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ChurchofPig

ChurchofPig

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ChurchofPig
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  • As far as just looking at kills it's like "Great", but I really do prefer it when the survivors try instead of just "I don't like who your playing" kills themselves "I don't like that you caught me" kills themselves. It doesn't make for fun matches.

  • @miketheratguy said:

    Wasn't there an attempt to get Candyman which became tied up in legal wrangling?

    If this is true it would not have been something the devs told the community, strictly speculation.

    I know what you're talking about and that was just members of the community annoyed they didn't get Candyman so they started making up reasons why we didn't get Candyman.

  • Honestly, on Switch there's quite a few Zarinas and there used to be a lot more Quentins and there's still a few.

  • @loopsahoy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2077336#Comment_2077336

    Jusging off your name you are probably a toxic survivor main with the way you speak. what im saying is if they use odeas like this now then they are gonna feel undone because they could use fresher ideas first so killers can be balanced. Thats what you want right? Oh wait, your version of balanced is just you winning all your games.

    Attacking someone based off their username isn't going to make them want to listen. Especially when their comment had nothing to do with winning a match.

  • @Lochnload_exe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2077546#Comment_2077546

    Oni is from the 1800s because it was when samurais were ending and the feudal age if Japan was ending as well, so that's why he went on a killing spree killing fake samurais and he didnt want the samurai to end

    Oh I forgot about that. Then yeah he's later 1800s.

  • I think you forgot that they can go from a killer from 2000's ce to 2000's bce if the devs really wanted. Like others have said, Ghost Face is also pretty recent. The costume was created in the 1990s and then became popular once Scream was a thing a few years later (also still 1990s). At earliest that would mean Ghost Face is from 1990. Which is still pretty recent. Then they went 1970s (I think that's when Stranger Things was?) with Demo and then all the way back to Ancient Japan with Oni. Which, I'm not sure about you, but that wasn't 1970s. The devs aren't going by a specific timeline like oh next chapter we're doing a futuristic killer from the year 3080. That's not going to happen, it's possible, but probably not.

    Edit: I looked it up because in his lore they mentioned Oni was a samurai so I looked up when the age of samurai was in Japan and it says 1185-1868. So Oni MAY be from the 1800s but I feel like he's older than that.

  • I personally believe if you learn him and know how to play him he can potentially be strong. Although if you don't take the time, he's really not all that great.

  • I want them to change struggling to skill checks. I don't know if it's just switch or other consoles have this too, but the game will lag for half a second and even if you never stopped struggling it will just kill you. I think if they switched to skill checks like Pyramid Head's cages it would be better.

  • @JFF said:

    https://forum.deadbydaylight.com/en/discussion/comment/2077502#Comment_2077502

    It's just not about him being weak, but also bugged chaser emblem, since knives injuries don't give you chaser points.

    Even if chaser is bugged, would you still be wanting to use his knives? They slow him down so much and have such small hitboxes they weaken him by using them. Just an opinion. I know a lot compare him to Huntress but honestly he's some sort of Huntress, Deathslinger, Plague combo with all their worst elements.

  • To me I do find it sad that a 110% killer is so weak the only way to get their adept is not using their power, slug, and tunnel.

  • I've been running Franklin's on a few killers and I can't tell you how many times a survivor picks something up out of a chest and then when I hit them it's a key over the past few days. It's insane.

  • I honestly agree with this, I've been taking stats about killers I go up against, my personal kill rates, and the maps I go to since the chapter released. Since it released, I've played 43 survivor matches. 21 of these matches have been against Trickster. 0 have been against Twins.

  • @miketheratguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2075835#Comment_2075835

    Thank you. I actually got impatient last night and just wound up buying it anyway. I know that the Switch (well, again, in my case a Lite) is a modern machine but I also know that it's not nearly as powerful as its competitors so I was actually pretty stunned to see that it is LITERALLY the exact same game. Everything functions exactly as the PC version, just lower FPS and the slightest bit of lag when going through some of the menus. I mean it really is the exact same thing, gameplay wise. Most of the visuals hold up quite well too. In the outdoor maps I felt as if I were basically playing the PC version on a portable machine. I was thrilled to also finally get Midwich and Hawkins within just five games, neither of which I've seen on PC in a week. Loading times were also just as good as PC. I had little trouble finding games, and it even has crossplay which surprised me.

