Balance feedback - Doctor
The Doctor is far too OP with his passive that is the only killer to have a completely unremoveable effect. Possibly slow the tier cooldown and have a snap out of it mini game for each tier until removed.
At least don't inflict madness just bc you are in his terror radius. It should only be inflicted by an active shock treatment.
At least don't inflict madness just bc you are in his terror radius. It should only be inflicted by an active shock treatment.
Comments
He is a high mid tier killer… far from being OP.
Ask some people who player longer than you for advice how to play against him, before you ask for unnecessary nerfs that would completely ruin a killer.
His passive is bad, you just need to crouch or use lockers to counter it. There's a reason there are no Doctors that rely on his terror radius in high ranks.
I don't really have a problem with him. He makes stealth really hard, but this game isn't really about stealth like it used to be, so...yeah. He's not really a problem.
Lol this is either bait or a new/bad Survivor.
If this isn't an attempt bait and you are new/bad at Survivor, then Doctor is really easy to counter.
The dr is far from op. Its mostly just annoying that a handful of killers just randomly shock everywhere to find someone and not actually look for them, but I guess that is there play style. Although the sound he makes when hit with a pallet is quite concerning. lol maybe make it sound a little less "pedo" sounding.
alright, back to the basics then:
there is 3 cathegories of killers in this game:
1. Hunters (Hillbilly, Nurse, Huntress, Shape (tier 2 + 3), Clown, Spirit)
2. Defenders (Trapper, Hag, Cannibal)
3. Trackers (Wraith, Shape (tier 1), Freddy, Doctor)
4. Pig (no idea where to put her tbh)
every one of these cathegorys has its ups and downs:
Hunters: good: hunting; bad: tracking
Defenders: good: defense; bad: tracking + hunting outside the are they defend
Trackers: good: tracking; bad: hunting
you see? the doc, as a tracker, has it easy to find you, but cant really do much against loops. the docs power also requires a lot of skill to be used effectively in a chase, due to the stun duration only being 2.5 seconds after a succesfull hit with the shocktherapy. the madness itself will only affect unexperienced players, since it screws with your skillchecks (33% chance on a random skillcheck at tier 1, 66% at tier 2 and 99% at tier 3). the other symptoms (add-ons) can be easily countered out too: fake heartbeat? - look at the ground for the static field. fake red dot? look behind you. longer phantom doc duration? touch them. fake pallets? remember which you used and dont trust dropped pallets. exhausted in tier 3? snap out of it (its an very rare only, so you wont encounter that often).
you see? everything the doc does can be easily countered out by some skill.
doc is far from being OP, so please get some experience, before you come here and try to nerf him.
It's funny how it's always people with less than 10 post that make those kind of thread.
I have a theory, they are all the same person and it's just an elaborate prank
I wish you the best of luck in improvement!
And yet he is one of the worse killers.
I recommend playing him yourself and ranking up a bit and you will realize why
The doctor is not OP but his passive is really annoying and no fun to play against especially with aura extension perks on smaller maps. Have you played vs doctor on the game? It's just awful and frustrating.
being able to snap out of tier 1 and 2 would be a buff for doc...
Doctor is just annoying but not really strong. He can slow down the game but he can't really kill you that easly like other killers. His shock therapy has really low range without addons and he relies on it very much to catch a survivor otherwise it is just a normal chase.../he is also slow in treatment mode/