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Bravo0413

Bravo0413

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Bravo0413
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  • @Bravo0413

    The Devs likely don't want you to be able to get event points after the event, as that is part of the financial model.

    What type of alternative gameplay-related reward would be linked to the re-themed lamp?

    At first when I wrote this post I was thinking the glow/ lantern effect would be a good reward..... like you continue to collect said lanterns or whatever they turn into... the lanterns could be turned into like fountains and you have drink from it to earn towards your glow/sparkle.........
             but through the convo with blueberry and mandytalk the glow deff seems more of a devotion reward which I do agree... the idea of the glow changing and becoming more glorious the more you play is outstanding <3
  • MandyTalk said:

    I'd really like this to stay in the game in some form as well - I love the effects. Not sure if a rank reward is the right way to go - but I'd love to see it as a Devotion reward of some sort.

    A devotion reward would actually be awesome as well... maybe each level you climb you get a different type glow and it gets more "glorious"... yes now that I think about it more devotion would work better :)
  • Delfador said:

    I think they can implement this as a rank reward and as a cosmetic to buy.

    Rank reward should be different and more glorious imo.

    They could do quite a bit with this... I agree just as long as they dont do anything to where it reminds me of DBZ xD the rank reward should be bad ass! 
  • I'd love to be able to obtain it as a cosmetic.

    It would freshen the gameplay up obviously this doesnt slow the gens down but it gives both killers and survivors something else work towards..
  • Blueberry said:

    I like using them as a rank reward better. They wouldn't waste enough time as an added objective. The plants we had during Hallowed Blight are what we should add as another objective for survivors. Make them like oil cans or tool boxes you have to go through to work on gens.

    Theres been a bit of positive feedback for the sparkle so it would actually be surprising if bhvr didnt do anything with it... I would be more happy with it becoming a rank reward as well..
  • Yamaoka said:
    Shad03 said:

    @Yamaoka said:
    Why do people always make fun of console players? 🤔

    We get the shortest end of the stick a lot of the time. I wonder what happened to our optimization patch.

    I genuinely forgot about the optimization patch even though it was supposed to get us some proper fps which is what every doctor main urgently needs. He's getting frame spikes every game. 
    @Yamaoka From what I’ve heard, they are slowly releasing us better FPS over time in each little patch they give us.
    That's what was said... I just wish they would give us like little notes stating that they did some sort of optimization to console because I dont see anything in the notes 
  • But I do agree that this is a nice fresh feel for cosmetics and should be implemented into the game 
  • The effect should be more of a seasonal reward and only worn if you want attention by the killer... it's more of "flex" type thing... even if you just wanna look good, pretty etc.... it's taken by other players that you're saying you're good because the skin is noticeable 
  • I agree so much with this... if there was some sort of exclusive reward this event would be that much better......
  • @AntiJelly said:
    They definitely learned from their mistakes during the Hallowed Blight. This event is much, much better.

    Not only that but there is no more farming!
    They made a truly competitive system within the game, but as event, possibly to test things out.

    Could that be a secret hit to a rank rework? (:

    I hope you're right on this!... it would be so good! 
  • Agreed... there is way more hate going towards them then should be.... the devs knocked it out of the park imo with this one... so what killers lack in points towards coin the lobby's being near instant make up for it.... props to you devs..... you may have even found a new skin that could be implemented into the game (personally I would love to see the glow/lantern effect as a seasonal reward) 
  • Kaelum said:

    Ummm...why do you think we’re getting matched with people on Mars? The new matching system is worse than all previous systems, and is in effect right now.

    I thought they pulled it out because they had problems with it? 
  • And this is why it's better to play killer during the event.... but ----> KilLEr DoESn't gEt EnOuGH PoiNTs toWArDs CoInS 
  • @thesuicidefox said:

    @Gay Myers (Luzi) said:
    Hi. I deleted two pages. Please have civil discussions.

