CakeDuty
CakeDuty
About
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- CakeDuty
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Comments
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There is literally no incentive for survivors to try out the PTB. The only things changed were Trickster and some of his perks. No announced map rework or survivor perk changes.
And I hate playing as and against Trickster so I see no reason to miss out on the event just to try the PTB.
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@Nathan13 said:
No way out and crowd control got changed.
Oh, guess I didn't clarify. I meant older perks like Premonition, Sole Survivor, Monstrous Shrine etc old perks that need some kind of change
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Seems like a nice buff you can combine with Bitter Murmur to quarantee chasing someone during endgame and not fear gates being opened. At the same time, if you're not chasing someone and No Wat Out activates, survivors can just play super immersed for a minute and it won't help you at all.
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Survivor: Kindred, Totem Counter to help solo survivors. DS or BT sth to punish tunneling
Killer: Overcharge, to punish survivors who gen tap during chase and a 1 minute Corrupt, just to help killers out slightly durng early game
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Jill and Leon went from p3 lvl 1 to 50 and Jill only got 18 cakes and Leon got around 14. :/ Meanwhile my Nemesis went from p3 lvl 1 to p3 lvl 50 with 43. Event items are really screwing survivors over
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@razvicool said:
That's also what I heard, shows aura of the crown from about 8 meters. Wasn't working yesterday if true. For me this info makes sense but again, only what i heard from others.
Odd it didn't work for you, it work perfectly fine for me from the start of the event
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It sucks cause I get about 2/3 cakes in every killer bloodweb, but since survivors have items to compete with the cakes, they are a rarity to get. :/ I am lucky I left my Jill and Leon at P3 lvl 1, so I could level them up and get more event items. From P3 lvl 1 to 50, Jill got 18 cakes and Leon got 15.
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Shows the aura of the crown when it's within a certain range of you. Can't quite tell how much, but I'd say maybe 6 meters?
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I get plenty of cakes on my killers (like 2/3 each bloodweb), but because survivors also have 3 event items of same rarity, I'm lucky if I can get at least one cake on them per bloodweb. :/
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@GentlemanFridge said:
Which character did you do this with?
I'm going from start to end. Starting with Dwight, got it, escaped trial and only crown I have is fourth year anniversary.
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And I didn't get it. Thanks Behaviour, figured you would've fixed the glitch from last event, but guess not. :)
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The only consistent thing about Bhvr is how inconsistent they are, unless the secret is so secret it's not in the description
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I love like 99% of Janes cosmetics (except her basic one)
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@Florin said:
This perks used to work with OoO, but with new OoO, I dont find any other value for this perk. Help??
Yeah, I find it weird that they changed OoO and nerfed DS, but didn't take a look at Sole Survivor. It just lost the ability to work with the perk it was meant to work with.
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Many people say Wraith, but I feel his perks are great for helping out new killers, that aren't good at tracking yet. Sure might not be good for veteran killers, but Shadowborn is always nice.
Imo it's got to be Deathslinger. Like when have you last seen anyone use any of his perks, outside meme builds or Retribution for Hex builds. They're bad for both newcomers and veteran players.
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Survivors never left pools of blod after entering a locker. You might be confused after seeing someone recently having entered one and have a stain left outside the locker, but once they're in, they don't bleed anymore (or they probably do inside the locker)
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Honestly, whenever Nemesis is the killer, everything should attack the survivors. Crows, rats, the dead cows and pigs, generators, pallets.. heck even survivors should be able to attack each other, so I can bitchslap the Self Caring Claudette that won't let me heal her with We'll Make It.
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This pretty much sums up my experience yesterday. She ate all the spaghetti, then when she was done the killer came back and she farmed me without BT and I went down. :)
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Well, the best comparison I can come up with, is being slugged is kinda like why DS/Head On isn't fun as killer. You're out of the game for the amount of time you're being slugged. Can't do anything to progress the game and you're only able to lie still and recover or crawl very slowly.
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Gideon Meat Plant + Key with killer Aura reading + Streetwise and Built to Last. I just used the key for like a second and kept running above or under the killer, being a useless teammate for 120 seconds. :)
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Used to be long but lately it's like 30 seconds meanwhile killer is like 5 minutes in EU
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It isn't really supposed to. It's just a way to make the game end.
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I was a big Friday the 13th: The Game fan, but when the game began dying and began to suck, I happened to find DbD as a part of a Halloween Humble Bundle back in 2017. I didn't play it until a week after Bubba release. It was just kinda in the backlog of games I wanted to try.
Decided to try it out since it was the only other game like F13. Loaded into my first lobby and told the people it was my first game and I had an Ace respond with "Leave". First match was was on Swamp against a Huntress and I fell in love with the game.
Though i was confused to why the killer was faster than survivor, cause how were we supposed to escape. XD
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2302686#Comment_2302686
To be fair, P3-Quention looks really good. One of my favorite Prestiges.
Yeah, definitely is my favorite P3 of all
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@Aven_Fallen said:
If they were able to do so, they will probably announce it when we have all the details for the event.
Some License Holders are more keen on Cosmetics than others, e.g. we have Demo-Skins which were not part of the show and we have Ghostface-Skins which are not in any movie or whatsoever.
And then we have Quentin and Freddy who dont have any Cosmetics. So I am at last 100% sure that those two will not get a Crown, lol.
