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Dragonredking

Dragonredking

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Dragonredking
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  • No
    It would just make Boil over a meta perk and the slug meta come back
    And that's without counting the offering that remove hooks and the fact that it will bring back sabotage into play because it will make it way easier to make no hook area

  • You don't need a better penalty.
    You just need a penalty.
    Their is basicly none atm.
    Hell if you pull the plug as a survivor it actually reward you since it act like everyone else but you disconnected.

  • Your stat are flawed, not only do you have a sample size extremely small but there's also no proof that you did the game you claim and that fact that you are extremely low rank with a low ammount of hour doesn't help.
    Now here's a "couple" of video that help you reach the exact opposite conclusion you had.
    There's 300 game total, make with different parameter and they all got recorded and live streamed, all did at rank 1 where people that are "good" at the game and have lots of hour are.
    They even come with speadsheets.
    https://www.youtube.com/watch?v=CEB9Rh6AtbI&index=1&list=PLoJokCjX7gozpIVDM1qjmXSC7M1SXSP3C
    https://docs.google.com/spreadsheets/d/1T-NbLPKG2ExfGJoc5LIRE5uAlGcy438GEFB84SjfuvY/edit#gid=0
    https://www.youtube.com/watch?v=QeWJcSWe-_0&list=PLoJokCjX7goxDLKGgKtbSAz81yIpy9Vr4
    https://docs.google.com/spreadsheets/d/1fEcByNXR9qg_NJc9JacOomJxeH-hyUbyU9yJCSn0pFQ/edit#gid=0
    https://www.youtube.com/watch?v=F6Nb66nPbMY&list=PLoJokCjX7goy1osh2j5jW2bepe1iZAxBU
    https://docs.google.com/spreadsheets/d/1--ynBWebOR-AqfV4OesP7uUjbbAVVeVVmWy0ihfYI-c/edit#gid=0
    To summerise out of the 300 game made there was only 3 4k.
    And even this experiment is flawed since they don't have very important stuff like a control group.
    So you can imagine how laughable your stats are in comparison.

  • @powerbats said:
    Lets be realistic here, they're talking about BL3 and about totally removing it once maps are balanced.

    Since the change will be in the next PTB they most likely plan to had it in the next patch, and realistcly speaking I doubt that they will also have fixed their map design by next patch, but they'll most likely will still go throught with BL nerf.
    Even when they hadn't a set time for patch release and they released patch whenever it took them month to fix map exploit like the one on the Iron work of misery where a survivor could crawl throught a space in between a wall and some junk in a way that if the killer tried to pick him up the killer would get stuck there.
    It took them two month to fix it when all they had to do was make the junk closer to the wall.
    Doing that would literaly have took them a single minute to do.
    Why did they make us wait months?

  • Back when ranking up was based on bloodpoint and I had to rank back up after rank reset I'll go let myself get killed any time I had enought bloodpoint to pip, because any rank under 10 is filled to the brim with lemmings and I wanted decent match where my teamate aren't my primary obstacle.

  • When my "teamate" get all downed in the first minute of the game before a single gen get done

  • he is as loopable as 90% of the killer.
    The only killer that aren't suceptible to looping are killer that have power that actually do something to help against it unlike freddy power that barely do anything to begin with.

  • Obviously the next licenced chapter will have Negan from the walking dead as the killer

  • You could get rid of every single perk in the game and it won't fix anything.
    The core gameplay aswell as the map design is flawed.

    The time pressure on the killer is what make the mobile killer (nurse and hillbilly) god tier.
    But on the other end doing gens is boring and adding more time to them will enrage a lot of people, they mentionned adding more objectif but when? since it's not planned for next patch. 3 month? 6 month? 1 year?

    Some maps have way to much safe pallet other, mainly the coldwinfarm map have pretty much none.
    Most "LOS breaker" have holes in them making the juke possibility of said LOS breaker close to none for both side.

    Stealth as litle to no value because it isn't rewarded, not only bp wise but also emblem wise since someone that get into chase will tend to have a better evader emblem that someone that managed to not get spotted once.
    the fact that a semi decent survivor can hold a semi decent killer long enought for 2 or 3 gen will raking a ######### tonne of bp doesn't help make stealth attractive.

    The dev have let the meta stall on both side for way to long.

    The dev want to have tournament and a leader board, despite the fact that the dev don't seem to want to balance the game like a competitive one by fear of making casual and new player go away.