    Aside from the Hawkins interior looking more bland (which I don't care about, some particle effects aren't going to ruin my experience by their absence), this really feels like playing the exact same DBD that I've come to love. Thanks for the heads-up, maybe I'll see you online!

    Maybe you will, I honestly prefer playing on my switch over pc just because I like the feeling of a controller over mouse and keyboard and my pc gets all wonky when I connect my controller to it.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/2075686#Comment_2075686

    Come on,could you all just stop with this "Devs only care about survivors!" mindset?

    Honestly I do think the devs care a little more about survivor, but not to the extreme people are saying. If they did only care about survivors DS would still be how it was. Doc and Freddy never would have been buffed a few years ago (although Freddy went too far). They never would have done little buffs to Twins through the updates since their release (not every update but many).

  • @miketheratguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2074168#Comment_2074168

    How IS the game on Switch? I've got a Lite and thought that it would be amazing to play the game portably. It's on sale (for the same $15 it is on PC, I think) but I'd have to spend another ten bucks or however much for Nintendo's online service and then another who knows how much to unlock everything again.

    Honestly, just don't think about the fps. After all Switch IS a portable console so no the fps is not going to be as amazing as other platforms. Other than that it runs fine, lots of fun (except the bugs the devs won't patch which is normal across the platforms).

  • Take out Badham because I'm a switch player and I've only not seen 8 of the maps.

  • @Negi said:

    Unanimous feedback from the PTB and fog whisperers that Trickster is bad? Clear indications that can be found outside of statistic sheets? Nah, data only.

    Why would they ever listen to players? That's so silly. Don't you know stats know everything and we don't.

    But seriously, the only reason we haven't seen any buffs is because they've decided to lose touch with their community and do their own thing. Which I'm pretty sure is on the list of things that kill games. I love dbd and don't want to see it die so I'd love it if the devs started listening instead of holding onto only stats.

  • They actually did say they are planning and hoping to release crossprogression on Switch sometime between April and June. If we luck out this will hold true and I say that because they used to make it sound like it was going to release with Steam and Stadia and it did not. Then a few weeks after Steam and Stadia... and it did not. So I'm not going to believe it until I see it.

  • @Hektic3000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2069116#Comment_2069116

    I agree that would be an easy fix but i think the problem is how they can't change trophies and achievements since they are still technically able to be done. So the better fix is to change the emblem system since they can do that without messing with

    I don't think that's entirely accurate just reading this post. If this were true then they would not have been able to change the achievements from a 4k to merciless since you could have gotten a 4k due to a mori meaning it could be done.

  • Coldwind Farm and Haddonfield graphical updates and hopefully some reworking

    Perk changes/balance changes

    Key reworks

    Huntress and Demo changes

    TWINS AND TRICKSTER BUFFS

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/2066401#Comment_2066401

    you make a fair point and i'm not discounting that, my comment that i'm a challenge me kind of player means as a survivor I want to be challenged, not that I want easy road. :) I won't disagree with you on your points because as I've said before and to others you are making valid points.

    You make a valid point (as you said). I just mean on both sides I don't to see just newly released weak killers or strong killers. I want to see both for playing both sides.

  • @SMitchell8 said:

    5th Anniversary aswell as Chapter 20. Would be good if they had a proper community vote on what the next chapter should be. Draw up a shortlist.

    The 2 clear front runners atm are Resident Evil and FNAF. Id prefer Alien or something else other than Chucky

    The only reason this wouldn't work as well is because they don't get to just add whichever licenses they want. They need to talk with the license holders and come to an agreement AND it can only be licensed killers/survivors they feel fit in the game. If it did, Chucky would have happened a million years ago.

