Dragonredking
Dragonredking
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- Dragonredking
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How about you try playing killer for a change?
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@FayeZahara said:
Ussually they focus on one killer at a time.That's where you are wrong, the hunteress perk icon add been datamined before Micheal (aka the second chapter) got released.
But the hunteress herself only was released 3 chapter later, almost a full year later. -
@DemonDaddy said:
@Damarus
If the new system passes the ptb, campers will be forced to patrol an Outer Perimeter. The post is in regards to objective balancing which is directly in Survivor favor. Every action a killer takes provides more time for survivors where the reverse is not true. I'm not saying it's an impossible for Killers to win, the game would be truly broken if that were the case. My point is for an asymmetrical game the rolls seem to be backwards in terms of time pressure and map control.How will it force them to?
You think people give a ######### about emblem?
A metric ton of people willingly depip by disconnecting for a vast ammount of reason (because high rank isn't "fun", because of long queue times, because they don't like that x killer is overly used in this rank etc...)
Most people won't give a ######### about losing on emblem point. -
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@TheLegendDyl4n1 said:
JUST ADD IT ALREADY DEVS NAME ONE OTHER THREAD WITH MORE THAN 9 PAGES AND NO SURVIVOR VS KILLER ARGUING57 of the comment on the page are bumps that are share between 5 or 6 difference forum user you can even agree that there are more since the 57 one I compted are only the one that contain the word bump and that posting an useless message that doesn't contribute anything could also be compted as a bump.
It doesn't have 9 page it as 8 and their is atleast 3 pages worth of bump (wich is against the forum rules)
Will I agree that a color blind mode should be implemted, you should understand at that point that the dev don't care despite the little effort that is needed to implement it.
There is not enought demand for it and it isn't 6 user continuously bumping a thread that is going to make them think otherwise.
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Pretty sure I lost less than 10 pips since emblem have been implemented and I'm garbage at the game.
You actually have to try to lose a pip
Get rid of them for ######### sake -
Your right, we should also implement way for survivor to feel the pain of getting slashed and hooked.
I was thinking about like a gantelet that you need to plug to your computer and the game won't allow you to play survivor if it isn't plugged and doesn't sense an heartbeat.
Whenever you get injured ingame razor blade would lacerate your arm -
It's funny how it's always people with less than 10 post that make those kind of thread.
I have a theory, they are all the same person and it's just an elaborate prank -
@Orion said:
@Dragonredking said:
But I'm behind you 100% about people avoiding the rank they where put in, especially streamer that people always end up emulating because they are sheeps.Easier to make "funny" compilations showing you always winning if you're playing against complete noobs.
Exactly
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I agree but come on...
Not every one at rank 1 is skilled.In the current pipping system ranking up is almost inevitable no matter if you are good or not.
Rank reprensent more how much someone play that their skill, while it is true that someone who play a lot is usually better than someone that doesn't, I've seen my fair share of garbage player in high rank.But I'm behind you 100% about people avoiding the rank they where put in, especially streamer that people always end up emulating because they are sheeps.
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You don't need to be 4 to destroy all hook of a corner of the map and make it literally impossible for a killer that don't have agitation and or iron grasp to hook you.
By the way...
ARE YOU AWARE that next patch hooks cluster won't spawn anymore wich will make it even easier to make no hook zone -
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@No_Mither_No_Problem said:
Dragonredking said:@Eight said:
Hahahah.
Any tips? I'm about to try a No Mither build on a Feng.
-Bring sabo and the best toolbox you have with the best sabotage addons
-Create a no hook zone in a map corner
-???
-PROFIT
Are you aware that hook respawns exist?
Are you aware that hook take three minute to respawn and less than 10 second to sabo with the best tool?
Are you aware sabo is getting buffed in next patch by making the hook take even more time to respawn depending on your sabo level? -
@Eight said:
Hahahah.Any tips? I'm about to try a No Mither build on a Feng.
-Bring sabo and the best toolbox you have with the best sabotage addons
-Create a no hook zone in a map corner
-???
-PROFIT -
Sorry I'm going to be extremely harsh but..
If you get cucked by a insidious leatherface that's your fault.
