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CashelP14

CashelP14

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CashelP14
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  • I'd agree with that, even whenever there's only 1 flashlight.

    It's actually quite dumb imo to run Lightborn. All you do is tell survivors to stop risking their lives for a blind and just work on gens. Personally if I bring a flashlight and a killer has Lightborn I just go through the gens fast just because I want to move onto the next game.

    I think it makes more sense running Fire Up. ######### up timing but still encourages survivors to keep trying for the save. Infectious Fright is also 10x better than Lightborn.

  • No, never for this reason. Que times just take too long to do stuff like this.

    Plus if I'm playing solo q, I expect everyone to usually be trash so I just don't care to dodge.

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2412386#Comment_2412386

    Even if they change the add-on, as OP said I guarantee every match at least one person will DC/not let themselves die this way out of spite, once they realize the killer is going for the achievement.

    Unfortunately that's the problem with the achievement. From what I've heard the devs can't change achievements in games.

    It's why the key rework will unfortunately still have some sort of way that all 4 survivors can escape through it. I'd like the hatch to only spawn when there's 1 survivor left but that's impossible.

  • Wow get your mind out of the gutter lol your right though πŸ˜‚πŸ˜‚ (proud of the pun)

    My right is literally my "do everything that isn't writing hand".

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2412372#Comment_2412372

    So how do you suggest anyone earn this achievement legitimately in 2021?

    Unfortunately yes. They can't change the trophy but if they changed the add-on it would be broken.

  • Doesn't mean he's left handed though. I'm left handed and I use my right for pretty much everything else.

  • I'm sorry you experienced that game but the problem is would you rather they just did gens and escaped?

    This is something that people need to remember. Yes their intention was to bully you but imagine if they just played normally with normal meta perks. They probably would've escaped on most maps.

    Again I don't know the team or why they played the way they did but I think people need to understand what else that team could've done if they decided to just play to win. Unfortunately most fun ways a swf can play, that doesn't involve escaping and doing the objective is just to mess with the killer.

  • I'll be honest I don't really care about Franklin's, except for when it comes to flashlights.

    I don't agree about the being obnoxious back part. Personally if I'm bringing a flashlight into a game it's because I want to go for flashlight saves, rather than sit on gens the whole game. If my flashlight has zero charges then I'm just going to sit on gens which is probably worse for the killer overall.

    The other reason is I'm a hoarder in games. I don't like wasting items I care about like flashlights, even though i probably have over 1000 by now.

  • Love how this is meant to be problematic killers but Hag isn't here.

    Already can't take this post seriously.

  • No they won't. No online multiplayer game would ban the ability to play with your friends. The reason most people play swf is because solo q is horrible. Sure it's easy to get to rank 1 in solo q but losing games because of your useless teammates is horrible.

    As for swf being impossible to beat without specific killer, with specific add-ons on specific maps I massively disagree. Very good swf teams this is kinda true depending on the killer but that's less than 10% of the swf teams.

    I also seen a comment about flashlight saves that you made. If you see a swf team all running flashlights then your lucky. A swf team all bringing flashlights means there are less survivors on gens and if your smart you can easily down anyone trying to attempt a save. I'd far rather a game vs 4 flashlights than 4 medkits, 4 toolboxes or even 1 key.

    1 last point. Not every swf is trying to do gens extremely fast and escape quickly. Some just like to mess around with meme builds or get as many points as possible.

  • Saving for swf games

  • Anything involving Flashbangs is my go to. Otherwise maybe a Plunders build to get flashlights, though I'd usually keep on Dead Hard for these games.

    Most likely time to not run meta builds is when I'm playing in my 4 man swf and we're having our drinking/meme night.

  • Just keys. Everyone can agree in their current state they're broken. Maybe if

    I'm not playing a killer I'm confident with or I'm not playing a proper build I might skip 4 med-kits or toolboxes. It takes a lot for me to realistically skip these games. Otherwise I don't dodge.

  • I think buffing killers is fine as long as they don't go to Nurse levels of strength (which I don't think will happen anyway).

    Trickster was a bad buff. He needs something different done to him rather than what they did.

    The buffs to Doctor, Wraith and Bubba are great examples of this.

  • Spine Chill and Resilience for vault speed. Windows of Opportunity to find pallets.

    Now if your good at using the perk then Dead Hard is the obvious next perk. Though I'd actually suggest Sprint Burst instead to allow you to reach the pallets you need without getting hit.

