Chadku
Chadku
About
- Username
- Chadku
- Joined
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Comments
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They kept the beachball size because the pillboxes of a survivor doesn't change when running and the realistic size didn't connect even if you visually hit the survivor because your hitbox and survivor pillbux didn't touch.
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I wish Nurse had an addon pass for her meme addons.
115% movespeed but no blinks, Jenner's, the 110% Iri addon and those BP multiplier addons are useless to me.
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@[Deleted User] said:
Some maps are egregious with the sheer number of safe tiles (Cowshed, The Game) and others have a tendency to go too far in the other direction. I've seen Shelter Woods spawn all L/T walls.
So that´s why survivors pick the finger bone offering?
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I think the addon is (barely) useful for camping/scouting?
Blink towards a place where survivor might be and blink back if you didnt find any.
A recharge/range addon is still gonna be a better pick though.
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@Senpavo said:
There are a few mobile exclusive cosmetics, like Claudette's "Judo Bruiser" set along with a few recolors.
In the NetEase beta, there are certain new cosmetics, like a magician outfit for Dwight and some cool oni skins.
Are we ever going to see those skins in the main game? Maybe through Mobile Account linking? (I'd surely try the game out if there were some cross-rewards between Mobile and PC)
The NE skins are gacha and the highest rarity has a 0.5% chance to be gained.
https://www.youtube.com/watch?v=ZjSFWocSDk4&ab_channel=SCARECROW-DBDMP.S. NE DbD and IdV share the whole preset message thing.
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@MandyTalk are any perks being changed to include hovering with your hands around bones in this PTB?
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PH, Freddy and Hillbill in that order.
Hemmorage might be a great addon since it´s stuck on Tormented but except the range addon he´s got the worse addon kit.
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I wouldn´t consider Ruin to be S tier.
It´s effectiveness is much to variable and usually the perk is deleted in a minute.
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I posted the same thing about Leader & Resilience and Mandy probably passed the message unto the devs.
I don't know if OoO should involve totems since it doesn't affect cleansing.
Edit:
@Chadku said:
Question is in the title.
Since Leader and Resilience are speeding up almost every action a survivor can take and DS deactivates when booning, should the first two perks be affecting the bones as well?
Edit: I forgot Spine Chill it should be working for booner´s, too.
Found it.
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@Roadrunner said:
Im learning nurse atm and i have big problems dealing with dh. Do you have any advice?
Oh boy.
1. Blink on top of them and bait DH out for 2nd blink
2. Use her Iri addon
3. Instantly attack after a blink so they can't react to it with DH.
I guess the watch addon might help for 1.
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@N8dog said:
i think for each DC character in a match you should get a +50% stack bonus all blood points earned after the match ends. Say you make 20k but a survivor DCs and you used an escape cake or survivor pudding you get your 40k then the 50% bonus kicks and you get 20K extra.
Inb4 teams intentionally dc for BP boosting
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@Dito175 said:
This theory makes a lot of sense, but I kinda of prefer they just being from the same place.
Also I don't know if you read it, but in the saw tome in one of the arcus Mikaela mentions Yui, I don't remember the arcus number.
Observer tomes mention a lot of characters like Emperor DWIGHT, Oni and etc.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2868521#Comment_2868521
If there's a surge in Twins players because of the tome then exponential will be used. Its free unbreakable as many times as you want.
Inb4 Plaything and Penti make theur way into Twins builds.
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@Zachcjjj said:
i literally verse nemesis like 5 or 6 out of 10 games at this point and i didnt really mind him at first hes not a fun killer to vs but hes not the worst ever id rather get chased then do gens so zombies dont really bother me as much as some people that would be pushed off of gens by them but my god the amount of them i have been facing lately has made me wanna just dc everytime i load in and see that damn vaccine chest. So is it just me or is there just alot of people that actually play neme because tbh i was under the impression that he was a pretty low pick % killer
The pickrates are inaccurate for your own region.
The rates BHVR shows are global, they haven't shown region based pickrates like NA, EU & SEA.
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@Sluzzy said:
A good Twins player is a nightmare. I'm surprised there at not more Twins. Said player is in two locations essentially at the same time. Victor is unbelievable at getting downs. Unbreakable should be basekit for the duration of the tome.
Twins don't have many players because of how clunky and lengthy their cooldowns are.