You can ######### hear his chainsaw even if he is using insidious
Stop blamming the perk and start using your ######### hears -
If they still haven't found a way to change it after all this time, just thrash it and give it the tinkerer treatment
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Not getting emblems and losing pips isn't a punishment, I wouldn't be surprise if camping increase if they push that throught.
Not piping allow people to stay at a rank they don't find frustrating, also high rank is generaly tied with increased queue time. -
You only see it now?
Since the emblem as been introduced killer have been able to pip without killing a single survivor.
This is old news -
You where playing with your swf buddy, if you ended up letting him 3 gen close by together at the end it's your own damn fault.
You literaly can coordinate with your pal wich gen to do so that you have gen as far apart from each other as possible -
Be aware of your surronding, if you see crow flying of in the distance you can safely assume it's the killer that frighten them, since unlike survivor the very big majority of killer can't walk past them without triggering them.
Try to always break line of sight to starve him but if he is to close to you don't bother trying to crouch being the trash that makeup a loop just run away in this situation you let him level up in both way you lose, but with the second one you have a running head start instead of having him right in your ass
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@Marvel said:
@Mashtyx1 said:
WGLF is the survivors BBQ Bloodpoint stack perk.it's not, we're gonna live forever grants only BP and no vision!
BBQ grants vision AND bp. how is that the same? Also the BP stack for killers is on a useful perk where we're gonna live forever gives you only bp. In addition to that it's much harder to get 4x unhooks as a single survivor than 4 hooks as a killers.Welcome to the world of asymetrical game, killer perk are supposed to be 4 time stronger than survivor perk because their is 4 time more survivor than there is killer in the game
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@Ghost077 said:
@Dragonredking said:
Sure, allow killer to ban 4 survivor so you can't use your leveled up survivor and you have a deal /sNobody talked about 4. Just 1. In addition, survivors have a teachable perks. And if one does not want to play against someone, for sure will be another host who wants. People are different.
Firstly welcome to the internet!
/s =sarcasm
Secondly
You are inexperienced with the game go learn to play instead of asking the dev to cater to you.
You aren't suppose to chose wich killer you are going against -
Sure, allow killer to ban 4 survivor so you can't use your leveled up survivor and you have a deal /s
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@Dabrownman1812 said:
that's without add ons for the boxes which stacks the speedBy the way you also forgot to mention that it doesn't includ hitting great skill checks either
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@Eveline said:
punish dc with immediate de-ranking similar to that that happens monthlySo you want to reward people dcing and dodging lobby?
How is that supposed to fix anything? -
...
for your information myers will under the first tier of his power doesn't have a terror radius and a ######### movement spped. -

I'll leave that there. -
Why not?
There literally nothing left to do most of the time once the last survivor is hooked. -
Wich is stupid as> @Lowbei said:
Dudddd said:
How is this possible?
Wait dont tell me, my mind is made up.
Why did you bother posting at all?
His nickname doesn't make it obvious?
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Him hacking or not there doesn't matter since ATM the dev can't ban player because sony won't let them.
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To bad, every one will need to wait the mid chapter patch for anything to be fixed apparently.
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It used to be 40% but after Mathieu Cote goofed and reveled it during a stream it was changed to be lower, don't know to what they changed it to but it still seem to be to forgiving imo
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Go after them?
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Actually I like rancor, as a survivor you shouldn't want to be the obsession to begin with but the good* obsession perk (PWYF and STBFL) basicly ask you to completly ignore your obsession for them to do anything, making being the obsession more of a reward than anything.
Hell the dev where talking a couple of stream ago about finding a way to have mory be more common.
Just make rancor into a base mechanic nuff said*This is only my opinion, I am not the arbiter of wich perk is better than X, in my opinion dying light is not worth the time investement, and is only good in the case you bring a mori alongside it.
And remenber me is more a niche perk than anything I personnaly see little to no use other than on freddy that is really dependant on having the late game being dragged on as much as possible since it's the moment where his power is actually usefull since it become way harder to get out of the dream world. -
That would defeat the whole point of why there is a ranking system to begin with.
Might as well get rid of rank altogheter and let player with 1 bajillion hour in the game dunk on player that don't even have 10 hour yet or hardcore player on casual. -
Why should killer be nice to survivor?
Are survivor trying to be nice to killers?
