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ChurchofPig

ChurchofPig

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ChurchofPig
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  • Yeah if you look at really old footage of the alpha testing the two female survivors are Alpha Meg and Claudette and we can only assume based off the sounds the guy is using that that's a beta version of Jake (that didn't even make the alpha testing). Like @Alionis said, you can't just ignore facts because you don't want to hear them. Those are the facts. Not everything in the game needs some sort of story.

  • @AVoiceOfReason said:

    https://forum.deadbydaylight.com/en/discussion/comment/1921958#Comment_1921958

    @ChurchofPig Its just a Switch Revision. Like PS4 Pro but I think it'll be almost as strong as the PS4. It's cost will be an extra $100 but using the current Switch.. I wouldn't suggest it. I own it and I don't play it. When I did, I could only play docked because the FPS drops was just horrendous. The new Switch version should at least give it the boost to play almost normally while docked. Undocked, it'll play as like a normal docked Switch.

    Ok I wasn't completely sure because I haven't been paying attention to what the new Switch Pro was going to be like

  • Huntress. Hex: Huntress Lullaby is alright and the other 2 have literally no use outside of very niche/gimmicky builds. At least the other killers who have bad perks you can still use their perks alone and make it work. Huntress you can't do that.

  • Twins. No one plays them, you rarely see their perks used (except Oppression), and they don't have a map. I'd forget the chapter even happened if it wasn't for Elodie.

  • @Venusa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1921957#Comment_1921957

    So if I use Blood Pact and nobody in the match has any perks that would trigger someone as the obsession, Blood Pact doesn't do anything? 🤡

    No, I'm not sure why it doesn't say it but Blood Pact does cause an obsession to occur. You would have decreased odds of becoming the obsession from Blood Pact so that the perk can work. If Blood Pact makes you the obsession then Blood Pact doesn't work.

  • @AVoiceOfReason said:

    The Switch is getting a Pro version soon so wait for that before getting it.

    Is it going to be on the Pro version?

  • An obsession can only be triggered if there's an obsession perk in play. Blood Pact works like For The People in the sense that you have decreased odds of being the obsession, but is still an obsession perk.

  • Just based off the first sentence it's obvious you think tunneling is "any time the killers comes after me after I got unhooked." I'm so sorry for your loss of perk abuse. Bye.

  • Anyone who thinks the game is going to die from the nerf of these two perks is hilarious.

  • @velkrrow said:

    I play on switch almost primarily (with PC being the other platform), and the game runs fine for me. The graphics aren't fantastic, sure, and there seems to be more bugs than some of the other versions in general, but the performance is fine overall. I think it's worth it for the portability.

    To be fair my home internet is quite good, but even with worse internet in other places I don't run into performance issues other than lag. There are a lot of bs hits on both the killer and survivor sides, definitely more than PC, but that comes with the territory of a less powerful console. It's choppy at times (and more choppy than pc) but honestly, after a few games, you get used to it fast. Skill-checks have some input lag sometimes, but again, you get used to it. I'm not sure how it compares to PS4, but honestly it might not be that different.

    Also, drift is a problem if you use the joycons, but if you already have a functioning pro controller, drift isn't a problem.

    Same. Nintendo Switch is portable so the game isn't going to be as perfect with fps which is something you'd go in knowing and by knowing that it doesn't feel like a problem. I've been a switch player since it released and honestly I prefer playing dbd on my switch over pc. I only use the pc version for the ptb really. For people who say it's worse than mobile are dead wrong. I've played mobile and it's not good. It's not even comparable.

  • @Jejune said:

    https://forum.deadbydaylight.com/en/discussion/comment/1919936#Comment_1919936

    You also won't be able to use that perk if you are tunneled for real if you loop the killer for more than 1 minute...

    Also even if you get downed before that, they can slug you for a few seconds then hook.

    If you're so good a looping then why would you need the perk? If you're so good at looping you probably wouldn't have been caught in the first place or if you were caught it's now far enough into the game that you are most likely getting out (from my experience). It's literally the same as now as far as a timer goes.

