Avatar

ChurchofPig

ChurchofPig

About

Username
ChurchofPig
Joined
Visits
6,477
Last Active

Comments

  • DOCTOR IS OFF LIMITS TOO HOW DARE YOU FORGET

    (best joke post in a while btw, good job)

  • @ebony_mori said:

    I don’t know about that. I do it to show I’m giving them hatch/exit gate & they don’t need to panic. That’s about it.

    Generally I nod then slash my weapon towards the rest of the map, nod again, and then pick them up. They generally get the message.

  • @JawsIsTheNextKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1844993#Comment_1844993

    But ask yourself why there is a lack of killers.

    Fixing inappropriate ranking will make it easier to matchmake and should bring back those that resist playing killer because they currently have to play SWFs 9 ranks above them.

    Good killers need to pip, bad survivors need to stop pipping.

    But then you have to start asking what makes a good killer and how to implement that into the ranking system so they can pip and bad killers don't. I think the devs attempted it with the current emblem system, they just failed dramatically. The same goes for survivor. What makes a good survivor? How do you implement that into a ranking system?

  • Slow and steady lmao, only way I'll get it done without ripping my hair out (cough cough Nurse cough cough)

  • @Gammazeta430 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1844737#Comment_1844737

    It seems that the final word was a "probable" add-on pass. On paper Demo is a true "balanced" Killer, it just fails at higher ranks, which is unfortunately the bulk of the community, as you will eventually reach and live in purple/red if you play enough. Hopefully it gets a vital add on rework, rat liver added to base kit, and or/lowered footstep audio/reduced audio/visual portal usage.

    Hopefully no unnecessary, untested nerfs along with it.

    We'll see I guess.

    What he needs is changes to his audio, I have no problem with him having audio cues for just about everything, but they need to have an actual range instead of pretty much global.

  • @[Deleted User] said:

    He had an addon pass coming soon.

    I am hoping they just make rat liver base kit in the process.

    Yeah it was an add-on pass and number tweak for his kit I believe they said.

  • Immersion is a tricky thing to say "Is it healthy for the game" because it's not that simple. There's so many factors because there's types of immersion. If you're being immerse to take the game hostage, no that's not healthy for the game. If you're being immersed to just try and stay alive but you are doing what you can to help your team and proceed through a match, yeah that's healthy for the game. (Killer will be mad if you're being immerse in the second way but it's also healthy gameplay and the game is still moving forward)

  • I don't see VR working. With VR you could only play killer cuz it's first person.

  • @[Deleted User] said:

    1 killer

    https://us.v-cdn.net/6030815/uploads/4NN18GWCJZD8/20201230114614-1.jpg

    https://us.v-cdn.net/6030815/uploads/XYL0TWHCLE87/20201230114622-1.jpg

    and 6 survivors

    https://us.v-cdn.net/6030815/uploads/S2MG4YAXTLDU/20201230114644-1.jpg

    https://us.v-cdn.net/6030815/uploads/TMD1EZK7H4FZ/20201230114648-1.jpg

    But at least I have all of them in lvl 50 and all the perks ulocked in all the original killlers, pouring all the BP in Elodie to get the perk I usually play with, and then I will unlock all the perks in the licenced killers(aside freddy, I already have all perks unlocked with him)

    I'm working on mine much slower

    killers1.jpg killers2.jpg survivors1.jpg survivors2.jpg


  • Hatch escapes aren't even survival points, they're objective and it's 2500 points instead of 5k for escaping through the gates. Not to mention there's another 2k in objective for opening it. So you get 4.5k points in objective for hatch escapes.

  • @nursewannabe said:

    All survivors and Nurse

    I want to prestige plague too but I have a splinter offering and haven't decided yet if I care about losing it or not

    To be fair, I don't think you can even use those anymore so I'd personally just do it. Up to you though.

  • @Leonardo1ita said:

    https://forum.deadbydaylight.com/en/discussion/comment/1843510#Comment_1843510

    That's why I think the dash should be longer and the whole ability reworked. (Pls devs remove tampered timer, for God's sake)

    If you're dying because of Tampered Timer than you must just have bad luck. Tampered Timer is one of the few viable Pig Add-Ons and it's still technically situational. Her power imo is completely fine, her add-ons need a look at but that isn't the one that needs looking at.

  • They're (supposedly) working on it. I'm still waiting for Switch which was promised to release with Stadia and Steam.