It also doesn't help that their strength is at their best for camping & slugging.
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@Pulsar said:
I do not have high hopes.
They'll probably cut a second from his cooldown and call it a year.
Probably add that second to Hillbilly's bump penalty.
I checked it and the minimal hillbilly rework included an extra second base bump penalty
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@Dwight_Fairfield said:
I don't think they're going to stop playing. Boon Exponential and Unbreakable might see a surge in usage though.
Unbreakble but not the meme perk.
The first two boons are the best, once CoH gets adjusted for real.
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I imagine we'd get the Snurse treatment.
Base fatigue from Frenzy : 2s
Extra fatigue when hitting in FF: +1s
The Freddy wakeup treatment.
Deep Wounds timer gets shorter for every time you've been frenized.
Alongside a cheeky note that the Day of the Dead skins are glowing stronger now.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2867890#Comment_2867890
I remember game tutor saying it is RNG but new perks are withheld for an undetermined amount of time.
2 YEARS before Surge came into the shrine in the SAME YEAR the perks became general perks.
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I want Junji Ito.
Not any of his characters or anything but the man himself.
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I wouldn't mind lowering the chances of licensed maps.
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@[Deleted User] said:
The reason why they do this makes no sense. I've shared it before, but here it is:
The Basic Attack penalty is to prevent The Legion from hitting a Survivor, and then immediately using Feral Frenzy to run up and hit them again. It's also in place to prevent The Legion from using Feral Frenzy as a catch-up mechanic after a successful hit.
I'm sure none of us need to think all too hard as to how this makes absolutely no sense.
4s stun isn't enough time for survivors to make distance?
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2866658#Comment_2866658
Then they should state that they won’t overhaul these outdated models. Doesn’t make sense to me though, when they literally rework everything else
They´re gonna change them someday. I really don´t think they would intentionally keep Hillbilly looking like a melted Ken doll with PS2 graphics.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2864837#Comment_2864837
Trickster mid chapter when they changed Charlotte to become intangible after a bit so she couldn't block doorways anymore. It was absolutely not in the notes back then (No clue if they went back and added it) and people on the steam forums had to figure out for themselves it was intended and just not put in the notes.
Fearmonger/Mindbreaker working no matter what % the gen is was also not written down.
It used to only apply it´s effect below 50% gen prog.
No clue why that wasn´t in the patch notes.
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/2865205#Comment_2865205
No it doesn't effect her fatigue at all... unless you are running fatigue shortening addons
What use is STBFL on Nurse then?
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/2865625#Comment_2865625
The body of that outfit is not animated. I’m just pointing out this isn’t the first outfit. It’s been like two years since that one came out.
Because money, duh.
some skins and even pieces require more than usual despite their rarity.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2865128#Comment_2865128
Something I found out recently, if you have a "gaming" mouse that has a poll rating (the amount of times it communicates with your PC per second) if you have it too high it can severely tank the FPS, try finding that setting on your mouse if it's a gamery one.
And don't get confused, I do NOT mean the DPI setting.
Oh dear lord i remember that crap.
I set my mouse poll ratio to the lowest so i can play an MMO without fps drops, maybe that's why DbD is smooth for me.
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How does it work on Nurse?
Doesn't she get fatigued after each hit?
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@MilManson said:
Pentimento is so useless, it tells the survivors when the killer has activated it.
That's why you use Plaything with it.
4 totems and you either play Oblivious or the killer always rekindles a totem qhich could be any of those 4
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Whispers
Newbies won't run the wrong way at the start of the match
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@Adaez said:
A 200mb update that should take 5m at best,turns into an 1hr wait.
I've played other games and everytime there's an update I didn't have to reinstall the whole game first and took betwen 5-10 minutes even if it was an update over 1gb.
I know the dbd code is spaghetti but is it really that hard to fix this?
Just uninstall & reinstall.
That's faster until their fix is in
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@Entinaty said:
https://forum.deadbydaylight.com/en/discussion/comment/2862857#Comment_2862857
Killers did have something similar that was old Ruin: Undying. I find it hilarious that a Killer perk that was so similar to the Boon mechanic was basically gutted so shortly after release without the wait and see approach that people are saying that the devs are taking with COH. I also find it strange that the issue was that Survivors didn't have time to find and cleanse multiple totems but that doesn't seem to be an issue now as hard as it is to keep Hex perks active for any good link of time in most games these days.
