ChurchofPig
ChurchofPig
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- Username
- ChurchofPig
- Joined
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Comments
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@Terro said:
The greenhouse did have no collision. As for exactly why the map was disabled I dunno.
That was why the map was disabled. They didn't want people abusing it even though literally everyone in the game abused it.
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I've had no issues with it
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@_HN_ said:
Wait... you are telling me that survivors on switch turn off crossplay, to avoid going on the most obviously survivor sidded map in the entire game? What?
We have it off because even with hit validation hits are more bs than other platforms and for killers it's unplayable.
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I understand your frustration and I play both sides. I've had that happen to me before as survivor and even the opposite as killer where the downed survivor will crawl away from the last survivor, but I don't think getting rid of it is the answer. I don't know what is if there even is one.
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@NemIsLive said:
https://forum.deadbydaylight.com/en/discussion/comment/1948765#Comment_1948765
Hence my confusion.
That really is a tough one. I can definitely see why it's confusing.
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I'm not sure who handles that. The username would be steam but because that username was used as a way to bully and harass in game feels like a BHVR problem. So idk.
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@1nsignia said:
https://forum.deadbydaylight.com/en/discussion/comment/1947906#Comment_1947906
Yes If its true that she isn't dead. Then yours will be valid. Except for the part that she is being forced, more of tricked into doing it, maybe even willingly. But I still believe she's dead in the "real world" but is very alive haunting the fog as a ghost. But that's just me.
As for the lore. Not all of them say they passed out(I should have been more clearer on that, sorry), but show a transition of them being blinded or closing there eyes of some sort. Showing the transition from life to death. As for plague black smoke lifted and filled the cave. This was a case of where she was saved last second. Before dying. I was wrong thank you for mentioning that and correcting me on Charlotte.
But back on nurse. She could have been paralyzed? We never see her use her legs. Maybe she did survive the crash? Who knows. That's probably why she floats all the time.
Idk. But I still think there is a resemblance with her and a banshee.
I still think your opinion is valid though because a lot of the old killer lore really is up in the air for were they dead or were they alive. So in all honesty I do think you have a very interesting theory for if she's dead, what kind of ghost is she? Me personally, I took it as a situation where she was saved prior to the crash and something about the entity's "salvation" caused the crash. That's my theory. The Nurse then didn't want to work for the entity and so the entity put her through her old torture of a pillow case to try and suffocate the Nurse and force her to work for the entity. Also as a way to balance the power the Entity gave Sally, she took away her ability to walk and instead slowly floats and in exchange she can use this fast moving teleporting power. (It does hurt, but it's a worthy hurt)
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@6yXJI0 said:
Hawkins and Swamp aren't small
Hawkins is tiny if we're just talking the space it's in. Although there's a lot of "second floors" and rooms so it doesn't feel small, but it's small.
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Honestly not bad.
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/1948161#Comment_1948161
I thought they added him to switch back when the ps5 came out?
They added him to Switch during The Twins update, but they are right that he was not part of switch for a very long time.
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Huntress is literally only getting an add-on pass they've said this.
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@REL1_C said:
I don't play Freddy but he isn't more OP than nurse, is he?
The average Freddy is better than the average Nurse but god Nurses are better than god Freddy's. At least in my experience.
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I actually have seen many people complaining about the pipping system they are just doing it as comments under discussions of the other 2 and not making actual posts about it.
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The answer is yes. It's my belief that most of the killers and survivors we are given through the dlc's were already around and we're just being introduced to them slowly. Some of them are actually still arriving. I think the last 2 chapters were actual new additions to the Entity's Realm. We know that's definitely fact for Blight (at least for his current role in these trials).