  • @Freudentrauma said:

    https://forum.deadbydaylight.com/en/discussion/comment/1919812#Comment_1919812

    With "Just because they are aiming at something, doesn't mean, that it's possible" I meant possible in the sense to get what they are aiming for. Especially with licences. We are actually on the same page. It could be either. I just wouldn't put too much word into the dev quote.

    About teasers for licenced IPs. Take a look at the recent killer. Twins. We got a teaser trailer shortly before the ptb, a reveal trail at ptb start and a final trailer for the chapter release. The reveal Trailer is a quite new approach. With Blight there was only a teaser before ptb and a final one at release. With some other killers like Oni e.g. we had a teaser before ptb and a finale one at ptb.

    It's true that we tend to get only hints for licenced chapter before the reveal. Stranger things was heavily hinted by Netflix's social media team and devs hinted at PH with the 4. On the other their specifc final trailer are released much earlier than original chapters. Mostly because of the PTB. So asking/wondering about a teaser trailer timing might still matter for a licence chapter. Because the PTB forces them to reveal the licence with it's release basicly. But looking at the recent case of Twins e.g. their teaser/reveal behaviour can still change in some way. It just might depend, what the licence holder thinks/allows and how BHVR wants approach it in the end.

    I'm not saying they haven't gotten some level of teasers for licenses, I'm just saying that we weren't getting the regular ol' video teasers that we're used to for originals. Like I said, that last time we got a video teaser for a licensed killer was the SAW chapter that released at the very beginning of 2018 so the teaser would have dropped in 2017 or 2018. Also, that makes more sense for the quote I pulled out.

  • @Jejune said:

    The upcoming change is horrible because before you could do a gen and maybe never use the DS.

    Now I can't see why would people pick DS without UB and without trying to force killer to chase them.

    DS never worked as anti tunnel perk. Now it still doesn't work as anti tunnel perk and you can't do anything while it's activated.

    If a killer is tunneling you (like for real tunneling not the survivor definition of tunneling) then you won't be able to do any sort of action because you'll be to busy running and trying to find pallets to loop and what not.

  • Read a few more comments down where I said "the last few licenses we've had didn't come with teasers so if it were to be licensed we would not see a teaser most likely." The last time we saw a teaser for a licensed chapter was for SAW and that teaser would have dropped late December 2017/early January 2018. So it's been about 3 years since we've seen a licensed teaser (and Freddy was even longer ago).

  • @Freudentrauma said:

    https://forum.deadbydaylight.com/en/discussion/comment/1919151#Comment_1919151

    Just because they are aiming at something, doesn't mean, that it's possible. Especially with licences. It could be anything.

    @Topic

    Honestly, predicting teaser is quite impossible. BHVR isn't really consistent with it. It's always different etc. But next week is quite unlikely. We already have a new tome, MidChapter release and lunar new Year going on. From a marketing perspective that would be too much. Makes more sense to wait for later much closer to the next-Chapter-PTB to release a teaser.

    "Just because they are aiming at something, doesn't mean, that it's possible"

    Why? I'm not sure if you're aware of this but anything is possible until something is confirmed. So yes it is possible for the chapter to be licensed don't act like it's 100% confirmed to be original because there are zero hints towards that (also zero hints towards it being licensed). The only "hint" people have towards it being original is the graphical update and the devs probably wanting the anniversary chapter to be licensed. There are 2 things wrong with that.

    A. They can graphically update 1 realm and still release a full chapter with a new map, killer, and survivor (they did say the next time we'll see a new map would be "soon trademark" in the December Q&A or at least I believe it was December)

    B. The Fifth Year Anniversary is the first chapter of Year 6 so that doesn't count towards how many licenses are in Year 5 they're completely different years.

    Also, all I was saying is because we didn't get 2 licenses means that it can still be either a license or an original and the last few licenses we've had didn't come with teasers so if it were to be licensed we would not see a teaser for it most likely.

    Show me where I exactly said it was going to be licensed. I'll [bad word] wait.