Man idc about Freddy but my boy Quentin deserves some cosmetics and a face rework ;-;
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Easier WGLF stacks
Kindred and totem counter basekit to help solos (as if they'd ever do that)
Pig add on pass since most of them are weak/useless
Spirit nerf to add counterplay + add on pas
Some kind of way to lessen grind
Claire face fix
Hag add on pass + Area around hook were a Hag can't trap + being able to destroy traps by crouching to them and doing a wiping animation
Updated survivor models
Updated healing animation (one of the few animations left unchanged and it shows)
Perk changes to base perks like Monstrous Shrine, This Isn't Happening, Deja Vu etc
Updating sets to just be bottom + shirt and then you can use the head/weapon freely (not with legendaries of course)
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@Seraphor said:
They're supposed to be alternate versions of the four main survivors. Suzie even has Megs pigtails (and Meg has a cosmetic Suzie mask) The concept was meant to be killers who pretend to be survivors but that didn't really go as planned and they got a more watered down power.
Megs mask is from a crossover with Deathgarden, so I'm not sure what you're talking about. Reaching pretty far from that theory. Also the two look and sound nothing alike.
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Misty, because of the top and shorts like Misty from Pokemon and Dennis cause he just looks like a generic guy
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This door broke the new map. That's my new headcanon
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@TheGhostFaceMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2281920#Comment_2281920
So you think they'll fix it or not?
Not sure, Ash has been like that for like two patches now, but nobody plays him, so I doubt they know about the issue
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Ash has the same problem long before this update, but haven't noticed it with anyone else
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@stvnhthr said:
Is it odd I have played about twenty games since the latest chapter launched and have never got the new map? I keep hoping to see it but it never appears.
The map has been removed due to causing crashing peoples games
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I actually did that against a Blight with Pop. Gen was like 90% done, so I Blast Mine it, let him kick it and then I Repressed Alliance on it and he didn't get to use his Pop. Felt good since it was the final gen.
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I bought the skins back when you were able to mix and match and now that they're no longer able to, I'd rather prefer Jill's Remake outfit over the OG one. :/ Feels like I've been scammed out of my money.
#UnlinkTheSet
#FixClaire'sFace
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@Morpheus_7_ said:
can anyone answer me?
When infecting survivors Nemesis gets points into the Objective category (something only survivors can get), so this lets him get more than the usual 32k bloodpoints
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One of my friends yesterday got permanent Adrenaline speed after all the last generator popped. Not sure why, they said they were slowly leaving a locker as the last gen popped, but we weren't able to recreate it.
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She looks like a zombie tbh. I wonder who saw that and thought that looked good, especially after Leon and Jill look so amazing, they just chose not to give a ######### about the skins
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@Sonzaishinai said:
It will never cease to amaze me how people can trick their own mind to only see the things they want to see.
Litterally every single perk of nemesis got buffed. Some massivelly even.
2 addons of a killer getting a barelly noticable nerf and all that doesn't matter anymore
Doesn't even talk about the same killer had 2 addons buffed, just focusing on the nerfed ones
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I don't know what it is about Bhvr and giving everyone wrinkles and super dark shadows around their eyes. She looks like a pornstar dressing as Claire
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Can they please do like with Jonathan and fix their faces. They look amazing in the trailer, but they look like a bad porn movie in game, like ######### did they do to Claire to make her look older than the three others combined.
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I honestly don't understand what the big deal is.
Good survivors would go back to the key, pick it up and drop it again as soon as they learned the killer has Franklins, picking it up again when needed, making it do absolutely nothing unless the killer camped the key. Now at least the items loses charges upon first drop. Sure it's less effective on keys now, but way more useful on other items.
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That's an amazing idea, I'm surprised I haven't seen anyone suggest it before
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Many killers can't trap underneath exit gates, so it's always been a little weird for me that Trapper is allowed.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2266399#Comment_2266399
Survivors should start the trial in the dying state.
Survivors should start the trial on hook and only those who manage to 4% gets to play the game. Slippery Meat + Up the Ante of course should recieve a nerf to not give survivors any unfair advantages
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I used to use it, but it's only really useful in two scenarios
- You're getting chased and are injured
- You're injured and the final gen pops
I used to use it every game a year ago, but then realised that 90% of the time it was a wasted perk slot. Either I was fully healed when the last gen popped or we didn't power all gens, so I was just playing with 3 perks. It was a God perk in those scenarios where you're getting chased and get a free speed boost and when you got pulled off hook and fully healed.
Also the perk is hard countered by NOED, which is a perk I saw a lot when I decided to unequip it.
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@Luciferr_2nd said:
It would be better to actually fix the grind than to buff the bloodpoint perks
Remove perk tiers and increase bloodpoints gained a bit.
But this is Behaviour. They fix all the game issues through perks
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ok
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Man the amount of times I've played killer and I could AFK one spot have a view of both gates happen way more often than the time where the gates spawn far apart. It's just bad RNG and that's why I see getting a 3k before last gen pops as a win in my book.
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I don't like the ingame video, it looks weird. Like her head is way bigger and pushing out more. I prefer her old and smaller head
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@Northener1907 said:
I just thought this power, let me explain.
When killer player choice this killer, in trial everyone will have same skin. All survivors and killer will play with same skin in match, choosing different survivors will not change anything: Everyone will have same skin + same voice. That will be killer's stealth power.
He/She will have 8m TR. And before he/she came 8m to near you, you can not see red light or any TR.
He/she can enter lockers and attack survivors with surprise attacks (Like Head On). Also lockers will use for teleport. But teleport will have 30 seconds cooldown.
That would be op? Would you like killer like that? Would you like play as Shapeshifter and againts them? Share your opinion.
I always liked the idea for a killer, but it'll never become possible because of SWF with comms