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@1nsignia said:
https://forum.deadbydaylight.com/en/discussion/comment/1944554#Comment_1944554
Yeah that's true I have the same thought aswell but when I look at spirit she clearly dead. This can be the same said for nurse, look at her skin she pale. This is what happens to someone after death. She has a pillow case over her head and is struggling to breathe, all of her skins show a form of her struggling to breathe. For example the tarpaulins have plastic bags over her head. Can't breathe. Her chest caved in. Can't breathe. Seems pretty dead for me. And of course her body wasn't found. The entity took her after death. They don't have to be alive at the time of being taken. This is evident from oni. As he dies from being tortured. Passes out. Now he's in the fog. Plague dies from sickness. Passes out in the fog. Spirit bleeds to death passes out. In the fog. This one is far fetched but still makes sense, Charlotte freezes to death. Accepts it victor who is dead starts moving. She follows him in the fog. All the killers end with them "passing out" when in fact they are dead. And transitioning into the fog.
If this is the case it would have been a death near experience as you said. But from just her appearance. I think she's dead.
Sorry for the long comment.
Once Nurse got into the Entity's realm I believe she didn't want to kill for the entity so the entity started suffocating her to make her kill for the entity (but never let her die because Entity magic bs). Also, it never says that Oni, Plague, Spirit, Twins, or Nurse "passed out" in their lore. I went and just read all of their lores (or at least the last half where this "passing out" would have happened and there is no mention of this in a sense that makes me think MOST of them died.) Actually the last we hear of Plague in her lore she's praying so Plague is an automatic alive. Charlotte is most likely dead, but she gave into death she didn't just "pass out". Oni and Spirit both died but some people think Spirit was taken a little before she died, I don't think that's true. Not to mention last we're given any sort of hint into Nurse's state prior to being taken she's alive. I guess there's a chance that Nurse could be dead, how ever from what I gathered from her lore she entered the Entity's Realm alive and the Entity is suffocating her and forcing her to kill for itself.
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@HuDawg said:
https://forum.deadbydaylight.com/en/discussion/comment/1942715#Comment_1942715
Because the killer tunnels and camps me i derank and deranking is bannable so i will probably get banned
You realize deranking is only bannable if you do it just to get easier matches and bully the lower ranks? Which would genuinely be hard to prove so they won't ever do anything (trust me I decided to try Nurse on crossplay once and lost 10 ranks, never got banned because it wasn't my goal to derank it just happened).
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If what you're saying is true, then you weren't actually tunneled. Real tunneling will not be effected by this "nerf into the ground".
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Breaking LoS and trying to out mind game the mind gamer if you get stuck in a dead zone with nothing to break LoS.
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@1nsignia said:
https://forum.deadbydaylight.com/en/discussion/comment/1943866#Comment_1943866
at the end of her story it says "they got her into an ambulance, but that ambulance never reached the hospital. it was found crashed in a nearby wood, all the staff dead and sally nowhere to be found."
I'm pretty sure she lashed out at the people in there with her and crashed the vehicle. I think she's dead.
For someone who died in the ambulance it's strange that her body wasn't found huh? Most killers that were dying were taken by the entity before dying. It's my belief that she was dying from the crash but the entity took her before she could just like Hag (who should have been dead long before she started killing if you ask me).
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She never died. What we see in game is what the entity did to her. Her in game lore even states "Only Sally had survived that night, but her mind was gone..." She went insane she didn't die.
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Nope. Only dropped cuz rank reset but my rank has been fine more or less. Actually prior to rank reset I gained 2 ranks for survivor so there's that. Rank 4 to Rank 2.
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Because they thought that it would make the game better and wanted things to look "More realistic." If I'm in a freaking life or death situation I'm not going to walk around like I own the place or run like I'm trying to get a little exercise in a really weird way for both (and I'm only talking healthy running). Everything is wrong and super unnatural about the injured and dying states.