    The dev want to buff solo survivor to be on par with swf to be able to buff killer after wich is fine on paper but how are they going to buff them?
    How are they going to buff killer to deal with survivor that will soon get a mountain of free information making them close to be omniscient.
    Like don't people realise how powerfull of a tool it is just to know that another survivor is currently being chased?
    Or that the killer is still close by or simply showing wich way the killer is heading with the soon (maybe) to be free kindred?

  • @CryoHooked said:
    Most people that play leatherface chainsaw spams, basically nonstop chainsaw survivors and almost never use their mallet. Sure some will not spam, but lets be honest, only 1% will do that.

    So you're saying a killer shouldn't use his power?
    Did I read that correctly?

  • @Peasant said:
    Grimzy said:

    They need to introduce a debuff to camping killers that works similar to exhaustion for survivors. Make them loose move speed or make them reduce damage so they need 3 hits to downa survivor and let it gradually degrade over time.

    You do realize that Mathieu Cote the game director likes and probably inspired camping right? Look at dev diary 3 for the quote.

    A little fun fact about that.
    Not everyone know but mathieu used to stream the game long ago.
    He used trapper and trapped under hook back when you could actually trap in a way that forced the rescuing survivor to disarm the trap or get trapped or having the hooked survivor get caught in the bear trap right away and most of the time I personnaly watched him play, he had insidious in his perk setup.

  • @brand2385 said:
    Can you please do something about the clowns movement speed or limit him to throwing tonics its really annoying trying to get away and he can still keep up with you without tonics and if he throws one at you its like a guarantee hit or down for him.

    First the clow go as fast as every single normal killer like the trapper

    Second it wouldn't be a guaranty hit or down if you weren't running in a circle.

    How about you learn to use Line of sight breaker instead of looping?

  • @Mc_Harty said:
    If they didn't, they wouldn't have hardware banned Ochido.

    To be fair I'm pretty sure they wouldn't have ban him if he didn't use his fans to mass report and harass player he didn't like.
    I doubt they gave a ######### about his attitude and him using and advertising exploit or they would have banned him eons ago.

  • They aren't preventing you to do anything, you'll just won't be rewarded for bad unhook anymore

  • Play killer up to rank one, then come back here and look at what you asked.

  • two words.
    Map design

  • @powerbats said:
    Yeah a lot of really skillful Freddy's at rank 1-2 lately and not a single one runs NOED, they do use BBQ, Bitter Murmur, and either Remember Me or Object of Obsession. IT's even worse when you get one on Thompson House or any other wide open map.

    Wait...
    Excuse me? Freddy with Object of Obsession?
    Did you take a timemachine to go back to the great bug fest of December 2016 where killer and survivor where able to use perk from the other side or what.

  • I was wondering when I would see a new thread about it.
    It was almost 24 hour without seeing a thread proposing this same thing that as been propose one bagillion time, tested and rejected.
    SAD

  • @Vietfox said:
    Dragonredking said:

    @Vietfox said:

    Dragonredking said:

    yeah let's make the trapper traps even more irellevant that they currently are.
    
    And don't get me started on the fact it will be used to find exploit like the one where survivor can climb a rock to be unreachable for any killer that isn't the huntress.
    

    Devs would just need to make invisible walls around rocks and stuff

    And then the huntress won't be able to throw hatchet over say stuff great idea.

    Not affected by projectiles maybe? Thought you would get it

    Why do you think when they fixed the fact that people use DH to get on top of cars on Haddonfield or on top of generator in the Iron Work of Misery instead of putting invisible wall they make it so the speed of DH wasn't keep will failling?

  • @Vietfox said:
    Dragonredking said:

    yeah let's make the trapper traps even more irellevant that they currently are.

    And don't get me started on the fact it will be used to find exploit like the one where survivor can climb a rock to be unreachable for any killer that isn't the huntress.

    Devs would just need to make invisible walls around rocks and stuff

    And then the huntress won't be able to throw hatchet over say stuff great idea.

  • @Peasant said:
    I've had a handful of games where due to the killer being from China with a bad connection I disconnect while in the middle of generator repairs.

    There's a ping indicator in the lobby
    USE IT
    If some one dc unintentionally or not doesn't change the fact that he make the game miserable for the one that are left.
    If you have random connexion lost you shouldn't be playing online game, your making the experience ######### for literaly every one else.
    People currently dc by facking connexion lose because it make them keep their item and bloodpoint.

