CronaWins
CronaWins
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- CronaWins
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Comments
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Don't forget about the matchmaking.
I guess things like this are on the "to do list", but I really don't understand why they aren't prioritised.
The dreadful state of the game should be priority number one, not shoved under the rug till they get around to it.
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@johnmwarner said:
Seriously, my teammates today all love to follow to the hook and instantly save me in the killers face... I get it BT works but it costs the team time, at least TRY to make a smart save if he’s not camping
The majority of the time, i find it costs the team a loss and gives the killer an advantage.
People don't see it as a farm unhook 'cos BT' but it literally is.
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Been like this for months.
I don't understand why they are prioritising killer and perk changes over this mess.
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Well, to be honest, i've never seen anyone be happy about a nerf to the killer they play.
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Nope. I like to mix and match my Hag.
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@Snowbawlzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/1419820#Comment_1419820
Do you think the bug fixers and graphic designers are the same people?
They both get paid from the same bank. Can easily take funds away from cosmetics to fund those fixing the game.
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No
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The normal one is fine.
All the alternatives are garbage.
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Does the item have to be knock out of your hand for it to be eaten by the entity or can you hide it on the map?
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Don't you just love how they prioritise a Billy nerf and perk changes over fixing their matchmaking that is being complained about literally every day.
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We like Billy the way he is.
Nek minit.
We don't like the idea of exclusives and want to keep the trend of making cosmetics available to everyone.
Nek minit.
Yeah, it's hard to trust anything when these Devs say something then do the opposite.
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Matchmaking has been broken for quite a while now lad.
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@Todgeweiht said:
Dude, the devs are about release the most devastating nerf to flashlights in the form of a perk that literally disables your ability to get blinded.
However, no-one is ever going to run it over better perks, unless there are 3-4 flashlights.
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No, they were asleep. Forgot to mention this.
They just seem very iffy as to when it will activate.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1409744#Comment_1409744
Dedicated servers made the game worse, not better. No lagswitching is all that really came out of it.
I mean, when you use cheap 30 tick servers, not surprised.
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@Голубой said:
https://forum.deadbydaylight.com/en/discussion/comment/1410331#Comment_1410331
You act like people actually care. You'll, for the most part, barely encounter the same survivors. So if a killer brings a mori in 1 game, it's fine. It happens. You'll just be mori'ing 98 didn't groups of people. You're only trying to trigger people because your upset...which is not a healthy way to deal with your emotions.
I was trying to be funny.
Obviously the concept of comedy eludes you.
This is a forum, and it is okay to joke about things related to this post.
Do you take everything so seriously? :/
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I have 98 mori's to go. :)
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I find it really strange. One minute they say they are straying away from exclusives, then continue to implement more exclusives. Around November last year patch notes:
"we have moved away from exclusives items in the recent years and want to continue the trend of making cosmetics available to everyone equally".
Honestly wish they would make up there mind or are we going to see further exclusives given away for free? If so, what's the point?
Are these event cosmetics actually exclusive? Will the codes be actually exclusive?
Who knows because they can't give us a straight answer.
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@Cheers said:
And looked how he turned out. He's now a great killer, one which turned out for the better and very few people complain about with a good point.
If you're going to complain, wait till the PTB has been out for a few days.
Doctor got a rework.
Billy is getting a nerf.
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1408870#Comment_1408870
You cant look at a wall during the animation of picking someone up.
You face the wall then pick them up...
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I find Billy to be the most balanced killer. He doesn't need to be touched imo.
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Creating sets has nothing to do with making unique skins as they claim, and is all about making more money. It's literally designed to force you to pay full price for the full 3 piece set that isn't custimisable, instead of letting you choose certain parts for a lower price.
Oh, and there is nothing 'unique' about that set. It looks average.
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@doitagain_ said:
Personally I like the inclusion of linked sets, they can get more creative with outfits now and not have to worry about clipping issues. And maybe we can actually get some dresses that aren’t separated at the waist.
Linked sets are a new feature so we’re probably going to be seeing a lot more of them but they’re still going to continue creating separable cosmetics of course.
Or it's a easier way to make money since you can't just buy the piece you want and are forced to buy a full set.
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Yawn.
Stop nerfing killers into the ground.
This is why Nurse is dead.
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Yeah, i won't be purchasing full sets where we can't switch out different pieces.
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@NekoGamerX said:
why they decreasing the chance of cakes in bloodwebs?
I believe they have decrease the chance of cakes but increased the chance of event items, from what i can see.
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This should be listed in the patch notes. Why is it not?
Please inform your players instead of hiding changes.
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1404440#Comment_1404440
I'm also confused by this...
Yes.
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@Erk said:
Is the button to grab survivors not m1 ? This is not a joke, I legit don't know since I grab them sometimes and I sometimes don't.
Welcome to poor quality dedicated servers. The only game i have ever known where 30ms actually breaks the game.
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@OniWantsUrLocation said:
Does that mean they finally fixed ghost saws after 3 years?
Probably not.
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@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1402994#Comment_1402994
Yeah, because it's such a trash perk that no one cares enough to cleanse it any more.
Pretty much this.