    Once you get better at the game then remove Windows of Opportunity and use Iron Will.

  • @Zokenay said:

    https://forum.deadbydaylight.com/en/discussion/comment/2405628#Comment_2405628

    Well Jack or Heisenberg would fit better, regardless of who is chosen.

    But Jack is probably more popular, that mad lad was something else.

    Idk I'm not a massive fan of Jack. Don't know why.

  • @Th0ughtless said:

    https://forum.deadbydaylight.com/en/discussion/comment/2405591#Comment_2405591

    Lady D isn’t gonna be a new killer. The devs already referred to the new killer as a he. She’s not off the table for future chapters though.

    Did they? I didn't hear that.

    @QwQw said:

    https://forum.deadbydaylight.com/en/discussion/comment/2405591#Comment_2405591

    If they were to make a paragraph modern RE killer, I think Jack Baker or Heisenberg would work better than Lady D. She's just so tall. The devs would have to shrink her down to get her to fit, which would just look weird.

    Maybe. Honestly I'd prefer Heisenberg over Jack. Just has a much better personality than Jack imo.

  • @QwQw said:

    https://forum.deadbydaylight.com/en/discussion/comment/2404703#Comment_2404703

    Honestly, that may not be that crazy of an idea.

    I personally find it a bit fishy how Behavior has completely ignored every mention of the modern RE games so far. No characters, no skins, no nothing.

    I just think that with all the hype she had it's better to cash in soon before it completely dies. Especially whenever it's a paragraph.

  • I agree hatch shouldn't spawn till there's only 1 survivor left.

    Though after all gens are done the hatch should spawn. People need to be able to do the 4 man hatch escape trophy.

  • They rumours are that the next chapter is licenced paragraph, with an original survivor being the next paragraph.

    I'm making an extremely bold prediction.

    I'm going to say we aren't done with the resident evil franchise just yet because I believe we're getting Lady D as the next killer.

    Here's my reasons:

    • Everyone loves Lady D. I think once people saw the original trailer with her in it the devs agreed to create her.
    • Ethan can't be a survivor since we never see his face.
    • Gives them the opportunity to create a massive indoor map people will hate to play on.
    • Licences like Candyman have survivors I believe. Not sure who would be the survivor for the Springtrap idea but I don't think it's him.

    Honestly I need more Lady D in my life.

  • @Tricksters_Wife said:

    There has seem to be a lower amount of flash bangs recently that actually blind me. Before the patch even turning away from a flash bang would blind me sometimes. Maybe I turned towards the flash bang since my first instinct as killer is to turn and try to avoid a blind. But now when I turn away I'll get either a slight blind or muffled sound but I'll be saved for the most part. Again maybe it's coincidence and I was turning towards the flash bang beforehand but I'm not sure.

    Yea I wonder what has changed. I rewatched some of my misses and noticed where I may have made mistakes but I definitely got a blind at pretty much every locker attempt before this patch.

    They just feel very inconsistent. Whether the roll farther away, the blast is lowered or some other things.

  • @MandyTalk Ok I wasn't able to get too many clips last night (apparently survivors jumping into lockers for no reason scares some killers). I have a few clips showing some saves and the last 3 are misses.

    Can I send the link privately? My mate is talking in the background and is a little shy about it.

  • @th3 said:

    Absolutely fantastic post as always. Thanks for the guide and happy travels saving bp.

    It's grand mate πŸ‘ happy to see you still come back to it

  • @Mandy said:

    I don't believe there were any changes to flashbangs and/or lockers in the last patch. If you think something has changed, if you can get some video that shows what's changed, then please let me know.

    ThIs is going to be hard to show but I'll try and get some clips sorted tonight and upload it for tomorrow morning (I have a terrible upload speed).

    I'll show some saves and some "duds" to help compare them. I'll tag you when I get it uploaded.

  • Can I have the brain cells I lost back after reading this?

  • @OniWantsYourMacaroni said:

    Only thing i want to see is:

    -A cooldown when he cancels his power similiar to Pyramid Head

    -An addon rework,because most of his addons are terrible/boring

    This plus a Lullaby. His heartbeat is way too small.

  • This is the most obvious I want to make tunnelling easier, DS nerf I've ever seen.

    Here's my main reasons why your DS nerf is literally just a "I want to make tunnelling the unhooked survivor easier".