  • yeah let's make the trapper traps even more irellevant that they currently are.
    And don't get me started on the fact it will be used to find exploit like the one where survivor can climb a rock to be unreachable for any killer that isn't the huntress.

  • Having them not keeping the bloodpoint they had when dcing and the item they had in hand would be a good start to disincentivize dcing
    Just saying...

  • @BlackHack said:

    @PinkEricka said:
    This is a nice guide but nothing has really changed when the patch went live so I don’t see what’s all the commotion about. DS and SC are still untouched so why is everyone complaining?

    ya maybe nothing change 4 u and me, but see the game review on the steam.

    They are over reacting because the dev allowed their meta to stay the same for two year.
    Now the dev are realising that it's unhealty to not make the meta shift around.
    But survivor got used to their meta perk, they became sloppy and dependant of them.
    They became meta slave.
    Their perk became metaphorical crutches.
    In their eyes it's impossible to play without them anymore.

  • Just call him a Ginger back, that will show him.

  • @Mc_Harty said:
    Game developers need to stop listening to 'fans'.

    Well I've had enough cringe for the day. Thanks for that.

    And gaming journalist wonder why gamer hate them

  • Problem is it's impossible to please every one.
    Like if you don't do patch people will ######### that they aren't getting new content.
    If they release a patch people gonna ######### because they don't agree with the entirity of the patch.
    Hell there even "people" that are bitching that No man sky is finnaly trying to deliver what it originally promised
    https://archive.is/6sNQX

  • Lel it has nothing to do with survivor leaving the game or striking.
    It do that with literaly all update since pretty much the release of the game.
    In one week it will be back to normal.

  • If your opinion isn't irationnal munbling, a doomsday prophety or you aren't insulting every one that answer you that you disagree with you should be fine.

  • You aren't supposed to choose your rank, sorry you can't derank to bully new and bad player anymore

  • Because people are stupidly fixated on minor nerf.

  • @Twix Pretty much my thought too. Maybe a little change about SC to make it not as predominant. but it might not be necesary.

  • According to one of the last stream/video (I think it was in the Q&A) they said that something was planned for devotion level, they didn't say what doe

  • You can also select some post and indicate that they answer your post but I don't know how doe

  • @DCgames said:
    Is there a way to directly reply to specific people (im new to this stuff srry)

    Either click quote or @+pseudo exemple

  • It's really funny to watch them cry and whinne.
    Those people are the same people that thought that if they boycotted the ptb the changes wouldn't be implemented.
    But all they did is throw away there chances to make the dev adjust stuff.

  • @deadwolfwalking said:

    @Vietfox said:
    After reading last patch notes (big nerf for survivors and huge buff to killers) i've realized that all these killer tears will keep going till every killer gets to kill all 4 survivors in every match. Many of them (not all ofc) seem to think that the game is so unbalanced if 1 or 2 manage to escape.
    Most of these killer crying for nerfs just need to L2P. As a killer, i've got 4 kills many times and 0 kills too, but i would never complain for getting 0 kills cause it's stupid to think that u'll be succesful in every match.
    Devs, keep it that way and u'll get a nice balanced game full of killers waiting 1 hour for survivors.

    before that gottdamn 'victory cube', i had alot of fun as a killer. never stressed. didn't care if anyone even died.... never even got a single 'salt' msg.... but the 'victory cube' changed everything. killers got stressed and survivors got increasingly more toxic.... in response, these same friendly killers from before got more toxic.... its just pressure. tons of it....

    Fun history fact: The victory cube as been done because survivor where complaining that killer could rank up without killing anyone

  • https://www.youtube.com/watch?v=VeEo1uZ5wMI
    Oh no I can't use my crutches 2 time in a chases now!
    How am I expected to survive?!?!
    If the exhaustion perk nerf affect you so much, you are bad.
    Sorry not sorry.

  • @deadwolfwalking said:
    so Iron Grasp is a crutch? my build is mainly to counter sabo and body blocking.... i don't care about gen rushing. if you wanna hurry up and leave, i'll play around you.... but if you wanna **** with me, i'll **** you back....

    I know it's hard to tell other simple text, but it was sarcasm.

  • wouldn't be surprised if they released the a teacher themed killer, similary to the huntress power icon that as been in the game files more than 6 month before the huntress actually got released, I don't see them just letting the power icon they called detention go to waste.
    But it probably be for the octoberish chapter and not the next one.