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/2064399#Comment_2064399

    i'm not saying he's good or bad... i haven't tried him :) i dunno i'm more of a challenge me type of person hehehe

    Personally I don't care if they release strong or weak killers as long as it's not every chapter. However (keep in mind I'm a console player so Blight's not good), when the last 3 killers aren't good and you have to sweat your [bad word] off to make them viable, it does make you crave the better killers and WANT bhvr to give us something strong.

    Edit: Blight you don't have to sweat as hard for him to be viable, but he's still not good on console.

  • They've been doing slight buffs to Twins since their update, hopefully they do the same for Trickster.

  • I agree entirely with what @_HN_ said, but I also read the entire post to I'm gonna give my opinion on the rest of the post.

    First off, I'm pretty sure DS was the last time we actually saw an anti-tunnel perk unless I'm forgetting something. That was back in October 2016 so by saying that they need to stop adding anti-tunnel perks confuses me. I see a lot of generator, skill check, healing perks out of the devs these days. So where's the anti-tunneling perks you're talking about other than DS because I don't think they've added an anti-tunnel perk since October 2016 unless they added one and changed it entirely.

    Second, DS was an anti-tunneling perk people just weren't using it as that. They were pairing DS with UB and then bullying/harassing the killer and moving the game as forward as possible in front of the killer like generators because they know they can't be touched. DS was nerfed as it was because of that. People weren't using it correctly. I've watched killers still get DS'd since the change. I played like 2 killer games yesterday and 17 survivor games. I got DS'd once during my killer match because of what you said about not fearing DS and then got hit with it. I saw 5 obsessions out of all my survivor matches and all 5 games the killer got hit with DS.

    DS is still a viable perk, but it's not meant to be active when you aren't being tunneled. If you have time to get on generators, totems, heal others you're probably not getting tunneled. I do say probably though because I know there are times where you get saved and then get on a gen pretty close to automatically and then the killer is back and after you. So then at times like that you definitely feel the nerf.

  • @Mandy said:

    Switch should have the Update already, it came out on all platforms (except Mobile) at 11am EDT. You may need to completely restart your Switch to be able to download the update.

    The DLC is due out at 12pm EDT (so around 7 minutes time), but not for EU/JP - we do not have a confirmed date for those I'm afraid.

    I did this twice and it did not work. I don't think Switch has the update. Are you able to contact one of the devs and ask what's up with this?

  • @I_am_Negan said:

    Did you try to restart the system?

    Yes I did, twice. No one I know with the switch version can update the game as of right now.

  • The only cosmetic I really don't like out of the bunch is Fengs. All the others I like.

  • I love using Stake Out so I'm loving the idea of this perk so every so often I can get a 4% every so often.

  • If we're including the buffs that they made and posted on twitter as already done, then maybe 1%.

  • If it came from the official twitter it's official. The official twitter said March 30th so it's official.

  • Traps already get erased with flashlights and if you exceed the limit of how many traps you can place the oldest will be moved. So she already has erasable traps. So she already has erasable traps even if it's not how you explained it. I don't think it's a good idea to give her another way of having traps erased.

  • I know Trapper is the face of dbd, but I feel like Oni would be much more fun to play in Smash than Trapper.

  • A lot of the killers on that list I feel either don't fit or have something going around them that makes it close to impossible to get them (i.e. Pennywise, Chucky, Xenomorph, Jason).

    RE has their anniversary this year along with DBD. From what I understand they're both milestone anniversaries so why not have a dlc come to dbd as a crossover between the two once dbd starts celebrating their anniversary? I just feel like RE has a better chance of coming for the next license than the rest on this list. EVEN OTHER.

  • It depends on what side I'm playing. For survivor it's 2 matches. For killer I can go about maybe 8-10 matches? Depends on the survivors and my mood that day. If I'm in a bad mood and really good survivors I get burned out much quicker. If I'm in a good mood with survivors around my skill or less if match making sucks I can go for a while.

  • @CountVampyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2053306#Comment_2053306

    He uses them in the video game. I think he used one once in the reboot. That’s the exact number of times that he’s killed somebody with a corkscrew. Or a harpoon gun.

    Then Bear Traps wouldn't necessarily have to be the power right? The devs wouldn't go off what another game did to make Jason's power, they would use the movies. Also, thanks for explaining that to me.