    1. If the killer is camping a survivor then they can quite easily make DS useless within 1 second of a unhook. All they need to do is make sure the unhooking survivor is injured then they just hit the unhooked survivor immediately after the unhook. You've now got rid of DS. If they don't have BT then the unhooked survivor is going right back onto that hook.
    2. If the person with DS is getting tunnelled and unluckily go anywhere near an injured survivor then they lose DS. Depending on if the killer sees the injured survivor will determine if they know you can't have DS.
    3. You can now camp the slugged body of the person your tunnelling a lot easier. This is just crazy that you've suggested this.
    4. The killer has a mori, I'm on death hook and getting tunnelled by the killer. The only thing to help keep me alive is lockers. Again just making tunnelling easier.

    You haven't made the perk "fairer" to killer. You've just made the perk completely useless if the killer has played the game for more than 100 hours. Fairer is the wrong word, I'd say you've made the perk a joke to killers.

  • Difficult to answer. Everyone is different. From what's I've experienced:

    Survivors in 4 mans really can't do anything to please a killer if they are decent at the game.

    • Do gens efficiently? GEN RUSHERS
    • Mess around? BULLY SQUADS
    • Meme builds? TOXIC SQUADS

    The only time the killer is happy vs a 4 man is if the swf is pretty bad at the game.

    I think the killer has fun vs survivors if they aren't all great at looping and don't prioritise the objective. Especially if they are all solo q.

    I don't mean this to sound like I'm being toxic , I'm just trying to be honest.

  • @SloppyVoldemort said:

    Thanks once again for this. You're a saving BP legend nowadays haha!

    Hey man thank you ❀ if it wasn't for you replying to this then the post would be ignored and I'd just have done it privately for myself. So thanks to everyone who actually comments on this discussion.

  • @SleepyWillo said:

    Amazing work as always!

    @MandyTalk Can we get this pinned?

    Thanks mate πŸ‘

    @CodeLeo said:

    https://forum.deadbydaylight.com/en/discussion/269258/saving-bloodpoints-tome-8-level-1

    Hey, got impatient and figured it out myself but I still appreciate these cause it confirms I didn't miss anything lol. Thanks!

    That's ok mate. If you were playing on Wednesday then you needed to make your own path otherwise you couldn't do any challenges lol

  • I really hate playing as and vs Twins also. Though I would say Hag is worse.

    My reasoning for this is because a bad Twins player is fun to vs. They usually miss Victor a lot for some easy kicks (which is the best thing about Twins) and eventually give up on Victor.

    A bad Hag will eventually down someone and if they place all 10 traps around a hook you can still die through hard camping and the bullshit camera turning. To me there's never any fun facing a Hag.

  • The main thing you need to practise is your aim. Knowing the timing is only good IF your aim is perfect.

    1. Learn exactly how to aim at their face. Just practice when a killer is kicking a pallet
    2. From one side of shack to the other is a pretty good distance for attempts. Too close and it's too difficult. Too far and you won't get the beam.
    3. The killer picks the survivor off the ground, then hooks his arm under them to finish the pick up. You start blinding after he hooks his arm under the survivor and starts lifting them up again.
    4. Angles can be quite stupid. So go for any attempt that is 60Β° either side of their face. You'll soon learn which killers are easier to get side flashlight saves on.
    5. If the beam doesn't close in then your not aiming correctly.

    If you want to see a bunch of flashlight saves to help know how it looks then here is a link to a bunch of flashlight saves and misses. I'd suggest muting the video because I'm drunk in some of them. Just stop at "other highlights" lol this will hopefully show you how bullshit some angles are and how precise you need to be sometimes.

    Spoiler Spoiler Warning β–²β–Ό
  • @GannTM said:

    Thanks for your hard work again πŸ‘

    Cheers mate πŸ‘

    @Pepsidot said:

    Thanks

    It's no problem mate πŸ‘

  • @ThanksForDaily said:

    Thank you bud! πŸ‘

    No problem mate πŸ‘

    @Kebek said:

    Thank you, worth the little wait.

    Cheers for waiting mate πŸ‘ been doing this since Tome 1 and I think this is the latest I've been lol

  • Wouldn't say "congrats survivors". Both sides have been bhvr'd in the past 6 months in relation to pallets. Remember they said they fixed the pallet drop bug in a patch, when they actually hadn't.