  • @CakeDuty said:

    Every survivor is P3 lvl 50 with all perks (Except Elodie, working on her)

    I rarely prestige killers, unless I really like them. Pig, Spirit, Clown and Demo are P3 lvl 50 with all perks. Otherwise I've just gotten all perks on all the other killers (except Twins, cause screw Twins)

    Personally I think Twins are fun, it's just usual gameplay is more challenging with them

    And I love seeing Piggy on the list of few killers at are P3 Lv 50 (she was the first character I got to Prestige 3 and she was the first to be Prestige 3 Level 50)

  • @Leonardo1ita said:

    Remember: if pallets are thrown down early she's just a m1 killer

    imo as a used to be Pig main, her real power lies in her ability to slow the game down. Her ability to stealth is kind of a bonus

    PS: most chases are literally M1 Piggy, pallets are the same for her as most other killers... annoying

  • Dead Hard is literally stupid and it will be worse when redone from the ground up for dedicated servers. (At least change it so you CAN get hit if you Dead Hard at the killer seriously that's dumb af)

    Hoarder because seriously why did this need to exist? The region of effect is so far that unless you're playing a fast moving killer you won't get over there in time and you give survivors a better chance to find something that's good for them. (as survivor I don't mind, but when killer I'm like "this is a waste of my time to get")

  • @2LuvRias said:

    Personally I've just begun my quest for P3 on everyone. But with a twist. The BP I earn on one specific can only be applied to them. The only person I did have at P3 was Jake as he is my main. I started playing Cheryl because she's cute LUL and got her to p3 just yesterday

    I'm now going to do Ash or Quinten next, as I rarely see those two and quinten especially needs some lovin

    Oh and for Killers I only have Legion at P3 +(It's a love hate type thing) and Ghostface. Working on Slinger atm

    That's what I do too, with some exceptions.

  • The developers have switched their answer for how long until it's on switch twice. I think it's fair to say that they're most likely just stalling because they won't (or can't who knows how the nda's work) talk. First it was going to be with Steam and Stadia, then soon after, now they're basically like "I dunno"

  • If it were something only visible on the survivor side (for solo queue) during the lobby that's fine. The killer could see it post game, but definitely not in lobby. The amount of lobby dodging killers if they saw swf would be immense.

  • This is an ironic post because I just got out of a match where it was a Demogorgon who was campy, tunnely, sweaty, doesn't really know how to pressure well and I died early on.

  • Want fun? Get Saw

    Ya like to sweat? Get Freddy

  • The only thing that really need to be changed is how there are killers who are add-on dependent. It puts to much chance into the capabilities of that killer if you don't have the right add-ons or if you do. Once they deal with that, if they even can, then killer will be fine. Obviously if you main a killer you'll learn the ins and outs of the killer, learn the strategies that work the best, and you'll be able to deal with just about everyone. Even if there's a little sweat involved.

  • @APoipleTurtle said:

    If I was going to "fix" prestige, I'd simply have it reset all available perks on that character to a lower tier; a tier matching the level of prestige reached.

    For example:

    • Prestige 1 - Resets all perks owned on that character to Perk Tier 1
    • Prestige 2 - Resets all perks owned on that character to Perk Tier 2 (if they were at tier 2 or higher; lower tier perks stay at the lower tier)
    • Prestige 3 - Same as prestige 2 but with Perk Tier 3 (so it basically just doesn't reset any perks; it just eats up all your add-ons/offerings).

    But yeah, really hoping the DbD team can come through on their plans to reduce the grind and add some more prestige rewards in the future.

    This is how I'd fix prestige

    Prestige 1 - All perks you own are reset to Tier 1, lose all items/add-ons/offerings, gain 20k bloodpoints

    Prestige 2 - All perks you own are reset to Tier 2 with all Tier 1 perks staying Tier 1, keep 1 of each item (survivors) add-on (killers) you own except Ultra Rare, gain 50k bloodpoints

    Prestige 3 - All perks you own stay at their current rarity, keep half of your (survivor) items/(Killer) add-ons (still lose all Ultra Rare), gain 100k bloodpoints

    That way you gain some bloodpoints to level up and gain things back, but you also don't lose perks and the further prestiged you are the higher the reward for prestige.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/1841210#Comment_1841210

    no way to know for certain now.

    next killer is Clown and that one should get his own music. If he doesn’t then it does look bad for Wraith.. but I think they actually want to add chase music for every original killer and it would make sense to give it once they get some form of work.

    wonder what Wraith will get though.. some traditional African music/instruments would be cool

    Agreed. I honestly feel like they will since many killers only need tweaks to be better with todays dbd. There's no reason to do a full blown rework for a killer who doesn't need it. Wraith and Huntress (who were both discussed to be getting tweaks/reworked stuff) should be getting their menu music/chase music when those happen. The same goes for Clown's chase music since he already has menu music, but like @Mooks said, there's no way of knowing.

  • @Chchchcheryl said:

    I for one absolutely adore the twins, they seem to have gotten a bad reputation because a lot of people just want the easy path when they play them and slug with victor! Twins actually have a lot of depth and complexity, and are very enjoyable! I love playing as and against the twins no matter what people say, it's a unique and enjoyable experience!!

