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Chadku

Chadku

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Chadku
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  • That's fairly normal that there's something breaking after an update.

    It's something you should expect when playing DbD.

  • @IrishKHGamingTTV said:

    there are a couple cosmetics that shouldnt be linked and they are anyways, maybe bhvr knows something we dont

    That OC Pinhead skin is just a body+weapon.

    I wonder why BeeHVR can't just release the heads/weapon cosmetics seperate from the linked sets outside of money.

    TC_outfit_012.png

    The scythe can't be bought by itself

  • @RenRen said:

    They did reveal sadako really early and like you said, nothing in this chapter is exactly good, just ok.

    If i wanted to play an angry little girl from Asia i'd go with Spirit.

  • @SleepyWillo said:

    https://forum.deadbydaylight.com/en/discussion/313299/why-still-needlessly-link-pieces-of-sets-that-in-no-way-need-to-be-linked

    Does that set need to be linked at all? Not even talking about the curse (which obviously doesnt).

    The head and body wouldnt have a line or clipping either due to the hair?

    I think it would be really cool to see that head on the default body or even the prestige one...

    Does it have to cost 1485 though? Nurse has outfits where her legs have exposed bones, Wraith's Blight bong has a chest cavity and Trapper's got an exposed nipple.

    Hillbilly with his linked set also has exposed bones...

  • They didnt like how the slowdown stacked with slowdown perks and instead of doing a PtB where players could experience that themselves and give feedback it was scrapped instead.

    MMR still made it in.

  • @jesterkind said:

    No, but blame the community for that, not the devs. That question would need to have been asked and upvoted more than the fifteen things we all already know the answer for, after all.

    FIFTEEM TINGS that will happen SOOM™.

    The shirtless Felix question was in the QnA, twice.

  • @deKlaw_04 said:

    https://forum.deadbydaylight.com/en/discussion/313297/the-dbd-playerbase-seems-to-be-shrinking-at-an-alarming-rate-i-wonder-why

    I don’t think it’s boons like other people say since most of the player base is survivor. I say people don’t like sweaty games, people are I school now, and other games have released. Remember most people treat this game as a party game not competitive

    Then why are some accounts private, have a dbd name or are lvl 0?

    This gaem is the only one where i made messages friends only.

  • @malloymk said:

    I think the game would be better with no basement and without the hooks breaking for good when someone is killed. I think they're both out of date mechanics.

    Lol no, I'd rather lose hooks than part with Pinhead's pleasure box/Bubba's secret garden.

  • @9InchDeck said:

    I mean the only four perks you see on every Survivors will always be Dead Hard, Borrowed Time, Boon: Circle of Healing, and DECISIVE STRIKE. While on the other hand, Killers have underpowered perks, and if there is such a good perk it would always be associated with a Hex Totem which is a bummer since I play mostly as Killer. And better yet, I don't understand why the matchmaking system of this game always gives the highest of ranks despite the killer being on a low rank. I mean, what's the use of the ranking hierarchy if it's not being used on matchmaking? There's gotta be someone who needs to fix this. It's annoying, specially if you wanted to grind.

    Just play unfair as hell if you want that 3/4K.

    It´s what i did when 2 survivors bodyblocked my hook at the beginning of the match.

    Sometimes you just gotta force the 2nd phase on the hook or go for grabs, on some maps there´s no point on leaving the hook.

  • @Killmaster said:

    I think they should revert the stumble nerf now that Haddonfield is finally getting a rework.

    You´re forgetting Eyrie and any new map that was added that´s gonna have a infinite if BL was reducing stuttering while exhausted.

    It´s still crap that BL got that nerf.

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2838918#Comment_2838918

    Killers wil take anything that delays gens.

    Artist sucks. She is boring slow and clunky. Horrible for both sides.

    the map is disgusting and they even buffed it.

    I just find the whole new killer with 3 gen perks to be redundant since i can only bring 4 perks to a match anyways.

    Same as with Sadako and her non-hex Ruin.

  • @SuzuKR said:

    Flick faster/further.

    https://forum.deadbydaylight.com/en/discussion/comment/2838703#Comment_2838703

    Flicks are intended, as said by Blight's creator, as well as double-flicking (flick->M1 to reset turn amount->flick again).

    Do you mean flick -> hold attack button and flick+hit?

    @Zozzy Console players aren't the main audience, otherwise the ranged killers and the whole coding would be a LOT better. I don't see any option to increase sensitivity while aiming or rushing/sawing.

    They still shipped Nemesis despite the whole crashing he did on consoles.