  • Devs: We're going to nerf decisive to take away it's offensive power

    Community: stays silent

    Devs: We're still looking into nerfing decisive

    Community: stays silent

    Devs: shows us the Decisive change

    Community: YOU CAN'T NERF DECISIVE! IT WILL MAKE THE PERK USELESS!

    Kinda too late to be complaining ppl. Right?

  • 2 reasons

    A. Lightburn is a very old mechanic. You can tell since the last time a killer was made that was effected by this was the very first dlc back in August 2016

    B. The Spirit enters what's called the "Ethereal Plane" which means she isn't going into the Spirit World. Meaning that lore wise she can't be effected by lightburn because she's not entering the realm effected by it.

  • @csandman1977 said:

    Actually, i am trying to learn nurse and am having a huge problem tracking after blinking. Stridor has been a blessing in allowing me to hear someone injured near by.

    I agree. As far as Nurse goes, her perks are fitting and help new Nurse's figure her out and locate survivors if your blinks are being out of hand.

  • @Aven_Fallen said:

    It is not an actual anti-tunneling Perk, since you can still get tunneled and just slugged or the timer runs out during the Chase. But it is not useless.

    I think if you start getting chased the timer should pause and can't unpause until the chase is either over (and you won the chase) or you get healed from a slug.

  • @DrStone said:

    https://forum.deadbydaylight.com/en/discussion/comment/1918741#Comment_1918741

    What? Only 1 licensed? Where did they say this? As far as I remember they said they want 2 originals and 2 licensed chapters a year.

    Ofc they can’t necessarily hold on to this if they have other things to do, but still. Haven’t heard about only 1 licensed chapter this year.

    I meant so far this year they've released 2 originals and 1 licensed. Also they said they aim for 2 and 2 but no more than 2 licenses.

  • The developers think the perfect game would have 2 escapes and 2 kills (as the average) which is barely better than Nurse across all levels. I think we're lucky we still have strong killers at all with how they want their game balanced. I also find that interesting because the killers objective is to kill and yet the devs don't appear to see it that way. I think they are trying to head in the right direction with some of the nerfs and buffs happening soonish, but it still feels off.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1918591#Comment_1918591

    U think ppl are just going to take suicide protection hits with DS+unbreakable?

    What does that have to do with anything? Annoying survivors do that even without DS+UB, it's just more common for them to run those perks.

  • @bingbongboi90 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1918741#Comment_1918741

    I expect the license chapter to be on their anniversary of dbd.

    True but the anniversary is considered the first chapter of the next year so that doesn't mean that this chapter can't be licensed. Like Pyramid Head is considered Year 5 but is the 4th anniversary chapter. Ghost Face was Year 4 but was the 3rd anniversary chapter. Although this year because of all the graphical updates they're trying to push I wouldn't be surprised if they're like "Ya know what? 3 original chapters and 1 licensed chapter"

  • If the chapter turns out to be licensed we won't get a teaser. Since we have 2 original chapters this year and only 1 license it's a real possibility of a license.

  • Atm I think it's too early to call whether DS+UB is fine or not with new DS.

  • You realize that you just said exactly what killers have had to deal with the last year. Having to play a certain way because survivors don't like it.

  • I only have one question and that's about the deactivation through healing. Does that mean if someone tries to start healing you DS would deactivate? So if you get tapped then DS would deactivate? If that's the case that sounds like it needs to be tweaked so the healing interaction needs to be completed.

  • My only complaint is because of how many different ways it's deactivated it really just shouldn't have a timer. Like you'd only have 2 options, do nothing the rest of the game if not immediately tunneled or do something.

  • @CountVampyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/1915763#Comment_1915763

    They put keys in the game, so obviously I do, so there!

    There’s nothing free about it, so that is just more whining on the killers part. Keys have counters. “Git gud”.

    If we're using that reasoning then as a killer I am entitled to a 4k because they put moris in the game. So there ya go.

  • Yeah Beta Meg looks like what you'd expect Beta Claudette but you can tell it's Meg cuz she still looks athletic (and red hair)

  • Honestly, I stg hitboxes are so messed up. I'll hit a survivor trying to unhook and instead it will register on the hooked survivor like #########.