Survivors got the time to find totems to boon.
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https://www.youtube.com/watch?v=WC87xxcAifY&ab_channel=PerfectionUnleashed https://www.youtube.com/watch?v=UDK0CW4ivBU&ab_channel=Tavrud@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2862034#Comment_2862034
you mean Identity V?
Why should he be talking about that?
I was talking about the App with the NE logo on it.
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Which version do you mean?
NetEase DbD mobile or
BHVR DbD mobile.
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The whole DMS is Op on Artist isn't really a reason to nerf the perk.
Especially with how rare the killer is to face.
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@ObservantOfTime said:
I just want to chime in here and say that I have a pretty beefy gaming PC, and even I notice lag, stutter and massive frame-drops from time to time, with no discernible pattern whatsoever. It got worse with the Nemesis update, and now it's even worse than before. The game runs smooth as butter at 120 FPS 99.9% of the time, but every now and then it hickups. These problems came around with the release of Nemesis, and it's slowly been getting worse with every patch, the latest one in particular. I just recently did a fresh windows install, thinking it may be my 4 year old OS acting up, but no, the problems are still there. It's pretty hard to record them as well, because in the recording, the stuttering and frame-skipping doesn't actually show up, it looks smooth in the recording, which is super weird.
Dbd is the one game which is playable by bruteforcing it with a beefy PC and even then it will have hickups.
Console Fan goes Brrrrr! back on the old title screen + offering screen.
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It´s probably gonna be something like Press E and if you´re not hit within 1s you don´t dash forward and you can press E after 3s or smth.
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Only problem perk is CoH, i'd ignore snuffing entirely if it weren't for the infinite medkit.
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DbD mobile NetEase version has a global chat.
Also a Magician Dwight skin and a bird? skin for Oni.
https://m.youtube.com/watch?v=KQEAR_mdbns&feature=emb_title -
Maybe make it so you move the blood and connect the nodes Scrap, Medkit & Perk and after releasing the mouse you get all three?
Or clicking on the furthest node auto fills it going by the cheapest route to it.
I don't want the auto-fill thing to go after bad perks at random.
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Use the horse and pinecone addon for less fatigue to get a feel for succesful hits.
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@humanbeing1704 said:
Honestly probably not launch perks never seem to gets buffs
https://us.v-cdn.net/6030815/uploads/1CK0RSL5U369/82d71d34-9f7c-4a54-834b-958a53a4ffca.jpeg
I can count maybe four base perks that got buffs.
Sloppy's hemmorage was ages ago, Slippery Meat by a bit, Kindred and Plunderer's if you count getting red items.
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@CrowFoxy said:
Considering I can fully drain one guy, then find another for a bit of juice, then find a guy I haven't seen before and kill them instantly, leaving them with like 2k points in game....there has to be some restriction and changes.
So Tombstone addon requires you to atleast stalk someone's evil by 50%?
The whole "randoms fed that Myers and now i get the pipe" is quite a buzzkill.
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I can't wait for Boon : Vigil, Boon : Built to Last and Boon : Endurance
Exponential on it's own is a troll perk in solo Q.
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I CAN´T THROW PEBBLES AT SURVIVORS.
MAKE THEM SCREAM AT PEBBLES.
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@[Deleted User] said:
Billy, Artist, Nemesis.
I just can't get into Billy. Way too technical and punishing relative to the reward.
Artist is super boring to me. And I can't stand the crow audio.
Never really got into Nemesis either. Games seem to go on forever because of the 3 hit thing. I end up wishing I was on Demo or PH.
Try using Q and E for curving and moving the saw.
You can still look around with the mouse but with Q/E the saw is more consistent.
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I got a better bug or hack.
Stone addon that downs you if you escape on your own turns a 1.8s escape attempt time to 40s.
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What does everyone think about Dwight´s tome?
All i got from it was "don´t trust strangers on the internet about drugs"
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Did it start with All-Kill or earlier that characters had lengthy bios?
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Think about your hitbox like this when you stay still it´s around your survivor but if you move and latency happens your hitbox is outside of your survivor lagging behind you.
Hatchets have a hitbox the size of a beachball and if even a tiny bit of both boxes connect you get injured.
That´s sorta why Freddy has stretchy arms