  • @Zozzy said:

    All for it. New chapters are just depressing now days anyway. No map, and when there is a map it is disgustingly survivor sided and poorly designed. New perks are either broken or don't see any playtime because they suck.

    People that just want the new shiny can go ahead and leave. They will come back when the game is fixed and new content starts to get released again (the only reason they play anyway) and the developers will have a healthier base to build on.

    Sounds like you haven't bought the Artist DLC.

    Is it because she's bland, her perks are all based on regression/blocking gens or there being too many perks that do the same thing but differently?

  • I've just gotten 1 DC per Kate as Pinhead.

    First one because of Franklin's + downed because of STBFL

    Second match was also because i slapped a sabo toolbox off someone's hands.

    I found it pretty strange that a perk can crash Kate's connection.


    I'm just keeping their hands free for the pleasure box.

  • @Tranquil_Blue said:

    Your points are well taken. I mean, I'm definitely not eager to add many millions of bloodpoints to my grind...

    Unlocking certain killers for gameplay & perks + buying certain perks from shrine is definitely a strat that i should´ve used before starting to play.

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2837912#Comment_2837912

    I’m not a big fan of the house layouts mechanically but I do like that it’s got its own unique feel so hopefully we’ll get the new version “soon”. Although Mandy saying it’s “off until further notice” does sound like it’s a pretty serious rework or maybe something even more problematic going on. 🙁

    Considering that almost everyone says that Haddonfield is the most survivor sided map even if the escape % isn´t as high as Badham or Coldwind i really hope they´ll change some of the layouts

  • Don´t open the video if you dislike flashlight macros.

    27 votes and 22 comments so far on Reddit

    @Cybil Would you look at that headcam, he looks lit.


  • @Voodoo_Thirsty said:

    https://forum.deadbydaylight.com/en/discussion/comment/2837498#Comment_2837498

    The game does not inherently have epileptic tendencies to begin with. It's what the players do that causes it. It's not the game's fault for what players do.

    Same goes to the OP, a player that should know that DBD CAN cause epileptic seizures due to the nature of having toggleable flashlights. Unless the OP was a newbie that didn't even know the existence/function of a flashlight, he/she should NOT have brought an epileptic family member to play a game where such outcomes could happen.

    That's the OP's fault, not BHVR's.

    It always warms my heart to see victim blaming.

  • The 1,25s uncloak lunge kinda helped with the extra slowdown he's got from basekit windstorm.

  • I hope Legion's change makes them be less crap but still keeps them crap.

  • Reminds me of Autohaven realm with their cranes.

    Killer's are too tall and stop when looping there.

  • Overcharge/Eruption being applied on any regression and renaming Jolt to Surge.

  • Pinhead got nerfed for the sweet 50% killrate that every killer is meant to have.

  • @Lucent said:

    ok. so why are killers still locked in lobby then? that was their excuse for doing it....

    No reason as to why it's locked.

    In the end your MMR will be ignored to matchmake with anyone and your highest MMR will be used for every killer with -300 or -500 MMR rank or smth.

    The whole SBMM doesn't let you play as Artist or Onryo with newbies, you get the same survivors you'd see as Trickster or Pinhead.

  • @RaSavage42 said:

    All of the Killer's need their Addons changed

    Nurse- Why have an addon that make the range shorter but increases the BP for getting a hit with it... Also having addons that make her move instantly... Having one addon that Changes the time limit between the first and second blink

    Wraith- Why have an addon that tracks Gens... have only two bell sound altering addons... have an addon that takes him out of Clock to kick anything

    Hillbilly- Need I say more

    Huntress- Having an addon tell you where lockers are is too much (IMO)... Having an addon increase movement speed when out of hatchets is moot

    Pig- Having an addon that does the work for you is bad (putting the Trap on in the first place)... Not having more movement speed addons when crouched is (Bad Phrase)... Having addons for the boxes is (Bad Phrase) I.E. Missed skillchecks...

    Bubba- Honestly IDK what to do with him... I don't play him all that much

    Freddie- Same as Bubba

    Mickey- I'll be honest here... I like the wide array of addons for Mickey (but some of them do need a change)

    Spirit- Having an addon that affects windows is (Bad Phrase)... having to get stunned to get her power back is (Bad Phrase)

    Hag- Same as Mickey

    Doctor- Same as Mickey (but some of them need to be looked at)

    Ghostface- I can't say much about his addons... I don't play him enough (also using all of his addons)

    Plague- Same as Ghostface

    Trapper- Same as Bubba

    Nemesis- Don't have that much experience playing as him so.... yea

    Pinhead- Same as Nemesis

    Artist- I don't have an addon that fits what I like to do... maybe I'm not looking hard enough or actually have a playstyle with her... but I digress

    Oni- Same as Artist

    Trickster- I don't use all of the addons available

    Demogorgon- Same as Trickster

    Clown- Same as Trickster

    Blight- Same as Artist

    Legion- Same as Mickey

    Huntress having a movespeed addon for running out of hatchets was something ppl wanted as basekit.

