ChurchofPig
ChurchofPig
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- ChurchofPig
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@GannTM said:
People will be eating their words if there are killer buffs announced tomorrow lol.
I feel like people only think survivor buffs are coming tomorrow because of the developer update today. Which is weird because they strictly said in it that it's early enough in development that it will possibly be scrapped. It wouldn't shock me if there's some level of survivor buffs coming up, there always are even if it's just a useless perk getting better but staying useless.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2727612#Comment_2727612
ptb is wednesday as confirmed by @MandyTalk elsewhere, we'll get full patch notes then.
we're getting the developer update as a "sneak peak" of what's been worked on + to try and help increase community communication which, outside of comments on the forums, are sorely lacking.
That's good to hear, I've been waiting for the ptb since it feels like it's been a LONG time since we've had a ptb/new update. I'm eager to test something new. Hopefully they do include boon changes and then changes to Legion and Ghost Face (since we know those two are next on their killer list).
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@Laluzi said:
This has always been a thorn in my side. I got Adept Spirit today, and on my first attempt, it failed because I got too much Haunted Grounds value and survivors didn't heal enough afterwards, so I didn't get enough 'chases' despite 11 hooks - but it still would have counted had I not been Iridescent rank, which currently measures nothing other than playtime. And as you say, some killers are not allowed to use their powers more than a few times and must play like a regular M1 killer to get the adept, and some perks cannot be used or they'll destroy your Chaser/Devout emblems. It's all very misbegotten and badly thought out.
However... they can't change it. One of the hosting platforms, I think one of the consoles, doesn't allow achievement requirements to be changed as long as the achievement is technically possible. This is why we're stuck with Left For Dead, Evil Incarnate, and consoles requiring 100 Skilled Huntress hits rather than 20. Killer adepts were on par with survivor adepts a long time ago because displeased/brutal/ruthless/merciless corresponded to kills, but the introduction of emblem score changed that while leaving the survivor version the same as originally intended.
I will never understand why whichever license holder is like that. (Especially when they had no problem changing the Stranger Things achievements when they were still possible to do for everyone. I know that was more of a special case though, but come on!)
I especially hate it now more than ever. With mmr it's like, one instance of getting too much value out of your perk/power or killing survivors too fast and you could be trying to correct that mistake to get to a point where you're even getting kills again all day.
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@OnryosTapeRentals said:
There's going to be a part 2 have some patience.
Part 2 will most likely just cover a bunch of stuff to be tested in midchapter, like killer changes, survivor perk changes, killer perk changes, etc.. I think they took this Part 1 to tell us more minor things coming in midchapter and other updates to come down the line.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2727814#Comment_2727814
How is it quicker?
It does actually show in the picture great skill check boxes, so in theory, if you hit those it could speed it up. If those are removed so it's just the good skill check boxes, like the ones for demo's portals and the yellow glyphs, it would be fine.
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If they gave us base kit kindred they'd have to rework kindred to do something else. I'm not trying to defend them not doing it, but if I had to choose between making a new base kit mechanic or making a perk base kit and then also reworking the perk, I'd just make a new base kit mechanic.
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I will guinea pig, it may not be ptb but it's as close as us console players are gonna get, so I'll happily participate even without the extra bp.
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@TheMadCat said:
Mandy also said there will be more Wednesday in the PTB patch notes.
So is PTB this week and we are just getting this dev update stuff now because new years?
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@TheMadCat said:
Do we always had a license for each anniversary? I'd like original stuff.
There are only 2 anniversaries not to feature a licensed chapter.
Year 1 Anniversary which didn't have a chapter, it was in between Chapter IV: Spark of Madness and Chapter V: A Lullaby for the Dark
and Year 2 Anniversary which gave us Chapter VIII: Curtain Call
The other 3 anniversaries came out with licensed chapters and they'd probably keep that up.
Outside of that, I agree. We had 3 licenses this year, I wouldn't mind if the anniversary was original.
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I know why people want Five Night's at Freddy's, but I feel like as an Anniversary Chapter, it would be a let down. We're talking about the Year 6 Anniversary after all.
Year 1: Didn't have one
Year 2: Curtain Call
Year 3: Ghost Face
Year 4: Silent Hill
Year 5: Resident Evil
Year 6: N/A
They've been slowly over time upping their game and I personally don't think Fnaf can up Resident Evil. Do I think Alien will be an anniversary chapter? No. Do I want it the most on this list? Yes.
Note: The only reason I'm calling out FNAF specifically is out of everything on that list, I think it's the least fitting for the anniversary, but for some reason a lot of people want it to be.
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But for real, he feels balanced. The only thing that's rough when it comes to Bubba is he's fairly boring to face. Although I'm not going to be one of those people that's going to be like "Nerf plz because killer is boring to face." I've never understood that reasoning and think it's the dumbest thing I've ever heard. Like @Pet_The_Lizards said, he has great strengths and great weaknesses. It really just depends on if the Bubba you're facing knows what they're doing.