  • @CountVampyr said:

    The constant complaint that keys aren’t “fair”. Life isn’t fair. Keys are part of the game. That’s just the way it is. Nobody says you have the right to 4K.

    and nobody said you had the right to a free escape and yet here we are.

  • @DoritoHead said:

    The thing is if you look at the og trailers, it's Dwight and Wraith, Meg and Billy, and Claudette and Trapper.

    In the Trapper trailer they use beta Meg if I'm remembering correctly.

  • @ssrjazz said:

    https://forum.deadbydaylight.com/en/discussion/comment/1912050#Comment_1912050

    Then the social media team needs to let everyone know on Twitter, Discord, FB, etc. Lots of people still waiting for official word on this through those places.

    Since they never released a release date they don't need too since there was never an official one. "Oh sorry for the delay you aren't supposed to know about because there was never a release date released to the community by us." Like seriously.

  • Does anyone else feel like we're putting too much faith that the devs are going to fix everything that's broken right now + the ptb feedback or is it just me?

  • I follow and watch 2 of the devs stream dbd and I know there's more out there who do (including Almo, but I don't watch Almo).

  • Honestly I just use Desperate Measures for healing other and then just let them group heal me.

  • @EvilJoshy said:

    https://forum.deadbydaylight.com/en/discussion/223588/the-next-killer-has-to-be-op

    The devs have stated they are afraid to make strong killers. Even if they do. As soon as word gets out and enough people buy the dlc. They will nerf it.

    For a game called Dead by Daylight and all their marketing seems to be about killers being oppressive and scary to face, that's pretty sad.

  • Ok I get what your saying and I sorta agree with you. I guess it depends on where they are in relevance to my camera (If Spine Chill is lit up I might think that it was Ghost Face or somethin). Although I think how you describe it as unnatural is funny seeing how the entity takes killers and survivors from different dimensions using fog and plop them in its own dimension for a game of cat and mouse.

  • Those challenges don't count any sort of "insta" heal. You can't use a syringe to heal someone and you can't use For The People. Yes For The People counts as healing, but not for those challenges.

  • @halfmanhalfape said:

    https://forum.deadbydaylight.com/en/discussion/comment/1910750#Comment_1910750

    Wow nice :) I'm fairly new to the game too, started around 3 months ago now, but I played mainly survivor so its good to see someone else new playing mostly killer! I hear Nurse is really hard but I haven't tried her yet. I'd love to try Bubba though. Good luck in your matches and see you in the fog!

    https://forum.deadbydaylight.com/en/discussion/comment/1910748#Comment_1910748

    Thank you :) I'm being matched consistently against purples already but so far they're mostly an adequate challenge. That being said, I haven't seen many DS/Unbreakable combos, only the occasional Dead Hard and BT. Then again I don't usually tunnel so I'm not very affected by some of these perks. But that might all change at higher ranks.

    Yeah, yellow and red ranks are the only ones really consistent in my opinion. Only because yellow you're kind of in the middle at that point and red is almost always red and purple ranks. I'm a Rank 1 Killer and Rank 4 Survivor on switch (crossplay off) and I've probably only seen a few yellow and grey rank survivors (however when I do they are part of a very obvious swf).

  • Personally, I think you're at a really good rank for matchmaking where matches are staying consistently around your rank. Just be aware and ready for what's to come when you play green ranks and higher.

  • I have 2265 hours in dbd and personally I think that dbd is going to hang on for a long while. It has a few more years left in it, I think these forums aren't a good place to measure how long this game has left. These forums are filled with the toxic, entitled, loud players who think they know everything and in reality they don't, but because of what they think they know they think the game will be dead next update. Personally, until an actual competitor comes along (not one that dies a few months after release), that's when dbd will be in real trouble. However we don't actually know how long that will take for a real competitor to come along. I also think quarantine is getting to people and forgetting that the devs might not have the same sort of access they would working from their offices so it might be harder to fix certain things that need fixing so we need to give them a small break I think.

  • So you completely lost me with the last part, but here's what I have to say about the rest of it.