    I was being civil now my posts are gone 😥

    Main points: This has been done before and didn't work. Incentivize killers to leave a hook by rewarding them, not punishing them.

    That is all.

    It hasn't been done. It functions and I can prove it.

    I can prove why the timer is inherently a bad mechanic.
    How the solution is a location based hooking mechanic and how everyone silently agrees.

    Some people, (luckily on earlier pages) have done great thinking work at applying pressure through location-based mechanics in a way, way healthier than anything that can result in camping does.

    If it worked it would be in the game... 
  • Honestly changing it to heal automatically over the course of time would be better imo... 
  • Exactly. this events are trash if the skins are not exclusive and can later be bought for Auric Cells.

    I would call the reward trash for the same reason.... someone 6months down the line can just buy the Feng skin that I put in time for..... very frustrating 
  • I dont see this as a real issue just pay attention to what happens.... this is an operator error 
  • @AChaoticKiller said:
    You miss understand, its the hooking action that gets you points not the hooks themselfs.

    You miss understand, you only get points for hooking when its being used for the first time. When the fireworks go off, any hook used more than once will not give the firework affect which should clue you in that you get nothing extra for said hook.

    I completely agree with OP since hooks can only be used once for coin progression. A color scheme would help greatly.

    I just went into a match to test this and again its the hooking action as I said before not the hooks themselfs. I played wraith and as scummy as it is I tunneled and camped one guy and put him on the same hook 3 times useing iron grasp and agitation than I hid in a corner intell the rest of the survivors left. The end result is I got 6 coins, would also like to point out that as a survivor you don't have to do any gens yourself, its actually the completion of a gen that rewards you.
    It had to be done!!.... as disgusting as you may feel! 
  • laKUKA said:

    Please shut up!:
    The best event ever!!!!!
    the killer waiting lobbys now is amazing! so fast!!!!
    and this event force to surv to make gens! LOL!

    JUST LOVE IT!!!

    I actually feel the same way... like okay maybe killer doesn't get or has to work harder to get the 45 but my lobbies fill up fast AF................ how those 10-15 min lobby's doing surv?.... oh I just finished another game.... xD 
  • @NekoGamerX said:

    @Kaelum said:

    @NeaKarlsson said:
    since you only get the points if YOU escape

    Ummmm....WRONG!

    Once one survivor has escaped with a vessel, all survivors alive at the time of the escape get credit for the vessel. If you’re talking about the 4,500 BP for escaping with a vessel, big whoop-to-doo. The only thing that matters is the 45 points that you get for the gens + vessel escape. Even if you die, you get points for the progress up to the point of your death. In case you don’t understand what that means, if you have a vessel and the exit gates are open, GET THE HELL OUT SO THAT EVERYONE GETS CREDIT!!!

    yea and if they make it out before you die you get the points too.

    "Fixed an issue that caused survivors to obtain progress on Lunar Event objective if a different survivor would escape with a lantern"
    if someone else escapes you dont get anything now and thats the point. that basically removed all the team play from this event

    Oh you know that it shouldn't have been this way anyways.... like really? Someone who didn't make it is going to get the same progress as someone who did make it? It makes 0 sense... devs stated during the steam that it's supposed to be challenging to escape with the vessel and it really wasn't being that only 1 person had to escape with it 
  • How fast do move with both those addons xD
  • Dont really blame them since you're playing arguably the most unfun and poorly designed killer in the game 
  • The 2v8 as basic as it is would make this game explode imo... people try and say that 1 camping a survivor and the other chasing would be broken but it really wouldn't be... you would still have 6 more survivors doing gens if that were to happen so it wouldn't be as strong as people have stated 
  • Master said:

    @fcc2014 said:

    @Master said:

    @kamisen said:

    @Master said:
    Just fyi.
    Some guy speedhacked twice against me in 2017, so I recoreded and send the footage to the support.