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- Survivor Sided
- Because of Rank Reset I'm Rank 5 Survivor and Killer but I was a Rank 2 Survivor and Rank 1 Killer
- My platform doesn't give specific hours just like "You've played this or more of this game" so somewhere between 2350 and 2355 hours in the game. I've physically been playing since September 2019 (I have no life lmao)
- I switch basically between everyone but my mains for both sides are David (for Survivor) and Pig (for killer)
- I don't main either side
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@ClownIsUnderrated said:
https://forum.deadbydaylight.com/en/discussion/comment/1942468#Comment_1942468
I like the Red Glyphs they added, but sadly there's nothing much else to the Red Glyphs besides doing the tome challenge for them. I like how they look, and basically look like your tearing into another dimension. Could have done more with them, if we had an ACTUAL Lunar New Year Event.
I don't think the Red Glyphs have anything to do with the event. Unless I'm not understanding what you're saying.
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No. They said that they aren't turning on rank rewards until they're comfortable with mmr which will need more live testing. We have not even gotten the second live testing so rank rewards should not be going live this next rank reset. (I wish they did though)
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The last time I took a break from dbd was during the Halloween event because of how falsely lead I was to believe that I wasn't going to be doing same ol same ol and then got same ol same ol and they put too much emphasis on the archives for the event. (I don't mind putting event related stuff in the archives but make it something extra on top of the event instead of the entire event being the archives)
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How many god pallets/safe pallets are there now? More than old Ormond (and new Ormond still has its fair share).
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@OniWantsYourMacaroni said:
It will stay seperate.
Cross Progression is nothing else than being able to use 1 certain account on different plattforms.
@Brysae said:
I think it's just Steam and Stadia that do it? Or they're working on it. Everything else is separate.
Thank you! and yes @Brysae they're working on Switch and said it should be released for switch sometime in May or June (I think they actually said April or June but meant May or June unless they actually meant sometime in April May or June)
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I never thought Clown was ever up for that title. I think it's Plague. She's not all that strong to begin with (without add-ons) and her power is super buggy.
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That looks worse then the current one just for where they put the survivor portraits.
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The UI is giving me no problem with Ghost Face. 4ks across the board.
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The wording is awful. The last time we had this sort of challenge it was after the chase concludes. That's why you aren't getting it.
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From what I understand the developers disabled both Autohaven Wreckers and Crotus Prenn Asylum maps due to the amount of bugs within those 2 realms.
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I'm going to say this now. Between what happens in game, the dev team, and the community, only one of those things makes me actually want to stop playing and it's this toxic entitled community that thinks the devs are out to get them because they messed up. Everyone in this community makes it sound like the devs are robots who have no emotions and purposely try to f things up and make things as unplayable/unfun as possible. You know that's not true. They're human beings. As a community I think we should be more ashamed then the devs. They don't listen because you don't give constructive feedback you just talk about how you're going to ruin their game if they don't give you what you want. Would you want to do what someone wants if they said "If you don't give me what I want then you don't care and I'm going to f up what you've been working on for years because I don't like that you didn't give me this"? NO. I wouldn't give that person what they want. I'd say "Ok bye go away."
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@Mistikus said:
no, until we dont get chenges that are needed
What's defined as a "change that is needed". It feels like every time there's a change that's needed and they change it people complain about "OMG THAT WAS COMPLETELY UNNECESSARY" like seriously. People asked for an Undying change and complained about it for months. They nerf Undying and all of a sudden it was an unnecessary nerf. Seriously I get it wasn't specifically what we as the community had in mind for a nerf, but they still nerfed it as requested by 90% of the community. Something can't be requested and then you get it and all of a sudden "It's unnecessary." With that mindset they will never make anyone happy.
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@Moxie said:
To apologize like that is to admit they made a mistake.
That is not going to happen. They are already doubling-down on the UI change with not_queen saying "we cannot go back".
Not to mention if they apologized every time something went wrong they'd probably spend more time on the forums/twitter then actually fixing things.
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Yep that sums it up pretty much
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List of killers with awful wait times due to this idea: Nurse, Doctor, Bubba, Freddy, Spirit, Legion (because they're annoying), Deathslinger
They'll never in a million years let survivors ban from certain killers being paired against.