    1. Leatherface is not a chapter. Leatherface is a paragraph (like Bill and Ash)
    2. Trapper goes with Dwight, Meg goes with Hillbilly, Claudette goes with Wraith, Jake can be a paragraph (idk why but I've never associated Jake with a specific killer and when I do it's always Leatherface)

    Also I don't think it's fair to say that a chapter isn't technically a chapter because a chapter is defined as abcd. A chapter is going to be whatever the [bad word] the devs want it to be. The only thing consistent (mostly) about the chapters is they try to aim for a summer, autumn, winter, and spring chapter in a year.

  • I'd get a PS5 if there were crossprogression just because I put so much effort into my switch account and don't want to have to rebuild what I've already done, but hey... maybe one day Sony will give in (hopefully before the end of time but we'll see).

    Side joke: People who complain about PS4 and XBox One optimization, imagine being a switch player reading what you have to say lmao

  • @NoOneKnowsNova said:

    https://forum.deadbydaylight.com/en/discussion/comment/1909564#Comment_1909564

    I think this is a different situation entirely to your average game, and swf is a topic that needs to be addressed much more than Noed does. This would be a situation in which Noed would help, and I'd understand in situations like such, but these happen every 6 or 7 games and even when they do it's not always to this extent.

    If you see four toolboxes than go ahead and use Noed. If I see four toolboxes I usually use Tinkerer or Corrupt instead of one of my perks. Noed however is a good replacement for either.

    I'm gonna say this now, I don't pay attention to the game again until it's already loading the match. I didn't see the toolboxes until I got in game and by then it was too late. Obviously it was a very specific example and most game are not like that.

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/1909546#Comment_1909546

    How am I supposed to know if my other team mates did them? Like I said, I play solo. Should we all just play SWF so your argument is valid?

    Personally, that whole attitude survivor mains have of "the killers argument isn't valid unless we're in a SWF" needs to stop when it comes to totems. If there's even a chance of NOED you have more than enough [bad word]ing time to find all the totems. If you even have to think "Does the killer have NOED" with 3 gens done, start breaking totems. Obviously the killer isn't good enough to keep up the pressure so you have time.

  • @NoOneKnowsNova said:

    https://forum.deadbydaylight.com/en/discussion/comment/1909496#Comment_1909496

    And if they leave it that late after the survivors succeeding at their objectives and the killer failing their objective so far they don't deserve that boost with Noed.

    If a killer is up against a swf squad with 4 commodious toolboxes all equipped with bnp and extra charges while also seperating on gens (I know that's oddly specific but I'm just using an example from a match I had today that was extremely annoying) then how is that just "Oh the killer played poorly" when 3 gens popped before 1 survivor was hit once. Just saying that the need for NOED isn't always "the killer played poorly", a good survivor team with the right items can get things done faster than a killer can patrol the gens.

  • @Aven_Fallen said:

    BBQ.

    I want to see this Forum burn.

    THEY'RE OUT FOR BLOOD

  • @Karao_Ke said:

    That hide & seek gamemode would actually make DBD scary again, well done.

    A gamemode I thought of in like 2 minutes is:

    Chaos: 20 survivors, 5 killers. Everyone has 8 perk slots instead of 4 & can carry 2 items/4 addons. The objective of this gamemode is to see who rage quits the quickest.

    okok I'll be serious..

    Duel: 2 killers & 8 survivors, but not on the same map..

    The objective in this gamemode is just like any regular DBD match, except this time the killers are competing against eachother to see who either wins the game the quickest or who had the better outcome.

    Here's an example: Autohaven Wreckers is the map. At the end of the map is another Autohaven Wreckers but there is a big glass barrier preventing you from going any further. Through the barrier you can see the other players & they can see you.

    If the match on the left had all 4 survivors sacrificed and the match on the right had 2 escape, the left side wins & it will display that on the endgame match results.

    Of course you could do the same for survivor as well (the side that has the most escapes), which could make this mode even better if it had a dice roll to see who was competing.

    Thanks, I thought of that Hide & Seek as I was writing the post. Completely made in the moment. I like the idea of your Duel mode that sounds cool and I'd love to play that mode.

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