    I added him and he just didnt get banned.
    Since that case I never bothered with recording again :wink:

    Wow... I thought they had zero tolerance for hacking the game. Maybe I'm too naive :-)

    Just look at certain streamers and you will learn sth abou the tolerance of BHVR

    They even promote streamers that use forbidden 3rd party software

    and derank for "improved lobby times" but hey fog streamers right?

    Deranking is not a bannable offense, DCing however is and using 3rd party software SHOULD lead to an instant perma bann

    DC and deranking on purpose is frowned upon by the majority of the community and bhvr made a streamer a fog whisperer... the community is supposed to look at fog whisperers as players that represent how the community should be and how the game is supposed to be played.... now yes a player can play how they want etc..... but fog whisperers are sort of a community figure that young players look at and say "oh this is allowed in the game" an example is ochido showing exploits and such to many other players that end up exploiting as well... so if you have other popular streamers that are fog whisperers being rank 1 one day and the rank 10 the next (not when rank reset happens) what does that tell the community? 
  • Now I know this is mainly about the event and such but the devs to listen and read the forumns.....

    Haunted grounds had multiple threads on here and now it's in the game 

    A perk that gave the ability to mori the obsession was requested and rancor was born 

    The idea of a killer behaving like a survivor was thrown out and around the forumns----> legion was born 

    A perk that countered BBQ was requested on here ---> distortion 

    I also remember big threads that requested a perk that broke hooks when being unhooked--> breakdown 

    The devs read and listen to us.... they just dont wanna jump and change things to where so many people end up playing killer and then have the same problem only this time killer is having the lobby wait times....killer may have to grind a little longer that's it... honestly who cares its supposed to be a grind! If you could end the event in just a day or 2 of playing (which could be possible with how survivor is atm) there would be complaints stating the event is too easy...
  • What about pigs addons that "make skill checks more difficult" ? 
  • CJsDBD said:

    If you had an empty vial you could get over 12k-ish blood points from just the flowers though, it was a HEAVY incentive, not to mention there were double the amount of skins in that event. The quality of those skins were also significantly better. To which, i kind of understand because its Halloween time and there needs to be crazy bonuses in a game like this around Halloween time, so im not too critical about the Moonrise event. Its a small event, and i understand this. We are still spoiled from the Hallowed Blight event and 2x BP / Giftboxes event from Winter Solstice.

    I agree with these points. There is only one offering per P3 l50 bloodweb so you barely ever get the extra BP, when for Halloween you could use an offering almost every match. And the special giftboxes were pretty awesome for the solstice. I also don't particularly think the skins are that great. However, I was so happy to hear that they finally formulated an event that promotes good gameplay! So event mechanic-wise I'm excited about the event! Rewards-wise...just glad for some free skins for just playing the game I would be playing regardless

    I 100% agree with you! The only complaint I have is the envelope spawn in the bloodweb... people keep crying how 1 sided it is with the way killers score but honestly like you stated players can do normal game play and succeed with this event its so good with the option of going after the lanterns as well... it's such a good feeling 
  • Arsoul said:

    @MojoTheFabulous said:
    Legit I would buy something like that because it looks pretty damn cool. Just add a 4th outfit slot for special things like that and i'd be all in.

    I like the lantern effect and would probably buy it. The only thing I would ask for is that it deactivates when inside the killers terror radius.

    If you're not confident in your chase capabilities dont wear it.... that's why the cosmetic should be a seasonal goal or something players could earn in a way because wearing the glow/lantern effect would be a way for survivors to "flex" 
  • Freddan said:

    Does anyone know if there is a soundtrack on youtube or something on the lunar event music? while im in bloodweb on killer(dunno if its on survivor too) i hear this boss awesome music, anyone knows where to find it?

