Chilli_man2400
Chilli_man2400
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- Chilli_man2400
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2363664#Comment_2363664
I just like it to know whether or not I’m wasting my own time travelling across the map for a downed teammate.
Plenty of times (without Buckle Up) a team mate has been left downed, I’m super far away, they’ve been downed for ages now and I’m wondering “surely some one else is closer to help?!”, I run over and the survivor hasn’t bothered recovering.
Yeah... that’s still a thing.
So I like Buckle Up for this. Knowing whether it’s worth my time. And yeah when I get there after their aura is fully white, pop em up and we know where to NOT run.
How would you feel if buckle up was like this
Dying survivors progress auras are seen from 128 meters away. When healing a survivor from the dying state to injured state, all negative status effects are removed from both of you (Mangled, Hemorrhage, Blindness, Oblivious, exhaustion, Incapacitated and more). When healing a survivor from injured to healthy both of you see the killers aura for 6/7/8 seconds.
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It’s weird I was leveling up Leon yesterday and I got RPD badge offerings I thought it was disabled so shouldn’t I not be getting any?
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It’s not that simple it takes time for the patches to be certified to quote the DBD Twitter
Unfortunately, this is just how long it takes to release an update; it takes a while to create versions for the game, test them, and send them out for approval for every platform. We're doing everything we can to get it out as soon as possible.
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@MadLordJack said:
Smash Hit completely and utterly ends a chase unless the killer has Spirit Fury/Enduring or wants to throw the trial, I feel like that's a perfectly acceptable level of reward.
Especially since you can just camp the pallet and take of with the double speed boost guaranteed.
Sometimes camping won’t work cause killers are smarter than people think and they will bait the pallet but then you wasted it and there’s only a limited amount of pallets to use for the perk. Also you can just throw the pallet and use lithe to get the same result so that’s why I made this buff so the perk is not outclassed
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I’m so happy about that. it’s sad how he got Lou Gehrig’s disease it’s the same disease that killed Steven hawking and Stephen Hillenburg. I really hope he recovers from this
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Where almost here guys 80 pages let’s do this
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@MandyTalk can you please close this thread I don’t want this to derail and I got my answer already
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@shinymon said:
https://forum.deadbydaylight.com/en/discussion/comment/2353317#Comment_2353317
And now you know why people keep calling the FNAF fanbase as childish.
This isn’t being childish I wanted to see how many people would get mad at a little topic and it’s true whenever fnaf is mentioned in DBD everyone gets angry plus all these “Kids” in fnaf are now in there 20s there not bad at all plus we’re just as toxic as them everyone acts like they don’t want it cause it’s childish we’re people on the forum are just as childish as them so it’s kinda hypocritical
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Guys this was an experiment I wanted to see how many angry people I can get with this thread and I got my answer
I got you all!
I still want springtrap though
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Springtrap
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I think he’s trying to say to make it so there’s 2 doors and 2 windows
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@EvilTurnip690 said:
Trapper's brown bag addon NEEDS to be base-kit
Why not just have him start with all his traps instead of just 2 give him 5 traps at the start? Hag and Freddy start with all there traps
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They should rework it so when you stand still you gain undetectable for 30 seconds which will have a cooldown after using for 80/70/60 seconds this would fix the camping issue while making it a good perk
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@glitchboi said:
Damn, this thread certainly didn't make people happy.
Fnaf in dbd is like the plague you mention it an you get a lot of angry mobs coming after you
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2350870#Comment_2350870
The story does not matter. The only 'scares' are jumpscares, which are the laziest form of 'scare' because they just surprise you.
The story could be the most amazing story in the world, but the games are still basic jumpscares, because making real terror is hard.
you could say that to all the killers there stories don’t matter. It’s not just about jumpscares yes it’s how you die but the game builds terror as you try to survive cause in all the games there’s characters all around you and trying to fight them all off or conserving power builds tension and fear.