    I couldn't agree more. The bad reputation drove them down and because of how people play with them, people automatically have this assumption that's the only way to play them. I don't camp at all with Twins, I don't even slug unless I know someone has DS and don't want to deal with it. I generally get kills with them too even if it's not always a 4k. I enjoy them a lot too.

  • I think it was a nerf needed. Imagine old toolboxes with Built To Last. There's a reason some of these things happen, we just might not see it for a while.

  • I honestly feel the same way about "Why can't Freddy see the timers for Survivors to fall asleep?" "Why can't Plague see how much more she needs to puke on survivors?" (I don't think Pig should see the timer because that would encourage camping the boxes and that's a really bad strategy on her). Neither of those things would be meta shattering just like killers seeing the wiggle bar. I'm sure the developers have their reasoning, I'm just not sure what it is.

  • @Nosferatu3145 said:

    I'm on a situation reverse to you. I bought the Switch version late August cause they said that in September cross progression was coming (they didn't mention that it was only for Stadia) to play while I'm at work. I can't play killer at all, but survivor I can handle, even tho is hard AF. So I have almost nothing on my Switch as well

    I got the Switch version first because I don't own an XBox or Playstation and at the time of Switch's release I didn't own a pc that could handle dbd because it was either to small or to old.

  • @Nosferatu3145 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1842031#Comment_1842031

    So for the love of good do the adepts now, it's a complete nightmare to achieve that in red ranks.

    Honestly the only "difficult" ones I can do are Nurse and Wraith since I don't want to buy all the dlc's again.

  • @Bwsted said:

    For survivors, it doesn't really matter, given that the requirement is quite simple.

    For killers, it depends. Some killers don't really need add-on. Every killer has good and bad maps. So, it's not ideal but not that bad either. I'd say rank color matters the most, because that dictates how hard double pipping will be. If you're in the red ranks, you probably want to stack the odds in your favor as much as possible by bringing the best stuff you can.

    On PC I'm Rank 20 but when crossprogression releases I am under the impression Rank also carries over so I'll be shooting up to Rank 1 Killer and Rank 2/3 Survivor.

  • @RepostRiposte said:

    Technically there is a bonus for devotion but its not much

    For every devotion level you get an incredibly miniscule bonus to iridescent shard gains

    I can confirm at Devotion 7, that is a false statement. There's zero change between no devotion and devotion 7.

  • Even when they said they'd add ways that aren't altruism because they didn't want survivors competing over altruism and nothing getting done they failed at that. Even if it is a different category, flashlight/pallet saves are still altruistic. I hope they do, but in a way I feel adding ANOTHER altruistic action that isn't altruism points is not the best idea.

  • @2LuvRias said:

    I bet Atleast one person was expecting this answer... I've got way to much free time

    Only me since quarantine started, my usual life is how I answered lmao

  • @The_Bootie_Gorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1841861#Comment_1841861

    I can't fit in DBD with anything but DBD :|, I need to quit everything but DBD LOL.

    Do people combo relations and DBD...

    Some people do I'm sure. The only sort of relations dbd is tied with for me is friendships since no one else really has an interest for it in my life.

  • Yeah I think a lot of people are now refusing to play them because they went from fun to be just a bully fest in game.

  • If there's something I can do while playing dbd that's how I fit it in. If there isn't, then I just play early morning/late night. I don't really sacrifice anything for dbd. It just fits where it goes.

  • I use what I feel might be viewed as a weird way to understand if I've won. I do it individually and then determine by the group.

    Survivor killed/sacrificed: win

    Survivor dc's before found: not counted/goes with majority

    Survivor dc's after found: counts as a win

    Survivor escapes: loss

    Then it's basically majority rules. So yeah a 3k (no dc's) or a 2k + a dc for me counts as minimum for a win.

  • For those who understand how to use her ability PROPERLY they understand that she is a mid tier killer. However those who don't know how to play her (constantly crouching at unnecessary moments in the game/tunneling those with a trap on) believe her to be low tier since they don't understand her power. At least that's what I've learned.

  • I personally chose what I chose because half the people I play with as survivor it means "killer camping" and the other half it's "SAVE ME NOW". Since I never know what it is I make it easier on myself and just go with my gut feeling on what would be best in the moment. It helps if either I or the person on hook as kindred though because it makes decisions easier.

  • She went to a university/college so she's 18+

  • @MadLordJack said:

    Unbreakable sucks because it exists to solve a problem (3-4 person slugfest) but screws over the nicest possible way killers have of winning against teams that aren't allergic to gens (1-2 person snowballs). It also has the lovely, fair and welcome effect of making someone practically untouchable by slapping on DS completly for free and allowing them to do whatever they want for an entire minute and completly get away with it.