    Yes the theme is on youtube 
  • not_Queen said:

    I know that's something that isn't planned but I'll bring the feedback to the team. :)

    Anyway this could be a seasonal reward?..... seasonal rewards are something that many players have been asking for :)
  • Something different is in the game that may be a test for another objective for survivors.... thats 1 reason to play... 2.) bp (although I wish envelopes spawned more in the blood web) ... 3.) This one I fight myself on because cosmetics can just be bought there is nothing there to actually earn that can allow the players to say "i earned this and that casual didnt" ... but you can still get a cosmetic for free 
  • Coriander said:

    This post comes off as hostile, and many of your points aren't worth of anyone Rank 1. For instance, it's incredibly easy to hit R1 as a Survivor on consoles, and hitting skill checks can be difficult without that sweet PC framerate. Unless you meant exclusive to PC, in which case each player is allowed to play at their own pace and you can't expect everyone to be gods at a casual game just because you play more and want to win.

    You don't have to be a God at this game to know the basics that op points out 
  • @TheBean said:

    @MojoTheFabulous said:

    @Iceman said:
    @DarkGGhost
    In order to get the 5points do all survivors benefit from completed gen or do they need to work on it as well? If so then survivors have a challenge as well because if you only completed 1 or 2 gen then you only leave with 8 points unless you escaped with the lantern. 

    If you're alive and a Gen is completed then you'll get the points. If you're alive and someone else escapes with a Lantern, you also get the points.

    Wait... What?... So if another survivor in the group escapes with a vessel and you escape but with no vessel... You both get the 25 points?

    I wasn't paying attention to this part... I was under the impression you needed to escape with the vessel to get the 25 points, if you left without one, then you didn't get the 25 points, but only the points for completed gens.

    Not sure if it's a bug or intended but yes If someone escapes with the Vessel and you don't you still get the points. It's so easy :lol:

    This is so silly xD really why would they let that through... like I can understand making to where you keep the progress when you die but allowing this is just silly
  • I made a thread that I put in the balance section without realizing...  I asked if the glow could possibly be a seasonal reward.. 

    I tagged a mod asking if they could move it here unfortunately they haven't 
  • The only complaint I have is ther envelope spawn in the bloodweb... there should be more spawning other than that no complaints 
  • I love the idea of secondary objectives because it would slow games down a bit and give the survivor role more to do. But we should also take into account the killers that don't need this change. The Nurse, Hag, Hillbilly, and Spirit are okay the way things are now, so they would need some changes if this were ever put into the game.


    This /\.... therefore the parts shouldnt be too difficult to find otherwise these certain killers would end up being crippled.... in which quite a bit players dont want happening (myself included... mainly for spirit and Billy)... the game doesnt need anything major just a that extra min to get the ball moving on the killer side... 


  • Gen rushing has always been a thing..... from what I've seen the event looks fun.... killer is fine..... if you guys had the option between doing an event with friends or playing killer would you honestly play killer over having fun and enjoying an event with a friend? That's honestly what I feel has happened here 
  • terrortil said:

    @Bravo0413 said:
    With this addon you would still need that little window....

    Why? As I understand your idea a medkit fully heals you automatically - lets say - after 60 seconds. So if you get hit and manage to be chased by the killer for a minute tadaaa ... you'r healed. Mid Chase no matter what. For an insta heal you need a pallet or window otherwise you get hit right after bc you have to stop moving for a moment.

    You would still need to stop moving to use the medkit though and then after that it heals you over the course of a certain amount of time... and im saying an addon for the medkit... like a new syringe or a replacement for the current syringes.. 
  • terrortil said:

    Imagine the fun the survivor you hunt heals mid chase. For an insta heal you need at least a little time window. It should not work while you are running. It would still be strong as you get healed, while doing a gen.

    Usually I take medkits to heal my own wounded butt. But I'd like an add-on that allows you heal others with half the charges. It would allow you to use medkits more altruistic and efficiently.

    With this addon you would still need that little window.... you wouldn't be able to heal someone in the killers face... it would be a nerf in that way but at the same time still quite strong 
  • Lagoni said:

    @Bravo0413 said:
    Could it? 

    This is hardly about balancing. It belongs in the "wishlist" or "general" sub-forums.