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I love how everyone says it’s not scary cause it’s jump scares. WRONG!! That’s not the true horror of FNAF what makes it scary is the atmosphere and how you can’t move you decide your fait. Do you want to play it safe and lock the doors but lose power faster or conserve power but risk getting killed that’s what makes FNAF scary cause your Vulnerable you can’t fight back. You decided how you play. The environment is scary cause being alone with these giant ass robots coming after you and in the 3rd game a dead serial killer stalking you in a haunted walk through? Seriously it’s not adult?
we have a story we’re a guy murdered many kids and dies by the way he hid the bodies then comes back as a rotting body in a suit trying to kill. But nah that’s to interesting it’s bad cause kids play it and it’s jumpscares
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Cyberpunk was even worse because at least you can tell when DBD came out it had no budget at the time it was made by a nobody. Today DBD is a very big game and even though there are some bugs at least they fixed the game and improved the mistakes. Cyberpunk had a bigger budget and was first shown in 2013 and the fact it still failed shows it. Even though it sold a lot of copies just because it sold a lot doesn’t mean it was good it had more bugs than DBD and it wasn’t that next gen it was a generic open world game that was more barebones then GTA 3. It wasn’t even realistic.
This shows that Cyberpunk was worse
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2350660#Comment_2350660
Just because it sold well at release didn't mean it was a success. Batman vs Superman sold well the first week in the movies and look at how many people bought that when it hit blu-ray.
That’s the thing when it hit theaters it made a lot of money but nobody liked the theatrical cut the ultimate cut was the better movie
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There not being closed there being moved to feedback
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/2334269#Comment_2334269
Not tryna start another somethin- but imma just leave this here:
Your not starting anything but I will just say.
this is the first time I disagree with Scott everyone asked for that buff to trickster to lower his knifes to 6 and now there like no now he will he to strong. I thought you guys wanted trickster to be buffed? I get that 1v1 killers are annoying and can be unfun to verse but remember this is the PTB if trickster is to strong they can always nerf him on release
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Hag and Huntress
I want Nigerian drums and African instruments as her chase theme and huntress to be a Russian theme
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Nothing
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@mightytoxic784 said:
Trickster because his power main event is literally impossible to use and it takes to long to injure survivors with knives
Good news! Trickster is getting buffed in the mid chapter. There lowering the amount of knifes to damage survivors to 6 and there increasing the main event window to 30 seconds
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That might help cause it’s only active at the beginning but I feel it should have some additional effects like at the beginning you see the survivors auras for 10/11/12 seconds, gain the undetectable status effect for the duration and your movement speed is increased by 10%
that would make it interesting
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I heavily disagree people are saying it’s only good on nurse Billy blight and huntress but everyone’s forgetting one killer that’s amazing with this perk. Oni with lethal purser is so unfair you get the first hit and you pretty much win the game. People are underrating it yes it’s only 9 seconds but that will help you get the first hit faster. Corrupt can block gens but you still got to find people I checked the whole map and didn’t find one person and corrupt was almost done with Lethal I found my first guy within 10 seconds
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@Avilgus said:
I think the same, lethal is one of the most overrated perk in the game (except maybe for a good "omega" blink Nurse or a Blight on a open map)
85% of time Discordance activate 5s after the game begins and still useful until the last gens.
At high level play no one works on Gens together they separate
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2330206#Comment_2330206
M1 is definitely the safest way to land a hit, but unfortunately the safest way to land a hit with the tentacle is at windows and pallets, which unfortunately is also a big disadvantage.
I disagree I’ve hit so many people with tentacle and they were never at a pallet or window
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@SilentPill said:
https://forum.deadbydaylight.com/en/discussion/comment/2330206#Comment_2330206
Yeah hit and run worked very well during the tru vs oralce match. Now imagine doing it with a power that doesn’t even damage survivors. Lmao.
I would only play this garbage killer for the memes. Pyramid head is better in every way
You can’t even compare that there completely different also he was running a ######### build. Just try it. It worked for me
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They will be retired soon cause mori’s will be built into the base game
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Try doing the wraith strategy hit n run
Run Lethal Purser and infect as many people as possible to get to tier 2 but occasionally m1 if you can
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@Power_Guy said:
Why does Laceration decay faster when running? Running from Killers is what Survivors do!
Once again, the devs show promise, then stumble in the end zone. The decay meter was perfectly fine; not too slow, not too fast.
Now? 10 bloody seconds, and even faster if the Survivors aren't stupid, since RUNNING IS WHAT YOU DO AS A SURVIVOR.