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I know the feels. I find a survivor in the first 30 seconds of the match. Had quite a quick chase, downed them, carried them to a hook. 3 gens pop.
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No.
You shouldn't be dodging games.
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Why are you trying to gen rush? This is why his probably playing Freddy.
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@schadenfreudez28 said:
as a killer main, noed shouldn't be in the game. It's a stupid way to give bad killers more kills, resulting in them being boosted into higher ranks. "Do the bones" is a sad counter, especially with the inconsistent totem spawns. All 4 survivors shouldn't have to go around the map to find 5 dull totems just to protect themselves from noed. There are times where I play survivor, cleanse 4 totems and still get hit with noed because the other survivors can't cleanse one. Most of the time that I die from noed it's on my first hook during the endgame, and the killer puppy guards me so absolutely no one can get me. If they do try getting me, 99% of the time the killer will stay there with a slug and me on the hook. You don't need noed to get kills, stop using it as a fallback when you play terrible.
As a player who plays both sides, but mainly a survivor main, i completely disagree.
As survivor, you have perks and items at your disposal to find totem spawns. Sometimes you have to put away those meta perks if you find noed to be any sort of issue.
You can always leave or find the totem when it is activated. It is in my opinion, it is one of the easiest perks to counter in the game.
The only reason a player doesn't break bones, is because it is more efficient to do gens.
Do bones. There is no excuse for having totems up by the time all gens are done.
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I haven't used any of my cakes. 200+ and counting.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1401333#Comment_1401333
Personally I don't feel any killers in this game are D tier.
https://forum.deadbydaylight.com/en/discussion/comment/1401397#Comment_1401397
Ouch my chest lol also for me Ghostface is too heavily reliant on add-ons.
https://forum.deadbydaylight.com/en/discussion/comment/1401425#Comment_1401425
It just depends on where your playing the game. I know Hag is strong but I never see anyone play her (thank god).
I mean, i used to get Nurse every second game pre-nerf, now i barely see her.
Even those i knew that main'd her have stopped player her.
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I wouldn't be surprised. The game is riddled with a plethora of bugs at the moment.
Seem to be discovering a new one every day.
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Honestly, Nurse has dropped a tier at least.
If she is still so good, why is no-one playing her anymore?
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Yeah, there is plenty of better perks to run. I only run it for the BP.
It's a shame the survivor equivalent doesn't have an simple added bonus, like seeing the killer for a few seconds.
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@gatsby said:
If Survivors make cleansing totems a priority, then the easier more predictable ones get cleansed and No ED spawns on one of the hardest totems guaranteed.
So on a map like Hawkins or Lerys, its more optimal to avoid totems like the plague to increase your chances of getting a mediocre spawn instead of guaranteeing yourself a legendary one.
You can literally see all totem spawns with perks or items.
There is no excuse for leaving an untouched totem.
The only issue with countering Noed, is survivors not doing bones.
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/1395886#Comment_1395886
The anniversary trailer shows a new Coat cosmetic for Deathslinger, and a New hat, and pants for Claudette:
But I see none of those listed in the rewards... Are they earned in week 2 after June 30th?
The pants and hat for Claudette, as well as the torso for Deathslinger are in week two.
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@TheReyGamez_ZX said:
There's a huge flaw with the dc penalty that people aren't mentioning. The DC penalty does not work, at all. Let me explain why. When a survivor disconnects they receive a stack-able 5 minute penalty. However, if a survivor wants to disconnect to dodge a match, they can simply kill themselves on hook. Also, sometimes the game has laggy lobbies, terrible ping, or someone just generally holding the game hostage.
Also, the killers recieve a 15 MINUTE dc penalty. Let me explain the problem with this. If a survivor disconnects, the survivor is ruining the experience for 3 other players, and they only receive a 5 minute penalty. However, when a killer disconnects, they have to wait 15 minutes, and then another 30 minutes to find a match. Killers disconnecting doesn't "ruin the experience" for others. So why is it a full 15 minutes? Survivors ruin the match for all the other survivors and killers ruin it for nobody but themselves. And if a survivor doesnt want to disconnect, they can just kill themself on the hook. Do you see what I'm getting at?
The disconnect penalty barely works and when it does it ruins the experience for the player who disconnect and them only or their teammates.
So what do I propose to do about it? When a person disconnects, they lose 2 "pips" and cannot disconnect the next match. This means if someone disconnects at rank 1, they would immediately go to rank 2 and lose 2 pips, and cannot disconnect from the next match they enter.
Thank you for reading, and have a good day/night <3
The problem with that is, pips and rank don't matter, so people will still gladly dc regardless.
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@Almo said:
OINK
Boop the snoot.
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@cenoflame said:
https://forum.deadbydaylight.com/en/discussion/comment/1395681#Comment_1395681
Where? I heard there were anniversary cosmetics so I went looking and found them.
I listed what they have up in my original post. I read claim and was like 'where?'. Didn't realise they went straight into my collection because i didn't know i had them, so i didn't go look.
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@cenoflame said:
Yeah I didn't think I got them either. They should make them more noticeable.
Well it does say, 'claim your reward'.
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But have you had two obsessions yet?
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Oh.
Didn't even realise.
