ChurchofPig
ChurchofPig
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- ChurchofPig
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Jill, Jane, and Elodie weren't even changed. Only survivors up to I think Adam were changed and small tweaks to Cybil.
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On switch, we don't have achievements but I still like trying them for fun and omfg, I can't tell you how many times I've 4k'd using the teachables "Ruthless Killer" "Ruthless Killer" "Ruthless Killer", change it back.
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what do you mean by "spots"?
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Personally, I've been learning my way around the map and I absolutely love the aesthetic.
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The only reason I think not exactly is they throw out a lot of "new" killers and survivors in the archives in those segments and only like 2 have ever come to pass. One being Blight (which had already been a lore character for a year prior to the archives existing) and a small thing that had sounded like Elodie prior to Elodie being released.
Obviously, it's not impossible and it COULD be a new character, I'm just personally not inclined to believe it quite yet. However if they did release this or something similar as a chapter it sounds like a cool concept to work with.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2341070#Comment_2341070
Yeah, I don't know what's up with that. I didn't get the game on Switch until after the RE chapter was released, so I don't know if this is a long-standing issue or not. I hope it gets fixed sooner rather than later, though. It doesn't happen often, but when it does happen it really sucks.
Crashes definitely happen more often on switch then other platforms but still a very rare occurrence, it's definitely still happening more than usual. I want to say, I've had 2 crashes prior to the RE chapter since the beginning of 2021. I think up to now we're probably looking at 30-40 times I've crashed, personally I haven't crashed much since 5.0.2 came out, maybe once.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2340784#Comment_2340784
Really? I still crash on the Switch. It loves to do that at the end of the game, where it hurts no one but me and that'd be doubly so if the DC penalties were active because the penalties don't take context like crashes or the match being essentially over into account.
Ngl, after I said that I've now heard of 2 crashes that have happened on Switch. I play on switch and I was in a round where someone crashed at the end of the game tonight.
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Yeah, I think the dc penalty needs to come back now. I haven't heard of any crashes as of lately, only survivors and killers disconnecting on purpose so they don't have to play.
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Bloodpoints from the Shrine, I'm working on leveling everyone to P3 Level 50 and so far I've gotten Twins done with Clown almost done during just this one week of the event so far.
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The fact that they expect 600,000 new crowns to be unlocked for survivors given how late into the event it is and how killers are playing with the fact that you also need to escape, is ridiculous. What do they just want killers to stop playing and hope the people they just gave crowns to didn't have them?
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I think Oni or Spirit are the most fun out of that list.
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It's possible, but I think it would be extremely difficult because dbd has been around so long and also has so many well known characters in it.
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@kirometoro said:
https://forum.deadbydaylight.com/en/discussion/comment/2229104#Comment_2229104
It's pretty much guaranteed that it is RE3 Jill who was taken, as her bio mentions her fighting Nemesis right before the fog took her. Nemesis died along with Raccoon City so it'd be the only time. RE5 Jill was much older and she was blonde, so it wouldn't just be her wearing her old clothes anyways.
I don't know what we can really trust regardless when Behavior can't even do the proper research when adding these characters. Jill's bio is still wrong, saying that she is a founding member of STARS. Which she wasn't. She co-founded the BSAA with Chris. Leon's lore for his RE4 outfit is wrong also, saying that he went after Umbrella in it, which he never did. It's his outfit when he went to Spain to find the president's daughter. Jill, Chris, and Claire were the only ones who went on to go after Umbrella (if we don't count the mangas)
Well yes now it's basically confirmed, but when this was posted and I made this comment, it was not confirmed.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2335509#Comment_2335509
Hag, and Freddy I bealive
Freddy I know there used to be only 1 Badham Preschool and for whatever reason during the Freddy change they decided to make 5 Badham Preschools. I'm not sure about Hag, but I thought I heard at one point that Grim Pantry was released the same update as Bubba because it was supposed to be his map when they originally planned for it to be a full chapter. Maybe that's wrong I don't know, that would have been forever ago.
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@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2335515#Comment_2335515
One of the main points I'm trying to articulate is how the devs aren't communicating a simple change in release schedule.
It would literally take one sentence to say "hey guys, we're pushing back the release of this map overhaul to the next chapter."
But no, instead we get silence on something that is easily communicable.
Given the fact that they said they're overhauling a lot of survivor models for newer ones this update, something is telling me there was never a plan for an updated realm this update. I also believe they've said in the past that not every single major update will have a graphically updated realm, but most will. That's all the communication the community needs not to be shocked by this happening. That's my take on it.
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They're probably going to make the map updates during chapter patches so killers that don't have a map at least come with a graphically updated (sometimes completely reworked) map.
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Trickster or Twins for sure.
Also what killers came out with multiple maps? Other than technically Trapper, Wraith, and Hillbilly.
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Bite the Bullet and Counterforce. I'm not a totem hunting kinda person and Bite the Bullet I don't think does much considering how many people I see run Nurse's.