    It really feels like a brown training wheel addon instead of a gamechanging Iri.

  • @Hannacia said:

    I know this threat is going to get closed but many games do have their own servers for russians, why can't DBD have them?

    Because some ppl do enjoy the russian experience.

    There's a certain amount of butthurt in the postchat when playing against them.

  • @MrCalac123 said:

    Not much to say besides you are right. A free health state and a free fast teamwide heal everyone can see at all times is simply not fun nor engaging.

    It is fun to boon a totem and troll your team by using Raid Shadow Legends instead of CoH.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2830625#Comment_2830625

    Not necessarily true.

    Besides, if it is an anti-tunnel perk, then it needs to do a better job at doing that. If a Blight or Huntress can instantly down someone again and tunnel them out of the match, then that is not anti-tunnel.

    That´s not the perks problem. Plague shuts down any heal perk, Doctor & Legion can negate any type of stealth and some killers can just find the survivor faster after a DS.

  • Lery is peak indoor map much better than the crap known as Pallet Game or RPD.

  • @Dionysus42 said:

    Finally a boon buff

    It´s more of a adjustment to perks that affect multiple categories like Sabo, Heal, Open, Cleanse and etc.

    Sorta like DS turning off when booning.

  • @Phasmamain said:

    If they really want to keep the overheat make it risk reward. Faster charge time when at high heat

    You´ve just given a valid reason as to why Overheating should exist.

    So long as there´s no way to regain instasaw Billy.

  • @jesterkind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2830516#Comment_2830516

    Slight correction- it just does nothing, period.

    You actively have to try to get your chainsaw Overheating. I did start learning Billy properly after that change went through, and unless you're holding your chainsaw up constantly or literally missing and then readying another sprint whether it's a good idea or not, you are not going to have to worry about Overheat.

    It's still not good design because it does nothing, but it seriously isn't negatively impacting him.

    Didn't they nerf his base heat dissapation rate from 5 c/s to 3.5 c/s?

    Alongside Punctured Cooler from 1.5 c/s to 0.5 c/s?

    That change made cooling the saw take longer.

  • How exactly is blindness punishing solos?

    If you hook somebody that massive bubble appears to show the exact location.

  • @Johnny_XMan said:

    “Everyone knows dead hard needs a rework”

    Really? Who exactly? The killer mains that can’t stand one perk that is only good in certain loops, because god forbid it is strong enough. Even though in open areas it sucks.

    Certain loops and yet it´s used almost all the time that it´s in the top 3 most used perks of 2021.

    Incase ppl forget DH is the second chance perk of all exhaust perks.

  • The free week of DbD in Epic.

    Your account can be made very recently and still be viable for a free game to ruin.

  • Gigabrain decision to make a free week of DbD at Sweeney's kiosk.

  • Old Billy was the pinnacle of balance.

    Sad to see him limping in the fog now.

  • Just remove the sensitivity thing when aiming.

    also make his harpoon break walls/pellets/gens.

  • @jesterkind said:

    I think it's okay for a killer to be less viable without any addons so long as they have useful and varied addons so you're never lacking in something to use. The problem is when they're dependant on a specific addon or set of addons, like Trapper used to be for his bags, or Ghostface currently is for his cooldown addons.

    Right now there aren't that many of those, most killers either have a good spread of addons or just don't have any good ones at all but can perform well without any (like Pyramid Head).

    I do wish PH had addons that are viable because using the same group of addons (range) is boring

  • Prestiging < 7 pages of t3 perks

  • @Crowman said:

    Yup. As long as CoH (and boons in general) can be placed infinite amount of times boons will have to be made too weak or too niche to justify using. Any other nerf to CoH that doesn't gut the perk will effectively be useless.

    Self-Heal Ability needs to be axed or limited to the boon user themselves.

    CoH outclasses every other healing perk and that isn´t funny.

  • Indie company btw.

    Don´t check out mobile DbD for it´s features such as

    image.png

    Who would´ve thought but you can customize your controls. Ignore the Aim Assist checkbox.