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It is worded awfully but basically after a chase ends you have 5 seconds to jump in a locker or you don't get the challenge. Yeah yeesh that is so disgusting to read I hate that wording they could have done better.
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Fixated could be bugged but Open Handed was not changed this update if you look at the patch notes.
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Something tells me this is a step up from what we would have gotten if it was released last week. I'm not trying to defend it though making that clear.
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@MrPenguin said:
https://us.v-cdn.net/6030815/uploads/A0DBSDBH7T1S/dbd-ui-improved.jpg
Made this in a few minuets so excuse the rough edits, but something like this would be a big improvement imo.
This is just me personally I'm sure 90% of the community is going to disagree with me but I don't like that. The only reason is I hate having too much information on top of each other. It's too much. When I look at how many gens are left I don't want to know who's in what health state and how my item/power is lookin atm. What I'd want to know is generators. (That was just an example) So personally for me, it may be all over the place but it works. To keep it from being too distracting I just shrunk the UI to 85%.
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@Iosefka said:
https://forum.deadbydaylight.com/en/discussion/comment/1936815#Comment_1936815
Is it forbidden to share opinion on this forum ?
No it's not. That was a bad comment, sorry.
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I personally think it's still a little too early because it's only the end of Day 2, but if I had to place him I'd say he stays C Tier.
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@Iosefka said:
https://forum.deadbydaylight.com/en/discussion/comment/1936800#Comment_1936800
I love this game but i hate Pig and Pig players. Their playstyle is completely dogshit. I don't wanna play RNG based hardcore tunnel and camp game
TOO BAD. I don't like playing against Hag but you don't see me making constant posts about her. Why? BECAUSE IT'S ONE KILLER OUT OF 22!
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@Iosefka said:
https://forum.deadbydaylight.com/en/discussion/comment/1936780#Comment_1936780
How i will survive if i can't do gens or heal ? U even say "I always 3K, 4K" because all pig players same. Her kill ratio extremely high. She is the most basic killer in this game. Look at nurse, she is strong but rarely i see good nurse. Even i see good nurse, i respect them because they learned her but Pig... The most basic and very good kill ratio killer is very fair right ?
Ok I always 3k or 4k with her because she was the only killer I played for 4 months. She took me a day to actually learn though, but I played her that entire day to master her which is more than just like 4 or 5 games. If you're facing a new Pig you're getting out 100%.
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If I think the survivor who does that is actually good (and didn't bm) and I destroyed the rest of the team, I'll let them go usually. If I'm in an unusually good mood I'll also let them go. Other than those 2 things, I'll take my 4k and go. Thanks for playing.
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@Iosefka said:
https://forum.deadbydaylight.com/en/discussion/comment/1936760#Comment_1936760
People in this forum tought me rank doesn't matter. I am playing on Ps4 and believe me there are too many Pig players on there
I've actually heard there's a lot of Pig players on PS4 specifically. Why is that? lmao
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@Iosefka said:
https://forum.deadbydaylight.com/en/discussion/comment/1936746#Comment_1936746
Should undetectable status %100 counter borrowed time then ? By simply pressing ctrl ? Camping and tunneling really problem in this game and pig can do it very easily. In my games all Pig players hardcore tunnelers and they love proxy camping. %80 of my matches i always die to Pigs and they generally 3K or 4k. Nobody can do gens because of traps, nobody can heal because of traps, nobody can save because of crouch
Funny how you say you can't heal or do gens when you have traps. You can you're just dumb if you do. Also yes Undetectable should counter Borrowed Time. Why play undetectable if terror radius perks will still activate? There would be no point to the mechanic if you can just slap on a perk like Stake Out or Borrowed Time and know the killer is around. I always 3k-4k as Pig and I never proxy camp/tunnel. Why? Because you defeat the purpose of her ability by camping and tunneling.
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The fact that we even need proof that the devs are human is sad.