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If a killer complains about you using a key if all the gens are done, they're just looking for a reason to complain. I think keys are fair if you're still alive, hatch has spawned, and it didn't spawn because you're the last survivor. People who take others keys or wait until everyone is dead to use it... no, just no. However, if you brought it in/found it in a chest and you live to the point the hatch has spawned, do it. Use it.
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There's no right or wrong answer imo. I'd do whatever you feel is right. I did a lot of farming Day 1 and 2, now I'm basically just playing normally unless someone grabs a crown, I'll let them escape.
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If the match was fun and I'm not doing one of the things you listed (challenge/ritual/adept), then no I don't care if I live or die. Would it be nice to escape? Of course, that's 5k more bloodpoints I'd have then if I died. The only thing I ask of killers is not to tunnel me to death or camp like their life depends on it and we're good.
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It's definitely a weird map for gameplay in dbd. It 100% doesn't fit and it does make fast mobility killers fairly useless. I've only played on it once since the update and it was as Doctor. We all know what that means: Doc + Indoor Map = Pain for Survivors, and it was so easy it was ugly.
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I mean, the only tome that you've ever physically HAD to do a character related challenge in order to get to the end of the level was Tome 1. So, they'll probably do what they've done since then and have those characters challenges off to the side or have other alternate routes to the end.
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The only reason I don't really think this is because if I didn't want a teachable appearing in a bloodweb I either would always get it when it appears so it's gone or just flat out wouldn't have taken the teachable in the first place.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2332457#Comment_2332457
Except, look at your build there. Every single one of the perks does nothing until the last generator is completed. That means for the entire rest of the game, you are playing with 0 perks. That sounds pretty fair to me. If the killer is running this build and not a bunch of gen defense, you should have plenty of time to "just do bones" as it were.
The build was a joke could have made that more clear, what I say after that physically about No Way Out is like what I actually have to say about No Way Out (if that sentence just made any sense).
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Get ready for NOED + No Way Out + Blood Warden + Remember Me, yikes.
I'm all for No Way Out being buffed but I think buffing the timer so you can have a gate blocked for a minute max AND making it so it doesn't activate till someone touches a door is a little extreme.
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Realistically, I know they won't get crowns ever. However, I'd like to see them get crowns because I feel like the licenses are a huge part of why dbd is so successful, so why shouldn't the licenses also be celebrated? However, I do understand why they don't have them. They'd have to get them from all license holders to implement them for all licensed characters and for something that's only up for grabs for 2 weeks, it's not really worth the hassle to get all those agreements. Also I'm sure they wouldn't want only a few licenses to have them. I'm shocked though that we don't at least have crowns for Bill and Ghost Face. The Ghost Face license holders have already let BHVR make event cosmetics for Ghost Face in the past and Valve seems to be fine with things as long as it's free and crowns are free.
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@sevensixtwodraco said:
Yeah, I mean is it really a buff if half of the changes are nerfs? Idk about this
Not really, especially when the things that were nerfed are parts of Trickster that made him weak in the first place.
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I'm still lost on when the developers said the crowns were the challenge that unlocked the two skins. I've never heard that and I saw their article on the website and I've been watching twitter, nothing.
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Technically, none, they're perks for a reason regardless of if I think they should or not. However if I had to choose:
- Survivor: Kindred
- Killer: a much shorter version of Corrupt that effects all generators and then adjust Corrupt as needed
Only because I think it's stupid that killers can face camp you with no repercussions unless the survivors are smart (and we know how smart most solo queues are, although I think that stems from a lack of information) and survivors start on top of their objectives (sometimes spread across 4 gens) and killers have to go and find their objective as a result (generally far away from every survivor) which is why I say it should be weaker but some form of Corrupt.
Literally, make it like a 10 second corrupt at the start of a trial for all generators and then shave 10 seconds off of each tier of Corrupt Intervention.
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Both sides are doing a lot of harm to the other during this event. I've had times where I've just tried looking for a crown, 4 generators pop and there goes the fifth fast, out the doors, didn't get a crown. Then there are times where as survivor I've had multiple insidious basement camping Leatherfaces where their goal in the game is to make sure people get as little done as possible and then act like you're the one being overly toxic for just wanting to play the event and get your crown.
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Overrated: Doctor
Underrated: Pig (people focus way too much on the rare scenarios people have a trap on for only 1 box search, I've played enough Pig games to know it is actually not as much as people claim it to be)
Rated Fine: Trickster
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Nope, not that killer. If you glow, you escape. Licensed characters might be the exception since they can't get crowns, but it depends on the match and how annoying they've been.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2326434#Comment_2326434
I think that therein is the problem. Killers don't have event items outside of cakes so they get cakes left and right, whereas survivors have event cakes, flashlights, tool boxes, and medkits. What they need to do is have slots dedicated to cakes only and then the rest can be whatever.
Exactly. I have 50 cakes on my Doctor, I have 1 on any given survivor and most survivors I've played during the event so far have gained at least 5 levels with an event something in each bloodweb. Some even 10+ levels, 1 cake.
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What they need is to have more than 1 or 2 spots in each bloodweb dedicated to event items. Especially seeing how they continuously add more and more different event items every year for survivor.