  • @PinkEricka said:
    I just think this is getting out of hand.

    After reading multiple threads about the nerf of DS, I started to understand how unfair it was to the killer but now messing with exhaustion perks is kind of making survivors more weak than they are suppose to be.

    Whats wrong with getting a longer cooldown or something? Do you agree with the change?

    Yes I mostly agree with the change, I personnaly don't think an exhaustion perk should be able to be used twice in a chase which the change will totaly prevent.
    It also prevent SB to be used the same way that it is currently use in high rank AKA start sprinting the second you spawn to a gen, work on it will recharging sprint burst, and if you do get found by the killer sprint burst will eventually activate itself during the chase, drasticly increasing the duration of the chase and that is if you didn't have enought time to fully recover it.

    Obviously it isn't perfect, they still need to readjust or change the killer exhaustion addon to prevent them from being too abusive by completly negating sprinting perk

    But compared to the overall history of perk change they have done during the game lifetime, I would say it's a fair nerf since it at least it won't render the exhaustion perk pointless.

    And if it make survivor change there meta it's a plus

  • @PinkEricka said:
    I just think this is getting out of hand.

    After reading multiple threads about the nerf of DS, I started to understand how unfair it was to the killer but now messing with exhaustion perks is kind of making survivors more weak than they are suppose to be.

    Whats wrong with getting a longer cooldown or something? Do you agree with the change?

    Yes I mostly agree with the change, I personnaly don't think an exhaustion perk should be able to be used twice in a chase which the change will totaly prevent.
    It also prevent SB to be used the same way that it is currently use in high rank AKA start sprinting the second you spawn to a gen, work on it will recharging sprint burst, and if you do get found by the killer sprint burst will eventually activate itself during the chase, drasticly increasing the duration of the chase and that is if you didn't have enought time to fully recover it.

    Obviously it isn't perfect, they still need to readjust or change the killer exhaustion addon to prevent them from being too abusive by completly negating sprinting perk

    But compared to the overall history of perk change they have done during the game lifetime, I would say it's a fair nerf since it at least it won't render the exhaustion perk pointless.

    And if it make survivor change there meta it's a plus

  • saying gg is meaningless, you would be surprised by the number of people that have no idea what it mean and just say it because they have seen comptless people doing it in over game.

  • @PinkEricka said:
    Medkits have a limit lol

    You fear that your teamate won't heal you (wich is silly everyone want free bloodpoint) if you have a medkit you'll still be able to heal, even after the selfcare nerf.
    If the limited use bother you so much take a medkit and pharmacy that way your guaranty to have at lest two yellow medkit, even without addon it's 4 heal, that way much that what you'll need most match even if you get out of your way to prevent your teamate to heal you.

  • @Doom_Punk said:

    @Dragonredking said:
    Use medkits, problem solved, you don't need to thx me

    Lol, I have 105 yellow medkits on Jake. I never bother using items either cause you don't need 'em as Survivor.

    I agree with you on that, but I'm answering her/him about her fearing selfcare nerf.
    Don't be a meta slave, my most enjoyable game are the game where I go perkless or do a meme build.
    Hell lately I've been doing perk roulette, my build can be both amazing ot total trash.
    And it's perfectly fine.
    Nor survivor nor killer are suppose to win every time.
    It's a game, have fun.

  • @PinkEricka said:
    Doom_Punk said:

    I play solo only and I don't use Self Care.

    Reliance on crutches like that ultimately make you worse as a solo player. I find myself doing so much better when I don't use any perks at all than when I do.

    Either way, infinite healing is powerful, and it makes ambush Killers kinda pointless. What's the point of getting a hit in early if they can spend 20 seconds to erase that?

    It’s just that i hate having unreliable team mates when I’m playing solo and I genineuly feel like the new nerf for SC is going to turn into a trolling spazz.

    I feel like the devs are going to make it to where you can only heal yourself so many times, I can only imagine trolling team mates leaving my healing progress bar at a touch away, give me a teabag, and then run off...

    Isn’t Nurses Calling used to counter self care if the person escaped out the chase?

    Use medkits, problem solved, you don't need to thx me

  • I don't think survivor are agile enought to kick themself in the face, even thought it would be hilarious to witness.

  • Yes, it's possible thank to the wonderous world of P2P connexion.

  • @Lowbei said:
    lolno

    Damn you got jailed again.
    What did you do this time?

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