CoffengMin
CoffengMin
About
- Username
- CoffengMin
- Joined
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Comments
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i honestly like to see it too, but it gives me some anxiety so generally leave early
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i might do it to level steve and nancy faster
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the solution itself is bad but honestly why include bnp too ?lol
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@silasbleu said:
https://forum.deadbydaylight.com/en/discussion/comment/675245#Comment_675245
I'm sure we'll get another cool outfit soon to spend them on. Or you could always cash them in for some bp
im already maxed out tho :( i hope we get the new chapter soon
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@silasbleu said:
https://forum.deadbydaylight.com/en/discussion/comment/648302#Comment_648302
It was an instabuy for me tbh. Anything for my girl, Kate :p
i mean same, but i feels bad to save them for nothing tbh
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nah fam im here for fixated, they cant nerf the only thing it does
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can we get his ugly face as a pink cosmetic if it ends up happening?
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when is it happening? or is there no date confirmed?
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@βLAKE said:
https://forum.deadbydaylight.com/en/discussion/comment/669704#Comment_669704
I wouldn't mind
then change whatever is overused i dont even use adren but i rlly hate killer crutches
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tbh following your logic ruin should be changed,bbq too and some other overused killer perks
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@Ghostingmyteammates said:
https://forum.deadbydaylight.com/en/discussion/comment/669681#Comment_669681
Actually , the real problem is demogrogon shred, it dosen't apply any effects (sloppy butcher, third seal) or you don't gain any stacks on STBFL.
@Peanits Im sorry for this ping but was it intended for Demogorgon's Shred to not apply on hit effects or gain benefits from STBFL for hitting non-obsession survivors?
i think all this happens with pigs lunge,hatchets,and chainsaws so it probably is intentional
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i thought id tell you that its fine how it is but i definitively dont mind that buff
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@PiedPiper365 said:
https://forum.deadbydaylight.com/en/discussion/comment/669569#Comment_669569
Honestly nothing I was hooking all of them and when they got someone off the hook I was playing nice and didn't tunnel, she couldn't loop even for a noob, she threw all the damn pallets down lol but other than that she just didn't do the gens I believe or helped anyone off the hook
damn
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what did you do to her? 2k points isnt normal even if its a noob
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@MichaelMain said:
https://forum.deadbydaylight.com/en/discussion/comment/669475#Comment_669475
you realize that even with 4 kills killers can actually not pip right? So the ''balanced goal'' isn't balanced enough xD
isnt that a rank problem more than a balance problem?
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@Kilmeran said:
@UlvenDagoth Yep. Now like I said, I like Dead by Daylight. It's just that I liked a lot of aspects of Friday the 13th a lot more and found them more fun and engaging. I would love a new asymmetrical horror game in that vein, even if it just had all original killers to it.
I'd had hopes for Last Year: The Nightmare. Well, those hopes were dashed in the beta, and that game is even more dead than F13, now. And rightly so.
Give me a game like F13 by a development studio that cares about it like Behavior does DbD, and I might not be playing DbD all that much.
ill honestly admit the same, ft13th used to be so much scarier and id defitively play a game like that more than dbd if i ever find one, i honestly always liked dbd but bought it cuz of a friend also playing it , but i used to play ft13th before that,and played both until the lawsuit happened,truly a shame
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only hag traps and the occasional myers scare me tbh, but im sure as hell new players are scared shitless for a bit
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ok get rid of some but pls fix some of the loops cuz some just feel like a trap to give the killer a free hit
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thought itd be about jane lmao
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i wish it was today
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@Kebek said:
https://us.v-cdn.net/6030815/uploads/474/Q6T3AI32XCIX.png
What do you guys think ? 34s is a long time imao. If all 4 survivors use it it's bonus 136s from all hooks. Huh it's still better then having dead perk like it was before I guess.
remember it can be useless if you just dont camp, theres the niche extra seconds when a survivor miscalculates how long until they go get you but you die in their face but that barely happens
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not sure if its only jane booty privilege i think its hot privilege cuz since i started maining kate ive gotten more hatchs than with feng when i was the last one
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/665338#Comment_665338
They are useful.
The problem is that you're suggesting that, to fix a problem that can be fixed in a better way, people should give up a Perk slot instead.
It's a solution, but a bad one that is often done by the devs: Just use this Perk.
Stealth is indeed a playstyle and i don't know why you bring that up, since that's not what this is about at all.
Stealth does not equal hostage.
well whenever survivrors complain about campin or tunneling everyone jumps saying "its a playstyle deal with it" or "use x perk to counter it"
that said, if theyre still trying to win (even if its just waiting til the other dies to get hatch) it shouldnt be considered hostage imo
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/665317#Comment_665317
Oof, having to use a Perk slot on something that happens very rarely?
both perks are useful in so many situations idk whats the problem you have running them, i just gave you solutions to your problem, stealth is a playstyle and itll stay in the game forever
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i rather not having that. just use wishpers or surveilance, youll find someone at some point
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i cant afford choosing targets when im cornblind even in maps without corn, tho i like killing claudettes even if i cant even see them most of the time
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/665289#Comment_665289
Sure , but that is on a case by case basis, most of the time I and others dont really miss it , guess we are used to it
im more of a locker surv myself what can i say, i generally dont get found and barely need it, i also like my other perks like QQ,head on or WoO
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/665262#Comment_665262
Let's be real...how often will you miss a skill check that large? Be honest
i generally dont use it and missed one not too long ago lmao, that said it kinda depends on how nervous i am, like : do i know hell camp me?if yes, extra nervousness, will he tunnel my ass?if yes ,same happens, am i on death hook?, if yes, chances of missing increased,tbh the same happens with ruin and heartbeats to me but idk about others
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what about we make it so if killer is in 32m it slows but if another survivor is in those 32m it goes normally, steves new perk works that way and so does an emblem to discourage camping they have what they need to make it happen
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What he said
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i like to do similar things tbh, sometimes ill farm with the last 2 and let them do gens but ill kill them, i think its fair, its free points , as survivor when the killer did horribly i throw a pallet or two so they get some extra points (i aint letting them hook me tho, thats backfired 100% of the time)
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/665242#Comment_665242
A single insta heal at the proper time can be game changing..one ds..game changing..granted they arnt on the same level of effect but..that does not mean they should be more risk than reward...its not fair...