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I'm reading this 2.5 hours after you posted it and I'm still sitting here like "Aren't you a little early?" It's not New Years for me yet.
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@HaunterofShadows said:
uh I would avoid such religious references in future posts. Not everyone here will have the same beliefs as you.
I agree, as someone who doesn't believe in any of that religious stuff (which is ironic given my name), I'm sitting here like "Why should I thank something I don't believe in?" (I was gonna phrase the question differently, but didn't want to offend anyone)
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@MystarXMusicdash said:
there are a lot of killers who are broken like ghostface, mickael myers, the doctor, the wraith ...
and others wh oare normal like the trapper, the huntress
and people abuse of the broken killers so sometimes i just want to break my computer
Ghost Face? Sure yeah he's broken. How are Michael, Doc, and Wraith broken?
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Can they? Of course they can.
Will they? Depends, what their definition of "fix" is
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2723758#Comment_2723758
Nah, it's just because it helps Survivors, so they don't care.
Imagine if a Killer's TR randomly disappeared for the entire match; that would be patched within a day, tops. 🙃
Actually, that DID happen for a bit, at one time. How long did it take for them to fix it?
like a day after it was reported
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@ImBrakingBike said:
Rifts to include BPs instead of charms
Bp and iri shards
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I've considered the entity to be it's own little pocket or dimension, so in a way, I kind of consider it to be canon in every universe there is.
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@Altarf said:
Honestly, they should reduce his TR to 24m and then just change Monitor to be a 25% terror radius decrease/increase rather than an 8 metre one. That way, using Monitor on a Slinger with a 24m TR would only create an 18m TR, which is the maximum range of his shot and prevents you from being shot outside of the TR.
We shouldn't nerf a perk just to compensate for one killer, that makes zero sense. Just give him a lullaby, I don't understand why 2 of the long range projectile killers have one but Deathslinger doesn't. You could make Slinger's terror radius whatever you want, but no projectile killer should have stealth ability. You never see Huntress or Trickster using stealth builds because they don't work, but I still see (when they appear) Slinger's using them and doing well as a result.
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Whenever I get salt on pc or psn I just respond with thank you, okay, ggs, or something else that's just so idc but I'll listen. People lose interest real fast after that.
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I personally wouldn't mind if boons were map wide as long as they were one and done like hexes
Don't ask why I'd want map wide, idk
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@GannTM said:
She is very fun to face. I feel like you can’t play against her the same way as most killers and she adds diversity. Even holding W, trying to dodge her shotguns is very fun to me. Can’t speak for everyone though :\
I agree, I really enjoy facing Artist.
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They just straight up nerfed, not even one minor buff, a weak killer. It was going to be too much regardless of what they did without any sort of compensation. He needed a rework, not a gutting.
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@TeabaggingGhostface said:
99ing doors is an exploit imo, it needs to be changed somehow
It can't be an exploit if it's an intended feature. The devs consider 99'ing a door as a valid strategy.
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@I_am_Negan said:
Just burn a offering.
A map that you know devour hope will stay up
or
burn one of the mori offerings.
Easy Peasy, Lemon Squeezy 🙂
My entire post was about how I didn't have a mori offering lmao and actually, I went to check because I'm like "Oh yeah I probably could have done a map offering." I have no map offerings on her either. Either way I ended up getting it with devour.
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Somewhat might be a weird word to use, but it's like, I have enough fun that I stick around, but it's so repetitive and can get extremely frustrating with mmr and it feels like I'm no longer making improvements, just getting worse when it sees "Oh you got 2 kills, time to throw you against survivors with a much higher mmr and call it good"
Edit: Even as survivor, it gets this way. Escapes once? Let's put you up against a slugging, camping killer and make sure that whatever map you go to has absolutely no pallets.
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I've never once seen a killer complain about the hatch not spawning during the match. Once the hatch got nerfed, all key/hatch complaints just stopped.
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The Resident Evil/Nemesis lobby music is the best in my opinion. I honestly couldn't list who's second or third best from there because to me, all the lobby themes in this game are good.
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@Crowman said:
Because the game is over at that point.
Just use Deliverance earlier when it'll hurt the killer's pressure.
That entire statement relies solely on the idea that the killer thinks you are the best survivor to go after at this moment in time and they don't see any other survivors around. You can't simply "Just use Deliverance earlier" if the killer won't chase you.
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I personally find her really boring on both sides, yet at the same time I think she's one of the better killers.
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Is it finally Christmas? WOOHOOOOOO!!!! I'M GETTING MY PLAYSTATION 5 TODAY!!!!!!
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@Mooks said:
No there is currently seriously nothing that can be done.
BHVR knows the community wants this and tries to get it so it’s really likely it’s up to negotiations with the platform owners Microsoft and Sony (as the other platforms all already have it or in Nintendos case.. well that one is special on its own now).