    I don't begrudge anyone for running it, I just hate DS/UB and I hate that there is no basekit defence against slugfest just because UB exists and the excuse is "RuN UnBrEaKaBlE."

    Also, nothing will ever stop me from running DS with No Mither. Come at me, killer.

    No one will stop you. They'll just expect the ds or have bad timing and pick you up anyways.

  • Alone, Unbreakable is fine. I think it's the pairing with Decisive so survivors use it as a minute of invincibility. Get slugged? Pick themselves up. Get picked up? Decisive. Alone it's a perfectly fine perk and doesn't need to be changed. I think it makes matches more interesting as killer when someone has Unbreakable.

  • I'm not exactly sure the story behind it, but this is how I thought of it:

    "Dead Man's" in reference to the obsession that needs to be hooked in order to activate it

    "Switch" the activation of the perk upon the obsession being hooked like a switch

    So basically just saying obsession activates it.

  • @Mozzie said:

    I dunno what you guys are on about, as killer I only play two different map types, auto haven & Ormond.

    Said no killer until recently lmao (in regards to Ormond at the very least)

  • @GlamourousLeviathan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1840070#Comment_1840070

    At least I can say about something remarkable about the other Cooldwind Farms. Rotten Fields is just corn with infinite god loops. I wouldn't put your expectations high on it's rework tho. People say that the next killer will probably be a licensed one and if it is, I think that BHVR will release a new map instead of doing another rework. Just my speculation tho.

    I mean... during the last Q&A they said the next one will be "Soon trademark" which DOES imply the next license will have a map with it.

  • @GamerGirlFeng said:

    I always figured the traps purpose was to keep someone busy and off of gens with the side benefit of killing if ignored, that way piggy can freely go after others.

    Their purpose then feels defeated once tunneling happens... like why use the trap in the first place?

    That's exactly what they're meant for. I play Pig and I never go after the person with the trap unless the next person I find happens to be them. Even then I'll be like "ARE YOU [BAD WORD] KIDDING ME? GO AWAY!"

    Only reason I'd tunnel, isn't for the purpose to tunnel, it's if I think they're timer is almost up and that's the last box so I'll get them away from it so their head go pop and then go on my merry way with the other 3/2/1.

  • @Ryuzaki said:

    I am hoping the delay in crossprogression arriving on the Switch means BHVR are trying to get it on Xbox and PlayStation all at the same time. I think this would make sense so everyone is happy regardless of what platform they play on.

    I'd like to think that's true, but seeing how they said they don't even know if they can get it on XBox and Playstation makes me have my doubts about that. I think it is making Switch players who do want it really badly mad that they announced it with Stadia and Steam making it sound like it will release at the same time, then go on to say it will be soon after, and now we have no idea when it's releasing. I'd actually be kinda annoyed if that were true because then why announce it for Switch at all if you were going to wait for the other consoles.

  • @Moxie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1841150#Comment_1841150

    Interesting perspective! But I respectfully disagree.

    Clothing serve more of a function than for other people's opinion. There is comfort, warmth and social norms to consider.

    If you wear a garbage bag dress everywhere, your physical and social life will suffer accordingly.

    You neither lose nor gain anything from regarding Killer Cosmetics.

    I understand it is the same vein of thinking though!

    There are third person moris and there's such a thing as just liking something and wanting it in a video game. So what you can't see it during actual gameplay? Although it is true you can't see them as much as survivor cosmetics so it's easy to see how you got to your conclusion of "what's the point" it is because of money and also because there would probably be killers complaining if they only ever gave cosmetics to survivors. I mean... flat out killer mains do exist.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1839605#Comment_1839605

    I mean until it's on all platforms and doesn't require you to pre-emptively make an account with BHVR there is no actual cross progression in the game.

    When I can buy the game on PC and transfer all my content from my Xbox we'll talk.

    It means there isn't crossprogression between all platforms. That doesn't mean there isn't crossprogression period.

  • @th3 said:

    Sadly NDA's limit what can be discussed.

    Crossprogression requires behind the scenes work that can't be disclosed until finalized. This is in line with their past decisions and makes sense. How would it feel if they told you that it was looking good for crossprogression and then when bts the talks go sour they have to backtrack.

    Essentially its easier for them to finalize things that way players aren't disappointed if things change.

    That's true at least for XBox and Playstation. We already know how crossprogression works. Also they already announced Switch is getting it. They did that at the same time as Steam and Stadia. Can they not even tell us during a Q&A that they aren't allowed to say due the nda's? Or is that also prohibited? They always get crossprogression questions. Not to mention they said Switch will be "soon after" so we're already in that "disappointment" stage because that wasn't true. (Sorry if any of that is phrased weird so it's confusing)

1 … 45 46 47 48 49 … 51