were talking about perks not items, and btw instaheals are supposed to equal something smiilar to a huntress with 3 oneshot hatchets
and also you said it ds its not on the same level as a hex perk both game changing in a way but survivors stuff is a bit weaker and i dont see how theres more risk than reward in hexes, i mean, if you miss ds its gone forever just like a hex
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/663616#Comment_663616
Tell me..where's the risk to survivors better perks ?
well theres a slight risk about missing ds or ######### up dead hard, maybe someone else will save without bt so you dont get to use it adren has the same risk as noed: of playing with 1 perk less til endgame etc...
the risk is there, might not be much but with the exception of ds none of them can even compare to being as game changing as a hex perk like devour hope ending games early ruin making them last longer and apply fake pressure or even third seal which can really mess up a solo group real bad if not cleansed
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@TheCankleBreaker said:
I truly believe that the killer is at the advantage all the time no matter what scenario so why is that survivors have to get nerfed when all we can do is run and do gens
*insert generic power role talk based on when survivors were op*
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i want to believe itll be a yes... but its bhvr so no, probably no, most likely nope, definitively never before the ptb
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thats so late ugh i just want to give my money
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i got an idea, if the killer stands at X meters from a hooked survivor with no survivors around for X seconds the killer is unable to perform any action whenever he is within X meters from the hooked survivor
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well yes but actually no
you can get dlc perks for free in shrine eventually... however its more likely not gonna happen often that you get what you want, and there are some killers blocked behind pay so yes in that regard
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/663619#Comment_663619
Ok, but you also don't run into 4 instaheals often.... But this doesn't mean it's better for the game leaving them as they are now
i think its ok to keep insta heals as long as we keep this kind of killer addons and add some more survivor ultra rares while theyre at it, i like the variety sometimes (not moris tho) i love that some killers can just completely change their playstyle and i think survivors should have something equivalent to it
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/663616#Comment_663616
Its fine, but its been how many years since hag released?
2 years?
theyre reworking maps to be like new sprigwood tho so just wait till they do all of em (and tbh some spots are just low risk high reward if you ask me but oh well)
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/663614#Comment_663614
He goes over every add-on, every bit of the Killer Power, and shows his testing. Shows perk builds, unfun builds to avoid, and meme builds. Like, if you want a break down of every detail of a Killer, that's your guy.
ill try to keep it in mind but damn, i doubt ill need it
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but you dont... run into hags often... let alone that build...
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thats high risk/reward for ya, dont like the risk?dont ask for the reward
(also sorry for how mean this sounds but the point is made)
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/663200#Comment_663200
I read it alot of the numbers on perks and how powers work. Also watch things on Youtube, to see things in action. It's one reason I think so much on the balance in this game. Also, side note: https://www.youtube.com/channel/UCo4SN-APijdk8Fve6rZvjWg Very good guy to watch for info on Killers.
HOW are those videos more than 10 minutes long , damn someone likes the lore lol
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/663189#Comment_663189
Yea yea, you make a good point after looking at the wiki. Though, it doesn't make as much sense to me that he wouldn't buff his minions more... oh wait, she.
thats a plothole ,we dont talk about those here (also ive never read the wiki btw i just make assumptions)
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is it really hard to counter 360s in ps4? cause mine never work more than once maybe and i know im doing it right cause it does work with some like low ranks or an unsuspecting killer
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/663166#Comment_663166
Hmm, Well I did look through the wiki a bit more. Entity seems to have given most of them powers based on there murders and personality, and transformed them into "a machine that is set on finding any living soul." and "As if they have been self-mutilating themselves. They even look dead. I fail to see some humanity in them." So not exactly what I remember reading. You might have a point, though they would be stronger than the survivors based on there role in the game and the feats they pull off during it.
they ARE stronger than survivors, just maybe not by that much in things like speed,intellect(depending on the player) and definitively resistance
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it used to be fun, now its boring and bad ,the power barely helps for either getting a survivor down at chases or map pressure,i want him back
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/663141#Comment_663141
I have always thought Pallets were silly, but they do seem kinda tougher than what you are saying. I will also add that the Entity has chosen every killer and given them powers. The sheer fact that The Trapper is so ######### tall and moves so well with all that metal in him seems to point to the fact that something supernatural is going on there. Do you have proof other than the pallets, which is a game play point, to back up that the Entity isn't giving them extra strength and power? You said it yourself that they are strengthened by the Entity.
i never said it didnt give them power i just said its not a lot , besides if the pallets are thougher like you say i guess the entity gave them resistance mainly so nobody can actually fight back?if the pallets were tougher maybe some normal human could get knocked out idk im just pointing that the killers arent described as monstrous beings cause they are humans mostly bound to human limits with some of their powers being completely given by the entity (spirit,hag,nurse and wraith for example) that can kinda break those bounds so they can actually chase their prey