Seriously, how did we go from "Oh yeah Nintendo's getting it" to "Nintendo's just as likely as XBox and Playstation at this point" and Nintendo is confirmed to be getting it.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2714304#Comment_2714304
I’m definitely out there too so maybe you’ll be lucky enough to be matched with my Spirit :)
That sounds like an ez kill for you, I SUCK at survivor.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2714297#Comment_2714297
Lucky you, wish I can see her more :(
She's only the second I've seen since Artist released, which isn't much, but still glad there are Spirit's out there.
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I agree, Spirit is still a very viable killer and good. I honestly think I've had an easier time playing Spirit since the nerf.
Also, kinda funny, but as I was typing this I got into a round and it's Spirit.
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2714115#Comment_2714115
1) It isn't a Christmas event, it's a winter event. Not once has any of the winter events been referred to as a Christmas event. BHVR is particular in their phrasing because they're aware not everyone in the community celebrates Christmas for one reason or another (primarily religious reasons I'd imagine).
For example, 2017's and 2018's winter events were specifically referred to as 'Winter Solstice', 2020 was "Advent Calender' and 2021 was 'Season of Giving' & 'Bone Chill'. None of which are 'Christmas Event', yet all of which can apply to other festive traditions besides the Christian one. Having specifically Christmas elements (which are a thing, don't get me wrong) does not change that.
2) There's nothing to 'defend'. The event wasn't "cancelled", it ended on the specified date that we knew about before it even begun. I suppose people are upset that BHVR is adhering to their originally planned event timeframe and haven't extended it in compensation for a mistake, like they did for Halloween?
Imagine wanting compensation for not getting compensation for not needing compensation for anything.
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If you ask me, the event went on too long. It took only a few hours to get all the event items and then it was just business as usual for the next 13 days. I'm not saying it should have been a day, but 2 weeks was long.
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Pig, Nemesis, Doctor, and Ghost Face are my top favs to play.
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@AngyKiller said:
It seems to be part of the Survivor Bible that survivors use the word 'Unfun' when they want a Killer nerfed.
Probably because they're aware that saying 'Nerf Artist because I hate her' is not a valid reason, so they hide behind the ever-useful smokescreen of 'Fun', and hope the devs will fall for it.
Nerfing a killer because they're unfun is just as invalid because the definition of what counts as fun changes from person to person. There is absolutely 0 way to rate fun for what it means for everyone. The fact that people think the devs should balance around fun shows they don't know how to balance and, although I don't think all suggestions made based on the idea of "fun" are bad, 99% of the time the suggestions made are made to kill a killer or survivor mechanic.
If the suggestions this person is making went through, the devs would literally kill this killer.
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There were people on several platform who weren't able to get into dbd. The game just wasn't letting them.
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They announced on social media they were giving everyone 250k for yesterdays outage on dbd.
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@TeabaggingGhostface said:
I've seen people call lightborn a perk that completely remove a mechanic in the game
Huh, kinda like iron will
I don't even understand this, the only time I've really seen people run it is in lobbies that have 3-4 flashlights and that's understandable because it screams "I'm about to get no hooks unless I put this on".
Also last time I checked, if a mechanic is only tied to very specific items and perks, it's not all that important of a mechanic.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2710879#Comment_2710879
And mostly Survivor mains trying to get killers nerfed more and more. Most complaints Killers have is with the general balance of the game. But the Lightborn arguments are just stupid......half the survivors say it's a useless perk stop using it and the other half say its OP and needs to be Nerfed.....I have even seen survivors suggest "Let killers keep the blind protection but still do the save".......
that... LITERALLY defeats the purpose of lightborn. Who would ever suggest allowing flashlight saves even though the flashlight did nothing?
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Escapester needs a nerf?
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2705335#Comment_2705335
No if they add Gen Speed boons then the game WILL die because the rest of the Killers will leave in mass. But they have done stuff before where they said Oh we won't do this but do it anyway. BHVR dosnt have a good track record with trust to us.
I'm still afraid what other nightmare Boons they will make. They want to change the meta and they started it with CoH.....
I'm hoping that's the one thing they stand by, no generator boons. I know this is BHVR we're talking about but I'm still hoping. It really would kill this game.
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As survivor, I've never been amazing at chases. I generally go down fast, but there are some times on the occasion where I get a rhythm going and can run the killer for 4 gens. Although it's extremely rare and the killer messes up at least once for that to happen.
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The only games that have ever done the Resident Evil characters justice are the Resident Evil games themselves.
Also, same as @Mooks , I've never seen Jill's face look like that in game. Even on pc.
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Many people have already said this, but it is just so true. The crossovers it has. I once had a game where we were on Gideon Meat Plant, killer was Freddy, and I was Leon, my friend was Laurie, the other 2 were Nancy and Bill. In no other game can you find 6 different iconic horror licenses in the same game. It's just so crazy to me.
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@Pulsar said:
I've definitely met people who have insisted that Haddonfield is Killer-sided.
When I asked "why" they never answered :(
Because they know it isn't lmao
literally the only time I've ever seen a survivor team lose on that map, even in solo queue, are teams that throw themselves at the killer.
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Bill or Yun-Jin