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2826826#Comment_2826826

    Wraith and Spirit just get a movementspeed boost after their power, it isnt therefore a "special attack" like a blight rush or nemesis tentacle hit.

    Yes you can argue that the nurse blink counts as a "movementspeed" ability but like lets be real, would it hurt nurse to not use noed or starstruck? These perks both are pretty busted on nurse and shouldnt be able to work with her power, I mean look at legion, legion got exactly that nerf but nurse didnt why?

    Nurse's blink attacks being basic atk's is because the devs intended that people would blink as her normal movement method.

    Legion's m2 not counting for basic atk perks is because they got 115% and frenzy attacks hardly miss unlike blinks.

    Unrelated but Does Melodious Murder and Speed Cola (Iron Maiden) stack?

  • Just hope killer runs Hoarder 4head.

    It's literally a purple coin

  • @tesla said:

    Auto aim may pull your hit to the unhooked survivor instead of the unhooker. Try to aim just before the unhooker's back, not right at them.

    Ain't that aim dressing and can't it be turned off?

  • God i wish the egg addons had a unique effect

  • @Anara said:

    They were perfect at release, except visual bugs, I dont know why devs did that to them.

    It´s because their main strength was to camp and slug.

    They´ve kept the camping and slugging but made the power be clunky as hell so playing them isn´t worth it.

  • @Tiufal said:

    Dont play hit and run. Easy counter.

    Camp and tunnel harder.

    Can't heal if you're hooked

  • @TWiXT said:

    On one hand, The Ringu/Sadako chapter seems like a lot of fun, and I really want to save up regular match, Archive, and Ritual BP for her. On the Other hand, as of the PTB, Sadako is not a killer worth all that time and effort over the next 1+ weeks before her release. I really want to, but the devs have proved time and time again, that they barely listen to PTB feedback, so, the Question is... Do I play and save up for her? Or do I forget it and ignore the game until they "fix" her?

    My own suggestions for fixing her are as follows:

    1. No movement speed Slowdown when Manifesting (She doesn't get a speed boost or damage amplification from it, she can't move through objects, is partially visible while in "stealth", can still be stunned/blinded, and moves at the avg killer movement speed, so why is it even a thing?)
    2. 2 Stacks of Condemnation per TV teleport on nearby survivors... Either that or increase the range at which a survivor gains a stack of condemnation from 16m to 24m from a TV she teleports to. Honestly, with how piss poor and slow the overall Condemnation mechanic is at the moment, there's literally no reason any survivor would even WANT to interact with a TV and retrieve a Videotape in the first place. Giving her either of these advantages increases the likelihood of survivors gaining stacks of condemnation against her, which in turn makes them want to interact with the TV's to get a video tape, and take all risks involved, in order to cleanse themselves of it.
    3. Drastically shorten and invert the timings of the TV deactivation times. Currently if Sadako Teleports to a TV it's deactivated for 100 seconds, and if a survivor retrieves a tape or turns a TV off while having a tape, its deactivated for only 60 seconds... anything about that feel wrong to you? Why is it that the killer using her power is more punishing to her than when a survivor interacts with it? Also the length of the punishment is staggeringly long. If I were in charge of changing this, I'd say let survivors keep the 60 second deactivation time, but when Sadako Teleports to a TV, have it at 40 seconds, or I'd even be fine with the 40 second deactivation time from Sadako, but an 80 seconds from the survivors, because as the current mechanic works... Survivors risk gaining more stacks by deactivating other TV's, but honestly none of that makes sense if they aren't doing so for longer than the killer does. NO ONE IS GONNA RISK GETTING CLOSER TO INSTANT DEATH unless it buys them all more time to prevent her map pressure. If she's the only one buying them time, then there's no reason to interact with that side of her power in an effort to deny it, is there?

    Sadly, I don't think the devs are listening/reading these posts, and probably won't do anything to better balance her before her live release, but I guess I have some modicum of hope that they will do at least the bare minimum to make her worth the effort. So I ask you guys, based on her current PTB and likely live release version, Should I play and prep my BP for her release, or should I wait 6 months-1 year for her to get enough updates to become "Decent" if not "valid in the upper ranks"?

    Wait 6 months till she has gotten buffed/nerf and ignored afterwards.

    It happened to Pinhead, PH, Legion and the Twins.

    The release day is just early access for Consoloids and PC players.

  • @Brimp said:

    Forgot to add the part where there shouldn't be random low hanging vines/branches that you can bump into.

    Those ######### bushes in Eyrie that look like you can walk trough need to burn.

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