the same stuff being posted on multiple threads.
This shows that not just a few people have issues with that but the majority.
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I can counter flip flop with every single killer. It doesn't require special addons, or me using m2 with certain killers. Either I completely let you slugged like I did back then with obsession DS and go for someone else to hook him instead, or I pick u up asap.
Flip flop is nowhere near stronger than MoM
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How else are you trying make clear the issues with this Perk to the devs? Beeing silent won't change #########. I know it's suck to read the same stuff everywhere, but has to be like that.
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@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/402501#Comment_402501
Please don't tell me you belong to that bunch that's calling BBQ OP because it can read Auras.
Having the Aura of Survivors revealed means nothing, they still have to be caught. And FYI, Killer Instinct only works inside the Terror Radius.
Exactly, I always give the example of OoO beeing used by good survivors. They don't care if you can see them. + bbq has enough counters
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@Kagrenac said:
https://forum.deadbydaylight.com/en/discussion/comment/402507#Comment_402507
Well yeah I'm just saying I haven't been able to say much on how powerful it is because I haven't used it much yet.
Just give them more time to unlock that perk with BPs and later on with shards in the shrine cuz not everyone wants to pay money for perks. After that, I'm sure it's going to be a meta perk side by side with adrenalin, DH etc
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That's not balancing the game, that's just motivation for killers to deal with unbalanced #########.
Introduce 2nd objective for survivors, close gap between solo and swf and job is done. I know, sounds more simple than it is. But if devs would have started with that approach since release, we wouldn't have complains anymore cuz it would be balanced long time ago
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@Kagrenac said:
I'll live without MoM. I used it a ######### ton yesterday and it didn't activate that often due to every game being Legion, Cannibal, Nurse or Billy.
I still think the child like reaction from some of the killers on here is hilarious
"IM GONNA LEAVE THE GAME"
"TIME TO QUIT KILLER"
Nice to see the ######### killers leave.
Yeah guess why you versed these killer a lot yesterday? Pretty sure cuz of MoM is now in the game.
Furthermore, Nurse is just bugged. Bubba can't always use m2 (looking at you lerys map)
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@tt_ivi_99 said:
Sure, as soon as we also delete Insta-heals, we get a fix for genrush and end-game and we make all killers viable, a.k.a make them Billy tier
You forgot keys for crutch escapes.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/402314#Comment_402314
It's almost like the perk was just released and nobody has had time to unlock the teachable and put it on Claudette or Meg.
Lmao was going to respond the same. Also it's behind a paywall, after MoM is dropped on shrine the real hell will burn.
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a DC? U meant to type DS or?
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@RWoodrow said:
@DwightsLifeMatters I have to ask, have you remembered to praise the sun today? ;) lol
In all seriousness though, I glitched through the ground before in DS1 and got stuck in a corner once or twice over my play throughs. They're not completely free of bugs that won't lead to unfair deaths but they are not as common as...some other games...
Yeah I know what you mean, happens sometimes if you backstab/riposte on stairs. On high level pvp, you could bait that on your opponent to win lol. Oh man, Ioved pvp. Sadly, the devs killed the community with Introducing remastered.
But yeah, no game is bug free. Some bug/glitches are against you, some you can use against the game. However, the bugs against you in DS1 are nowhere near to other game titles. At least I haven't encountered much.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/402256#Comment_402256
Listen, I like Dark Souls (at least DS3), but you have to admit that some BS is just too much. I can't react to something I don't know is even there to begin with. Imagine if the Wraith was 100% invisible, didn't disturb grass nor crows, allowed you to walk through him, didn't have any audio cues, and could attack you while invisible. Would you just say "Well, you gotta be quick enough to react to the Wraith"?
Tbf tho, ds3 is probably the weakest part of the souls series. Maybe better than ds2, but ds2 doesn't exist for me (for reasons). I really suggest to play ds1, you will be mind blown how much better it is. A masterpiece imo and the best part of the souls series.