  • How is Trapper and Jason comparable? I've never seen a Friday the 13th. When did Jason use Bear Traps? I've never heard that ever except when it comes to the dbd community.

  • I almost find seeing this post weird since I just went against a Spirit who was red ranks on Wreckers' Yard which is pretty open and got a 4 person escape.

  • Honestly just make them look better and the couple of goblins in the game need to look human.

  • I think if they made it so you can only kick Victor if he hit an object and did something about Charlotte being strictly m1 then they'd be better.

  • @Bullettimegod said:

    https://forum.deadbydaylight.com/en/discussion/comment/2044159#Comment_2044159

    Whats more of a crazy concept is finding some people who enjoy the game to give feedback to maybe change my mind. Weird right?

    No one is going to be able to change your mind. What people find fun is a personal thing. If personally you don't find something fun, someone who does find it fun won't be able to change that for you.

    Personally I'm getting bored of dbd, but just because it feels like we haven't actually had anything new since Blight. No one plays Twins and the last two mid chapters have been below sub par. Not to mention this new chapter was what I'd assume was pushed back even if the devs don't want to admit it. I just want someone new to play. No new dlc since December 1st, it's almost April, and it wasn't a good dlc.

  • Pretty sure it's because bug fixes. Also, this last mid chapter was delayed by a week too so it's not like the ONE time the update is delayed it just happens to be DS's nerfs update. I thought I heard somewhere that because of all the changes to the chapter and the bug fixes it's taking longer to get the okay for release from the different platforms. Although it isn't confirmed anywhere and I don't really care why they're taking longer as long as I'm not waiting past an extra week.

  • My largest part with Blood Favor is it has a cooldown and like you said hexes are high risk high reward. The cooldown plus the small radius just isn't good. They should really consider cutting the cooldown in half at the least if they need one and increasing the range of the perk. At the moment unless you're on like The Game map where there will be like 8 pallets stacked on top of each other this perk is useless.

  • From my experience Clown is still bad, but I almost never play him so my word on how good or bad he is is honestly garbage. I still don't know how to use either bottle properly which is probably why I think he's bad.

  • I haven't used add-ons on Ghost Face or Doctor in a long time and get constant 4ks. I don't know what you're talking about them being add-on dependent. They absolutely are not.

    Trickster... I almost feel like you're being generous with how add-on dependent he is by saying only ricochet and Yumi's/Ripper Brace add-on.

    Note: I'm a Rank 1 Killer

  • Can we have a perk for either side that let's you see people that are staying within 10 meters of the hatch not in a chase and not doing anything useful if they've been there for 15 seconds or more?

  • @GlamourousLeviathan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2036395#Comment_2036395

    https://us.v-cdn.net/6030815/uploads/TYU80F4NPTVZ/my-image-282-29.png

    Here it is. (I have considered Quentin's actual actor in my judgement, since everyone can agree that his model in game is an abomination)

    I'm offended that Ash and Ace are higher than Dwight and on the same level as Jake lmao

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2036523#Comment_2036523

    No, but with Hillbilly they snuck his own so I hope they do the same for Wraith.

    They didn't "sneak" it. It just wasn't in the ptb where the main change was Hillbilly and Bubba. Again, the main change that mid chapter was Hillbilly and Bubba's powers. The main change this update is not Wraith. It's the addition of a new chapter. Wraith more or less just had a number adjustment. Although I would still love to see some Wraith music with this update. The timing and circumstances for when Hillbilly got his music and what's goin on with Wraith are different.

    1. They don't like the killer
    2. Their swf friend died or dc'd
    3. Game not going how perfectly it was going to go in their head
    4. Mad they weren't allowed to ds you
    5. Mad they were slugged for 5 seconds because there was someone with a flashlight you knew was around/they were in a pallet
    6. NOED, Devour, anything the killer has that exposes that's not Iron Maiden or Haunted Grounds
    7. or reasons like internet went out/game is stupid and booted them for no reason

    Those are the main reasons as far as I'm concerned.

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