Here is my idea to fix those problematic killers
Spirit: A new animation is added when she starts phasing/ no longer moves with frames without addons
Doctor: Movement speed is reduced to 3.9m/s when charging a shock
Nemesis: Zombies no longer detects survivors if they are behind an obstacle
slinger: is permanently deleted from the game, peace.
Comments
Doctor is problematic? He’s one of the most balanced killers in the game.
Every killer should be "Problematic" to survivors.
That Nemesis nerf...absolutely not.
This. He's annoying as all hell, but he's definitely balanced. Arguably the weakest of all the anti-loop killers.
And that Nemesis nerf would make Zombies entirely useless on indoor maps. They really aren't that hard to deal with.
Ok.. Sprit and Slinger I understand..
BUT DOC AND NEMIKINS???
Love how this is meant to be problematic killers but Hag isn't here.
Already can't take this post seriously.
Yes
No
No
Yes
How to deal with problematic Killers:
Learn to play around their powers. 👍️
Git gud
This is beside the point, but:
Maybe you should at least check his power before trying to 'nerf' him.
How about playing better, maybe perform the peak of skillful survivor gameplay and hold M1 on a gen which beats all of those killers easily.
Doctor moves at 3.08m/s when charging his shock. You're literally super buffing him by making it 3.9...
How about we just remove all killers from the game? Boom. Problem solved. Welcome to Stroll By Daylight, the world's best jogging and M1 simulator.
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Hell yeah, this guy actually wants to buff doctor let's go.
I would have said: "hag: is permanently deleted from the game, peace."
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Lol nemesis problematic. The crying...
lol you think doctor in his current state can win against any good survivors? And you think AIs automatically protecting gens is fair and balanced? gitgud