    @Peanits anyway this could be moved to general discussion?
  • Lagoni said:

    @Bravo0413 said:
    So I had the thought of either a new syringe or perk..... maybe this could replace insta heals?

    When used medkit is consumed and yourself or another will be healed automatically over the course of time... meaning you're not stationary you can run around while the addon heals you..... this would still be strong and maybe a replacement for insta heals...

    Either the addon above or a perk that does the samething but requires something to activate it first... I just struggle trying to find out what that something is...... maybe it shouldn't be that strong what if the perk healed a percentage of yourself when you unhooked, healed or protected one of your teammates... like 15, 20, 25% healed

    Maybe the perk idea could be added to WGLF?  Idk ideas just pop into my head so I throw em on here to see what other people think...... thoughts, comments, concerns? 

    I think the first suggestion, where two people are healed is way too OP.
    A lot of people (myself included) think that WGLF needs some other effect. I wouldn't be against getting a little progress towards your healing done. I don't think it would be too powerful if it was just 25% per unhook at rank 3. It kinda goes with the theme of the perk as well.
    (the only thing you need to be careful with when it comes to WGLF, is encourage even more sandbagging)

    I wasnt meaning 2 people are healed... 1 person but automatically over time.... so 1 person injured still running around but being healed at the sametime

    Yeah I think it would be a good addition for WGLF as well 
  • Blueberry said:

    A very good idea, they need something and the glow looks quite cool.

    Hell yeah... certain players like to "flex" or just look cool and if it's a reward for reaching rank 1 and you wear its telling players something lol... 
  • I'm totally down for having a 4th cosmetic slot so we can equip glowy ######### like what we have in the event.

    This is a decent idea too!... I'm really wanting something that rewards players so we have incentive to reach the ranks we should be at rather than feeling like its just our duty or a chore... but 
  • Which glow, exactly? 
    When you grab the vessel in this event your survivor glows (or sparkle like tinkerbell I guess you can say lol) 
  • Milo said:

    I wonder if they increased the % to like 40% would that be too good?

    Tier 3 exhaustion would come back in 24 seconds IF NOT RUNNING

    I think a lot of players don’t really care for the not running exhausation coming back. Making exhausation come back while running is way more useful.
    Ofcourse while running its more useful... because then it comes back mid chase which is too strong because looping is too easy to do... players would easily throw away UE or UB to run this perk because they would have old exhaustion back... vigil should get a larger radius to apply the effect and maybe increase the numbers a bit... but in no way should it apply while running 
  • Death wish seems more like a killer perk... it doesn't fit the lore being a survivor perk 
  • White_Owl said:

    @Bug_Reporter said:

    @sorrowen said:
    Wraith can't break the event lamps while cloaked....

    They are too laze to make a new animation for killers, they did one for survivors tho.

    Killers use same atack animation, it isnt a surprise that Wraith cant atack while cloaked.

    Sometimes I wonder if you guys made of complaining a job. Where have you seen the "new" survivor animation? The animation is the unhooking one.

    But they are grabbing the lamp and the devs did a decent job at making it look good!! Therefore it has to be new!! KiLlers jUst HavE tO sWinG...... REEEEEEEE!...... idk why theyd wanna be locked in a animation anyways?? Don't we get enough of being locked in place?
  • SenzuDuck said:

    @White_Owl said:

    @Bug_Reporter said:

    @sorrowen said:
    Wraith can't break the event lamps while cloaked....

    They are too laze to make a new animation for killers, they did one for survivors tho.

    Killers use same atack animation, it isnt a surprise that Wraith cant atack while cloaked.

    Sometimes I wonder if you guys made of complaining a job. Where have you seen the "new" survivor animation? The animation is the unhooking one.

    Because anything that seems like they do more for survivors is more ammo the killers mains on this forum think they can use, it's ridiculous.

    I actually agree with you on this xD 
  • Hag is more like the Grandma or something
    ...... Rin now.......... she's deff the princess <3 

    I do agree that hag should get some love cosmetic wise 
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