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@BACKSTABBER said:
https://forum.deadbydaylight.com/en/discussion/comment/402277#Comment_402277
If the devs team is too small to carry out things,plz consider hiring moar devs
Mate, 72hrs made it clear back then that he would full time job to help the devs (probably without money) cuz he loved DbD and wanted improvements. He was a smart guy, had really good ideas. Now he's playing fortnight and quitted DbD long time
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@Speshul_Kitten said:
I’ve had it not activate on survivors more than it actually activates. I know because I am looking out for it on the end game results. I’d say about 3/10 activate and when they did they were always put down pretty damn fast. So no, it does not compare to the old DS, people keep crying about a perk that isn’t even that great and they’re driving themselves to believing it’s possibly stronger than old DS...
My friend, it's currently bugged and will get fixed soon. So it's going activate in the majority of the situation, much more than you could prevent a DS stun as killer
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@Bravo0413 said:
Yeah unfortunately theres just nothing that they can do to prevent this from happening... it's a playstyle that was intended.... the devs could put all the punishments they can think of and that player will still camp simply because they wanna see the salt drip off the survivor.... it's the same reason why certain survivors T-bag after a pallet stun or at the gates....... players wanna see and taste the salt
We need that "everywhere salt" meme lol
But you are right, camping is like t bagging. Either revenge or the try to tilt the opponent.
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@ColgateAdvancedWhite said:
Nope, I remember quite clearly we all insisted it was unstoppable. That's how we managed to get them to nerf it. I've been hit by 0 DS since then
I think you got me wrong. I'm not saying that old DS was good. It was broken af, everyone knows that. What I'm trying to say is that MoM is even more broken and that I would take the less broken (old DS) over the insane broken (MoM)
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@ColgateAdvancedWhite said:
What are you talking about? We've insisted a long time that old DS had 0 counterplay. Dribbling was not considered counterplay
You could dribble or slug obsession -> automatic pressure
U can't slug or hook MoM cuz it prevents dying state in the first place when active
DS still could be missed, MoM activates always when the requirements met
Wiggle DS could be avoided sometimes when hooking fast.
MoM can be used by everyone without drawbacks
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/402241#Comment_402241
Y'know, except when you die due to bugs (every game has them, not just DbD) and enemies that cannot be seen nor heard nor anticipated in any way.
Example?
Also, a remastered version came out recently. Bugs could be fixed there but idk. Haven't played remastered yet.
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I can always suggest dark souls 1, it's an amazing game. All my friends + me came from dark souls to DbD and enjoyed both games a lot. So, this could apply to you aswell.
Disclaimer: it's an extremely difficult game, and at some points it can be very frustrating. But you will never have the feeling that the game is unfair or that you died due to a bug (looking at you DbD), you always know it's your fault cuz you did mistakes. Have fun with it.
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@Bravo0413 said:
This perk is not that bad.... its fine and has a drawback
Which drawback? Aura reading? Ever noticed that the best players are using OoO? They wouldn't care about that drawback.
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@[Deleted User] said:
No.
If survivors got built in Kindred, killers should get built in Deerstalker.
What gap are you trying to close with that? Between Freddy and all other killers? Doesn't make sense for me right now.
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@Incirion said:
I'd say 6 million~ give or take. Rough guess.
Yeah something like this. Getting all perks after p3 is om different paper. Maybe addition 3 million points or so?
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Are you on pc? You should get a steam notification and an ugly banner on your profile for beeing banned. Also i think while starting DbD you should get the pop up. So I'm 99% you aren't banned.
You probably have some weird settings with your firewall or similar preventing it to host matches (-> play killer).
@Peanits knows more about those issues, hopefully he can help you out in detail.
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/401471#Comment_401471
When survivors get a nerf; Killer mains: “aDaPt”
When survivors get something decent or a slight buff; Killers: “tOdAy iS mY lAsT dAy oF dBd”
You really wanna say MoM is just "decent" or a "slight buff"? Yeah, come back to reality mate.
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@PeepingPeacock said:
There gonna buff it so it works on even more stuff like nurse
Hope your ready for another 2 years of free escapes
You don't even have to hit a skillcheck for this one
They won't buff it, "it's bugged" and they will "fix" it so it can work as intend. Smh..