From what I see in the post game chat and during the game I don't see it. -
@Sarief said:
@DeadByFlashlight said:
@Wolf74 said:
Serious… am I supposed to believe it is only a 4% chance?
Than why do I see it happen soooo often?
Especially on second last victims?Either I am a total RNG mischief or some numbers need to get checked.
There is a new perk granting 100% kobe.
All you can do is stay a bit closer to the hook now
if you have bonus to luck it's 101%. since 101% is impossible,it becomes 1%. Nice perk btw

Finally a good reason to use Ace luck perk
It gonna complement well my evil dwight build.
Just need to get diversion to throw pebbles at other survivor and it will be perfect. -
Simple counter, move your fat ass from wherever you where standing
Simple
Effective -
Proced to throw pebbles at other survivor
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@Rootlo said:
If you blow up a gen then it should be too hot to touch for like 15 seconds forcing you to either wait or go and search for a different gen.As it is now, if you blow up a gen you only lose 4 seconds. Its not punishing enough, especially since most gens are by windows/pallets so even if the killer does come I can escape easily.
People are still failing skillchecks?
Jesus... -
From what I watched and played it seem that she need way more work than the average killer to do good with, Her power make her need to do even more premonition than the nurse and is overall weaker than her because of difficulty of properly use her power due to it's down side.
Like most killer she will fade away in a week or two when killer will go back to their main and high rank will become a hillbilly and nurse breeding ground like usual. -
And like usual people are winning before the killer as even 1 day old.
Theres a magic thing that good player do, it's called "adapting" and "not rushing to conclution" that allow them to win most of the time. -
@kingreaps said:
How is it going to make his power useless his power is to slow you down how is it fair that with out his bottles he can keep up with you and with his bottles he can keep up with you so please explainThe after piece tonic slow down a survivor by 15% for 2 second whenever they enter the gas.
The normal killer speed is 115%
The slow killer speed is 105%
If they gave him the slow killer speed he would be useless because his power would be to be able to go barely faster than a normal killer speed for 2 second whenever a survivor get in the gaz.
WICH WOULD MAKE HIS POWER USELESS -
@Nickenzie said:
No, I just want Hope to have something else besides a speed increase because it feels underwhelming to use. I'm just throwing some ideas around and it was just a thought in my head. However maybe a 10% speed increase for a minute instead of a 7% speed for two minutes? You can buff NOED to 10% if that you wanna balance it out!
If you make it a 10% increase you would literaly out run The Huntress, The spirit, The Hag and T1 myers.
Hell even with current hope you can out run T1 myers since he has a 105% movement speed -
@Sarief said:
It simply means survives are so used to their broken perks like DS and SC that they think it's normal and everything else is underperforming.
They can't even imagine that SC is absurdly broken and it needs huge Nerf.You will see many more threads like that
Thank you sherlock, I've been part of the community since day one, I already saw my fair share.
I just feel like giving op the benefict of the doubt because I just came back for a long ass break from the forum and internet in generale and don't remenber seeing one of his/her post during the time I was active in the official forum. -
Only if it only allow you to kick people with garbage ping that don't want to leave the lobby despite having 300+ ping
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@Nickenzie said:
I'm just throwing out some ideas since the current 7% haste doesn't feel like a lot since the killer will still catch up to you regardless.I don't usualy do that because I don't like putting word in people mouth or people putting word in mine but...
No matter how many time I read this, it still seem that you imply that hope is useless because it doesn't make you outrun the killer. -
Firstly, I know people must have pretty much hammered it in your face at this point but the clown is the same speed at pretty much every single killer in the game at the exeption of nurse T1 myers and the hag.
Making him slower will make his power useless, nurse slowdown is because her power make her able to gain a tremendous advantage.
If you think the clown power to be enought of a justification to having him be slower than base speed you are insane.Secondly...
*Think
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Noed: sure let's nerf a perk that only activate if the survivor don't break the totems and is already a late game perk by making it a perk that only activate once the survivor are able to just walk out, soud useless "FAIR" to me
Sabotage: sure why not, atleast it will slow down the game a bit.
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You played a full 25 games?
I'm prood of you my child, no get the ######### of the forum and actully start playing seriously and posting non edited screen shot so we can know your rank, and what platform you are playing on.
https://www.youtube.com/watch?v=6Joyj0dmkug