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I don't think so, I'm getting 2-5 cakes in Docs bloodwebs.
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The Quentin Syndrome is real, all legendary characters are warned not to approach dbd, you will look like a troll upon entering.
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Play how you want and react to how the survivors are playing. That's what I do. During the event I go into rounds wanting to farm and help them get crowns if they want. However, if I see they just want to sweat out gens, hide behind pallets and randomly stun me which leads to tbagging, etc, I'll start playing normally.
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- Ghost Face takes crown in front of a dbd original survivor and slugs at 5 gens
- Nemesis takes crown in front of an original survivor
- Basement insidious camping Bubba who nods like he just accomplished something amazing
Sounds about right
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Honestly, it's kind of smaller than last year. We didn't even get a new lobby screen like last years event. They literally put less effort into this event then they did even Lunar New Years AND THAT'S NOT EVEN CONSIDERED AN EVENT ANYMORE.
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@GoodBoyKaru said:
Every original character. This means:
Survivors
- Dwight Fairfield
- Meg Thomas
- Claudette Morel
- Jake Park
- Nea Karlsson
- Ace Visconti
- Feng Min
- David King
- Kate Denson
- Adam Francis
- Jeffrey "Jeff" Johansen
- Jane Romero (from "The Jane Romero Show")
- Yui Kimura
- Zarina Kassir
- Felix Richter
- Elodie Rakoto
- Yun-Jin Lee
Killers
- Evan MacMillan (The Trapper)
- Philip Ojomo (The Wraith)
- Max Thompson Jr. (The Hillbilly)
- Sally Smithson (The Nurse)
- Lisa Sherwood (The Hag)
- Herman Carter (The Doctor)
- Anna (The Huntress)
- Jeffrey "Kenneth Chase" Hawk (The Clown)
- Rin Yamaoka (The Spirit)
- Frank/Julie (The Legion M + F)
- Adiris (The Plague)
- Kazan Yamaoka (The Oni)
- Caleb Quinn (The Deathslinger)
- Talbot Grimes (The Blight)
- Charlotte Deshayes (The Twins)
- Ji-Woon Hak (The Trickster)
NOTE: I am unsure if Danny "Jed Olsen" Johnson (The GhostFace) is able to get one however I assume not since he didn't have one during the 4th Year Anniversary.
Ghost Face is not able to get a crown because even though he's mostly original in his outfit design, lore, and perks, Ghost Face is still licensed and no licenses can get crowns.
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Honestly and I want to know what these "positive results" the devs were seeing are. I play on Switch which is a platform they said they were really looking at, played customs all last night. 10-12 matches maybe? Maybe more? All but 3 matches someone crashed. This map never should have been re-enabled to live servers until it was ACTUALLY fixed.
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Technically, you have to escape as killer but seeing how no one is after you, that's why you only have to find it. At least, that's how I see the reasoning behind why survivors have to escape and killers don't have to do anything but finish the trial.
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I'll play the event, get my crowns, help out any survivors who need crowns by letting them escape (2 weeks, 33 characters, NOT A LOT OF TIME), and try to have fun through these rough times on console dbd.
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/261944/anniversary-start-time
likely 11am est (approx 16hrs from now iirc)
Yeah about 16 hours.
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Although this is true, it's also not uncommon for 3-gens to occur because you didn't realize where certain gens were or everyone was spread out on different gens and 3 gens popped within seconds of each other. It's not necessarily that they didn't "keep track" but rather didn't have the knowledge of where the gens were because they just hadn't been somewhere yet or just never found that last gen until late in the game.
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I love how I can have no lag yet teleport all around the map and have fps drops into basically the negatives that cause the game to deny me hits. They really need to actually work on optimization because as much as they'd love to think otherwise, they will kill their game if optimization keeps getting worse and honestly it would be dead as is if it wasn't the only game in its genre.
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I'm ngl, there's quite a few killers to choose from. Wraith's aren't good, Huntress is bad, Demo's aren't amazing, Oni's best ones are still only good in niche builds, Deathslinger's perks are so bad they shouldn't exist, Twins literally has a perk that helps survivors more than helps the killer, and Trickster's although good on paper are pretty bad (except Starstruck)
However if I had to choose out of those 7 who has the WORST teachables, I'd probably have to go with Wraith.
Predator doesn't do much, Bloodhound literally does nothing since blood can already be seen fairly easily, and Shadowborn... Monitor is better.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2315757#Comment_2315757
Is that confirmed facts or just your assumption? Pretty sure I haven’t read that though I may very well have forgotten about it
I'm pretty sure they said that back in September when they went into more specifics about crossprogression. I guess I should have been clear that I'm going off of a memory that may or may not have been twisted over time we will never know.
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@BioX said:
said it before, if the devs had a spine they would not have given us 1 time 300k to make up for it, they would have given us 50k for every single day it was not re-added, but they dont so they wont.
right now there is no pressure, heck for all they care they will never add it, what are you going to do about it?
If it were an original map I'd agree, but seeing how the map is apart of a licensing deal with capcom, well, let's just say if I were the devs I wouldn't play with THIS fire.