Here's an idea in the same vein; Deep Wounds now Mends if Survivors run. We think this will really balance Legion! 🤦♂️
Sorry to get so frustrated, but the buffs seemed fine, and then they spike Legion 3 inches from a touchdown. That decay nerf is unneeded, unwarranted, and so completely over the top.
It's like they just CANNOT buff a Killer without panicking and giving them some sledgehammer nerf to 'compensate'.
You do realize it’s 6 knifes now a good person with god tier aiming will never miss so if you are throwing your blades your going to down them quick remember it’s just a update we will wait and see on Tuesday
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@glitchboi said:
Kinda seems like they're focusing on health and model reworks for this mid-chapter. I really hope they'll focus on bugs as well.
I'm extremely happy Trickster got buffed but I was hoping for not just his buffs but some non-major balance changes to other killers.
Let's hope they don't disappoint us!
I’m happy trickster is getting buffed I was right the whole time I knew he would be buffed. I’m kinda upset that trapper or Myers didn’t get a change
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So far this is great they fixed tricksters biggest problem they may not have fixed grabs but I’m happy there’s a fix for it
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2328729#Comment_2328729
Allegedly one of the devs on a discord said that trickster was gonna get buff this chapter, but they were delayed till the next one. And twins don't need buffs they already are strong.
I heard from Almo that Trickster is getting buffed but is coming in chapter 21 and Twins addons changed 3 of them so this shows that maybe there changing them
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@KingFrost said:
My guess is we'll get images of reworked Swamp.
And a sneak peak of some buffs to a character probably. Like Trickster Twins or someone
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@Yamaoka said:
I've given up on "oPtiMiSaTiOn" so I bought a XBOX Series-X today. Was lucky as my local store had 2 in stock (the employees themselves were surprised).
Yes, I am excited about the next gen experience but at the same time I can not express just how disappointed I am that I had to get a new gen console to play an old game that has worse graphics than some XBOX 360/PS3 games (i.e. Crysis 3).
Did they have any PS5?
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It’s alright I’ve got my answer on who needs a rework the most
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Wow I just wanted to hear everyone’s opinion on which killer needs a rework the most and a civil war just broke out in my thread
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Maybe in chapter 21 or the mid chapter after chapter 21
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Trickster is probably getting changed this mid chapter
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@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2323211#Comment_2323211
The least they could have done is cleaned up the layout to make it a better experience for DBD.
What works for one franchise will not work for DBD. Especially as far as confusing resident evil map design goes.
They should have made it the RPD from RE2 1998 that one is more open and not as complex as the remake one
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At least it’s on now I still need to play it
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2322135#Comment_2322135
You have a UI that tells you every totem, every effect and the health states of every survivor as well as aura reading on other survivors map-wide.
You have enough information. Solo isn't disadvantaged; they're just bad.
No you don’t as a solo there’s no counter on the UI that shows totems it’s only on small game it should be a baseline feature
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It’s sad cause Tricksters patch didn’t have any crashes or gamebreaking bugs(beside the pallet bug) that was it All Kill was a bug clean chapter
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I’ve heard nothing but bad stuff not about the event but about the gameplay I heard about crashes and people losing there bloodpoints
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/2321965#Comment_2321965
Nope. Crashes and a ton of errors kicking people.
It's crazy rn.
What the #########? Silent hills update wasn’t this dogshit how the ######### did this update get worse
Its sad how Silent hill beat Resident evil in terms of performance and gameplay that update never lagged and we had a map that was not disabled for 2 weeks and we had a killer that was strong and didn’t lag the game every time he used his power and the event was kinda fun. Also it never crashed the game and we didn’t get issues with spending points
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Corporate executives! All they care about is money and when something popular is here the executives push the devs to release these updates unfinished to make money they have a very strict schedule. But we should get more fixes on at least the mid chapter
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@Laluzi said:
To balance out enabling the RPD map again, they've made it impossible to play matches. Yay...
i haven’t been on dbd yet what the ######### happened?
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Long ques?
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@Seiko300 said:
Clown T_T
The fact that he doesn't even show up on the list of options in the poll just shows how little people care about the character. Clown needs some serious love, not the useless yellow bottles that do nothing- a real doctor level rework.
I’m sorry clowns not here I know he needs more buffs but compared to the others he’s nurse tier compared to Trapper, Myers, Trickster and Legion