  • @MrDardon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2391697#Comment_2391697

    Excactly my point. Why get camped or left to die on hook and also reward those people with double bp. I keep them for swf just for that reason as well.

    If I'd get matched with people of my skill level when playing solo, that'd be a different story. But giving those immersed Clauds or headless runaround chicken Survivors any extra BP is a big no no from my side.

    Exactly lol nothing worse than getting 3 flashlight saves, getting chased the longest without going down, somehow doing 3 gens and dying because the randoms leave after I get hit by noed.

    (This is so specific it's almost like it happened recently 😠)

  • I've got 780 cakes. I'll use them probably only when I'm in a 3 man/4 man swf or playing killer.

    Sorry to any survivors with me but I know if I wait till I'm in a swf then I know:

    • They'll also bring cakes
    • They'll be good enough that I'll get good value for my offering
    • My friends get points

    So yea sorry randoms lol

  • @Emeal said:

    THERE THEY ARE! YAY!

    There's the challenges that I love saving! πŸ˜‚

    @Bwsted said:

    CheersπŸ’—

    No problem mate πŸ‘ cheers for looking at it ❀

    @Ruma said:

    Thanks. <3

    No problem mate πŸ‘ I was almost considering leaving it for this week because I was so late. After you said you'd wait, I thought I'd do it for you lol

  • This isn't for people who want to read the lore though. Plus if you go on youtube you can find all of the lore entries there.

    This is purely for people who want to save bloodpoints for a future chapter/event.

  • Mate unfortunately people have reasons to stay.

    I assume if you opened the exit doors then you had a bad game. This means that the team may depip and not get a lot of points. Some players are probably running around, looting chests or cleansing totems before they go.

    I always run WGLF and I want to get as many stacks as possible. So I'll wait a little bit to see will the killer come and hit a survivor then hit me twice before the escape. A lot of killers pretend to go afk but are really still just sitting at their system. I know this because they usually will turn away as soon as you try to blind them for the 500 boldness points.

    Unfortunately there is still people who just want to t-bag at the exit door but that's just what we have to deal with. It's annoying but you just need to push them out. If you don't give up you can still get maybe 1 or 2 kills. If you still want to go afk you just got to accept people have reasons to wait out the timer.

  • @Ruma said:

    https://forum.deadbydaylight.com/en/discussion/comment/2390235#Comment_2390235

    No playing until tomorrow anyway, i will just wait for your guide. :P

    Fair enough lol I should have time to do it during the day

  • @Ruma said:

    @CashelP14 Will probably post it soon.

    Thanks in advance. <3

    Sorry I've been flat out at work today. I won't get it done tonight sorry but I'm pretty certain you can find it online somewhere.

  • This is exactly like the Trickster changes. Just dancing around the real problem.

  • @RoboMojo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2385677#Comment_2385677

    https://forum.deadbydaylight.com/en/discussion/comment/2385443#Comment_2385443

    I would also love to see Bloodborne. It's my favourite game of all time! Out of curiosity, who would you guys be most excited to see? Do you think that Bloodborne would work better as a 'paragraph'? or would a normal chapter work too?

    It would be impossible because of Sony but I can still hope. To me it's better suited as a paragraph unless the survivors has a random hunter to play as. Gehrman or Maria as killer.

    Gehrman's scythe and quick speeds would be class.

    Maria is just Maria tbh. She has some cool blood magic that be interesting to see how the interpret it.

  • Respect to the jack lol drunk by daylight is the most fun thing to do in this game. Kinda want to join in on this.

    My "overpowered" swf:

    • Me: "I need my WGLF stacks!" Also for the past 3 weeks "..my lag..".
    • Chris and Tom: "Go for the ___ tech!".
    • Pleb: Never spoken to us once.

    Extra little bit about the group:

    • Outside of an event we only play once/twice a week
    • Every Friday is a 8 hour drinking night. We get drunk pretty quick.
    • If we have flashbangs expect us to jump into lockers for flashbang locker saves.
    • Will bring flashlights most of the time (most fun item in the game).
    • Never use Unbreakable/DS (only use these if we're playing a character who isn't max perks).
    • Sometimes on our drunk nights we just run meme builds with the intention of dying pretty much every game.
  • Feel like people have already learned how to play vs Trickster before his buff.

    The new Trickster is going to be extremely annoying. Happy I'm not playing today tbh.

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